| package pflag |
| |
| import "strconv" |
| |
| // -- uint32 value |
| type uint32Value uint32 |
| |
| func newUint32Value(val uint32, p *uint32) *uint32Value { |
| *p = val |
| return (*uint32Value)(p) |
| } |
| |
| func (i *uint32Value) Set(s string) error { |
| v, err := strconv.ParseUint(s, 0, 32) |
| *i = uint32Value(v) |
| return err |
| } |
| |
| func (i *uint32Value) Type() string { |
| return "uint32" |
| } |
| |
| func (i *uint32Value) String() string { return strconv.FormatUint(uint64(*i), 10) } |
| |
| func uint32Conv(sval string) (interface{}, error) { |
| v, err := strconv.ParseUint(sval, 0, 32) |
| if err != nil { |
| return 0, err |
| } |
| return uint32(v), nil |
| } |
| |
| // GetUint32 return the uint32 value of a flag with the given name |
| func (f *FlagSet) GetUint32(name string) (uint32, error) { |
| val, err := f.getFlagType(name, "uint32", uint32Conv) |
| if err != nil { |
| return 0, err |
| } |
| return val.(uint32), nil |
| } |
| |
| // Uint32Var defines a uint32 flag with specified name, default value, and usage string. |
| // The argument p points to a uint32 variable in which to store the value of the flag. |
| func (f *FlagSet) Uint32Var(p *uint32, name string, value uint32, usage string) { |
| f.VarP(newUint32Value(value, p), name, "", usage) |
| } |
| |
| // Uint32VarP is like Uint32Var, but accepts a shorthand letter that can be used after a single dash. |
| func (f *FlagSet) Uint32VarP(p *uint32, name, shorthand string, value uint32, usage string) { |
| f.VarP(newUint32Value(value, p), name, shorthand, usage) |
| } |
| |
| // Uint32Var defines a uint32 flag with specified name, default value, and usage string. |
| // The argument p points to a uint32 variable in which to store the value of the flag. |
| func Uint32Var(p *uint32, name string, value uint32, usage string) { |
| CommandLine.VarP(newUint32Value(value, p), name, "", usage) |
| } |
| |
| // Uint32VarP is like Uint32Var, but accepts a shorthand letter that can be used after a single dash. |
| func Uint32VarP(p *uint32, name, shorthand string, value uint32, usage string) { |
| CommandLine.VarP(newUint32Value(value, p), name, shorthand, usage) |
| } |
| |
| // Uint32 defines a uint32 flag with specified name, default value, and usage string. |
| // The return value is the address of a uint32 variable that stores the value of the flag. |
| func (f *FlagSet) Uint32(name string, value uint32, usage string) *uint32 { |
| p := new(uint32) |
| f.Uint32VarP(p, name, "", value, usage) |
| return p |
| } |
| |
| // Uint32P is like Uint32, but accepts a shorthand letter that can be used after a single dash. |
| func (f *FlagSet) Uint32P(name, shorthand string, value uint32, usage string) *uint32 { |
| p := new(uint32) |
| f.Uint32VarP(p, name, shorthand, value, usage) |
| return p |
| } |
| |
| // Uint32 defines a uint32 flag with specified name, default value, and usage string. |
| // The return value is the address of a uint32 variable that stores the value of the flag. |
| func Uint32(name string, value uint32, usage string) *uint32 { |
| return CommandLine.Uint32P(name, "", value, usage) |
| } |
| |
| // Uint32P is like Uint32, but accepts a shorthand letter that can be used after a single dash. |
| func Uint32P(name, shorthand string, value uint32, usage string) *uint32 { |
| return CommandLine.Uint32P(name, shorthand, value, usage) |
| } |