| /* |
| * Copyright (c) 2016-present, Yann Collet, Facebook, Inc. |
| * All rights reserved. |
| * |
| * This source code is licensed under both the BSD-style license (found in the |
| * LICENSE file in the root directory of this source tree) and the GPLv2 (found |
| * in the COPYING file in the root directory of this source tree). |
| * You may select, at your option, one of the above-listed licenses. |
| */ |
| |
| |
| /* ====== Dependencies ======= */ |
| #include <stddef.h> /* size_t */ |
| #include "debug.h" /* assert */ |
| #include "zstd_internal.h" /* ZSTD_malloc, ZSTD_free */ |
| #include "pool.h" |
| |
| /* ====== Compiler specifics ====== */ |
| #if defined(_MSC_VER) |
| # pragma warning(disable : 4204) /* disable: C4204: non-constant aggregate initializer */ |
| #endif |
| |
| |
| #ifdef ZSTD_MULTITHREAD |
| |
| #include "threading.h" /* pthread adaptation */ |
| |
| /* A job is a function and an opaque argument */ |
| typedef struct POOL_job_s { |
| POOL_function function; |
| void *opaque; |
| } POOL_job; |
| |
| struct POOL_ctx_s { |
| ZSTD_customMem customMem; |
| /* Keep track of the threads */ |
| ZSTD_pthread_t* threads; |
| size_t threadCapacity; |
| size_t threadLimit; |
| |
| /* The queue is a circular buffer */ |
| POOL_job *queue; |
| size_t queueHead; |
| size_t queueTail; |
| size_t queueSize; |
| |
| /* The number of threads working on jobs */ |
| size_t numThreadsBusy; |
| /* Indicates if the queue is empty */ |
| int queueEmpty; |
| |
| /* The mutex protects the queue */ |
| ZSTD_pthread_mutex_t queueMutex; |
| /* Condition variable for pushers to wait on when the queue is full */ |
| ZSTD_pthread_cond_t queuePushCond; |
| /* Condition variables for poppers to wait on when the queue is empty */ |
| ZSTD_pthread_cond_t queuePopCond; |
| /* Indicates if the queue is shutting down */ |
| int shutdown; |
| }; |
| |
| /* POOL_thread() : |
| * Work thread for the thread pool. |
| * Waits for jobs and executes them. |
| * @returns : NULL on failure else non-null. |
| */ |
| static void* POOL_thread(void* opaque) { |
| POOL_ctx* const ctx = (POOL_ctx*)opaque; |
| if (!ctx) { return NULL; } |
| for (;;) { |
| /* Lock the mutex and wait for a non-empty queue or until shutdown */ |
| ZSTD_pthread_mutex_lock(&ctx->queueMutex); |
| |
| while ( ctx->queueEmpty |
| || (ctx->numThreadsBusy >= ctx->threadLimit) ) { |
| if (ctx->shutdown) { |
| /* even if !queueEmpty, (possible if numThreadsBusy >= threadLimit), |
| * a few threads will be shutdown while !queueEmpty, |
| * but enough threads will remain active to finish the queue */ |
| ZSTD_pthread_mutex_unlock(&ctx->queueMutex); |
| return opaque; |
| } |
| ZSTD_pthread_cond_wait(&ctx->queuePopCond, &ctx->queueMutex); |
| } |
| /* Pop a job off the queue */ |
| { POOL_job const job = ctx->queue[ctx->queueHead]; |
| ctx->queueHead = (ctx->queueHead + 1) % ctx->queueSize; |
| ctx->numThreadsBusy++; |
| ctx->queueEmpty = ctx->queueHead == ctx->queueTail; |
| /* Unlock the mutex, signal a pusher, and run the job */ |
| ZSTD_pthread_cond_signal(&ctx->queuePushCond); |
| ZSTD_pthread_mutex_unlock(&ctx->queueMutex); |
| |
| job.function(job.opaque); |
| |
| /* If the intended queue size was 0, signal after finishing job */ |
| ZSTD_pthread_mutex_lock(&ctx->queueMutex); |
| ctx->numThreadsBusy--; |
| if (ctx->queueSize == 1) { |
| ZSTD_pthread_cond_signal(&ctx->queuePushCond); |
| } |
| ZSTD_pthread_mutex_unlock(&ctx->queueMutex); |
| } |
| } /* for (;;) */ |
| assert(0); /* Unreachable */ |
| } |
| |
| POOL_ctx* POOL_create(size_t numThreads, size_t queueSize) { |
| return POOL_create_advanced(numThreads, queueSize, ZSTD_defaultCMem); |
| } |
| |
| POOL_ctx* POOL_create_advanced(size_t numThreads, size_t queueSize, |
| ZSTD_customMem customMem) { |
| POOL_ctx* ctx; |
| /* Check parameters */ |
| if (!numThreads) { return NULL; } |
| /* Allocate the context and zero initialize */ |
| ctx = (POOL_ctx*)ZSTD_calloc(sizeof(POOL_ctx), customMem); |
| if (!ctx) { return NULL; } |
| /* Initialize the job queue. |
| * It needs one extra space since one space is wasted to differentiate |
| * empty and full queues. |
| */ |
| ctx->queueSize = queueSize + 1; |
| ctx->queue = (POOL_job*)ZSTD_malloc(ctx->queueSize * sizeof(POOL_job), customMem); |
| ctx->queueHead = 0; |
| ctx->queueTail = 0; |
| ctx->numThreadsBusy = 0; |
| ctx->queueEmpty = 1; |
| (void)ZSTD_pthread_mutex_init(&ctx->queueMutex, NULL); |
| (void)ZSTD_pthread_cond_init(&ctx->queuePushCond, NULL); |
| (void)ZSTD_pthread_cond_init(&ctx->queuePopCond, NULL); |
| ctx->shutdown = 0; |
| /* Allocate space for the thread handles */ |
| ctx->threads = (ZSTD_pthread_t*)ZSTD_malloc(numThreads * sizeof(ZSTD_pthread_t), customMem); |
| ctx->threadCapacity = 0; |
| ctx->customMem = customMem; |
| /* Check for errors */ |
| if (!ctx->threads || !ctx->queue) { POOL_free(ctx); return NULL; } |
| /* Initialize the threads */ |
| { size_t i; |
| for (i = 0; i < numThreads; ++i) { |
| if (ZSTD_pthread_create(&ctx->threads[i], NULL, &POOL_thread, ctx)) { |
| ctx->threadCapacity = i; |
| POOL_free(ctx); |
| return NULL; |
| } } |
| ctx->threadCapacity = numThreads; |
| ctx->threadLimit = numThreads; |
| } |
| return ctx; |
| } |
| |
| /*! POOL_join() : |
| Shutdown the queue, wake any sleeping threads, and join all of the threads. |
| */ |
| static void POOL_join(POOL_ctx* ctx) { |
| /* Shut down the queue */ |
| ZSTD_pthread_mutex_lock(&ctx->queueMutex); |
| ctx->shutdown = 1; |
| ZSTD_pthread_mutex_unlock(&ctx->queueMutex); |
| /* Wake up sleeping threads */ |
| ZSTD_pthread_cond_broadcast(&ctx->queuePushCond); |
| ZSTD_pthread_cond_broadcast(&ctx->queuePopCond); |
| /* Join all of the threads */ |
| { size_t i; |
| for (i = 0; i < ctx->threadCapacity; ++i) { |
| ZSTD_pthread_join(ctx->threads[i], NULL); /* note : could fail */ |
| } } |
| } |
| |
| void POOL_free(POOL_ctx *ctx) { |
| if (!ctx) { return; } |
| POOL_join(ctx); |
| ZSTD_pthread_mutex_destroy(&ctx->queueMutex); |
| ZSTD_pthread_cond_destroy(&ctx->queuePushCond); |
| ZSTD_pthread_cond_destroy(&ctx->queuePopCond); |
| ZSTD_free(ctx->queue, ctx->customMem); |
| ZSTD_free(ctx->threads, ctx->customMem); |
| ZSTD_free(ctx, ctx->customMem); |
| } |
| |
| |
| |
| size_t POOL_sizeof(POOL_ctx *ctx) { |
| if (ctx==NULL) return 0; /* supports sizeof NULL */ |
| return sizeof(*ctx) |
| + ctx->queueSize * sizeof(POOL_job) |
| + ctx->threadCapacity * sizeof(ZSTD_pthread_t); |
| } |
| |
| |
| /* @return : 0 on success, 1 on error */ |
| static int POOL_resize_internal(POOL_ctx* ctx, size_t numThreads) |
| { |
| if (numThreads <= ctx->threadCapacity) { |
| if (!numThreads) return 1; |
| ctx->threadLimit = numThreads; |
| return 0; |
| } |
| /* numThreads > threadCapacity */ |
| { ZSTD_pthread_t* const threadPool = (ZSTD_pthread_t*)ZSTD_malloc(numThreads * sizeof(ZSTD_pthread_t), ctx->customMem); |
| if (!threadPool) return 1; |
| /* replace existing thread pool */ |
| memcpy(threadPool, ctx->threads, ctx->threadCapacity * sizeof(*threadPool)); |
| ZSTD_free(ctx->threads, ctx->customMem); |
| ctx->threads = threadPool; |
| /* Initialize additional threads */ |
| { size_t threadId; |
| for (threadId = ctx->threadCapacity; threadId < numThreads; ++threadId) { |
| if (ZSTD_pthread_create(&threadPool[threadId], NULL, &POOL_thread, ctx)) { |
| ctx->threadCapacity = threadId; |
| return 1; |
| } } |
| } } |
| /* successfully expanded */ |
| ctx->threadCapacity = numThreads; |
| ctx->threadLimit = numThreads; |
| return 0; |
| } |
| |
| /* @return : 0 on success, 1 on error */ |
| int POOL_resize(POOL_ctx* ctx, size_t numThreads) |
| { |
| int result; |
| if (ctx==NULL) return 1; |
| ZSTD_pthread_mutex_lock(&ctx->queueMutex); |
| result = POOL_resize_internal(ctx, numThreads); |
| ZSTD_pthread_cond_broadcast(&ctx->queuePopCond); |
| ZSTD_pthread_mutex_unlock(&ctx->queueMutex); |
| return result; |
| } |
| |
| /** |
| * Returns 1 if the queue is full and 0 otherwise. |
| * |
| * When queueSize is 1 (pool was created with an intended queueSize of 0), |
| * then a queue is empty if there is a thread free _and_ no job is waiting. |
| */ |
| static int isQueueFull(POOL_ctx const* ctx) { |
| if (ctx->queueSize > 1) { |
| return ctx->queueHead == ((ctx->queueTail + 1) % ctx->queueSize); |
| } else { |
| return (ctx->numThreadsBusy == ctx->threadLimit) || |
| !ctx->queueEmpty; |
| } |
| } |
| |
| |
| static void POOL_add_internal(POOL_ctx* ctx, POOL_function function, void *opaque) |
| { |
| POOL_job const job = {function, opaque}; |
| assert(ctx != NULL); |
| if (ctx->shutdown) return; |
| |
| ctx->queueEmpty = 0; |
| ctx->queue[ctx->queueTail] = job; |
| ctx->queueTail = (ctx->queueTail + 1) % ctx->queueSize; |
| ZSTD_pthread_cond_signal(&ctx->queuePopCond); |
| } |
| |
| void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque) |
| { |
| assert(ctx != NULL); |
| ZSTD_pthread_mutex_lock(&ctx->queueMutex); |
| /* Wait until there is space in the queue for the new job */ |
| while (isQueueFull(ctx) && (!ctx->shutdown)) { |
| ZSTD_pthread_cond_wait(&ctx->queuePushCond, &ctx->queueMutex); |
| } |
| POOL_add_internal(ctx, function, opaque); |
| ZSTD_pthread_mutex_unlock(&ctx->queueMutex); |
| } |
| |
| |
| int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque) |
| { |
| assert(ctx != NULL); |
| ZSTD_pthread_mutex_lock(&ctx->queueMutex); |
| if (isQueueFull(ctx)) { |
| ZSTD_pthread_mutex_unlock(&ctx->queueMutex); |
| return 0; |
| } |
| POOL_add_internal(ctx, function, opaque); |
| ZSTD_pthread_mutex_unlock(&ctx->queueMutex); |
| return 1; |
| } |
| |
| |
| #else /* ZSTD_MULTITHREAD not defined */ |
| |
| /* ========================== */ |
| /* No multi-threading support */ |
| /* ========================== */ |
| |
| |
| /* We don't need any data, but if it is empty, malloc() might return NULL. */ |
| struct POOL_ctx_s { |
| int dummy; |
| }; |
| static POOL_ctx g_ctx; |
| |
| POOL_ctx* POOL_create(size_t numThreads, size_t queueSize) { |
| return POOL_create_advanced(numThreads, queueSize, ZSTD_defaultCMem); |
| } |
| |
| POOL_ctx* POOL_create_advanced(size_t numThreads, size_t queueSize, ZSTD_customMem customMem) { |
| (void)numThreads; |
| (void)queueSize; |
| (void)customMem; |
| return &g_ctx; |
| } |
| |
| void POOL_free(POOL_ctx* ctx) { |
| assert(!ctx || ctx == &g_ctx); |
| (void)ctx; |
| } |
| |
| int POOL_resize(POOL_ctx* ctx, size_t numThreads) { |
| (void)ctx; (void)numThreads; |
| return 0; |
| } |
| |
| void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque) { |
| (void)ctx; |
| function(opaque); |
| } |
| |
| int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque) { |
| (void)ctx; |
| function(opaque); |
| return 1; |
| } |
| |
| size_t POOL_sizeof(POOL_ctx* ctx) { |
| if (ctx==NULL) return 0; /* supports sizeof NULL */ |
| assert(ctx == &g_ctx); |
| return sizeof(*ctx); |
| } |
| |
| #endif /* ZSTD_MULTITHREAD */ |