| package pflag |
| |
| import "strconv" |
| |
| // -- float32 Value |
| type float32Value float32 |
| |
| func newFloat32Value(val float32, p *float32) *float32Value { |
| *p = val |
| return (*float32Value)(p) |
| } |
| |
| func (f *float32Value) Set(s string) error { |
| v, err := strconv.ParseFloat(s, 32) |
| *f = float32Value(v) |
| return err |
| } |
| |
| func (f *float32Value) Type() string { |
| return "float32" |
| } |
| |
| func (f *float32Value) String() string { return strconv.FormatFloat(float64(*f), 'g', -1, 32) } |
| |
| func float32Conv(sval string) (interface{}, error) { |
| v, err := strconv.ParseFloat(sval, 32) |
| if err != nil { |
| return 0, err |
| } |
| return float32(v), nil |
| } |
| |
| // GetFloat32 return the float32 value of a flag with the given name |
| func (f *FlagSet) GetFloat32(name string) (float32, error) { |
| val, err := f.getFlagType(name, "float32", float32Conv) |
| if err != nil { |
| return 0, err |
| } |
| return val.(float32), nil |
| } |
| |
| // Float32Var defines a float32 flag with specified name, default value, and usage string. |
| // The argument p points to a float32 variable in which to store the value of the flag. |
| func (f *FlagSet) Float32Var(p *float32, name string, value float32, usage string) { |
| f.VarP(newFloat32Value(value, p), name, "", usage) |
| } |
| |
| // Float32VarP is like Float32Var, but accepts a shorthand letter that can be used after a single dash. |
| func (f *FlagSet) Float32VarP(p *float32, name, shorthand string, value float32, usage string) { |
| f.VarP(newFloat32Value(value, p), name, shorthand, usage) |
| } |
| |
| // Float32Var defines a float32 flag with specified name, default value, and usage string. |
| // The argument p points to a float32 variable in which to store the value of the flag. |
| func Float32Var(p *float32, name string, value float32, usage string) { |
| CommandLine.VarP(newFloat32Value(value, p), name, "", usage) |
| } |
| |
| // Float32VarP is like Float32Var, but accepts a shorthand letter that can be used after a single dash. |
| func Float32VarP(p *float32, name, shorthand string, value float32, usage string) { |
| CommandLine.VarP(newFloat32Value(value, p), name, shorthand, usage) |
| } |
| |
| // Float32 defines a float32 flag with specified name, default value, and usage string. |
| // The return value is the address of a float32 variable that stores the value of the flag. |
| func (f *FlagSet) Float32(name string, value float32, usage string) *float32 { |
| p := new(float32) |
| f.Float32VarP(p, name, "", value, usage) |
| return p |
| } |
| |
| // Float32P is like Float32, but accepts a shorthand letter that can be used after a single dash. |
| func (f *FlagSet) Float32P(name, shorthand string, value float32, usage string) *float32 { |
| p := new(float32) |
| f.Float32VarP(p, name, shorthand, value, usage) |
| return p |
| } |
| |
| // Float32 defines a float32 flag with specified name, default value, and usage string. |
| // The return value is the address of a float32 variable that stores the value of the flag. |
| func Float32(name string, value float32, usage string) *float32 { |
| return CommandLine.Float32P(name, "", value, usage) |
| } |
| |
| // Float32P is like Float32, but accepts a shorthand letter that can be used after a single dash. |
| func Float32P(name, shorthand string, value float32, usage string) *float32 { |
| return CommandLine.Float32P(name, shorthand, value, usage) |
| } |