Naveen Sampath | 04696f7 | 2022-06-13 15:19:14 +0530 | [diff] [blame^] | 1 | // Copyright 2012 Google, Inc. All rights reserved. |
| 2 | // |
| 3 | // Use of this source code is governed by a BSD-style license |
| 4 | // that can be found in the LICENSE file in the root of the source |
| 5 | // tree. |
| 6 | |
| 7 | package gopacket |
| 8 | |
| 9 | import ( |
| 10 | "fmt" |
| 11 | ) |
| 12 | |
| 13 | // SerializableLayer allows its implementations to be written out as a set of bytes, |
| 14 | // so those bytes may be sent on the wire or otherwise used by the caller. |
| 15 | // SerializableLayer is implemented by certain Layer types, and can be encoded to |
| 16 | // bytes using the LayerWriter object. |
| 17 | type SerializableLayer interface { |
| 18 | // SerializeTo writes this layer to a slice, growing that slice if necessary |
| 19 | // to make it fit the layer's data. |
| 20 | // Args: |
| 21 | // b: SerializeBuffer to write this layer on to. When called, b.Bytes() |
| 22 | // is the payload this layer should wrap, if any. Note that this |
| 23 | // layer can either prepend itself (common), append itself |
| 24 | // (uncommon), or both (sometimes padding or footers are required at |
| 25 | // the end of packet data). It's also possible (though probably very |
| 26 | // rarely needed) to overwrite any bytes in the current payload. |
| 27 | // After this call, b.Bytes() should return the byte encoding of |
| 28 | // this layer wrapping the original b.Bytes() payload. |
| 29 | // opts: options to use while writing out data. |
| 30 | // Returns: |
| 31 | // error if a problem was encountered during encoding. If an error is |
| 32 | // returned, the bytes in data should be considered invalidated, and |
| 33 | // not used. |
| 34 | // |
| 35 | // SerializeTo calls SHOULD entirely ignore LayerContents and |
| 36 | // LayerPayload. It just serializes based on struct fields, neither |
| 37 | // modifying nor using contents/payload. |
| 38 | SerializeTo(b SerializeBuffer, opts SerializeOptions) error |
| 39 | // LayerType returns the type of the layer that is being serialized to the buffer |
| 40 | LayerType() LayerType |
| 41 | } |
| 42 | |
| 43 | // SerializeOptions provides options for behaviors that SerializableLayers may want to |
| 44 | // implement. |
| 45 | type SerializeOptions struct { |
| 46 | // FixLengths determines whether, during serialization, layers should fix |
| 47 | // the values for any length field that depends on the payload. |
| 48 | FixLengths bool |
| 49 | // ComputeChecksums determines whether, during serialization, layers |
| 50 | // should recompute checksums based on their payloads. |
| 51 | ComputeChecksums bool |
| 52 | } |
| 53 | |
| 54 | // SerializeBuffer is a helper used by gopacket for writing out packet layers. |
| 55 | // SerializeBuffer starts off as an empty []byte. Subsequent calls to PrependBytes |
| 56 | // return byte slices before the current Bytes(), AppendBytes returns byte |
| 57 | // slices after. |
| 58 | // |
| 59 | // Byte slices returned by PrependBytes/AppendBytes are NOT zero'd out, so if |
| 60 | // you want to make sure they're all zeros, set them as such. |
| 61 | // |
| 62 | // SerializeBuffer is specifically designed to handle packet writing, where unlike |
| 63 | // with normal writes it's easier to start writing at the inner-most layer and |
| 64 | // work out, meaning that we often need to prepend bytes. This runs counter to |
| 65 | // typical writes to byte slices using append(), where we only write at the end |
| 66 | // of the buffer. |
| 67 | // |
| 68 | // It can be reused via Clear. Note, however, that a Clear call will invalidate the |
| 69 | // byte slices returned by any previous Bytes() call (the same buffer is |
| 70 | // reused). |
| 71 | // |
| 72 | // 1) Reusing a write buffer is generally much faster than creating a new one, |
| 73 | // and with the default implementation it avoids additional memory allocations. |
| 74 | // 2) If a byte slice from a previous Bytes() call will continue to be used, |
| 75 | // it's better to create a new SerializeBuffer. |
| 76 | // |
| 77 | // The Clear method is specifically designed to minimize memory allocations for |
| 78 | // similar later workloads on the SerializeBuffer. IE: if you make a set of |
| 79 | // Prepend/Append calls, then clear, then make the same calls with the same |
| 80 | // sizes, the second round (and all future similar rounds) shouldn't allocate |
| 81 | // any new memory. |
| 82 | type SerializeBuffer interface { |
| 83 | // Bytes returns the contiguous set of bytes collected so far by Prepend/Append |
| 84 | // calls. The slice returned by Bytes will be modified by future Clear calls, |
| 85 | // so if you're planning on clearing this SerializeBuffer, you may want to copy |
| 86 | // Bytes somewhere safe first. |
| 87 | Bytes() []byte |
| 88 | // PrependBytes returns a set of bytes which prepends the current bytes in this |
| 89 | // buffer. These bytes start in an indeterminate state, so they should be |
| 90 | // overwritten by the caller. The caller must only call PrependBytes if they |
| 91 | // know they're going to immediately overwrite all bytes returned. |
| 92 | PrependBytes(num int) ([]byte, error) |
| 93 | // AppendBytes returns a set of bytes which appends the current bytes in this |
| 94 | // buffer. These bytes start in an indeterminate state, so they should be |
| 95 | // overwritten by the caller. The caller must only call AppendBytes if they |
| 96 | // know they're going to immediately overwrite all bytes returned. |
| 97 | AppendBytes(num int) ([]byte, error) |
| 98 | // Clear resets the SerializeBuffer to a new, empty buffer. After a call to clear, |
| 99 | // the byte slice returned by any previous call to Bytes() for this buffer |
| 100 | // should be considered invalidated. |
| 101 | Clear() error |
| 102 | // Layers returns all the Layers that have been successfully serialized into this buffer |
| 103 | // already. |
| 104 | Layers() []LayerType |
| 105 | // PushLayer adds the current Layer to the list of Layers that have been serialized |
| 106 | // into this buffer. |
| 107 | PushLayer(LayerType) |
| 108 | } |
| 109 | |
| 110 | type serializeBuffer struct { |
| 111 | data []byte |
| 112 | start int |
| 113 | prepended, appended int |
| 114 | layers []LayerType |
| 115 | } |
| 116 | |
| 117 | // NewSerializeBuffer creates a new instance of the default implementation of |
| 118 | // the SerializeBuffer interface. |
| 119 | func NewSerializeBuffer() SerializeBuffer { |
| 120 | return &serializeBuffer{} |
| 121 | } |
| 122 | |
| 123 | // NewSerializeBufferExpectedSize creates a new buffer for serialization, optimized for an |
| 124 | // expected number of bytes prepended/appended. This tends to decrease the |
| 125 | // number of memory allocations made by the buffer during writes. |
| 126 | func NewSerializeBufferExpectedSize(expectedPrependLength, expectedAppendLength int) SerializeBuffer { |
| 127 | return &serializeBuffer{ |
| 128 | data: make([]byte, expectedPrependLength, expectedPrependLength+expectedAppendLength), |
| 129 | start: expectedPrependLength, |
| 130 | prepended: expectedPrependLength, |
| 131 | appended: expectedAppendLength, |
| 132 | } |
| 133 | } |
| 134 | |
| 135 | func (w *serializeBuffer) Bytes() []byte { |
| 136 | return w.data[w.start:] |
| 137 | } |
| 138 | |
| 139 | func (w *serializeBuffer) PrependBytes(num int) ([]byte, error) { |
| 140 | if num < 0 { |
| 141 | panic("num < 0") |
| 142 | } |
| 143 | if w.start < num { |
| 144 | toPrepend := w.prepended |
| 145 | if toPrepend < num { |
| 146 | toPrepend = num |
| 147 | } |
| 148 | w.prepended += toPrepend |
| 149 | length := cap(w.data) + toPrepend |
| 150 | newData := make([]byte, length) |
| 151 | newStart := w.start + toPrepend |
| 152 | copy(newData[newStart:], w.data[w.start:]) |
| 153 | w.start = newStart |
| 154 | w.data = newData[:toPrepend+len(w.data)] |
| 155 | } |
| 156 | w.start -= num |
| 157 | return w.data[w.start : w.start+num], nil |
| 158 | } |
| 159 | |
| 160 | func (w *serializeBuffer) AppendBytes(num int) ([]byte, error) { |
| 161 | if num < 0 { |
| 162 | panic("num < 0") |
| 163 | } |
| 164 | initialLength := len(w.data) |
| 165 | if cap(w.data)-initialLength < num { |
| 166 | toAppend := w.appended |
| 167 | if toAppend < num { |
| 168 | toAppend = num |
| 169 | } |
| 170 | w.appended += toAppend |
| 171 | newData := make([]byte, cap(w.data)+toAppend) |
| 172 | copy(newData[w.start:], w.data[w.start:]) |
| 173 | w.data = newData[:initialLength] |
| 174 | } |
| 175 | // Grow the buffer. We know it'll be under capacity given above. |
| 176 | w.data = w.data[:initialLength+num] |
| 177 | return w.data[initialLength:], nil |
| 178 | } |
| 179 | |
| 180 | func (w *serializeBuffer) Clear() error { |
| 181 | w.start = w.prepended |
| 182 | w.data = w.data[:w.start] |
| 183 | w.layers = w.layers[:0] |
| 184 | return nil |
| 185 | } |
| 186 | |
| 187 | func (w *serializeBuffer) Layers() []LayerType { |
| 188 | return w.layers |
| 189 | } |
| 190 | |
| 191 | func (w *serializeBuffer) PushLayer(l LayerType) { |
| 192 | w.layers = append(w.layers, l) |
| 193 | } |
| 194 | |
| 195 | // SerializeLayers clears the given write buffer, then writes all layers into it so |
| 196 | // they correctly wrap each other. Note that by clearing the buffer, it |
| 197 | // invalidates all slices previously returned by w.Bytes() |
| 198 | // |
| 199 | // Example: |
| 200 | // buf := gopacket.NewSerializeBuffer() |
| 201 | // opts := gopacket.SerializeOptions{} |
| 202 | // gopacket.SerializeLayers(buf, opts, a, b, c) |
| 203 | // firstPayload := buf.Bytes() // contains byte representation of a(b(c)) |
| 204 | // gopacket.SerializeLayers(buf, opts, d, e, f) |
| 205 | // secondPayload := buf.Bytes() // contains byte representation of d(e(f)). firstPayload is now invalidated, since the SerializeLayers call Clears buf. |
| 206 | func SerializeLayers(w SerializeBuffer, opts SerializeOptions, layers ...SerializableLayer) error { |
| 207 | w.Clear() |
| 208 | for i := len(layers) - 1; i >= 0; i-- { |
| 209 | layer := layers[i] |
| 210 | err := layer.SerializeTo(w, opts) |
| 211 | if err != nil { |
| 212 | return err |
| 213 | } |
| 214 | w.PushLayer(layer.LayerType()) |
| 215 | } |
| 216 | return nil |
| 217 | } |
| 218 | |
| 219 | // SerializeMultiLayers clears the given write buffer, then writes all layers into it so |
| 220 | // they correctly wrap each other. Note that by clearing the buffer, it |
| 221 | // invalidates all slices previously returned by w.Bytes() |
| 222 | // |
| 223 | // Example: |
| 224 | // buf := gopacket.NewSerializeBuffer() |
| 225 | // opts := gopacket.SerializeOptions{} |
| 226 | // gopacket.SerializeLayers(buf, opts, a, b, c) |
| 227 | // firstPayload := buf.Bytes() // contains byte representation of a(b(c)) |
| 228 | // gopacket.SerializeLayers(buf, opts, d, e, f) |
| 229 | // secondPayload := buf.Bytes() // contains byte representation of d(e(f)). firstPayload is now invalidated, since the SerializeLayers call Clears buf. |
| 230 | func SerializeMultiLayers(w SerializeBuffer, opts SerializeOptions, layers []SerializableLayer) error { |
| 231 | w.Clear() |
| 232 | for i := len(layers) - 1; i >= 0; i-- { |
| 233 | layer := layers[i] |
| 234 | err := layer.SerializeTo(w, opts) |
| 235 | if err != nil { |
| 236 | return err |
| 237 | } |
| 238 | w.PushLayer(layer.LayerType()) |
| 239 | } |
| 240 | return nil |
| 241 | } |
| 242 | |
| 243 | // SerializePacket is a convenience function that calls SerializeLayers |
| 244 | // on packet's Layers(). |
| 245 | // It returns an error if one of the packet layers is not a SerializableLayer. |
| 246 | func SerializePacket(buf SerializeBuffer, opts SerializeOptions, packet Packet) error { |
| 247 | sls := []SerializableLayer{} |
| 248 | for _, layer := range packet.Layers() { |
| 249 | sl, ok := layer.(SerializableLayer) |
| 250 | if !ok { |
| 251 | return fmt.Errorf("layer %s is not serializable", layer.LayerType().String()) |
| 252 | } |
| 253 | sls = append(sls, sl) |
| 254 | } |
| 255 | return SerializeLayers(buf, opts, sls...) |
| 256 | } |