blob: 4171bc476c2e83364323d451a7061d4aff02042e [file] [log] [blame]
/*
* Copyright 2020-2023 Open Networking Foundation (ONF) and the ONF Contributors
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package device
import (
"context"
"github.com/opencord/voltha-protos/v5/go/common"
"github.com/opencord/voltha-protos/v5/go/core"
"github.com/opencord/voltha-protos/v5/go/voltha"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/status"
)
func (agent *Agent) getTransientState() core.DeviceTransientState_Types {
transientStateHandle := agent.transientStateLoader.Lock()
deviceTransientState := transientStateHandle.GetReadOnly()
transientStateHandle.UnLock()
return deviceTransientState
}
func (agent *Agent) matchTransientState(transientState core.DeviceTransientState_Types) bool {
transientStateHandle := agent.transientStateLoader.Lock()
defer transientStateHandle.UnLock()
return transientState == transientStateHandle.GetReadOnly()
}
func (agent *Agent) updateTransientState(ctx context.Context, transientState core.DeviceTransientState_Types) error {
// Already in same transientState
if transientState == agent.getTransientState() {
return nil
}
// Update device transient state
transientStateHandle := agent.transientStateLoader.Lock()
if err := transientStateHandle.Update(ctx, transientState); err != nil {
transientStateHandle.UnLock()
return status.Errorf(codes.Internal, "failed-update-device-transient-state:%s: %s", agent.deviceID, err)
}
transientStateHandle.UnLock()
return nil
}
func (agent *Agent) isDeletionInProgress() bool {
deviceTransientState := agent.getTransientState()
return deviceTransientState == core.DeviceTransientState_FORCE_DELETING ||
deviceTransientState == core.DeviceTransientState_DELETING_FROM_ADAPTER ||
deviceTransientState == core.DeviceTransientState_DELETING_POST_ADAPTER_RESPONSE
}
func (agent *Agent) isForceDeletingAllowed(deviceTransientState core.DeviceTransientState_Types, device *voltha.Device) bool {
return deviceTransientState != core.DeviceTransientState_FORCE_DELETING
}
func (agent *Agent) deleteTransientState(ctx context.Context) error {
transientStateHandle := agent.transientStateLoader.Lock()
if err := transientStateHandle.Delete(ctx); err != nil {
transientStateHandle.UnLock()
return status.Errorf(codes.Internal, "failed-delete-device-transient-state:%s: %s", agent.deviceID, err)
}
transientStateHandle.UnLock()
return nil
}
func (agent *Agent) isInReconcileState(device *voltha.Device) bool {
return device.OperStatus == common.OperStatus_RECONCILING || device.OperStatus == common.OperStatus_RECONCILING_FAILED ||
agent.matchTransientState(core.DeviceTransientState_RECONCILE_IN_PROGRESS)
}