[VOL-4291] Rw-core updates for gRPC migration

Change-Id: I8d5a554409115b29318089671ca4e1ab3fa98810
diff --git a/vendor/github.com/klauspost/compress/zstd/enc_best.go b/vendor/github.com/klauspost/compress/zstd/enc_best.go
new file mode 100644
index 0000000..dc1eed5
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/enc_best.go
@@ -0,0 +1,501 @@
+// Copyright 2019+ Klaus Post. All rights reserved.
+// License information can be found in the LICENSE file.
+// Based on work by Yann Collet, released under BSD License.
+
+package zstd
+
+import (
+	"fmt"
+	"math/bits"
+)
+
+const (
+	bestLongTableBits = 20                     // Bits used in the long match table
+	bestLongTableSize = 1 << bestLongTableBits // Size of the table
+
+	// Note: Increasing the short table bits or making the hash shorter
+	// can actually lead to compression degradation since it will 'steal' more from the
+	// long match table and match offsets are quite big.
+	// This greatly depends on the type of input.
+	bestShortTableBits = 16                      // Bits used in the short match table
+	bestShortTableSize = 1 << bestShortTableBits // Size of the table
+)
+
+// bestFastEncoder uses 2 tables, one for short matches (5 bytes) and one for long matches.
+// The long match table contains the previous entry with the same hash,
+// effectively making it a "chain" of length 2.
+// When we find a long match we choose between the two values and select the longest.
+// When we find a short match, after checking the long, we check if we can find a long at n+1
+// and that it is longer (lazy matching).
+type bestFastEncoder struct {
+	fastBase
+	table         [bestShortTableSize]prevEntry
+	longTable     [bestLongTableSize]prevEntry
+	dictTable     []prevEntry
+	dictLongTable []prevEntry
+}
+
+// Encode improves compression...
+func (e *bestFastEncoder) Encode(blk *blockEnc, src []byte) {
+	const (
+		// Input margin is the number of bytes we read (8)
+		// and the maximum we will read ahead (2)
+		inputMargin            = 8 + 4
+		minNonLiteralBlockSize = 16
+	)
+
+	// Protect against e.cur wraparound.
+	for e.cur >= bufferReset {
+		if len(e.hist) == 0 {
+			for i := range e.table[:] {
+				e.table[i] = prevEntry{}
+			}
+			for i := range e.longTable[:] {
+				e.longTable[i] = prevEntry{}
+			}
+			e.cur = e.maxMatchOff
+			break
+		}
+		// Shift down everything in the table that isn't already too far away.
+		minOff := e.cur + int32(len(e.hist)) - e.maxMatchOff
+		for i := range e.table[:] {
+			v := e.table[i].offset
+			v2 := e.table[i].prev
+			if v < minOff {
+				v = 0
+				v2 = 0
+			} else {
+				v = v - e.cur + e.maxMatchOff
+				if v2 < minOff {
+					v2 = 0
+				} else {
+					v2 = v2 - e.cur + e.maxMatchOff
+				}
+			}
+			e.table[i] = prevEntry{
+				offset: v,
+				prev:   v2,
+			}
+		}
+		for i := range e.longTable[:] {
+			v := e.longTable[i].offset
+			v2 := e.longTable[i].prev
+			if v < minOff {
+				v = 0
+				v2 = 0
+			} else {
+				v = v - e.cur + e.maxMatchOff
+				if v2 < minOff {
+					v2 = 0
+				} else {
+					v2 = v2 - e.cur + e.maxMatchOff
+				}
+			}
+			e.longTable[i] = prevEntry{
+				offset: v,
+				prev:   v2,
+			}
+		}
+		e.cur = e.maxMatchOff
+		break
+	}
+
+	s := e.addBlock(src)
+	blk.size = len(src)
+	if len(src) < minNonLiteralBlockSize {
+		blk.extraLits = len(src)
+		blk.literals = blk.literals[:len(src)]
+		copy(blk.literals, src)
+		return
+	}
+
+	// Override src
+	src = e.hist
+	sLimit := int32(len(src)) - inputMargin
+	const kSearchStrength = 10
+
+	// nextEmit is where in src the next emitLiteral should start from.
+	nextEmit := s
+	cv := load6432(src, s)
+
+	// Relative offsets
+	offset1 := int32(blk.recentOffsets[0])
+	offset2 := int32(blk.recentOffsets[1])
+	offset3 := int32(blk.recentOffsets[2])
+
+	addLiterals := func(s *seq, until int32) {
+		if until == nextEmit {
+			return
+		}
+		blk.literals = append(blk.literals, src[nextEmit:until]...)
+		s.litLen = uint32(until - nextEmit)
+	}
+	_ = addLiterals
+
+	if debug {
+		println("recent offsets:", blk.recentOffsets)
+	}
+
+encodeLoop:
+	for {
+		// We allow the encoder to optionally turn off repeat offsets across blocks
+		canRepeat := len(blk.sequences) > 2
+
+		if debugAsserts && canRepeat && offset1 == 0 {
+			panic("offset0 was 0")
+		}
+
+		type match struct {
+			offset int32
+			s      int32
+			length int32
+			rep    int32
+		}
+		matchAt := func(offset int32, s int32, first uint32, rep int32) match {
+			if s-offset >= e.maxMatchOff || load3232(src, offset) != first {
+				return match{offset: offset, s: s}
+			}
+			return match{offset: offset, s: s, length: 4 + e.matchlen(s+4, offset+4, src), rep: rep}
+		}
+
+		bestOf := func(a, b match) match {
+			aScore := b.s - a.s + a.length
+			bScore := a.s - b.s + b.length
+			if a.rep < 0 {
+				aScore = aScore - int32(bits.Len32(uint32(a.offset)))/8
+			}
+			if b.rep < 0 {
+				bScore = bScore - int32(bits.Len32(uint32(b.offset)))/8
+			}
+			if aScore >= bScore {
+				return a
+			}
+			return b
+		}
+		const goodEnough = 100
+
+		nextHashL := hash8(cv, bestLongTableBits)
+		nextHashS := hash4x64(cv, bestShortTableBits)
+		candidateL := e.longTable[nextHashL]
+		candidateS := e.table[nextHashS]
+
+		best := bestOf(matchAt(candidateL.offset-e.cur, s, uint32(cv), -1), matchAt(candidateL.prev-e.cur, s, uint32(cv), -1))
+		best = bestOf(best, matchAt(candidateS.offset-e.cur, s, uint32(cv), -1))
+		best = bestOf(best, matchAt(candidateS.prev-e.cur, s, uint32(cv), -1))
+		if canRepeat && best.length < goodEnough {
+			best = bestOf(best, matchAt(s-offset1+1, s+1, uint32(cv>>8), 1))
+			best = bestOf(best, matchAt(s-offset2+1, s+1, uint32(cv>>8), 2))
+			best = bestOf(best, matchAt(s-offset3+1, s+1, uint32(cv>>8), 3))
+			if best.length > 0 {
+				best = bestOf(best, matchAt(s-offset1+3, s+3, uint32(cv>>24), 1))
+				best = bestOf(best, matchAt(s-offset2+3, s+3, uint32(cv>>24), 2))
+				best = bestOf(best, matchAt(s-offset3+3, s+3, uint32(cv>>24), 3))
+			}
+		}
+		// Load next and check...
+		e.longTable[nextHashL] = prevEntry{offset: s + e.cur, prev: candidateL.offset}
+		e.table[nextHashS] = prevEntry{offset: s + e.cur, prev: candidateS.offset}
+
+		// Look far ahead, unless we have a really long match already...
+		if best.length < goodEnough {
+			// No match found, move forward on input, no need to check forward...
+			if best.length < 4 {
+				s += 1 + (s-nextEmit)>>(kSearchStrength-1)
+				if s >= sLimit {
+					break encodeLoop
+				}
+				cv = load6432(src, s)
+				continue
+			}
+
+			s++
+			candidateS = e.table[hash4x64(cv>>8, bestShortTableBits)]
+			cv = load6432(src, s)
+			cv2 := load6432(src, s+1)
+			candidateL = e.longTable[hash8(cv, bestLongTableBits)]
+			candidateL2 := e.longTable[hash8(cv2, bestLongTableBits)]
+
+			best = bestOf(best, matchAt(candidateS.offset-e.cur, s, uint32(cv), -1))
+			best = bestOf(best, matchAt(candidateL.offset-e.cur, s, uint32(cv), -1))
+			best = bestOf(best, matchAt(candidateL.prev-e.cur, s, uint32(cv), -1))
+			best = bestOf(best, matchAt(candidateL2.offset-e.cur, s+1, uint32(cv2), -1))
+			best = bestOf(best, matchAt(candidateL2.prev-e.cur, s+1, uint32(cv2), -1))
+
+			// See if we can find a better match by checking where the current best ends.
+			// Use that offset to see if we can find a better full match.
+			if sAt := best.s + best.length; sAt < sLimit {
+				nextHashL := hash8(load6432(src, sAt), bestLongTableBits)
+				candidateEnd := e.longTable[nextHashL]
+				if pos := candidateEnd.offset - e.cur - best.length; pos >= 0 {
+					bestEnd := bestOf(best, matchAt(pos, best.s, load3232(src, best.s), -1))
+					if pos := candidateEnd.prev - e.cur - best.length; pos >= 0 {
+						bestEnd = bestOf(bestEnd, matchAt(pos, best.s, load3232(src, best.s), -1))
+					}
+					best = bestEnd
+				}
+			}
+		}
+
+		// We have a match, we can store the forward value
+		if best.rep > 0 {
+			s = best.s
+			var seq seq
+			seq.matchLen = uint32(best.length - zstdMinMatch)
+
+			// We might be able to match backwards.
+			// Extend as long as we can.
+			start := best.s
+			// We end the search early, so we don't risk 0 literals
+			// and have to do special offset treatment.
+			startLimit := nextEmit + 1
+
+			tMin := s - e.maxMatchOff
+			if tMin < 0 {
+				tMin = 0
+			}
+			repIndex := best.offset
+			for repIndex > tMin && start > startLimit && src[repIndex-1] == src[start-1] && seq.matchLen < maxMatchLength-zstdMinMatch-1 {
+				repIndex--
+				start--
+				seq.matchLen++
+			}
+			addLiterals(&seq, start)
+
+			// rep 0
+			seq.offset = uint32(best.rep)
+			if debugSequences {
+				println("repeat sequence", seq, "next s:", s)
+			}
+			blk.sequences = append(blk.sequences, seq)
+
+			// Index match start+1 (long) -> s - 1
+			index0 := s
+			s = best.s + best.length
+
+			nextEmit = s
+			if s >= sLimit {
+				if debug {
+					println("repeat ended", s, best.length)
+
+				}
+				break encodeLoop
+			}
+			// Index skipped...
+			off := index0 + e.cur
+			for index0 < s-1 {
+				cv0 := load6432(src, index0)
+				h0 := hash8(cv0, bestLongTableBits)
+				h1 := hash4x64(cv0, bestShortTableBits)
+				e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset}
+				e.table[h1] = prevEntry{offset: off, prev: e.table[h1].offset}
+				off++
+				index0++
+			}
+			switch best.rep {
+			case 2:
+				offset1, offset2 = offset2, offset1
+			case 3:
+				offset1, offset2, offset3 = offset3, offset1, offset2
+			}
+			cv = load6432(src, s)
+			continue
+		}
+
+		// A 4-byte match has been found. Update recent offsets.
+		// We'll later see if more than 4 bytes.
+		s = best.s
+		t := best.offset
+		offset1, offset2, offset3 = s-t, offset1, offset2
+
+		if debugAsserts && s <= t {
+			panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+		}
+
+		if debugAsserts && canRepeat && int(offset1) > len(src) {
+			panic("invalid offset")
+		}
+
+		// Extend the n-byte match as long as possible.
+		l := best.length
+
+		// Extend backwards
+		tMin := s - e.maxMatchOff
+		if tMin < 0 {
+			tMin = 0
+		}
+		for t > tMin && s > nextEmit && src[t-1] == src[s-1] && l < maxMatchLength {
+			s--
+			t--
+			l++
+		}
+
+		// Write our sequence
+		var seq seq
+		seq.litLen = uint32(s - nextEmit)
+		seq.matchLen = uint32(l - zstdMinMatch)
+		if seq.litLen > 0 {
+			blk.literals = append(blk.literals, src[nextEmit:s]...)
+		}
+		seq.offset = uint32(s-t) + 3
+		s += l
+		if debugSequences {
+			println("sequence", seq, "next s:", s)
+		}
+		blk.sequences = append(blk.sequences, seq)
+		nextEmit = s
+		if s >= sLimit {
+			break encodeLoop
+		}
+
+		// Index match start+1 (long) -> s - 1
+		index0 := s - l + 1
+		// every entry
+		for index0 < s-1 {
+			cv0 := load6432(src, index0)
+			h0 := hash8(cv0, bestLongTableBits)
+			h1 := hash4x64(cv0, bestShortTableBits)
+			off := index0 + e.cur
+			e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset}
+			e.table[h1] = prevEntry{offset: off, prev: e.table[h1].offset}
+			index0++
+		}
+
+		cv = load6432(src, s)
+		if !canRepeat {
+			continue
+		}
+
+		// Check offset 2
+		for {
+			o2 := s - offset2
+			if load3232(src, o2) != uint32(cv) {
+				// Do regular search
+				break
+			}
+
+			// Store this, since we have it.
+			nextHashS := hash4x64(cv, bestShortTableBits)
+			nextHashL := hash8(cv, bestLongTableBits)
+
+			// We have at least 4 byte match.
+			// No need to check backwards. We come straight from a match
+			l := 4 + e.matchlen(s+4, o2+4, src)
+
+			e.longTable[nextHashL] = prevEntry{offset: s + e.cur, prev: e.longTable[nextHashL].offset}
+			e.table[nextHashS] = prevEntry{offset: s + e.cur, prev: e.table[nextHashS].offset}
+			seq.matchLen = uint32(l) - zstdMinMatch
+			seq.litLen = 0
+
+			// Since litlen is always 0, this is offset 1.
+			seq.offset = 1
+			s += l
+			nextEmit = s
+			if debugSequences {
+				println("sequence", seq, "next s:", s)
+			}
+			blk.sequences = append(blk.sequences, seq)
+
+			// Swap offset 1 and 2.
+			offset1, offset2 = offset2, offset1
+			if s >= sLimit {
+				// Finished
+				break encodeLoop
+			}
+			cv = load6432(src, s)
+		}
+	}
+
+	if int(nextEmit) < len(src) {
+		blk.literals = append(blk.literals, src[nextEmit:]...)
+		blk.extraLits = len(src) - int(nextEmit)
+	}
+	blk.recentOffsets[0] = uint32(offset1)
+	blk.recentOffsets[1] = uint32(offset2)
+	blk.recentOffsets[2] = uint32(offset3)
+	if debug {
+		println("returning, recent offsets:", blk.recentOffsets, "extra literals:", blk.extraLits)
+	}
+}
+
+// EncodeNoHist will encode a block with no history and no following blocks.
+// Most notable difference is that src will not be copied for history and
+// we do not need to check for max match length.
+func (e *bestFastEncoder) EncodeNoHist(blk *blockEnc, src []byte) {
+	e.ensureHist(len(src))
+	e.Encode(blk, src)
+}
+
+// ResetDict will reset and set a dictionary if not nil
+func (e *bestFastEncoder) Reset(d *dict, singleBlock bool) {
+	e.resetBase(d, singleBlock)
+	if d == nil {
+		return
+	}
+	// Init or copy dict table
+	if len(e.dictTable) != len(e.table) || d.id != e.lastDictID {
+		if len(e.dictTable) != len(e.table) {
+			e.dictTable = make([]prevEntry, len(e.table))
+		}
+		end := int32(len(d.content)) - 8 + e.maxMatchOff
+		for i := e.maxMatchOff; i < end; i += 4 {
+			const hashLog = bestShortTableBits
+
+			cv := load6432(d.content, i-e.maxMatchOff)
+			nextHash := hash4x64(cv, hashLog)      // 0 -> 4
+			nextHash1 := hash4x64(cv>>8, hashLog)  // 1 -> 5
+			nextHash2 := hash4x64(cv>>16, hashLog) // 2 -> 6
+			nextHash3 := hash4x64(cv>>24, hashLog) // 3 -> 7
+			e.dictTable[nextHash] = prevEntry{
+				prev:   e.dictTable[nextHash].offset,
+				offset: i,
+			}
+			e.dictTable[nextHash1] = prevEntry{
+				prev:   e.dictTable[nextHash1].offset,
+				offset: i + 1,
+			}
+			e.dictTable[nextHash2] = prevEntry{
+				prev:   e.dictTable[nextHash2].offset,
+				offset: i + 2,
+			}
+			e.dictTable[nextHash3] = prevEntry{
+				prev:   e.dictTable[nextHash3].offset,
+				offset: i + 3,
+			}
+		}
+		e.lastDictID = d.id
+	}
+
+	// Init or copy dict table
+	if len(e.dictLongTable) != len(e.longTable) || d.id != e.lastDictID {
+		if len(e.dictLongTable) != len(e.longTable) {
+			e.dictLongTable = make([]prevEntry, len(e.longTable))
+		}
+		if len(d.content) >= 8 {
+			cv := load6432(d.content, 0)
+			h := hash8(cv, bestLongTableBits)
+			e.dictLongTable[h] = prevEntry{
+				offset: e.maxMatchOff,
+				prev:   e.dictLongTable[h].offset,
+			}
+
+			end := int32(len(d.content)) - 8 + e.maxMatchOff
+			off := 8 // First to read
+			for i := e.maxMatchOff + 1; i < end; i++ {
+				cv = cv>>8 | (uint64(d.content[off]) << 56)
+				h := hash8(cv, bestLongTableBits)
+				e.dictLongTable[h] = prevEntry{
+					offset: i,
+					prev:   e.dictLongTable[h].offset,
+				}
+				off++
+			}
+		}
+		e.lastDictID = d.id
+	}
+	// Reset table to initial state
+	copy(e.longTable[:], e.dictLongTable)
+
+	e.cur = e.maxMatchOff
+	// Reset table to initial state
+	copy(e.table[:], e.dictTable)
+}