[VOL-4291] Rw-core updates for gRPC migration

Change-Id: I8d5a554409115b29318089671ca4e1ab3fa98810
diff --git a/vendor/github.com/klauspost/compress/LICENSE b/vendor/github.com/klauspost/compress/LICENSE
new file mode 100644
index 0000000..1eb75ef
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/LICENSE
@@ -0,0 +1,28 @@
+Copyright (c) 2012 The Go Authors. All rights reserved.
+Copyright (c) 2019 Klaus Post. All rights reserved.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions are
+met:
+
+   * Redistributions of source code must retain the above copyright
+notice, this list of conditions and the following disclaimer.
+   * Redistributions in binary form must reproduce the above
+copyright notice, this list of conditions and the following disclaimer
+in the documentation and/or other materials provided with the
+distribution.
+   * Neither the name of Google Inc. nor the names of its
+contributors may be used to endorse or promote products derived from
+this software without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
diff --git a/vendor/github.com/klauspost/compress/fse/README.md b/vendor/github.com/klauspost/compress/fse/README.md
new file mode 100644
index 0000000..ea7324d
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/fse/README.md
@@ -0,0 +1,79 @@
+# Finite State Entropy

+

+This package provides Finite State Entropy encoding and decoding.

+            

+Finite State Entropy (also referenced as [tANS](https://en.wikipedia.org/wiki/Asymmetric_numeral_systems#tANS)) 

+encoding provides a fast near-optimal symbol encoding/decoding

+for byte blocks as implemented in [zstandard](https://github.com/facebook/zstd).

+

+This can be used for compressing input with a lot of similar input values to the smallest number of bytes.

+This does not perform any multi-byte [dictionary coding](https://en.wikipedia.org/wiki/Dictionary_coder) as LZ coders,

+but it can be used as a secondary step to compressors (like Snappy) that does not do entropy encoding. 

+

+* [Godoc documentation](https://godoc.org/github.com/klauspost/compress/fse)

+

+## News

+

+ * Feb 2018: First implementation released. Consider this beta software for now.

+

+# Usage

+

+This package provides a low level interface that allows to compress single independent blocks. 

+

+Each block is separate, and there is no built in integrity checks. 

+This means that the caller should keep track of block sizes and also do checksums if needed.  

+

+Compressing a block is done via the [`Compress`](https://godoc.org/github.com/klauspost/compress/fse#Compress) function.

+You must provide input and will receive the output and maybe an error.

+

+These error values can be returned:

+

+| Error               | Description                                                                 |

+|---------------------|-----------------------------------------------------------------------------|

+| `<nil>`             | Everything ok, output is returned                                           |

+| `ErrIncompressible` | Returned when input is judged to be too hard to compress                    |

+| `ErrUseRLE`         | Returned from the compressor when the input is a single byte value repeated |

+| `(error)`           | An internal error occurred.                                                 |

+

+As can be seen above there are errors that will be returned even under normal operation so it is important to handle these.

+

+To reduce allocations you can provide a [`Scratch`](https://godoc.org/github.com/klauspost/compress/fse#Scratch) object 

+that can be re-used for successive calls. Both compression and decompression accepts a `Scratch` object, and the same 

+object can be used for both.   

+

+Be aware, that when re-using a `Scratch` object that the *output* buffer is also re-used, so if you are still using this

+you must set the `Out` field in the scratch to nil. The same buffer is used for compression and decompression output.

+

+Decompressing is done by calling the [`Decompress`](https://godoc.org/github.com/klauspost/compress/fse#Decompress) function.

+You must provide the output from the compression stage, at exactly the size you got back. If you receive an error back

+your input was likely corrupted. 

+

+It is important to note that a successful decoding does *not* mean your output matches your original input. 

+There are no integrity checks, so relying on errors from the decompressor does not assure your data is valid.

+

+For more detailed usage, see examples in the [godoc documentation](https://godoc.org/github.com/klauspost/compress/fse#pkg-examples).

+

+# Performance

+

+A lot of factors are affecting speed. Block sizes and compressibility of the material are primary factors.  

+All compression functions are currently only running on the calling goroutine so only one core will be used per block.  

+

+The compressor is significantly faster if symbols are kept as small as possible. The highest byte value of the input

+is used to reduce some of the processing, so if all your input is above byte value 64 for instance, it may be 

+beneficial to transpose all your input values down by 64.   

+

+With moderate block sizes around 64k speed are typically 200MB/s per core for compression and 

+around 300MB/s decompression speed. 

+

+The same hardware typically does Huffman (deflate) encoding at 125MB/s and decompression at 100MB/s. 

+

+# Plans

+

+At one point, more internals will be exposed to facilitate more "expert" usage of the components. 

+

+A streaming interface is also likely to be implemented. Likely compatible with [FSE stream format](https://github.com/Cyan4973/FiniteStateEntropy/blob/dev/programs/fileio.c#L261).  

+

+# Contributing

+

+Contributions are always welcome. Be aware that adding public functions will require good justification and breaking 

+changes will likely not be accepted. If in doubt open an issue before writing the PR.  
\ No newline at end of file
diff --git a/vendor/github.com/klauspost/compress/fse/bitreader.go b/vendor/github.com/klauspost/compress/fse/bitreader.go
new file mode 100644
index 0000000..f65eb39
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/fse/bitreader.go
@@ -0,0 +1,122 @@
+// Copyright 2018 Klaus Post. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+// Based on work Copyright (c) 2013, Yann Collet, released under BSD License.
+
+package fse
+
+import (
+	"encoding/binary"
+	"errors"
+	"io"
+)
+
+// bitReader reads a bitstream in reverse.
+// The last set bit indicates the start of the stream and is used
+// for aligning the input.
+type bitReader struct {
+	in       []byte
+	off      uint // next byte to read is at in[off - 1]
+	value    uint64
+	bitsRead uint8
+}
+
+// init initializes and resets the bit reader.
+func (b *bitReader) init(in []byte) error {
+	if len(in) < 1 {
+		return errors.New("corrupt stream: too short")
+	}
+	b.in = in
+	b.off = uint(len(in))
+	// The highest bit of the last byte indicates where to start
+	v := in[len(in)-1]
+	if v == 0 {
+		return errors.New("corrupt stream, did not find end of stream")
+	}
+	b.bitsRead = 64
+	b.value = 0
+	if len(in) >= 8 {
+		b.fillFastStart()
+	} else {
+		b.fill()
+		b.fill()
+	}
+	b.bitsRead += 8 - uint8(highBits(uint32(v)))
+	return nil
+}
+
+// getBits will return n bits. n can be 0.
+func (b *bitReader) getBits(n uint8) uint16 {
+	if n == 0 || b.bitsRead >= 64 {
+		return 0
+	}
+	return b.getBitsFast(n)
+}
+
+// getBitsFast requires that at least one bit is requested every time.
+// There are no checks if the buffer is filled.
+func (b *bitReader) getBitsFast(n uint8) uint16 {
+	const regMask = 64 - 1
+	v := uint16((b.value << (b.bitsRead & regMask)) >> ((regMask + 1 - n) & regMask))
+	b.bitsRead += n
+	return v
+}
+
+// fillFast() will make sure at least 32 bits are available.
+// There must be at least 4 bytes available.
+func (b *bitReader) fillFast() {
+	if b.bitsRead < 32 {
+		return
+	}
+	// 2 bounds checks.
+	v := b.in[b.off-4:]
+	v = v[:4]
+	low := (uint32(v[0])) | (uint32(v[1]) << 8) | (uint32(v[2]) << 16) | (uint32(v[3]) << 24)
+	b.value = (b.value << 32) | uint64(low)
+	b.bitsRead -= 32
+	b.off -= 4
+}
+
+// fill() will make sure at least 32 bits are available.
+func (b *bitReader) fill() {
+	if b.bitsRead < 32 {
+		return
+	}
+	if b.off > 4 {
+		v := b.in[b.off-4:]
+		v = v[:4]
+		low := (uint32(v[0])) | (uint32(v[1]) << 8) | (uint32(v[2]) << 16) | (uint32(v[3]) << 24)
+		b.value = (b.value << 32) | uint64(low)
+		b.bitsRead -= 32
+		b.off -= 4
+		return
+	}
+	for b.off > 0 {
+		b.value = (b.value << 8) | uint64(b.in[b.off-1])
+		b.bitsRead -= 8
+		b.off--
+	}
+}
+
+// fillFastStart() assumes the bitreader is empty and there is at least 8 bytes to read.
+func (b *bitReader) fillFastStart() {
+	// Do single re-slice to avoid bounds checks.
+	b.value = binary.LittleEndian.Uint64(b.in[b.off-8:])
+	b.bitsRead = 0
+	b.off -= 8
+}
+
+// finished returns true if all bits have been read from the bit stream.
+func (b *bitReader) finished() bool {
+	return b.bitsRead >= 64 && b.off == 0
+}
+
+// close the bitstream and returns an error if out-of-buffer reads occurred.
+func (b *bitReader) close() error {
+	// Release reference.
+	b.in = nil
+	if b.bitsRead > 64 {
+		return io.ErrUnexpectedEOF
+	}
+	return nil
+}
diff --git a/vendor/github.com/klauspost/compress/fse/bitwriter.go b/vendor/github.com/klauspost/compress/fse/bitwriter.go
new file mode 100644
index 0000000..43e4636
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/fse/bitwriter.go
@@ -0,0 +1,168 @@
+// Copyright 2018 Klaus Post. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+// Based on work Copyright (c) 2013, Yann Collet, released under BSD License.
+
+package fse
+
+import "fmt"
+
+// bitWriter will write bits.
+// First bit will be LSB of the first byte of output.
+type bitWriter struct {
+	bitContainer uint64
+	nBits        uint8
+	out          []byte
+}
+
+// bitMask16 is bitmasks. Has extra to avoid bounds check.
+var bitMask16 = [32]uint16{
+	0, 1, 3, 7, 0xF, 0x1F,
+	0x3F, 0x7F, 0xFF, 0x1FF, 0x3FF, 0x7FF,
+	0xFFF, 0x1FFF, 0x3FFF, 0x7FFF, 0xFFFF, 0xFFFF,
+	0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,
+	0xFFFF, 0xFFFF} /* up to 16 bits */
+
+// addBits16NC will add up to 16 bits.
+// It will not check if there is space for them,
+// so the caller must ensure that it has flushed recently.
+func (b *bitWriter) addBits16NC(value uint16, bits uint8) {
+	b.bitContainer |= uint64(value&bitMask16[bits&31]) << (b.nBits & 63)
+	b.nBits += bits
+}
+
+// addBits16Clean will add up to 16 bits. value may not contain more set bits than indicated.
+// It will not check if there is space for them, so the caller must ensure that it has flushed recently.
+func (b *bitWriter) addBits16Clean(value uint16, bits uint8) {
+	b.bitContainer |= uint64(value) << (b.nBits & 63)
+	b.nBits += bits
+}
+
+// addBits16ZeroNC will add up to 16 bits.
+// It will not check if there is space for them,
+// so the caller must ensure that it has flushed recently.
+// This is fastest if bits can be zero.
+func (b *bitWriter) addBits16ZeroNC(value uint16, bits uint8) {
+	if bits == 0 {
+		return
+	}
+	value <<= (16 - bits) & 15
+	value >>= (16 - bits) & 15
+	b.bitContainer |= uint64(value) << (b.nBits & 63)
+	b.nBits += bits
+}
+
+// flush will flush all pending full bytes.
+// There will be at least 56 bits available for writing when this has been called.
+// Using flush32 is faster, but leaves less space for writing.
+func (b *bitWriter) flush() {
+	v := b.nBits >> 3
+	switch v {
+	case 0:
+	case 1:
+		b.out = append(b.out,
+			byte(b.bitContainer),
+		)
+	case 2:
+		b.out = append(b.out,
+			byte(b.bitContainer),
+			byte(b.bitContainer>>8),
+		)
+	case 3:
+		b.out = append(b.out,
+			byte(b.bitContainer),
+			byte(b.bitContainer>>8),
+			byte(b.bitContainer>>16),
+		)
+	case 4:
+		b.out = append(b.out,
+			byte(b.bitContainer),
+			byte(b.bitContainer>>8),
+			byte(b.bitContainer>>16),
+			byte(b.bitContainer>>24),
+		)
+	case 5:
+		b.out = append(b.out,
+			byte(b.bitContainer),
+			byte(b.bitContainer>>8),
+			byte(b.bitContainer>>16),
+			byte(b.bitContainer>>24),
+			byte(b.bitContainer>>32),
+		)
+	case 6:
+		b.out = append(b.out,
+			byte(b.bitContainer),
+			byte(b.bitContainer>>8),
+			byte(b.bitContainer>>16),
+			byte(b.bitContainer>>24),
+			byte(b.bitContainer>>32),
+			byte(b.bitContainer>>40),
+		)
+	case 7:
+		b.out = append(b.out,
+			byte(b.bitContainer),
+			byte(b.bitContainer>>8),
+			byte(b.bitContainer>>16),
+			byte(b.bitContainer>>24),
+			byte(b.bitContainer>>32),
+			byte(b.bitContainer>>40),
+			byte(b.bitContainer>>48),
+		)
+	case 8:
+		b.out = append(b.out,
+			byte(b.bitContainer),
+			byte(b.bitContainer>>8),
+			byte(b.bitContainer>>16),
+			byte(b.bitContainer>>24),
+			byte(b.bitContainer>>32),
+			byte(b.bitContainer>>40),
+			byte(b.bitContainer>>48),
+			byte(b.bitContainer>>56),
+		)
+	default:
+		panic(fmt.Errorf("bits (%d) > 64", b.nBits))
+	}
+	b.bitContainer >>= v << 3
+	b.nBits &= 7
+}
+
+// flush32 will flush out, so there are at least 32 bits available for writing.
+func (b *bitWriter) flush32() {
+	if b.nBits < 32 {
+		return
+	}
+	b.out = append(b.out,
+		byte(b.bitContainer),
+		byte(b.bitContainer>>8),
+		byte(b.bitContainer>>16),
+		byte(b.bitContainer>>24))
+	b.nBits -= 32
+	b.bitContainer >>= 32
+}
+
+// flushAlign will flush remaining full bytes and align to next byte boundary.
+func (b *bitWriter) flushAlign() {
+	nbBytes := (b.nBits + 7) >> 3
+	for i := uint8(0); i < nbBytes; i++ {
+		b.out = append(b.out, byte(b.bitContainer>>(i*8)))
+	}
+	b.nBits = 0
+	b.bitContainer = 0
+}
+
+// close will write the alignment bit and write the final byte(s)
+// to the output.
+func (b *bitWriter) close() error {
+	// End mark
+	b.addBits16Clean(1, 1)
+	// flush until next byte.
+	b.flushAlign()
+	return nil
+}
+
+// reset and continue writing by appending to out.
+func (b *bitWriter) reset(out []byte) {
+	b.bitContainer = 0
+	b.nBits = 0
+	b.out = out
+}
diff --git a/vendor/github.com/klauspost/compress/fse/bytereader.go b/vendor/github.com/klauspost/compress/fse/bytereader.go
new file mode 100644
index 0000000..abade2d
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/fse/bytereader.go
@@ -0,0 +1,47 @@
+// Copyright 2018 Klaus Post. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+// Based on work Copyright (c) 2013, Yann Collet, released under BSD License.
+
+package fse
+
+// byteReader provides a byte reader that reads
+// little endian values from a byte stream.
+// The input stream is manually advanced.
+// The reader performs no bounds checks.
+type byteReader struct {
+	b   []byte
+	off int
+}
+
+// init will initialize the reader and set the input.
+func (b *byteReader) init(in []byte) {
+	b.b = in
+	b.off = 0
+}
+
+// advance the stream b n bytes.
+func (b *byteReader) advance(n uint) {
+	b.off += int(n)
+}
+
+// Uint32 returns a little endian uint32 starting at current offset.
+func (b byteReader) Uint32() uint32 {
+	b2 := b.b[b.off:]
+	b2 = b2[:4]
+	v3 := uint32(b2[3])
+	v2 := uint32(b2[2])
+	v1 := uint32(b2[1])
+	v0 := uint32(b2[0])
+	return v0 | (v1 << 8) | (v2 << 16) | (v3 << 24)
+}
+
+// unread returns the unread portion of the input.
+func (b byteReader) unread() []byte {
+	return b.b[b.off:]
+}
+
+// remain will return the number of bytes remaining.
+func (b byteReader) remain() int {
+	return len(b.b) - b.off
+}
diff --git a/vendor/github.com/klauspost/compress/fse/compress.go b/vendor/github.com/klauspost/compress/fse/compress.go
new file mode 100644
index 0000000..6f34191
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/fse/compress.go
@@ -0,0 +1,683 @@
+// Copyright 2018 Klaus Post. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+// Based on work Copyright (c) 2013, Yann Collet, released under BSD License.
+
+package fse
+
+import (
+	"errors"
+	"fmt"
+)
+
+// Compress the input bytes. Input must be < 2GB.
+// Provide a Scratch buffer to avoid memory allocations.
+// Note that the output is also kept in the scratch buffer.
+// If input is too hard to compress, ErrIncompressible is returned.
+// If input is a single byte value repeated ErrUseRLE is returned.
+func Compress(in []byte, s *Scratch) ([]byte, error) {
+	if len(in) <= 1 {
+		return nil, ErrIncompressible
+	}
+	if len(in) > (2<<30)-1 {
+		return nil, errors.New("input too big, must be < 2GB")
+	}
+	s, err := s.prepare(in)
+	if err != nil {
+		return nil, err
+	}
+
+	// Create histogram, if none was provided.
+	maxCount := s.maxCount
+	if maxCount == 0 {
+		maxCount = s.countSimple(in)
+	}
+	// Reset for next run.
+	s.clearCount = true
+	s.maxCount = 0
+	if maxCount == len(in) {
+		// One symbol, use RLE
+		return nil, ErrUseRLE
+	}
+	if maxCount == 1 || maxCount < (len(in)>>7) {
+		// Each symbol present maximum once or too well distributed.
+		return nil, ErrIncompressible
+	}
+	s.optimalTableLog()
+	err = s.normalizeCount()
+	if err != nil {
+		return nil, err
+	}
+	err = s.writeCount()
+	if err != nil {
+		return nil, err
+	}
+
+	if false {
+		err = s.validateNorm()
+		if err != nil {
+			return nil, err
+		}
+	}
+
+	err = s.buildCTable()
+	if err != nil {
+		return nil, err
+	}
+	err = s.compress(in)
+	if err != nil {
+		return nil, err
+	}
+	s.Out = s.bw.out
+	// Check if we compressed.
+	if len(s.Out) >= len(in) {
+		return nil, ErrIncompressible
+	}
+	return s.Out, nil
+}
+
+// cState contains the compression state of a stream.
+type cState struct {
+	bw         *bitWriter
+	stateTable []uint16
+	state      uint16
+}
+
+// init will initialize the compression state to the first symbol of the stream.
+func (c *cState) init(bw *bitWriter, ct *cTable, tableLog uint8, first symbolTransform) {
+	c.bw = bw
+	c.stateTable = ct.stateTable
+
+	nbBitsOut := (first.deltaNbBits + (1 << 15)) >> 16
+	im := int32((nbBitsOut << 16) - first.deltaNbBits)
+	lu := (im >> nbBitsOut) + first.deltaFindState
+	c.state = c.stateTable[lu]
+}
+
+// encode the output symbol provided and write it to the bitstream.
+func (c *cState) encode(symbolTT symbolTransform) {
+	nbBitsOut := (uint32(c.state) + symbolTT.deltaNbBits) >> 16
+	dstState := int32(c.state>>(nbBitsOut&15)) + symbolTT.deltaFindState
+	c.bw.addBits16NC(c.state, uint8(nbBitsOut))
+	c.state = c.stateTable[dstState]
+}
+
+// encode the output symbol provided and write it to the bitstream.
+func (c *cState) encodeZero(symbolTT symbolTransform) {
+	nbBitsOut := (uint32(c.state) + symbolTT.deltaNbBits) >> 16
+	dstState := int32(c.state>>(nbBitsOut&15)) + symbolTT.deltaFindState
+	c.bw.addBits16ZeroNC(c.state, uint8(nbBitsOut))
+	c.state = c.stateTable[dstState]
+}
+
+// flush will write the tablelog to the output and flush the remaining full bytes.
+func (c *cState) flush(tableLog uint8) {
+	c.bw.flush32()
+	c.bw.addBits16NC(c.state, tableLog)
+	c.bw.flush()
+}
+
+// compress is the main compression loop that will encode the input from the last byte to the first.
+func (s *Scratch) compress(src []byte) error {
+	if len(src) <= 2 {
+		return errors.New("compress: src too small")
+	}
+	tt := s.ct.symbolTT[:256]
+	s.bw.reset(s.Out)
+
+	// Our two states each encodes every second byte.
+	// Last byte encoded (first byte decoded) will always be encoded by c1.
+	var c1, c2 cState
+
+	// Encode so remaining size is divisible by 4.
+	ip := len(src)
+	if ip&1 == 1 {
+		c1.init(&s.bw, &s.ct, s.actualTableLog, tt[src[ip-1]])
+		c2.init(&s.bw, &s.ct, s.actualTableLog, tt[src[ip-2]])
+		c1.encodeZero(tt[src[ip-3]])
+		ip -= 3
+	} else {
+		c2.init(&s.bw, &s.ct, s.actualTableLog, tt[src[ip-1]])
+		c1.init(&s.bw, &s.ct, s.actualTableLog, tt[src[ip-2]])
+		ip -= 2
+	}
+	if ip&2 != 0 {
+		c2.encodeZero(tt[src[ip-1]])
+		c1.encodeZero(tt[src[ip-2]])
+		ip -= 2
+	}
+
+	// Main compression loop.
+	switch {
+	case !s.zeroBits && s.actualTableLog <= 8:
+		// We can encode 4 symbols without requiring a flush.
+		// We do not need to check if any output is 0 bits.
+		for ip >= 4 {
+			s.bw.flush32()
+			v3, v2, v1, v0 := src[ip-4], src[ip-3], src[ip-2], src[ip-1]
+			c2.encode(tt[v0])
+			c1.encode(tt[v1])
+			c2.encode(tt[v2])
+			c1.encode(tt[v3])
+			ip -= 4
+		}
+	case !s.zeroBits:
+		// We do not need to check if any output is 0 bits.
+		for ip >= 4 {
+			s.bw.flush32()
+			v3, v2, v1, v0 := src[ip-4], src[ip-3], src[ip-2], src[ip-1]
+			c2.encode(tt[v0])
+			c1.encode(tt[v1])
+			s.bw.flush32()
+			c2.encode(tt[v2])
+			c1.encode(tt[v3])
+			ip -= 4
+		}
+	case s.actualTableLog <= 8:
+		// We can encode 4 symbols without requiring a flush
+		for ip >= 4 {
+			s.bw.flush32()
+			v3, v2, v1, v0 := src[ip-4], src[ip-3], src[ip-2], src[ip-1]
+			c2.encodeZero(tt[v0])
+			c1.encodeZero(tt[v1])
+			c2.encodeZero(tt[v2])
+			c1.encodeZero(tt[v3])
+			ip -= 4
+		}
+	default:
+		for ip >= 4 {
+			s.bw.flush32()
+			v3, v2, v1, v0 := src[ip-4], src[ip-3], src[ip-2], src[ip-1]
+			c2.encodeZero(tt[v0])
+			c1.encodeZero(tt[v1])
+			s.bw.flush32()
+			c2.encodeZero(tt[v2])
+			c1.encodeZero(tt[v3])
+			ip -= 4
+		}
+	}
+
+	// Flush final state.
+	// Used to initialize state when decoding.
+	c2.flush(s.actualTableLog)
+	c1.flush(s.actualTableLog)
+
+	return s.bw.close()
+}
+
+// writeCount will write the normalized histogram count to header.
+// This is read back by readNCount.
+func (s *Scratch) writeCount() error {
+	var (
+		tableLog  = s.actualTableLog
+		tableSize = 1 << tableLog
+		previous0 bool
+		charnum   uint16
+
+		maxHeaderSize = ((int(s.symbolLen) * int(tableLog)) >> 3) + 3
+
+		// Write Table Size
+		bitStream = uint32(tableLog - minTablelog)
+		bitCount  = uint(4)
+		remaining = int16(tableSize + 1) /* +1 for extra accuracy */
+		threshold = int16(tableSize)
+		nbBits    = uint(tableLog + 1)
+	)
+	if cap(s.Out) < maxHeaderSize {
+		s.Out = make([]byte, 0, s.br.remain()+maxHeaderSize)
+	}
+	outP := uint(0)
+	out := s.Out[:maxHeaderSize]
+
+	// stops at 1
+	for remaining > 1 {
+		if previous0 {
+			start := charnum
+			for s.norm[charnum] == 0 {
+				charnum++
+			}
+			for charnum >= start+24 {
+				start += 24
+				bitStream += uint32(0xFFFF) << bitCount
+				out[outP] = byte(bitStream)
+				out[outP+1] = byte(bitStream >> 8)
+				outP += 2
+				bitStream >>= 16
+			}
+			for charnum >= start+3 {
+				start += 3
+				bitStream += 3 << bitCount
+				bitCount += 2
+			}
+			bitStream += uint32(charnum-start) << bitCount
+			bitCount += 2
+			if bitCount > 16 {
+				out[outP] = byte(bitStream)
+				out[outP+1] = byte(bitStream >> 8)
+				outP += 2
+				bitStream >>= 16
+				bitCount -= 16
+			}
+		}
+
+		count := s.norm[charnum]
+		charnum++
+		max := (2*threshold - 1) - remaining
+		if count < 0 {
+			remaining += count
+		} else {
+			remaining -= count
+		}
+		count++ // +1 for extra accuracy
+		if count >= threshold {
+			count += max // [0..max[ [max..threshold[ (...) [threshold+max 2*threshold[
+		}
+		bitStream += uint32(count) << bitCount
+		bitCount += nbBits
+		if count < max {
+			bitCount--
+		}
+
+		previous0 = count == 1
+		if remaining < 1 {
+			return errors.New("internal error: remaining<1")
+		}
+		for remaining < threshold {
+			nbBits--
+			threshold >>= 1
+		}
+
+		if bitCount > 16 {
+			out[outP] = byte(bitStream)
+			out[outP+1] = byte(bitStream >> 8)
+			outP += 2
+			bitStream >>= 16
+			bitCount -= 16
+		}
+	}
+
+	out[outP] = byte(bitStream)
+	out[outP+1] = byte(bitStream >> 8)
+	outP += (bitCount + 7) / 8
+
+	if charnum > s.symbolLen {
+		return errors.New("internal error: charnum > s.symbolLen")
+	}
+	s.Out = out[:outP]
+	return nil
+}
+
+// symbolTransform contains the state transform for a symbol.
+type symbolTransform struct {
+	deltaFindState int32
+	deltaNbBits    uint32
+}
+
+// String prints values as a human readable string.
+func (s symbolTransform) String() string {
+	return fmt.Sprintf("dnbits: %08x, fs:%d", s.deltaNbBits, s.deltaFindState)
+}
+
+// cTable contains tables used for compression.
+type cTable struct {
+	tableSymbol []byte
+	stateTable  []uint16
+	symbolTT    []symbolTransform
+}
+
+// allocCtable will allocate tables needed for compression.
+// If existing tables a re big enough, they are simply re-used.
+func (s *Scratch) allocCtable() {
+	tableSize := 1 << s.actualTableLog
+	// get tableSymbol that is big enough.
+	if cap(s.ct.tableSymbol) < tableSize {
+		s.ct.tableSymbol = make([]byte, tableSize)
+	}
+	s.ct.tableSymbol = s.ct.tableSymbol[:tableSize]
+
+	ctSize := tableSize
+	if cap(s.ct.stateTable) < ctSize {
+		s.ct.stateTable = make([]uint16, ctSize)
+	}
+	s.ct.stateTable = s.ct.stateTable[:ctSize]
+
+	if cap(s.ct.symbolTT) < 256 {
+		s.ct.symbolTT = make([]symbolTransform, 256)
+	}
+	s.ct.symbolTT = s.ct.symbolTT[:256]
+}
+
+// buildCTable will populate the compression table so it is ready to be used.
+func (s *Scratch) buildCTable() error {
+	tableSize := uint32(1 << s.actualTableLog)
+	highThreshold := tableSize - 1
+	var cumul [maxSymbolValue + 2]int16
+
+	s.allocCtable()
+	tableSymbol := s.ct.tableSymbol[:tableSize]
+	// symbol start positions
+	{
+		cumul[0] = 0
+		for ui, v := range s.norm[:s.symbolLen-1] {
+			u := byte(ui) // one less than reference
+			if v == -1 {
+				// Low proba symbol
+				cumul[u+1] = cumul[u] + 1
+				tableSymbol[highThreshold] = u
+				highThreshold--
+			} else {
+				cumul[u+1] = cumul[u] + v
+			}
+		}
+		// Encode last symbol separately to avoid overflowing u
+		u := int(s.symbolLen - 1)
+		v := s.norm[s.symbolLen-1]
+		if v == -1 {
+			// Low proba symbol
+			cumul[u+1] = cumul[u] + 1
+			tableSymbol[highThreshold] = byte(u)
+			highThreshold--
+		} else {
+			cumul[u+1] = cumul[u] + v
+		}
+		if uint32(cumul[s.symbolLen]) != tableSize {
+			return fmt.Errorf("internal error: expected cumul[s.symbolLen] (%d) == tableSize (%d)", cumul[s.symbolLen], tableSize)
+		}
+		cumul[s.symbolLen] = int16(tableSize) + 1
+	}
+	// Spread symbols
+	s.zeroBits = false
+	{
+		step := tableStep(tableSize)
+		tableMask := tableSize - 1
+		var position uint32
+		// if any symbol > largeLimit, we may have 0 bits output.
+		largeLimit := int16(1 << (s.actualTableLog - 1))
+		for ui, v := range s.norm[:s.symbolLen] {
+			symbol := byte(ui)
+			if v > largeLimit {
+				s.zeroBits = true
+			}
+			for nbOccurrences := int16(0); nbOccurrences < v; nbOccurrences++ {
+				tableSymbol[position] = symbol
+				position = (position + step) & tableMask
+				for position > highThreshold {
+					position = (position + step) & tableMask
+				} /* Low proba area */
+			}
+		}
+
+		// Check if we have gone through all positions
+		if position != 0 {
+			return errors.New("position!=0")
+		}
+	}
+
+	// Build table
+	table := s.ct.stateTable
+	{
+		tsi := int(tableSize)
+		for u, v := range tableSymbol {
+			// TableU16 : sorted by symbol order; gives next state value
+			table[cumul[v]] = uint16(tsi + u)
+			cumul[v]++
+		}
+	}
+
+	// Build Symbol Transformation Table
+	{
+		total := int16(0)
+		symbolTT := s.ct.symbolTT[:s.symbolLen]
+		tableLog := s.actualTableLog
+		tl := (uint32(tableLog) << 16) - (1 << tableLog)
+		for i, v := range s.norm[:s.symbolLen] {
+			switch v {
+			case 0:
+			case -1, 1:
+				symbolTT[i].deltaNbBits = tl
+				symbolTT[i].deltaFindState = int32(total - 1)
+				total++
+			default:
+				maxBitsOut := uint32(tableLog) - highBits(uint32(v-1))
+				minStatePlus := uint32(v) << maxBitsOut
+				symbolTT[i].deltaNbBits = (maxBitsOut << 16) - minStatePlus
+				symbolTT[i].deltaFindState = int32(total - v)
+				total += v
+			}
+		}
+		if total != int16(tableSize) {
+			return fmt.Errorf("total mismatch %d (got) != %d (want)", total, tableSize)
+		}
+	}
+	return nil
+}
+
+// countSimple will create a simple histogram in s.count.
+// Returns the biggest count.
+// Does not update s.clearCount.
+func (s *Scratch) countSimple(in []byte) (max int) {
+	for _, v := range in {
+		s.count[v]++
+	}
+	m := uint32(0)
+	for i, v := range s.count[:] {
+		if v > m {
+			m = v
+		}
+		if v > 0 {
+			s.symbolLen = uint16(i) + 1
+		}
+	}
+	return int(m)
+}
+
+// minTableLog provides the minimum logSize to safely represent a distribution.
+func (s *Scratch) minTableLog() uint8 {
+	minBitsSrc := highBits(uint32(s.br.remain()-1)) + 1
+	minBitsSymbols := highBits(uint32(s.symbolLen-1)) + 2
+	if minBitsSrc < minBitsSymbols {
+		return uint8(minBitsSrc)
+	}
+	return uint8(minBitsSymbols)
+}
+
+// optimalTableLog calculates and sets the optimal tableLog in s.actualTableLog
+func (s *Scratch) optimalTableLog() {
+	tableLog := s.TableLog
+	minBits := s.minTableLog()
+	maxBitsSrc := uint8(highBits(uint32(s.br.remain()-1))) - 2
+	if maxBitsSrc < tableLog {
+		// Accuracy can be reduced
+		tableLog = maxBitsSrc
+	}
+	if minBits > tableLog {
+		tableLog = minBits
+	}
+	// Need a minimum to safely represent all symbol values
+	if tableLog < minTablelog {
+		tableLog = minTablelog
+	}
+	if tableLog > maxTableLog {
+		tableLog = maxTableLog
+	}
+	s.actualTableLog = tableLog
+}
+
+var rtbTable = [...]uint32{0, 473195, 504333, 520860, 550000, 700000, 750000, 830000}
+
+// normalizeCount will normalize the count of the symbols so
+// the total is equal to the table size.
+func (s *Scratch) normalizeCount() error {
+	var (
+		tableLog          = s.actualTableLog
+		scale             = 62 - uint64(tableLog)
+		step              = (1 << 62) / uint64(s.br.remain())
+		vStep             = uint64(1) << (scale - 20)
+		stillToDistribute = int16(1 << tableLog)
+		largest           int
+		largestP          int16
+		lowThreshold      = (uint32)(s.br.remain() >> tableLog)
+	)
+
+	for i, cnt := range s.count[:s.symbolLen] {
+		// already handled
+		// if (count[s] == s.length) return 0;   /* rle special case */
+
+		if cnt == 0 {
+			s.norm[i] = 0
+			continue
+		}
+		if cnt <= lowThreshold {
+			s.norm[i] = -1
+			stillToDistribute--
+		} else {
+			proba := (int16)((uint64(cnt) * step) >> scale)
+			if proba < 8 {
+				restToBeat := vStep * uint64(rtbTable[proba])
+				v := uint64(cnt)*step - (uint64(proba) << scale)
+				if v > restToBeat {
+					proba++
+				}
+			}
+			if proba > largestP {
+				largestP = proba
+				largest = i
+			}
+			s.norm[i] = proba
+			stillToDistribute -= proba
+		}
+	}
+
+	if -stillToDistribute >= (s.norm[largest] >> 1) {
+		// corner case, need another normalization method
+		return s.normalizeCount2()
+	}
+	s.norm[largest] += stillToDistribute
+	return nil
+}
+
+// Secondary normalization method.
+// To be used when primary method fails.
+func (s *Scratch) normalizeCount2() error {
+	const notYetAssigned = -2
+	var (
+		distributed  uint32
+		total        = uint32(s.br.remain())
+		tableLog     = s.actualTableLog
+		lowThreshold = total >> tableLog
+		lowOne       = (total * 3) >> (tableLog + 1)
+	)
+	for i, cnt := range s.count[:s.symbolLen] {
+		if cnt == 0 {
+			s.norm[i] = 0
+			continue
+		}
+		if cnt <= lowThreshold {
+			s.norm[i] = -1
+			distributed++
+			total -= cnt
+			continue
+		}
+		if cnt <= lowOne {
+			s.norm[i] = 1
+			distributed++
+			total -= cnt
+			continue
+		}
+		s.norm[i] = notYetAssigned
+	}
+	toDistribute := (1 << tableLog) - distributed
+
+	if (total / toDistribute) > lowOne {
+		// risk of rounding to zero
+		lowOne = (total * 3) / (toDistribute * 2)
+		for i, cnt := range s.count[:s.symbolLen] {
+			if (s.norm[i] == notYetAssigned) && (cnt <= lowOne) {
+				s.norm[i] = 1
+				distributed++
+				total -= cnt
+				continue
+			}
+		}
+		toDistribute = (1 << tableLog) - distributed
+	}
+	if distributed == uint32(s.symbolLen)+1 {
+		// all values are pretty poor;
+		//   probably incompressible data (should have already been detected);
+		//   find max, then give all remaining points to max
+		var maxV int
+		var maxC uint32
+		for i, cnt := range s.count[:s.symbolLen] {
+			if cnt > maxC {
+				maxV = i
+				maxC = cnt
+			}
+		}
+		s.norm[maxV] += int16(toDistribute)
+		return nil
+	}
+
+	if total == 0 {
+		// all of the symbols were low enough for the lowOne or lowThreshold
+		for i := uint32(0); toDistribute > 0; i = (i + 1) % (uint32(s.symbolLen)) {
+			if s.norm[i] > 0 {
+				toDistribute--
+				s.norm[i]++
+			}
+		}
+		return nil
+	}
+
+	var (
+		vStepLog = 62 - uint64(tableLog)
+		mid      = uint64((1 << (vStepLog - 1)) - 1)
+		rStep    = (((1 << vStepLog) * uint64(toDistribute)) + mid) / uint64(total) // scale on remaining
+		tmpTotal = mid
+	)
+	for i, cnt := range s.count[:s.symbolLen] {
+		if s.norm[i] == notYetAssigned {
+			var (
+				end    = tmpTotal + uint64(cnt)*rStep
+				sStart = uint32(tmpTotal >> vStepLog)
+				sEnd   = uint32(end >> vStepLog)
+				weight = sEnd - sStart
+			)
+			if weight < 1 {
+				return errors.New("weight < 1")
+			}
+			s.norm[i] = int16(weight)
+			tmpTotal = end
+		}
+	}
+	return nil
+}
+
+// validateNorm validates the normalized histogram table.
+func (s *Scratch) validateNorm() (err error) {
+	var total int
+	for _, v := range s.norm[:s.symbolLen] {
+		if v >= 0 {
+			total += int(v)
+		} else {
+			total -= int(v)
+		}
+	}
+	defer func() {
+		if err == nil {
+			return
+		}
+		fmt.Printf("selected TableLog: %d, Symbol length: %d\n", s.actualTableLog, s.symbolLen)
+		for i, v := range s.norm[:s.symbolLen] {
+			fmt.Printf("%3d: %5d -> %4d \n", i, s.count[i], v)
+		}
+	}()
+	if total != (1 << s.actualTableLog) {
+		return fmt.Errorf("warning: Total == %d != %d", total, 1<<s.actualTableLog)
+	}
+	for i, v := range s.count[s.symbolLen:] {
+		if v != 0 {
+			return fmt.Errorf("warning: Found symbol out of range, %d after cut", i)
+		}
+	}
+	return nil
+}
diff --git a/vendor/github.com/klauspost/compress/fse/decompress.go b/vendor/github.com/klauspost/compress/fse/decompress.go
new file mode 100644
index 0000000..926f5f1
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/fse/decompress.go
@@ -0,0 +1,374 @@
+package fse
+
+import (
+	"errors"
+	"fmt"
+)
+
+const (
+	tablelogAbsoluteMax = 15
+)
+
+// Decompress a block of data.
+// You can provide a scratch buffer to avoid allocations.
+// If nil is provided a temporary one will be allocated.
+// It is possible, but by no way guaranteed that corrupt data will
+// return an error.
+// It is up to the caller to verify integrity of the returned data.
+// Use a predefined Scrach to set maximum acceptable output size.
+func Decompress(b []byte, s *Scratch) ([]byte, error) {
+	s, err := s.prepare(b)
+	if err != nil {
+		return nil, err
+	}
+	s.Out = s.Out[:0]
+	err = s.readNCount()
+	if err != nil {
+		return nil, err
+	}
+	err = s.buildDtable()
+	if err != nil {
+		return nil, err
+	}
+	err = s.decompress()
+	if err != nil {
+		return nil, err
+	}
+
+	return s.Out, nil
+}
+
+// readNCount will read the symbol distribution so decoding tables can be constructed.
+func (s *Scratch) readNCount() error {
+	var (
+		charnum   uint16
+		previous0 bool
+		b         = &s.br
+	)
+	iend := b.remain()
+	if iend < 4 {
+		return errors.New("input too small")
+	}
+	bitStream := b.Uint32()
+	nbBits := uint((bitStream & 0xF) + minTablelog) // extract tableLog
+	if nbBits > tablelogAbsoluteMax {
+		return errors.New("tableLog too large")
+	}
+	bitStream >>= 4
+	bitCount := uint(4)
+
+	s.actualTableLog = uint8(nbBits)
+	remaining := int32((1 << nbBits) + 1)
+	threshold := int32(1 << nbBits)
+	gotTotal := int32(0)
+	nbBits++
+
+	for remaining > 1 {
+		if previous0 {
+			n0 := charnum
+			for (bitStream & 0xFFFF) == 0xFFFF {
+				n0 += 24
+				if b.off < iend-5 {
+					b.advance(2)
+					bitStream = b.Uint32() >> bitCount
+				} else {
+					bitStream >>= 16
+					bitCount += 16
+				}
+			}
+			for (bitStream & 3) == 3 {
+				n0 += 3
+				bitStream >>= 2
+				bitCount += 2
+			}
+			n0 += uint16(bitStream & 3)
+			bitCount += 2
+			if n0 > maxSymbolValue {
+				return errors.New("maxSymbolValue too small")
+			}
+			for charnum < n0 {
+				s.norm[charnum&0xff] = 0
+				charnum++
+			}
+
+			if b.off <= iend-7 || b.off+int(bitCount>>3) <= iend-4 {
+				b.advance(bitCount >> 3)
+				bitCount &= 7
+				bitStream = b.Uint32() >> bitCount
+			} else {
+				bitStream >>= 2
+			}
+		}
+
+		max := (2*(threshold) - 1) - (remaining)
+		var count int32
+
+		if (int32(bitStream) & (threshold - 1)) < max {
+			count = int32(bitStream) & (threshold - 1)
+			bitCount += nbBits - 1
+		} else {
+			count = int32(bitStream) & (2*threshold - 1)
+			if count >= threshold {
+				count -= max
+			}
+			bitCount += nbBits
+		}
+
+		count-- // extra accuracy
+		if count < 0 {
+			// -1 means +1
+			remaining += count
+			gotTotal -= count
+		} else {
+			remaining -= count
+			gotTotal += count
+		}
+		s.norm[charnum&0xff] = int16(count)
+		charnum++
+		previous0 = count == 0
+		for remaining < threshold {
+			nbBits--
+			threshold >>= 1
+		}
+		if b.off <= iend-7 || b.off+int(bitCount>>3) <= iend-4 {
+			b.advance(bitCount >> 3)
+			bitCount &= 7
+		} else {
+			bitCount -= (uint)(8 * (len(b.b) - 4 - b.off))
+			b.off = len(b.b) - 4
+		}
+		bitStream = b.Uint32() >> (bitCount & 31)
+	}
+	s.symbolLen = charnum
+
+	if s.symbolLen <= 1 {
+		return fmt.Errorf("symbolLen (%d) too small", s.symbolLen)
+	}
+	if s.symbolLen > maxSymbolValue+1 {
+		return fmt.Errorf("symbolLen (%d) too big", s.symbolLen)
+	}
+	if remaining != 1 {
+		return fmt.Errorf("corruption detected (remaining %d != 1)", remaining)
+	}
+	if bitCount > 32 {
+		return fmt.Errorf("corruption detected (bitCount %d > 32)", bitCount)
+	}
+	if gotTotal != 1<<s.actualTableLog {
+		return fmt.Errorf("corruption detected (total %d != %d)", gotTotal, 1<<s.actualTableLog)
+	}
+	b.advance((bitCount + 7) >> 3)
+	return nil
+}
+
+// decSymbol contains information about a state entry,
+// Including the state offset base, the output symbol and
+// the number of bits to read for the low part of the destination state.
+type decSymbol struct {
+	newState uint16
+	symbol   uint8
+	nbBits   uint8
+}
+
+// allocDtable will allocate decoding tables if they are not big enough.
+func (s *Scratch) allocDtable() {
+	tableSize := 1 << s.actualTableLog
+	if cap(s.decTable) < tableSize {
+		s.decTable = make([]decSymbol, tableSize)
+	}
+	s.decTable = s.decTable[:tableSize]
+
+	if cap(s.ct.tableSymbol) < 256 {
+		s.ct.tableSymbol = make([]byte, 256)
+	}
+	s.ct.tableSymbol = s.ct.tableSymbol[:256]
+
+	if cap(s.ct.stateTable) < 256 {
+		s.ct.stateTable = make([]uint16, 256)
+	}
+	s.ct.stateTable = s.ct.stateTable[:256]
+}
+
+// buildDtable will build the decoding table.
+func (s *Scratch) buildDtable() error {
+	tableSize := uint32(1 << s.actualTableLog)
+	highThreshold := tableSize - 1
+	s.allocDtable()
+	symbolNext := s.ct.stateTable[:256]
+
+	// Init, lay down lowprob symbols
+	s.zeroBits = false
+	{
+		largeLimit := int16(1 << (s.actualTableLog - 1))
+		for i, v := range s.norm[:s.symbolLen] {
+			if v == -1 {
+				s.decTable[highThreshold].symbol = uint8(i)
+				highThreshold--
+				symbolNext[i] = 1
+			} else {
+				if v >= largeLimit {
+					s.zeroBits = true
+				}
+				symbolNext[i] = uint16(v)
+			}
+		}
+	}
+	// Spread symbols
+	{
+		tableMask := tableSize - 1
+		step := tableStep(tableSize)
+		position := uint32(0)
+		for ss, v := range s.norm[:s.symbolLen] {
+			for i := 0; i < int(v); i++ {
+				s.decTable[position].symbol = uint8(ss)
+				position = (position + step) & tableMask
+				for position > highThreshold {
+					// lowprob area
+					position = (position + step) & tableMask
+				}
+			}
+		}
+		if position != 0 {
+			// position must reach all cells once, otherwise normalizedCounter is incorrect
+			return errors.New("corrupted input (position != 0)")
+		}
+	}
+
+	// Build Decoding table
+	{
+		tableSize := uint16(1 << s.actualTableLog)
+		for u, v := range s.decTable {
+			symbol := v.symbol
+			nextState := symbolNext[symbol]
+			symbolNext[symbol] = nextState + 1
+			nBits := s.actualTableLog - byte(highBits(uint32(nextState)))
+			s.decTable[u].nbBits = nBits
+			newState := (nextState << nBits) - tableSize
+			if newState >= tableSize {
+				return fmt.Errorf("newState (%d) outside table size (%d)", newState, tableSize)
+			}
+			if newState == uint16(u) && nBits == 0 {
+				// Seems weird that this is possible with nbits > 0.
+				return fmt.Errorf("newState (%d) == oldState (%d) and no bits", newState, u)
+			}
+			s.decTable[u].newState = newState
+		}
+	}
+	return nil
+}
+
+// decompress will decompress the bitstream.
+// If the buffer is over-read an error is returned.
+func (s *Scratch) decompress() error {
+	br := &s.bits
+	br.init(s.br.unread())
+
+	var s1, s2 decoder
+	// Initialize and decode first state and symbol.
+	s1.init(br, s.decTable, s.actualTableLog)
+	s2.init(br, s.decTable, s.actualTableLog)
+
+	// Use temp table to avoid bound checks/append penalty.
+	var tmp = s.ct.tableSymbol[:256]
+	var off uint8
+
+	// Main part
+	if !s.zeroBits {
+		for br.off >= 8 {
+			br.fillFast()
+			tmp[off+0] = s1.nextFast()
+			tmp[off+1] = s2.nextFast()
+			br.fillFast()
+			tmp[off+2] = s1.nextFast()
+			tmp[off+3] = s2.nextFast()
+			off += 4
+			// When off is 0, we have overflowed and should write.
+			if off == 0 {
+				s.Out = append(s.Out, tmp...)
+				if len(s.Out) >= s.DecompressLimit {
+					return fmt.Errorf("output size (%d) > DecompressLimit (%d)", len(s.Out), s.DecompressLimit)
+				}
+			}
+		}
+	} else {
+		for br.off >= 8 {
+			br.fillFast()
+			tmp[off+0] = s1.next()
+			tmp[off+1] = s2.next()
+			br.fillFast()
+			tmp[off+2] = s1.next()
+			tmp[off+3] = s2.next()
+			off += 4
+			if off == 0 {
+				s.Out = append(s.Out, tmp...)
+				// When off is 0, we have overflowed and should write.
+				if len(s.Out) >= s.DecompressLimit {
+					return fmt.Errorf("output size (%d) > DecompressLimit (%d)", len(s.Out), s.DecompressLimit)
+				}
+			}
+		}
+	}
+	s.Out = append(s.Out, tmp[:off]...)
+
+	// Final bits, a bit more expensive check
+	for {
+		if s1.finished() {
+			s.Out = append(s.Out, s1.final(), s2.final())
+			break
+		}
+		br.fill()
+		s.Out = append(s.Out, s1.next())
+		if s2.finished() {
+			s.Out = append(s.Out, s2.final(), s1.final())
+			break
+		}
+		s.Out = append(s.Out, s2.next())
+		if len(s.Out) >= s.DecompressLimit {
+			return fmt.Errorf("output size (%d) > DecompressLimit (%d)", len(s.Out), s.DecompressLimit)
+		}
+	}
+	return br.close()
+}
+
+// decoder keeps track of the current state and updates it from the bitstream.
+type decoder struct {
+	state uint16
+	br    *bitReader
+	dt    []decSymbol
+}
+
+// init will initialize the decoder and read the first state from the stream.
+func (d *decoder) init(in *bitReader, dt []decSymbol, tableLog uint8) {
+	d.dt = dt
+	d.br = in
+	d.state = in.getBits(tableLog)
+}
+
+// next returns the next symbol and sets the next state.
+// At least tablelog bits must be available in the bit reader.
+func (d *decoder) next() uint8 {
+	n := &d.dt[d.state]
+	lowBits := d.br.getBits(n.nbBits)
+	d.state = n.newState + lowBits
+	return n.symbol
+}
+
+// finished returns true if all bits have been read from the bitstream
+// and the next state would require reading bits from the input.
+func (d *decoder) finished() bool {
+	return d.br.finished() && d.dt[d.state].nbBits > 0
+}
+
+// final returns the current state symbol without decoding the next.
+func (d *decoder) final() uint8 {
+	return d.dt[d.state].symbol
+}
+
+// nextFast returns the next symbol and sets the next state.
+// This can only be used if no symbols are 0 bits.
+// At least tablelog bits must be available in the bit reader.
+func (d *decoder) nextFast() uint8 {
+	n := d.dt[d.state]
+	lowBits := d.br.getBitsFast(n.nbBits)
+	d.state = n.newState + lowBits
+	return n.symbol
+}
diff --git a/vendor/github.com/klauspost/compress/fse/fse.go b/vendor/github.com/klauspost/compress/fse/fse.go
new file mode 100644
index 0000000..535cbad
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/fse/fse.go
@@ -0,0 +1,144 @@
+// Copyright 2018 Klaus Post. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+// Based on work Copyright (c) 2013, Yann Collet, released under BSD License.
+
+// Package fse provides Finite State Entropy encoding and decoding.
+//
+// Finite State Entropy encoding provides a fast near-optimal symbol encoding/decoding
+// for byte blocks as implemented in zstd.
+//
+// See https://github.com/klauspost/compress/tree/master/fse for more information.
+package fse
+
+import (
+	"errors"
+	"fmt"
+	"math/bits"
+)
+
+const (
+	/*!MEMORY_USAGE :
+	 *  Memory usage formula : N->2^N Bytes (examples : 10 -> 1KB; 12 -> 4KB ; 16 -> 64KB; 20 -> 1MB; etc.)
+	 *  Increasing memory usage improves compression ratio
+	 *  Reduced memory usage can improve speed, due to cache effect
+	 *  Recommended max value is 14, for 16KB, which nicely fits into Intel x86 L1 cache */
+	maxMemoryUsage     = 14
+	defaultMemoryUsage = 13
+
+	maxTableLog     = maxMemoryUsage - 2
+	maxTablesize    = 1 << maxTableLog
+	defaultTablelog = defaultMemoryUsage - 2
+	minTablelog     = 5
+	maxSymbolValue  = 255
+)
+
+var (
+	// ErrIncompressible is returned when input is judged to be too hard to compress.
+	ErrIncompressible = errors.New("input is not compressible")
+
+	// ErrUseRLE is returned from the compressor when the input is a single byte value repeated.
+	ErrUseRLE = errors.New("input is single value repeated")
+)
+
+// Scratch provides temporary storage for compression and decompression.
+type Scratch struct {
+	// Private
+	count    [maxSymbolValue + 1]uint32
+	norm     [maxSymbolValue + 1]int16
+	br       byteReader
+	bits     bitReader
+	bw       bitWriter
+	ct       cTable      // Compression tables.
+	decTable []decSymbol // Decompression table.
+	maxCount int         // count of the most probable symbol
+
+	// Per block parameters.
+	// These can be used to override compression parameters of the block.
+	// Do not touch, unless you know what you are doing.
+
+	// Out is output buffer.
+	// If the scratch is re-used before the caller is done processing the output,
+	// set this field to nil.
+	// Otherwise the output buffer will be re-used for next Compression/Decompression step
+	// and allocation will be avoided.
+	Out []byte
+
+	// DecompressLimit limits the maximum decoded size acceptable.
+	// If > 0 decompression will stop when approximately this many bytes
+	// has been decoded.
+	// If 0, maximum size will be 2GB.
+	DecompressLimit int
+
+	symbolLen      uint16 // Length of active part of the symbol table.
+	actualTableLog uint8  // Selected tablelog.
+	zeroBits       bool   // no bits has prob > 50%.
+	clearCount     bool   // clear count
+
+	// MaxSymbolValue will override the maximum symbol value of the next block.
+	MaxSymbolValue uint8
+
+	// TableLog will attempt to override the tablelog for the next block.
+	TableLog uint8
+}
+
+// Histogram allows to populate the histogram and skip that step in the compression,
+// It otherwise allows to inspect the histogram when compression is done.
+// To indicate that you have populated the histogram call HistogramFinished
+// with the value of the highest populated symbol, as well as the number of entries
+// in the most populated entry. These are accepted at face value.
+// The returned slice will always be length 256.
+func (s *Scratch) Histogram() []uint32 {
+	return s.count[:]
+}
+
+// HistogramFinished can be called to indicate that the histogram has been populated.
+// maxSymbol is the index of the highest set symbol of the next data segment.
+// maxCount is the number of entries in the most populated entry.
+// These are accepted at face value.
+func (s *Scratch) HistogramFinished(maxSymbol uint8, maxCount int) {
+	s.maxCount = maxCount
+	s.symbolLen = uint16(maxSymbol) + 1
+	s.clearCount = maxCount != 0
+}
+
+// prepare will prepare and allocate scratch tables used for both compression and decompression.
+func (s *Scratch) prepare(in []byte) (*Scratch, error) {
+	if s == nil {
+		s = &Scratch{}
+	}
+	if s.MaxSymbolValue == 0 {
+		s.MaxSymbolValue = 255
+	}
+	if s.TableLog == 0 {
+		s.TableLog = defaultTablelog
+	}
+	if s.TableLog > maxTableLog {
+		return nil, fmt.Errorf("tableLog (%d) > maxTableLog (%d)", s.TableLog, maxTableLog)
+	}
+	if cap(s.Out) == 0 {
+		s.Out = make([]byte, 0, len(in))
+	}
+	if s.clearCount && s.maxCount == 0 {
+		for i := range s.count {
+			s.count[i] = 0
+		}
+		s.clearCount = false
+	}
+	s.br.init(in)
+	if s.DecompressLimit == 0 {
+		// Max size 2GB.
+		s.DecompressLimit = (2 << 30) - 1
+	}
+
+	return s, nil
+}
+
+// tableStep returns the next table index.
+func tableStep(tableSize uint32) uint32 {
+	return (tableSize >> 1) + (tableSize >> 3) + 3
+}
+
+func highBits(val uint32) (n uint32) {
+	return uint32(bits.Len32(val) - 1)
+}
diff --git a/vendor/github.com/klauspost/compress/huff0/.gitignore b/vendor/github.com/klauspost/compress/huff0/.gitignore
new file mode 100644
index 0000000..b3d2629
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/huff0/.gitignore
@@ -0,0 +1 @@
+/huff0-fuzz.zip
diff --git a/vendor/github.com/klauspost/compress/huff0/README.md b/vendor/github.com/klauspost/compress/huff0/README.md
new file mode 100644
index 0000000..8b6e5c6
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/huff0/README.md
@@ -0,0 +1,89 @@
+# Huff0 entropy compression

+

+This package provides Huff0 encoding and decoding as used in zstd.

+            

+[Huff0](https://github.com/Cyan4973/FiniteStateEntropy#new-generation-entropy-coders), 

+a Huffman codec designed for modern CPU, featuring OoO (Out of Order) operations on multiple ALU 

+(Arithmetic Logic Unit), achieving extremely fast compression and decompression speeds.

+

+This can be used for compressing input with a lot of similar input values to the smallest number of bytes.

+This does not perform any multi-byte [dictionary coding](https://en.wikipedia.org/wiki/Dictionary_coder) as LZ coders,

+but it can be used as a secondary step to compressors (like Snappy) that does not do entropy encoding. 

+

+* [Godoc documentation](https://godoc.org/github.com/klauspost/compress/huff0)

+

+## News

+

+This is used as part of the [zstandard](https://github.com/klauspost/compress/tree/master/zstd#zstd) compression and decompression package.

+

+This ensures that most functionality is well tested.

+

+# Usage

+

+This package provides a low level interface that allows to compress single independent blocks. 

+

+Each block is separate, and there is no built in integrity checks. 

+This means that the caller should keep track of block sizes and also do checksums if needed.  

+

+Compressing a block is done via the [`Compress1X`](https://godoc.org/github.com/klauspost/compress/huff0#Compress1X) and 

+[`Compress4X`](https://godoc.org/github.com/klauspost/compress/huff0#Compress4X) functions.

+You must provide input and will receive the output and maybe an error.

+

+These error values can be returned:

+

+| Error               | Description                                                                 |

+|---------------------|-----------------------------------------------------------------------------|

+| `<nil>`             | Everything ok, output is returned                                           |

+| `ErrIncompressible` | Returned when input is judged to be too hard to compress                    |

+| `ErrUseRLE`         | Returned from the compressor when the input is a single byte value repeated |

+| `ErrTooBig`         | Returned if the input block exceeds the maximum allowed size (128 Kib)      |

+| `(error)`           | An internal error occurred.                                                 |

+

+

+As can be seen above some of there are errors that will be returned even under normal operation so it is important to handle these.

+

+To reduce allocations you can provide a [`Scratch`](https://godoc.org/github.com/klauspost/compress/huff0#Scratch) object 

+that can be re-used for successive calls. Both compression and decompression accepts a `Scratch` object, and the same 

+object can be used for both.   

+

+Be aware, that when re-using a `Scratch` object that the *output* buffer is also re-used, so if you are still using this

+you must set the `Out` field in the scratch to nil. The same buffer is used for compression and decompression output.

+

+The `Scratch` object will retain state that allows to re-use previous tables for encoding and decoding.  

+

+## Tables and re-use

+

+Huff0 allows for reusing tables from the previous block to save space if that is expected to give better/faster results. 

+

+The Scratch object allows you to set a [`ReusePolicy`](https://godoc.org/github.com/klauspost/compress/huff0#ReusePolicy) 

+that controls this behaviour. See the documentation for details. This can be altered between each block.

+

+Do however note that this information is *not* stored in the output block and it is up to the users of the package to

+record whether [`ReadTable`](https://godoc.org/github.com/klauspost/compress/huff0#ReadTable) should be called,

+based on the boolean reported back from the CompressXX call. 

+

+If you want to store the table separate from the data, you can access them as `OutData` and `OutTable` on the 

+[`Scratch`](https://godoc.org/github.com/klauspost/compress/huff0#Scratch) object.

+

+## Decompressing

+

+The first part of decoding is to initialize the decoding table through [`ReadTable`](https://godoc.org/github.com/klauspost/compress/huff0#ReadTable).

+This will initialize the decoding tables. 

+You can supply the complete block to `ReadTable` and it will return the data part of the block 

+which can be given to the decompressor. 

+

+Decompressing is done by calling the [`Decompress1X`](https://godoc.org/github.com/klauspost/compress/huff0#Scratch.Decompress1X) 

+or [`Decompress4X`](https://godoc.org/github.com/klauspost/compress/huff0#Scratch.Decompress4X) function.

+

+For concurrently decompressing content with a fixed table a stateless [`Decoder`](https://godoc.org/github.com/klauspost/compress/huff0#Decoder) can be requested which will remain correct as long as the scratch is unchanged. The capacity of the provided slice indicates the expected output size.

+

+You must provide the output from the compression stage, at exactly the size you got back. If you receive an error back

+your input was likely corrupted. 

+

+It is important to note that a successful decoding does *not* mean your output matches your original input. 

+There are no integrity checks, so relying on errors from the decompressor does not assure your data is valid.

+

+# Contributing

+

+Contributions are always welcome. Be aware that adding public functions will require good justification and breaking 

+changes will likely not be accepted. If in doubt open an issue before writing the PR.

diff --git a/vendor/github.com/klauspost/compress/huff0/bitreader.go b/vendor/github.com/klauspost/compress/huff0/bitreader.go
new file mode 100644
index 0000000..a4979e8
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/huff0/bitreader.go
@@ -0,0 +1,329 @@
+// Copyright 2018 Klaus Post. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+// Based on work Copyright (c) 2013, Yann Collet, released under BSD License.
+
+package huff0
+
+import (
+	"encoding/binary"
+	"errors"
+	"io"
+)
+
+// bitReader reads a bitstream in reverse.
+// The last set bit indicates the start of the stream and is used
+// for aligning the input.
+type bitReader struct {
+	in       []byte
+	off      uint // next byte to read is at in[off - 1]
+	value    uint64
+	bitsRead uint8
+}
+
+// init initializes and resets the bit reader.
+func (b *bitReader) init(in []byte) error {
+	if len(in) < 1 {
+		return errors.New("corrupt stream: too short")
+	}
+	b.in = in
+	b.off = uint(len(in))
+	// The highest bit of the last byte indicates where to start
+	v := in[len(in)-1]
+	if v == 0 {
+		return errors.New("corrupt stream, did not find end of stream")
+	}
+	b.bitsRead = 64
+	b.value = 0
+	if len(in) >= 8 {
+		b.fillFastStart()
+	} else {
+		b.fill()
+		b.fill()
+	}
+	b.bitsRead += 8 - uint8(highBit32(uint32(v)))
+	return nil
+}
+
+// peekBitsFast requires that at least one bit is requested every time.
+// There are no checks if the buffer is filled.
+func (b *bitReader) peekBitsFast(n uint8) uint16 {
+	const regMask = 64 - 1
+	v := uint16((b.value << (b.bitsRead & regMask)) >> ((regMask + 1 - n) & regMask))
+	return v
+}
+
+// fillFast() will make sure at least 32 bits are available.
+// There must be at least 4 bytes available.
+func (b *bitReader) fillFast() {
+	if b.bitsRead < 32 {
+		return
+	}
+
+	// 2 bounds checks.
+	v := b.in[b.off-4 : b.off]
+	v = v[:4]
+	low := (uint32(v[0])) | (uint32(v[1]) << 8) | (uint32(v[2]) << 16) | (uint32(v[3]) << 24)
+	b.value = (b.value << 32) | uint64(low)
+	b.bitsRead -= 32
+	b.off -= 4
+}
+
+func (b *bitReader) advance(n uint8) {
+	b.bitsRead += n
+}
+
+// fillFastStart() assumes the bitreader is empty and there is at least 8 bytes to read.
+func (b *bitReader) fillFastStart() {
+	// Do single re-slice to avoid bounds checks.
+	b.value = binary.LittleEndian.Uint64(b.in[b.off-8:])
+	b.bitsRead = 0
+	b.off -= 8
+}
+
+// fill() will make sure at least 32 bits are available.
+func (b *bitReader) fill() {
+	if b.bitsRead < 32 {
+		return
+	}
+	if b.off > 4 {
+		v := b.in[b.off-4:]
+		v = v[:4]
+		low := (uint32(v[0])) | (uint32(v[1]) << 8) | (uint32(v[2]) << 16) | (uint32(v[3]) << 24)
+		b.value = (b.value << 32) | uint64(low)
+		b.bitsRead -= 32
+		b.off -= 4
+		return
+	}
+	for b.off > 0 {
+		b.value = (b.value << 8) | uint64(b.in[b.off-1])
+		b.bitsRead -= 8
+		b.off--
+	}
+}
+
+// finished returns true if all bits have been read from the bit stream.
+func (b *bitReader) finished() bool {
+	return b.off == 0 && b.bitsRead >= 64
+}
+
+// close the bitstream and returns an error if out-of-buffer reads occurred.
+func (b *bitReader) close() error {
+	// Release reference.
+	b.in = nil
+	if b.bitsRead > 64 {
+		return io.ErrUnexpectedEOF
+	}
+	return nil
+}
+
+// bitReader reads a bitstream in reverse.
+// The last set bit indicates the start of the stream and is used
+// for aligning the input.
+type bitReaderBytes struct {
+	in       []byte
+	off      uint // next byte to read is at in[off - 1]
+	value    uint64
+	bitsRead uint8
+}
+
+// init initializes and resets the bit reader.
+func (b *bitReaderBytes) init(in []byte) error {
+	if len(in) < 1 {
+		return errors.New("corrupt stream: too short")
+	}
+	b.in = in
+	b.off = uint(len(in))
+	// The highest bit of the last byte indicates where to start
+	v := in[len(in)-1]
+	if v == 0 {
+		return errors.New("corrupt stream, did not find end of stream")
+	}
+	b.bitsRead = 64
+	b.value = 0
+	if len(in) >= 8 {
+		b.fillFastStart()
+	} else {
+		b.fill()
+		b.fill()
+	}
+	b.advance(8 - uint8(highBit32(uint32(v))))
+	return nil
+}
+
+// peekBitsFast requires that at least one bit is requested every time.
+// There are no checks if the buffer is filled.
+func (b *bitReaderBytes) peekByteFast() uint8 {
+	got := uint8(b.value >> 56)
+	return got
+}
+
+func (b *bitReaderBytes) advance(n uint8) {
+	b.bitsRead += n
+	b.value <<= n & 63
+}
+
+// fillFast() will make sure at least 32 bits are available.
+// There must be at least 4 bytes available.
+func (b *bitReaderBytes) fillFast() {
+	if b.bitsRead < 32 {
+		return
+	}
+
+	// 2 bounds checks.
+	v := b.in[b.off-4 : b.off]
+	v = v[:4]
+	low := (uint32(v[0])) | (uint32(v[1]) << 8) | (uint32(v[2]) << 16) | (uint32(v[3]) << 24)
+	b.value |= uint64(low) << (b.bitsRead - 32)
+	b.bitsRead -= 32
+	b.off -= 4
+}
+
+// fillFastStart() assumes the bitReaderBytes is empty and there is at least 8 bytes to read.
+func (b *bitReaderBytes) fillFastStart() {
+	// Do single re-slice to avoid bounds checks.
+	b.value = binary.LittleEndian.Uint64(b.in[b.off-8:])
+	b.bitsRead = 0
+	b.off -= 8
+}
+
+// fill() will make sure at least 32 bits are available.
+func (b *bitReaderBytes) fill() {
+	if b.bitsRead < 32 {
+		return
+	}
+	if b.off > 4 {
+		v := b.in[b.off-4:]
+		v = v[:4]
+		low := (uint32(v[0])) | (uint32(v[1]) << 8) | (uint32(v[2]) << 16) | (uint32(v[3]) << 24)
+		b.value |= uint64(low) << (b.bitsRead - 32)
+		b.bitsRead -= 32
+		b.off -= 4
+		return
+	}
+	for b.off > 0 {
+		b.value |= uint64(b.in[b.off-1]) << (b.bitsRead - 8)
+		b.bitsRead -= 8
+		b.off--
+	}
+}
+
+// finished returns true if all bits have been read from the bit stream.
+func (b *bitReaderBytes) finished() bool {
+	return b.off == 0 && b.bitsRead >= 64
+}
+
+// close the bitstream and returns an error if out-of-buffer reads occurred.
+func (b *bitReaderBytes) close() error {
+	// Release reference.
+	b.in = nil
+	if b.bitsRead > 64 {
+		return io.ErrUnexpectedEOF
+	}
+	return nil
+}
+
+// bitReaderShifted reads a bitstream in reverse.
+// The last set bit indicates the start of the stream and is used
+// for aligning the input.
+type bitReaderShifted struct {
+	in       []byte
+	off      uint // next byte to read is at in[off - 1]
+	value    uint64
+	bitsRead uint8
+}
+
+// init initializes and resets the bit reader.
+func (b *bitReaderShifted) init(in []byte) error {
+	if len(in) < 1 {
+		return errors.New("corrupt stream: too short")
+	}
+	b.in = in
+	b.off = uint(len(in))
+	// The highest bit of the last byte indicates where to start
+	v := in[len(in)-1]
+	if v == 0 {
+		return errors.New("corrupt stream, did not find end of stream")
+	}
+	b.bitsRead = 64
+	b.value = 0
+	if len(in) >= 8 {
+		b.fillFastStart()
+	} else {
+		b.fill()
+		b.fill()
+	}
+	b.advance(8 - uint8(highBit32(uint32(v))))
+	return nil
+}
+
+// peekBitsFast requires that at least one bit is requested every time.
+// There are no checks if the buffer is filled.
+func (b *bitReaderShifted) peekBitsFast(n uint8) uint16 {
+	return uint16(b.value >> ((64 - n) & 63))
+}
+
+func (b *bitReaderShifted) advance(n uint8) {
+	b.bitsRead += n
+	b.value <<= n & 63
+}
+
+// fillFast() will make sure at least 32 bits are available.
+// There must be at least 4 bytes available.
+func (b *bitReaderShifted) fillFast() {
+	if b.bitsRead < 32 {
+		return
+	}
+
+	// 2 bounds checks.
+	v := b.in[b.off-4 : b.off]
+	v = v[:4]
+	low := (uint32(v[0])) | (uint32(v[1]) << 8) | (uint32(v[2]) << 16) | (uint32(v[3]) << 24)
+	b.value |= uint64(low) << ((b.bitsRead - 32) & 63)
+	b.bitsRead -= 32
+	b.off -= 4
+}
+
+// fillFastStart() assumes the bitReaderShifted is empty and there is at least 8 bytes to read.
+func (b *bitReaderShifted) fillFastStart() {
+	// Do single re-slice to avoid bounds checks.
+	b.value = binary.LittleEndian.Uint64(b.in[b.off-8:])
+	b.bitsRead = 0
+	b.off -= 8
+}
+
+// fill() will make sure at least 32 bits are available.
+func (b *bitReaderShifted) fill() {
+	if b.bitsRead < 32 {
+		return
+	}
+	if b.off > 4 {
+		v := b.in[b.off-4:]
+		v = v[:4]
+		low := (uint32(v[0])) | (uint32(v[1]) << 8) | (uint32(v[2]) << 16) | (uint32(v[3]) << 24)
+		b.value |= uint64(low) << ((b.bitsRead - 32) & 63)
+		b.bitsRead -= 32
+		b.off -= 4
+		return
+	}
+	for b.off > 0 {
+		b.value |= uint64(b.in[b.off-1]) << ((b.bitsRead - 8) & 63)
+		b.bitsRead -= 8
+		b.off--
+	}
+}
+
+// finished returns true if all bits have been read from the bit stream.
+func (b *bitReaderShifted) finished() bool {
+	return b.off == 0 && b.bitsRead >= 64
+}
+
+// close the bitstream and returns an error if out-of-buffer reads occurred.
+func (b *bitReaderShifted) close() error {
+	// Release reference.
+	b.in = nil
+	if b.bitsRead > 64 {
+		return io.ErrUnexpectedEOF
+	}
+	return nil
+}
diff --git a/vendor/github.com/klauspost/compress/huff0/bitwriter.go b/vendor/github.com/klauspost/compress/huff0/bitwriter.go
new file mode 100644
index 0000000..6bce4e8
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/huff0/bitwriter.go
@@ -0,0 +1,210 @@
+// Copyright 2018 Klaus Post. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+// Based on work Copyright (c) 2013, Yann Collet, released under BSD License.
+
+package huff0
+
+import "fmt"
+
+// bitWriter will write bits.
+// First bit will be LSB of the first byte of output.
+type bitWriter struct {
+	bitContainer uint64
+	nBits        uint8
+	out          []byte
+}
+
+// bitMask16 is bitmasks. Has extra to avoid bounds check.
+var bitMask16 = [32]uint16{
+	0, 1, 3, 7, 0xF, 0x1F,
+	0x3F, 0x7F, 0xFF, 0x1FF, 0x3FF, 0x7FF,
+	0xFFF, 0x1FFF, 0x3FFF, 0x7FFF, 0xFFFF, 0xFFFF,
+	0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,
+	0xFFFF, 0xFFFF} /* up to 16 bits */
+
+// addBits16NC will add up to 16 bits.
+// It will not check if there is space for them,
+// so the caller must ensure that it has flushed recently.
+func (b *bitWriter) addBits16NC(value uint16, bits uint8) {
+	b.bitContainer |= uint64(value&bitMask16[bits&31]) << (b.nBits & 63)
+	b.nBits += bits
+}
+
+// addBits16Clean will add up to 16 bits. value may not contain more set bits than indicated.
+// It will not check if there is space for them, so the caller must ensure that it has flushed recently.
+func (b *bitWriter) addBits16Clean(value uint16, bits uint8) {
+	b.bitContainer |= uint64(value) << (b.nBits & 63)
+	b.nBits += bits
+}
+
+// encSymbol will add up to 16 bits. value may not contain more set bits than indicated.
+// It will not check if there is space for them, so the caller must ensure that it has flushed recently.
+func (b *bitWriter) encSymbol(ct cTable, symbol byte) {
+	enc := ct[symbol]
+	b.bitContainer |= uint64(enc.val) << (b.nBits & 63)
+	if false {
+		if enc.nBits == 0 {
+			panic("nbits 0")
+		}
+	}
+	b.nBits += enc.nBits
+}
+
+// encTwoSymbols will add up to 32 bits. value may not contain more set bits than indicated.
+// It will not check if there is space for them, so the caller must ensure that it has flushed recently.
+func (b *bitWriter) encTwoSymbols(ct cTable, av, bv byte) {
+	encA := ct[av]
+	encB := ct[bv]
+	sh := b.nBits & 63
+	combined := uint64(encA.val) | (uint64(encB.val) << (encA.nBits & 63))
+	b.bitContainer |= combined << sh
+	if false {
+		if encA.nBits == 0 {
+			panic("nbitsA 0")
+		}
+		if encB.nBits == 0 {
+			panic("nbitsB 0")
+		}
+	}
+	b.nBits += encA.nBits + encB.nBits
+}
+
+// addBits16ZeroNC will add up to 16 bits.
+// It will not check if there is space for them,
+// so the caller must ensure that it has flushed recently.
+// This is fastest if bits can be zero.
+func (b *bitWriter) addBits16ZeroNC(value uint16, bits uint8) {
+	if bits == 0 {
+		return
+	}
+	value <<= (16 - bits) & 15
+	value >>= (16 - bits) & 15
+	b.bitContainer |= uint64(value) << (b.nBits & 63)
+	b.nBits += bits
+}
+
+// flush will flush all pending full bytes.
+// There will be at least 56 bits available for writing when this has been called.
+// Using flush32 is faster, but leaves less space for writing.
+func (b *bitWriter) flush() {
+	v := b.nBits >> 3
+	switch v {
+	case 0:
+		return
+	case 1:
+		b.out = append(b.out,
+			byte(b.bitContainer),
+		)
+		b.bitContainer >>= 1 << 3
+	case 2:
+		b.out = append(b.out,
+			byte(b.bitContainer),
+			byte(b.bitContainer>>8),
+		)
+		b.bitContainer >>= 2 << 3
+	case 3:
+		b.out = append(b.out,
+			byte(b.bitContainer),
+			byte(b.bitContainer>>8),
+			byte(b.bitContainer>>16),
+		)
+		b.bitContainer >>= 3 << 3
+	case 4:
+		b.out = append(b.out,
+			byte(b.bitContainer),
+			byte(b.bitContainer>>8),
+			byte(b.bitContainer>>16),
+			byte(b.bitContainer>>24),
+		)
+		b.bitContainer >>= 4 << 3
+	case 5:
+		b.out = append(b.out,
+			byte(b.bitContainer),
+			byte(b.bitContainer>>8),
+			byte(b.bitContainer>>16),
+			byte(b.bitContainer>>24),
+			byte(b.bitContainer>>32),
+		)
+		b.bitContainer >>= 5 << 3
+	case 6:
+		b.out = append(b.out,
+			byte(b.bitContainer),
+			byte(b.bitContainer>>8),
+			byte(b.bitContainer>>16),
+			byte(b.bitContainer>>24),
+			byte(b.bitContainer>>32),
+			byte(b.bitContainer>>40),
+		)
+		b.bitContainer >>= 6 << 3
+	case 7:
+		b.out = append(b.out,
+			byte(b.bitContainer),
+			byte(b.bitContainer>>8),
+			byte(b.bitContainer>>16),
+			byte(b.bitContainer>>24),
+			byte(b.bitContainer>>32),
+			byte(b.bitContainer>>40),
+			byte(b.bitContainer>>48),
+		)
+		b.bitContainer >>= 7 << 3
+	case 8:
+		b.out = append(b.out,
+			byte(b.bitContainer),
+			byte(b.bitContainer>>8),
+			byte(b.bitContainer>>16),
+			byte(b.bitContainer>>24),
+			byte(b.bitContainer>>32),
+			byte(b.bitContainer>>40),
+			byte(b.bitContainer>>48),
+			byte(b.bitContainer>>56),
+		)
+		b.bitContainer = 0
+		b.nBits = 0
+		return
+	default:
+		panic(fmt.Errorf("bits (%d) > 64", b.nBits))
+	}
+	b.nBits &= 7
+}
+
+// flush32 will flush out, so there are at least 32 bits available for writing.
+func (b *bitWriter) flush32() {
+	if b.nBits < 32 {
+		return
+	}
+	b.out = append(b.out,
+		byte(b.bitContainer),
+		byte(b.bitContainer>>8),
+		byte(b.bitContainer>>16),
+		byte(b.bitContainer>>24))
+	b.nBits -= 32
+	b.bitContainer >>= 32
+}
+
+// flushAlign will flush remaining full bytes and align to next byte boundary.
+func (b *bitWriter) flushAlign() {
+	nbBytes := (b.nBits + 7) >> 3
+	for i := uint8(0); i < nbBytes; i++ {
+		b.out = append(b.out, byte(b.bitContainer>>(i*8)))
+	}
+	b.nBits = 0
+	b.bitContainer = 0
+}
+
+// close will write the alignment bit and write the final byte(s)
+// to the output.
+func (b *bitWriter) close() error {
+	// End mark
+	b.addBits16Clean(1, 1)
+	// flush until next byte.
+	b.flushAlign()
+	return nil
+}
+
+// reset and continue writing by appending to out.
+func (b *bitWriter) reset(out []byte) {
+	b.bitContainer = 0
+	b.nBits = 0
+	b.out = out
+}
diff --git a/vendor/github.com/klauspost/compress/huff0/bytereader.go b/vendor/github.com/klauspost/compress/huff0/bytereader.go
new file mode 100644
index 0000000..50bcdf6
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/huff0/bytereader.go
@@ -0,0 +1,54 @@
+// Copyright 2018 Klaus Post. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+// Based on work Copyright (c) 2013, Yann Collet, released under BSD License.
+
+package huff0
+
+// byteReader provides a byte reader that reads
+// little endian values from a byte stream.
+// The input stream is manually advanced.
+// The reader performs no bounds checks.
+type byteReader struct {
+	b   []byte
+	off int
+}
+
+// init will initialize the reader and set the input.
+func (b *byteReader) init(in []byte) {
+	b.b = in
+	b.off = 0
+}
+
+// advance the stream b n bytes.
+func (b *byteReader) advance(n uint) {
+	b.off += int(n)
+}
+
+// Int32 returns a little endian int32 starting at current offset.
+func (b byteReader) Int32() int32 {
+	v3 := int32(b.b[b.off+3])
+	v2 := int32(b.b[b.off+2])
+	v1 := int32(b.b[b.off+1])
+	v0 := int32(b.b[b.off])
+	return (v3 << 24) | (v2 << 16) | (v1 << 8) | v0
+}
+
+// Uint32 returns a little endian uint32 starting at current offset.
+func (b byteReader) Uint32() uint32 {
+	v3 := uint32(b.b[b.off+3])
+	v2 := uint32(b.b[b.off+2])
+	v1 := uint32(b.b[b.off+1])
+	v0 := uint32(b.b[b.off])
+	return (v3 << 24) | (v2 << 16) | (v1 << 8) | v0
+}
+
+// unread returns the unread portion of the input.
+func (b byteReader) unread() []byte {
+	return b.b[b.off:]
+}
+
+// remain will return the number of bytes remaining.
+func (b byteReader) remain() int {
+	return len(b.b) - b.off
+}
diff --git a/vendor/github.com/klauspost/compress/huff0/compress.go b/vendor/github.com/klauspost/compress/huff0/compress.go
new file mode 100644
index 0000000..0823c92
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/huff0/compress.go
@@ -0,0 +1,656 @@
+package huff0
+
+import (
+	"fmt"
+	"runtime"
+	"sync"
+)
+
+// Compress1X will compress the input.
+// The output can be decoded using Decompress1X.
+// Supply a Scratch object. The scratch object contains state about re-use,
+// So when sharing across independent encodes, be sure to set the re-use policy.
+func Compress1X(in []byte, s *Scratch) (out []byte, reUsed bool, err error) {
+	s, err = s.prepare(in)
+	if err != nil {
+		return nil, false, err
+	}
+	return compress(in, s, s.compress1X)
+}
+
+// Compress4X will compress the input. The input is split into 4 independent blocks
+// and compressed similar to Compress1X.
+// The output can be decoded using Decompress4X.
+// Supply a Scratch object. The scratch object contains state about re-use,
+// So when sharing across independent encodes, be sure to set the re-use policy.
+func Compress4X(in []byte, s *Scratch) (out []byte, reUsed bool, err error) {
+	s, err = s.prepare(in)
+	if err != nil {
+		return nil, false, err
+	}
+	if false {
+		// TODO: compress4Xp only slightly faster.
+		const parallelThreshold = 8 << 10
+		if len(in) < parallelThreshold || runtime.GOMAXPROCS(0) == 1 {
+			return compress(in, s, s.compress4X)
+		}
+		return compress(in, s, s.compress4Xp)
+	}
+	return compress(in, s, s.compress4X)
+}
+
+func compress(in []byte, s *Scratch, compressor func(src []byte) ([]byte, error)) (out []byte, reUsed bool, err error) {
+	// Nuke previous table if we cannot reuse anyway.
+	if s.Reuse == ReusePolicyNone {
+		s.prevTable = s.prevTable[:0]
+	}
+
+	// Create histogram, if none was provided.
+	maxCount := s.maxCount
+	var canReuse = false
+	if maxCount == 0 {
+		maxCount, canReuse = s.countSimple(in)
+	} else {
+		canReuse = s.canUseTable(s.prevTable)
+	}
+
+	// We want the output size to be less than this:
+	wantSize := len(in)
+	if s.WantLogLess > 0 {
+		wantSize -= wantSize >> s.WantLogLess
+	}
+
+	// Reset for next run.
+	s.clearCount = true
+	s.maxCount = 0
+	if maxCount >= len(in) {
+		if maxCount > len(in) {
+			return nil, false, fmt.Errorf("maxCount (%d) > length (%d)", maxCount, len(in))
+		}
+		if len(in) == 1 {
+			return nil, false, ErrIncompressible
+		}
+		// One symbol, use RLE
+		return nil, false, ErrUseRLE
+	}
+	if maxCount == 1 || maxCount < (len(in)>>7) {
+		// Each symbol present maximum once or too well distributed.
+		return nil, false, ErrIncompressible
+	}
+	if s.Reuse == ReusePolicyMust && !canReuse {
+		// We must reuse, but we can't.
+		return nil, false, ErrIncompressible
+	}
+	if (s.Reuse == ReusePolicyPrefer || s.Reuse == ReusePolicyMust) && canReuse {
+		keepTable := s.cTable
+		keepTL := s.actualTableLog
+		s.cTable = s.prevTable
+		s.actualTableLog = s.prevTableLog
+		s.Out, err = compressor(in)
+		s.cTable = keepTable
+		s.actualTableLog = keepTL
+		if err == nil && len(s.Out) < wantSize {
+			s.OutData = s.Out
+			return s.Out, true, nil
+		}
+		if s.Reuse == ReusePolicyMust {
+			return nil, false, ErrIncompressible
+		}
+		// Do not attempt to re-use later.
+		s.prevTable = s.prevTable[:0]
+	}
+
+	// Calculate new table.
+	err = s.buildCTable()
+	if err != nil {
+		return nil, false, err
+	}
+
+	if false && !s.canUseTable(s.cTable) {
+		panic("invalid table generated")
+	}
+
+	if s.Reuse == ReusePolicyAllow && canReuse {
+		hSize := len(s.Out)
+		oldSize := s.prevTable.estimateSize(s.count[:s.symbolLen])
+		newSize := s.cTable.estimateSize(s.count[:s.symbolLen])
+		if oldSize <= hSize+newSize || hSize+12 >= wantSize {
+			// Retain cTable even if we re-use.
+			keepTable := s.cTable
+			keepTL := s.actualTableLog
+
+			s.cTable = s.prevTable
+			s.actualTableLog = s.prevTableLog
+			s.Out, err = compressor(in)
+
+			// Restore ctable.
+			s.cTable = keepTable
+			s.actualTableLog = keepTL
+			if err != nil {
+				return nil, false, err
+			}
+			if len(s.Out) >= wantSize {
+				return nil, false, ErrIncompressible
+			}
+			s.OutData = s.Out
+			return s.Out, true, nil
+		}
+	}
+
+	// Use new table
+	err = s.cTable.write(s)
+	if err != nil {
+		s.OutTable = nil
+		return nil, false, err
+	}
+	s.OutTable = s.Out
+
+	// Compress using new table
+	s.Out, err = compressor(in)
+	if err != nil {
+		s.OutTable = nil
+		return nil, false, err
+	}
+	if len(s.Out) >= wantSize {
+		s.OutTable = nil
+		return nil, false, ErrIncompressible
+	}
+	// Move current table into previous.
+	s.prevTable, s.prevTableLog, s.cTable = s.cTable, s.actualTableLog, s.prevTable[:0]
+	s.OutData = s.Out[len(s.OutTable):]
+	return s.Out, false, nil
+}
+
+func (s *Scratch) compress1X(src []byte) ([]byte, error) {
+	return s.compress1xDo(s.Out, src)
+}
+
+func (s *Scratch) compress1xDo(dst, src []byte) ([]byte, error) {
+	var bw = bitWriter{out: dst}
+
+	// N is length divisible by 4.
+	n := len(src)
+	n -= n & 3
+	cTable := s.cTable[:256]
+
+	// Encode last bytes.
+	for i := len(src) & 3; i > 0; i-- {
+		bw.encSymbol(cTable, src[n+i-1])
+	}
+	n -= 4
+	if s.actualTableLog <= 8 {
+		for ; n >= 0; n -= 4 {
+			tmp := src[n : n+4]
+			// tmp should be len 4
+			bw.flush32()
+			bw.encTwoSymbols(cTable, tmp[3], tmp[2])
+			bw.encTwoSymbols(cTable, tmp[1], tmp[0])
+		}
+	} else {
+		for ; n >= 0; n -= 4 {
+			tmp := src[n : n+4]
+			// tmp should be len 4
+			bw.flush32()
+			bw.encTwoSymbols(cTable, tmp[3], tmp[2])
+			bw.flush32()
+			bw.encTwoSymbols(cTable, tmp[1], tmp[0])
+		}
+	}
+	err := bw.close()
+	return bw.out, err
+}
+
+var sixZeros [6]byte
+
+func (s *Scratch) compress4X(src []byte) ([]byte, error) {
+	if len(src) < 12 {
+		return nil, ErrIncompressible
+	}
+	segmentSize := (len(src) + 3) / 4
+
+	// Add placeholder for output length
+	offsetIdx := len(s.Out)
+	s.Out = append(s.Out, sixZeros[:]...)
+
+	for i := 0; i < 4; i++ {
+		toDo := src
+		if len(toDo) > segmentSize {
+			toDo = toDo[:segmentSize]
+		}
+		src = src[len(toDo):]
+
+		var err error
+		idx := len(s.Out)
+		s.Out, err = s.compress1xDo(s.Out, toDo)
+		if err != nil {
+			return nil, err
+		}
+		// Write compressed length as little endian before block.
+		if i < 3 {
+			// Last length is not written.
+			length := len(s.Out) - idx
+			s.Out[i*2+offsetIdx] = byte(length)
+			s.Out[i*2+offsetIdx+1] = byte(length >> 8)
+		}
+	}
+
+	return s.Out, nil
+}
+
+// compress4Xp will compress 4 streams using separate goroutines.
+func (s *Scratch) compress4Xp(src []byte) ([]byte, error) {
+	if len(src) < 12 {
+		return nil, ErrIncompressible
+	}
+	// Add placeholder for output length
+	s.Out = s.Out[:6]
+
+	segmentSize := (len(src) + 3) / 4
+	var wg sync.WaitGroup
+	var errs [4]error
+	wg.Add(4)
+	for i := 0; i < 4; i++ {
+		toDo := src
+		if len(toDo) > segmentSize {
+			toDo = toDo[:segmentSize]
+		}
+		src = src[len(toDo):]
+
+		// Separate goroutine for each block.
+		go func(i int) {
+			s.tmpOut[i], errs[i] = s.compress1xDo(s.tmpOut[i][:0], toDo)
+			wg.Done()
+		}(i)
+	}
+	wg.Wait()
+	for i := 0; i < 4; i++ {
+		if errs[i] != nil {
+			return nil, errs[i]
+		}
+		o := s.tmpOut[i]
+		// Write compressed length as little endian before block.
+		if i < 3 {
+			// Last length is not written.
+			s.Out[i*2] = byte(len(o))
+			s.Out[i*2+1] = byte(len(o) >> 8)
+		}
+
+		// Write output.
+		s.Out = append(s.Out, o...)
+	}
+	return s.Out, nil
+}
+
+// countSimple will create a simple histogram in s.count.
+// Returns the biggest count.
+// Does not update s.clearCount.
+func (s *Scratch) countSimple(in []byte) (max int, reuse bool) {
+	reuse = true
+	for _, v := range in {
+		s.count[v]++
+	}
+	m := uint32(0)
+	if len(s.prevTable) > 0 {
+		for i, v := range s.count[:] {
+			if v > m {
+				m = v
+			}
+			if v > 0 {
+				s.symbolLen = uint16(i) + 1
+				if i >= len(s.prevTable) {
+					reuse = false
+				} else {
+					if s.prevTable[i].nBits == 0 {
+						reuse = false
+					}
+				}
+			}
+		}
+		return int(m), reuse
+	}
+	for i, v := range s.count[:] {
+		if v > m {
+			m = v
+		}
+		if v > 0 {
+			s.symbolLen = uint16(i) + 1
+		}
+	}
+	return int(m), false
+}
+
+func (s *Scratch) canUseTable(c cTable) bool {
+	if len(c) < int(s.symbolLen) {
+		return false
+	}
+	for i, v := range s.count[:s.symbolLen] {
+		if v != 0 && c[i].nBits == 0 {
+			return false
+		}
+	}
+	return true
+}
+
+func (s *Scratch) validateTable(c cTable) bool {
+	if len(c) < int(s.symbolLen) {
+		return false
+	}
+	for i, v := range s.count[:s.symbolLen] {
+		if v != 0 {
+			if c[i].nBits == 0 {
+				return false
+			}
+			if c[i].nBits > s.actualTableLog {
+				return false
+			}
+		}
+	}
+	return true
+}
+
+// minTableLog provides the minimum logSize to safely represent a distribution.
+func (s *Scratch) minTableLog() uint8 {
+	minBitsSrc := highBit32(uint32(s.br.remain())) + 1
+	minBitsSymbols := highBit32(uint32(s.symbolLen-1)) + 2
+	if minBitsSrc < minBitsSymbols {
+		return uint8(minBitsSrc)
+	}
+	return uint8(minBitsSymbols)
+}
+
+// optimalTableLog calculates and sets the optimal tableLog in s.actualTableLog
+func (s *Scratch) optimalTableLog() {
+	tableLog := s.TableLog
+	minBits := s.minTableLog()
+	maxBitsSrc := uint8(highBit32(uint32(s.br.remain()-1))) - 1
+	if maxBitsSrc < tableLog {
+		// Accuracy can be reduced
+		tableLog = maxBitsSrc
+	}
+	if minBits > tableLog {
+		tableLog = minBits
+	}
+	// Need a minimum to safely represent all symbol values
+	if tableLog < minTablelog {
+		tableLog = minTablelog
+	}
+	if tableLog > tableLogMax {
+		tableLog = tableLogMax
+	}
+	s.actualTableLog = tableLog
+}
+
+type cTableEntry struct {
+	val   uint16
+	nBits uint8
+	// We have 8 bits extra
+}
+
+const huffNodesMask = huffNodesLen - 1
+
+func (s *Scratch) buildCTable() error {
+	s.optimalTableLog()
+	s.huffSort()
+	if cap(s.cTable) < maxSymbolValue+1 {
+		s.cTable = make([]cTableEntry, s.symbolLen, maxSymbolValue+1)
+	} else {
+		s.cTable = s.cTable[:s.symbolLen]
+		for i := range s.cTable {
+			s.cTable[i] = cTableEntry{}
+		}
+	}
+
+	var startNode = int16(s.symbolLen)
+	nonNullRank := s.symbolLen - 1
+
+	nodeNb := startNode
+	huffNode := s.nodes[1 : huffNodesLen+1]
+
+	// This overlays the slice above, but allows "-1" index lookups.
+	// Different from reference implementation.
+	huffNode0 := s.nodes[0 : huffNodesLen+1]
+
+	for huffNode[nonNullRank].count == 0 {
+		nonNullRank--
+	}
+
+	lowS := int16(nonNullRank)
+	nodeRoot := nodeNb + lowS - 1
+	lowN := nodeNb
+	huffNode[nodeNb].count = huffNode[lowS].count + huffNode[lowS-1].count
+	huffNode[lowS].parent, huffNode[lowS-1].parent = uint16(nodeNb), uint16(nodeNb)
+	nodeNb++
+	lowS -= 2
+	for n := nodeNb; n <= nodeRoot; n++ {
+		huffNode[n].count = 1 << 30
+	}
+	// fake entry, strong barrier
+	huffNode0[0].count = 1 << 31
+
+	// create parents
+	for nodeNb <= nodeRoot {
+		var n1, n2 int16
+		if huffNode0[lowS+1].count < huffNode0[lowN+1].count {
+			n1 = lowS
+			lowS--
+		} else {
+			n1 = lowN
+			lowN++
+		}
+		if huffNode0[lowS+1].count < huffNode0[lowN+1].count {
+			n2 = lowS
+			lowS--
+		} else {
+			n2 = lowN
+			lowN++
+		}
+
+		huffNode[nodeNb].count = huffNode0[n1+1].count + huffNode0[n2+1].count
+		huffNode0[n1+1].parent, huffNode0[n2+1].parent = uint16(nodeNb), uint16(nodeNb)
+		nodeNb++
+	}
+
+	// distribute weights (unlimited tree height)
+	huffNode[nodeRoot].nbBits = 0
+	for n := nodeRoot - 1; n >= startNode; n-- {
+		huffNode[n].nbBits = huffNode[huffNode[n].parent].nbBits + 1
+	}
+	for n := uint16(0); n <= nonNullRank; n++ {
+		huffNode[n].nbBits = huffNode[huffNode[n].parent].nbBits + 1
+	}
+	s.actualTableLog = s.setMaxHeight(int(nonNullRank))
+	maxNbBits := s.actualTableLog
+
+	// fill result into tree (val, nbBits)
+	if maxNbBits > tableLogMax {
+		return fmt.Errorf("internal error: maxNbBits (%d) > tableLogMax (%d)", maxNbBits, tableLogMax)
+	}
+	var nbPerRank [tableLogMax + 1]uint16
+	var valPerRank [16]uint16
+	for _, v := range huffNode[:nonNullRank+1] {
+		nbPerRank[v.nbBits]++
+	}
+	// determine stating value per rank
+	{
+		min := uint16(0)
+		for n := maxNbBits; n > 0; n-- {
+			// get starting value within each rank
+			valPerRank[n] = min
+			min += nbPerRank[n]
+			min >>= 1
+		}
+	}
+
+	// push nbBits per symbol, symbol order
+	for _, v := range huffNode[:nonNullRank+1] {
+		s.cTable[v.symbol].nBits = v.nbBits
+	}
+
+	// assign value within rank, symbol order
+	t := s.cTable[:s.symbolLen]
+	for n, val := range t {
+		nbits := val.nBits & 15
+		v := valPerRank[nbits]
+		t[n].val = v
+		valPerRank[nbits] = v + 1
+	}
+
+	return nil
+}
+
+// huffSort will sort symbols, decreasing order.
+func (s *Scratch) huffSort() {
+	type rankPos struct {
+		base    uint32
+		current uint32
+	}
+
+	// Clear nodes
+	nodes := s.nodes[:huffNodesLen+1]
+	s.nodes = nodes
+	nodes = nodes[1 : huffNodesLen+1]
+
+	// Sort into buckets based on length of symbol count.
+	var rank [32]rankPos
+	for _, v := range s.count[:s.symbolLen] {
+		r := highBit32(v+1) & 31
+		rank[r].base++
+	}
+	// maxBitLength is log2(BlockSizeMax) + 1
+	const maxBitLength = 18 + 1
+	for n := maxBitLength; n > 0; n-- {
+		rank[n-1].base += rank[n].base
+	}
+	for n := range rank[:maxBitLength] {
+		rank[n].current = rank[n].base
+	}
+	for n, c := range s.count[:s.symbolLen] {
+		r := (highBit32(c+1) + 1) & 31
+		pos := rank[r].current
+		rank[r].current++
+		prev := nodes[(pos-1)&huffNodesMask]
+		for pos > rank[r].base && c > prev.count {
+			nodes[pos&huffNodesMask] = prev
+			pos--
+			prev = nodes[(pos-1)&huffNodesMask]
+		}
+		nodes[pos&huffNodesMask] = nodeElt{count: c, symbol: byte(n)}
+	}
+}
+
+func (s *Scratch) setMaxHeight(lastNonNull int) uint8 {
+	maxNbBits := s.actualTableLog
+	huffNode := s.nodes[1 : huffNodesLen+1]
+	//huffNode = huffNode[: huffNodesLen]
+
+	largestBits := huffNode[lastNonNull].nbBits
+
+	// early exit : no elt > maxNbBits
+	if largestBits <= maxNbBits {
+		return largestBits
+	}
+	totalCost := int(0)
+	baseCost := int(1) << (largestBits - maxNbBits)
+	n := uint32(lastNonNull)
+
+	for huffNode[n].nbBits > maxNbBits {
+		totalCost += baseCost - (1 << (largestBits - huffNode[n].nbBits))
+		huffNode[n].nbBits = maxNbBits
+		n--
+	}
+	// n stops at huffNode[n].nbBits <= maxNbBits
+
+	for huffNode[n].nbBits == maxNbBits {
+		n--
+	}
+	// n end at index of smallest symbol using < maxNbBits
+
+	// renorm totalCost
+	totalCost >>= largestBits - maxNbBits /* note : totalCost is necessarily a multiple of baseCost */
+
+	// repay normalized cost
+	{
+		const noSymbol = 0xF0F0F0F0
+		var rankLast [tableLogMax + 2]uint32
+
+		for i := range rankLast[:] {
+			rankLast[i] = noSymbol
+		}
+
+		// Get pos of last (smallest) symbol per rank
+		{
+			currentNbBits := maxNbBits
+			for pos := int(n); pos >= 0; pos-- {
+				if huffNode[pos].nbBits >= currentNbBits {
+					continue
+				}
+				currentNbBits = huffNode[pos].nbBits // < maxNbBits
+				rankLast[maxNbBits-currentNbBits] = uint32(pos)
+			}
+		}
+
+		for totalCost > 0 {
+			nBitsToDecrease := uint8(highBit32(uint32(totalCost))) + 1
+
+			for ; nBitsToDecrease > 1; nBitsToDecrease-- {
+				highPos := rankLast[nBitsToDecrease]
+				lowPos := rankLast[nBitsToDecrease-1]
+				if highPos == noSymbol {
+					continue
+				}
+				if lowPos == noSymbol {
+					break
+				}
+				highTotal := huffNode[highPos].count
+				lowTotal := 2 * huffNode[lowPos].count
+				if highTotal <= lowTotal {
+					break
+				}
+			}
+			// only triggered when no more rank 1 symbol left => find closest one (note : there is necessarily at least one !)
+			// HUF_MAX_TABLELOG test just to please gcc 5+; but it should not be necessary
+			// FIXME: try to remove
+			for (nBitsToDecrease <= tableLogMax) && (rankLast[nBitsToDecrease] == noSymbol) {
+				nBitsToDecrease++
+			}
+			totalCost -= 1 << (nBitsToDecrease - 1)
+			if rankLast[nBitsToDecrease-1] == noSymbol {
+				// this rank is no longer empty
+				rankLast[nBitsToDecrease-1] = rankLast[nBitsToDecrease]
+			}
+			huffNode[rankLast[nBitsToDecrease]].nbBits++
+			if rankLast[nBitsToDecrease] == 0 {
+				/* special case, reached largest symbol */
+				rankLast[nBitsToDecrease] = noSymbol
+			} else {
+				rankLast[nBitsToDecrease]--
+				if huffNode[rankLast[nBitsToDecrease]].nbBits != maxNbBits-nBitsToDecrease {
+					rankLast[nBitsToDecrease] = noSymbol /* this rank is now empty */
+				}
+			}
+		}
+
+		for totalCost < 0 { /* Sometimes, cost correction overshoot */
+			if rankLast[1] == noSymbol { /* special case : no rank 1 symbol (using maxNbBits-1); let's create one from largest rank 0 (using maxNbBits) */
+				for huffNode[n].nbBits == maxNbBits {
+					n--
+				}
+				huffNode[n+1].nbBits--
+				rankLast[1] = n + 1
+				totalCost++
+				continue
+			}
+			huffNode[rankLast[1]+1].nbBits--
+			rankLast[1]++
+			totalCost++
+		}
+	}
+	return maxNbBits
+}
+
+type nodeElt struct {
+	count  uint32
+	parent uint16
+	symbol byte
+	nbBits uint8
+}
diff --git a/vendor/github.com/klauspost/compress/huff0/decompress.go b/vendor/github.com/klauspost/compress/huff0/decompress.go
new file mode 100644
index 0000000..41703bb
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/huff0/decompress.go
@@ -0,0 +1,1164 @@
+package huff0
+
+import (
+	"errors"
+	"fmt"
+	"io"
+
+	"github.com/klauspost/compress/fse"
+)
+
+type dTable struct {
+	single []dEntrySingle
+	double []dEntryDouble
+}
+
+// single-symbols decoding
+type dEntrySingle struct {
+	entry uint16
+}
+
+// double-symbols decoding
+type dEntryDouble struct {
+	seq   uint16
+	nBits uint8
+	len   uint8
+}
+
+// Uses special code for all tables that are < 8 bits.
+const use8BitTables = true
+
+// ReadTable will read a table from the input.
+// The size of the input may be larger than the table definition.
+// Any content remaining after the table definition will be returned.
+// If no Scratch is provided a new one is allocated.
+// The returned Scratch can be used for encoding or decoding input using this table.
+func ReadTable(in []byte, s *Scratch) (s2 *Scratch, remain []byte, err error) {
+	s, err = s.prepare(in)
+	if err != nil {
+		return s, nil, err
+	}
+	if len(in) <= 1 {
+		return s, nil, errors.New("input too small for table")
+	}
+	iSize := in[0]
+	in = in[1:]
+	if iSize >= 128 {
+		// Uncompressed
+		oSize := iSize - 127
+		iSize = (oSize + 1) / 2
+		if int(iSize) > len(in) {
+			return s, nil, errors.New("input too small for table")
+		}
+		for n := uint8(0); n < oSize; n += 2 {
+			v := in[n/2]
+			s.huffWeight[n] = v >> 4
+			s.huffWeight[n+1] = v & 15
+		}
+		s.symbolLen = uint16(oSize)
+		in = in[iSize:]
+	} else {
+		if len(in) < int(iSize) {
+			return s, nil, fmt.Errorf("input too small for table, want %d bytes, have %d", iSize, len(in))
+		}
+		// FSE compressed weights
+		s.fse.DecompressLimit = 255
+		hw := s.huffWeight[:]
+		s.fse.Out = hw
+		b, err := fse.Decompress(in[:iSize], s.fse)
+		s.fse.Out = nil
+		if err != nil {
+			return s, nil, err
+		}
+		if len(b) > 255 {
+			return s, nil, errors.New("corrupt input: output table too large")
+		}
+		s.symbolLen = uint16(len(b))
+		in = in[iSize:]
+	}
+
+	// collect weight stats
+	var rankStats [16]uint32
+	weightTotal := uint32(0)
+	for _, v := range s.huffWeight[:s.symbolLen] {
+		if v > tableLogMax {
+			return s, nil, errors.New("corrupt input: weight too large")
+		}
+		v2 := v & 15
+		rankStats[v2]++
+		// (1 << (v2-1)) is slower since the compiler cannot prove that v2 isn't 0.
+		weightTotal += (1 << v2) >> 1
+	}
+	if weightTotal == 0 {
+		return s, nil, errors.New("corrupt input: weights zero")
+	}
+
+	// get last non-null symbol weight (implied, total must be 2^n)
+	{
+		tableLog := highBit32(weightTotal) + 1
+		if tableLog > tableLogMax {
+			return s, nil, errors.New("corrupt input: tableLog too big")
+		}
+		s.actualTableLog = uint8(tableLog)
+		// determine last weight
+		{
+			total := uint32(1) << tableLog
+			rest := total - weightTotal
+			verif := uint32(1) << highBit32(rest)
+			lastWeight := highBit32(rest) + 1
+			if verif != rest {
+				// last value must be a clean power of 2
+				return s, nil, errors.New("corrupt input: last value not power of two")
+			}
+			s.huffWeight[s.symbolLen] = uint8(lastWeight)
+			s.symbolLen++
+			rankStats[lastWeight]++
+		}
+	}
+
+	if (rankStats[1] < 2) || (rankStats[1]&1 != 0) {
+		// by construction : at least 2 elts of rank 1, must be even
+		return s, nil, errors.New("corrupt input: min elt size, even check failed ")
+	}
+
+	// TODO: Choose between single/double symbol decoding
+
+	// Calculate starting value for each rank
+	{
+		var nextRankStart uint32
+		for n := uint8(1); n < s.actualTableLog+1; n++ {
+			current := nextRankStart
+			nextRankStart += rankStats[n] << (n - 1)
+			rankStats[n] = current
+		}
+	}
+
+	// fill DTable (always full size)
+	tSize := 1 << tableLogMax
+	if len(s.dt.single) != tSize {
+		s.dt.single = make([]dEntrySingle, tSize)
+	}
+	cTable := s.prevTable
+	if cap(cTable) < maxSymbolValue+1 {
+		cTable = make([]cTableEntry, 0, maxSymbolValue+1)
+	}
+	cTable = cTable[:maxSymbolValue+1]
+	s.prevTable = cTable[:s.symbolLen]
+	s.prevTableLog = s.actualTableLog
+
+	for n, w := range s.huffWeight[:s.symbolLen] {
+		if w == 0 {
+			cTable[n] = cTableEntry{
+				val:   0,
+				nBits: 0,
+			}
+			continue
+		}
+		length := (uint32(1) << w) >> 1
+		d := dEntrySingle{
+			entry: uint16(s.actualTableLog+1-w) | (uint16(n) << 8),
+		}
+
+		rank := &rankStats[w]
+		cTable[n] = cTableEntry{
+			val:   uint16(*rank >> (w - 1)),
+			nBits: uint8(d.entry),
+		}
+
+		single := s.dt.single[*rank : *rank+length]
+		for i := range single {
+			single[i] = d
+		}
+		*rank += length
+	}
+
+	return s, in, nil
+}
+
+// Decompress1X will decompress a 1X encoded stream.
+// The length of the supplied input must match the end of a block exactly.
+// Before this is called, the table must be initialized with ReadTable unless
+// the encoder re-used the table.
+// deprecated: Use the stateless Decoder() to get a concurrent version.
+func (s *Scratch) Decompress1X(in []byte) (out []byte, err error) {
+	if cap(s.Out) < s.MaxDecodedSize {
+		s.Out = make([]byte, s.MaxDecodedSize)
+	}
+	s.Out = s.Out[:0:s.MaxDecodedSize]
+	s.Out, err = s.Decoder().Decompress1X(s.Out, in)
+	return s.Out, err
+}
+
+// Decompress4X will decompress a 4X encoded stream.
+// Before this is called, the table must be initialized with ReadTable unless
+// the encoder re-used the table.
+// The length of the supplied input must match the end of a block exactly.
+// The destination size of the uncompressed data must be known and provided.
+// deprecated: Use the stateless Decoder() to get a concurrent version.
+func (s *Scratch) Decompress4X(in []byte, dstSize int) (out []byte, err error) {
+	if dstSize > s.MaxDecodedSize {
+		return nil, ErrMaxDecodedSizeExceeded
+	}
+	if cap(s.Out) < dstSize {
+		s.Out = make([]byte, s.MaxDecodedSize)
+	}
+	s.Out = s.Out[:0:dstSize]
+	s.Out, err = s.Decoder().Decompress4X(s.Out, in)
+	return s.Out, err
+}
+
+// Decoder will return a stateless decoder that can be used by multiple
+// decompressors concurrently.
+// Before this is called, the table must be initialized with ReadTable.
+// The Decoder is still linked to the scratch buffer so that cannot be reused.
+// However, it is safe to discard the scratch.
+func (s *Scratch) Decoder() *Decoder {
+	return &Decoder{
+		dt:             s.dt,
+		actualTableLog: s.actualTableLog,
+	}
+}
+
+// Decoder provides stateless decoding.
+type Decoder struct {
+	dt             dTable
+	actualTableLog uint8
+}
+
+// Decompress1X will decompress a 1X encoded stream.
+// The cap of the output buffer will be the maximum decompressed size.
+// The length of the supplied input must match the end of a block exactly.
+func (d *Decoder) Decompress1X(dst, src []byte) ([]byte, error) {
+	if len(d.dt.single) == 0 {
+		return nil, errors.New("no table loaded")
+	}
+	if use8BitTables && d.actualTableLog <= 8 {
+		return d.decompress1X8Bit(dst, src)
+	}
+	var br bitReaderShifted
+	err := br.init(src)
+	if err != nil {
+		return dst, err
+	}
+	maxDecodedSize := cap(dst)
+	dst = dst[:0]
+
+	// Avoid bounds check by always having full sized table.
+	const tlSize = 1 << tableLogMax
+	const tlMask = tlSize - 1
+	dt := d.dt.single[:tlSize]
+
+	// Use temp table to avoid bound checks/append penalty.
+	var buf [256]byte
+	var off uint8
+
+	for br.off >= 8 {
+		br.fillFast()
+		v := dt[br.peekBitsFast(d.actualTableLog)&tlMask]
+		br.advance(uint8(v.entry))
+		buf[off+0] = uint8(v.entry >> 8)
+
+		v = dt[br.peekBitsFast(d.actualTableLog)&tlMask]
+		br.advance(uint8(v.entry))
+		buf[off+1] = uint8(v.entry >> 8)
+
+		// Refill
+		br.fillFast()
+
+		v = dt[br.peekBitsFast(d.actualTableLog)&tlMask]
+		br.advance(uint8(v.entry))
+		buf[off+2] = uint8(v.entry >> 8)
+
+		v = dt[br.peekBitsFast(d.actualTableLog)&tlMask]
+		br.advance(uint8(v.entry))
+		buf[off+3] = uint8(v.entry >> 8)
+
+		off += 4
+		if off == 0 {
+			if len(dst)+256 > maxDecodedSize {
+				br.close()
+				return nil, ErrMaxDecodedSizeExceeded
+			}
+			dst = append(dst, buf[:]...)
+		}
+	}
+
+	if len(dst)+int(off) > maxDecodedSize {
+		br.close()
+		return nil, ErrMaxDecodedSizeExceeded
+	}
+	dst = append(dst, buf[:off]...)
+
+	// br < 8, so uint8 is fine
+	bitsLeft := uint8(br.off)*8 + 64 - br.bitsRead
+	for bitsLeft > 0 {
+		br.fill()
+		if false && br.bitsRead >= 32 {
+			if br.off >= 4 {
+				v := br.in[br.off-4:]
+				v = v[:4]
+				low := (uint32(v[0])) | (uint32(v[1]) << 8) | (uint32(v[2]) << 16) | (uint32(v[3]) << 24)
+				br.value = (br.value << 32) | uint64(low)
+				br.bitsRead -= 32
+				br.off -= 4
+			} else {
+				for br.off > 0 {
+					br.value = (br.value << 8) | uint64(br.in[br.off-1])
+					br.bitsRead -= 8
+					br.off--
+				}
+			}
+		}
+		if len(dst) >= maxDecodedSize {
+			br.close()
+			return nil, ErrMaxDecodedSizeExceeded
+		}
+		v := d.dt.single[br.peekBitsFast(d.actualTableLog)&tlMask]
+		nBits := uint8(v.entry)
+		br.advance(nBits)
+		bitsLeft -= nBits
+		dst = append(dst, uint8(v.entry>>8))
+	}
+	return dst, br.close()
+}
+
+// decompress1X8Bit will decompress a 1X encoded stream with tablelog <= 8.
+// The cap of the output buffer will be the maximum decompressed size.
+// The length of the supplied input must match the end of a block exactly.
+func (d *Decoder) decompress1X8Bit(dst, src []byte) ([]byte, error) {
+	if d.actualTableLog == 8 {
+		return d.decompress1X8BitExactly(dst, src)
+	}
+	var br bitReaderBytes
+	err := br.init(src)
+	if err != nil {
+		return dst, err
+	}
+	maxDecodedSize := cap(dst)
+	dst = dst[:0]
+
+	// Avoid bounds check by always having full sized table.
+	dt := d.dt.single[:256]
+
+	// Use temp table to avoid bound checks/append penalty.
+	var buf [256]byte
+	var off uint8
+
+	shift := (8 - d.actualTableLog) & 7
+
+	//fmt.Printf("mask: %b, tl:%d\n", mask, d.actualTableLog)
+	for br.off >= 4 {
+		br.fillFast()
+		v := dt[br.peekByteFast()>>shift]
+		br.advance(uint8(v.entry))
+		buf[off+0] = uint8(v.entry >> 8)
+
+		v = dt[br.peekByteFast()>>shift]
+		br.advance(uint8(v.entry))
+		buf[off+1] = uint8(v.entry >> 8)
+
+		v = dt[br.peekByteFast()>>shift]
+		br.advance(uint8(v.entry))
+		buf[off+2] = uint8(v.entry >> 8)
+
+		v = dt[br.peekByteFast()>>shift]
+		br.advance(uint8(v.entry))
+		buf[off+3] = uint8(v.entry >> 8)
+
+		off += 4
+		if off == 0 {
+			if len(dst)+256 > maxDecodedSize {
+				br.close()
+				return nil, ErrMaxDecodedSizeExceeded
+			}
+			dst = append(dst, buf[:]...)
+		}
+	}
+
+	if len(dst)+int(off) > maxDecodedSize {
+		br.close()
+		return nil, ErrMaxDecodedSizeExceeded
+	}
+	dst = append(dst, buf[:off]...)
+
+	// br < 4, so uint8 is fine
+	bitsLeft := int8(uint8(br.off)*8 + (64 - br.bitsRead))
+	for bitsLeft > 0 {
+		if br.bitsRead >= 64-8 {
+			for br.off > 0 {
+				br.value |= uint64(br.in[br.off-1]) << (br.bitsRead - 8)
+				br.bitsRead -= 8
+				br.off--
+			}
+		}
+		if len(dst) >= maxDecodedSize {
+			br.close()
+			return nil, ErrMaxDecodedSizeExceeded
+		}
+		v := dt[br.peekByteFast()>>shift]
+		nBits := uint8(v.entry)
+		br.advance(nBits)
+		bitsLeft -= int8(nBits)
+		dst = append(dst, uint8(v.entry>>8))
+	}
+	return dst, br.close()
+}
+
+// decompress1X8Bit will decompress a 1X encoded stream with tablelog <= 8.
+// The cap of the output buffer will be the maximum decompressed size.
+// The length of the supplied input must match the end of a block exactly.
+func (d *Decoder) decompress1X8BitExactly(dst, src []byte) ([]byte, error) {
+	var br bitReaderBytes
+	err := br.init(src)
+	if err != nil {
+		return dst, err
+	}
+	maxDecodedSize := cap(dst)
+	dst = dst[:0]
+
+	// Avoid bounds check by always having full sized table.
+	dt := d.dt.single[:256]
+
+	// Use temp table to avoid bound checks/append penalty.
+	var buf [256]byte
+	var off uint8
+
+	const shift = 0
+
+	//fmt.Printf("mask: %b, tl:%d\n", mask, d.actualTableLog)
+	for br.off >= 4 {
+		br.fillFast()
+		v := dt[br.peekByteFast()>>shift]
+		br.advance(uint8(v.entry))
+		buf[off+0] = uint8(v.entry >> 8)
+
+		v = dt[br.peekByteFast()>>shift]
+		br.advance(uint8(v.entry))
+		buf[off+1] = uint8(v.entry >> 8)
+
+		v = dt[br.peekByteFast()>>shift]
+		br.advance(uint8(v.entry))
+		buf[off+2] = uint8(v.entry >> 8)
+
+		v = dt[br.peekByteFast()>>shift]
+		br.advance(uint8(v.entry))
+		buf[off+3] = uint8(v.entry >> 8)
+
+		off += 4
+		if off == 0 {
+			if len(dst)+256 > maxDecodedSize {
+				br.close()
+				return nil, ErrMaxDecodedSizeExceeded
+			}
+			dst = append(dst, buf[:]...)
+		}
+	}
+
+	if len(dst)+int(off) > maxDecodedSize {
+		br.close()
+		return nil, ErrMaxDecodedSizeExceeded
+	}
+	dst = append(dst, buf[:off]...)
+
+	// br < 4, so uint8 is fine
+	bitsLeft := int8(uint8(br.off)*8 + (64 - br.bitsRead))
+	for bitsLeft > 0 {
+		if br.bitsRead >= 64-8 {
+			for br.off > 0 {
+				br.value |= uint64(br.in[br.off-1]) << (br.bitsRead - 8)
+				br.bitsRead -= 8
+				br.off--
+			}
+		}
+		if len(dst) >= maxDecodedSize {
+			br.close()
+			return nil, ErrMaxDecodedSizeExceeded
+		}
+		v := dt[br.peekByteFast()>>shift]
+		nBits := uint8(v.entry)
+		br.advance(nBits)
+		bitsLeft -= int8(nBits)
+		dst = append(dst, uint8(v.entry>>8))
+	}
+	return dst, br.close()
+}
+
+// Decompress4X will decompress a 4X encoded stream.
+// The length of the supplied input must match the end of a block exactly.
+// The *capacity* of the dst slice must match the destination size of
+// the uncompressed data exactly.
+func (d *Decoder) Decompress4X(dst, src []byte) ([]byte, error) {
+	if len(d.dt.single) == 0 {
+		return nil, errors.New("no table loaded")
+	}
+	if len(src) < 6+(4*1) {
+		return nil, errors.New("input too small")
+	}
+	if use8BitTables && d.actualTableLog <= 8 {
+		return d.decompress4X8bit(dst, src)
+	}
+
+	var br [4]bitReaderShifted
+	start := 6
+	for i := 0; i < 3; i++ {
+		length := int(src[i*2]) | (int(src[i*2+1]) << 8)
+		if start+length >= len(src) {
+			return nil, errors.New("truncated input (or invalid offset)")
+		}
+		err := br[i].init(src[start : start+length])
+		if err != nil {
+			return nil, err
+		}
+		start += length
+	}
+	err := br[3].init(src[start:])
+	if err != nil {
+		return nil, err
+	}
+
+	// destination, offset to match first output
+	dstSize := cap(dst)
+	dst = dst[:dstSize]
+	out := dst
+	dstEvery := (dstSize + 3) / 4
+
+	const tlSize = 1 << tableLogMax
+	const tlMask = tlSize - 1
+	single := d.dt.single[:tlSize]
+
+	// Use temp table to avoid bound checks/append penalty.
+	var buf [256]byte
+	var off uint8
+	var decoded int
+
+	// Decode 2 values from each decoder/loop.
+	const bufoff = 256 / 4
+	for {
+		if br[0].off < 4 || br[1].off < 4 || br[2].off < 4 || br[3].off < 4 {
+			break
+		}
+
+		{
+			const stream = 0
+			const stream2 = 1
+			br[stream].fillFast()
+			br[stream2].fillFast()
+
+			val := br[stream].peekBitsFast(d.actualTableLog)
+			v := single[val&tlMask]
+			br[stream].advance(uint8(v.entry))
+			buf[off+bufoff*stream] = uint8(v.entry >> 8)
+
+			val2 := br[stream2].peekBitsFast(d.actualTableLog)
+			v2 := single[val2&tlMask]
+			br[stream2].advance(uint8(v2.entry))
+			buf[off+bufoff*stream2] = uint8(v2.entry >> 8)
+
+			val = br[stream].peekBitsFast(d.actualTableLog)
+			v = single[val&tlMask]
+			br[stream].advance(uint8(v.entry))
+			buf[off+bufoff*stream+1] = uint8(v.entry >> 8)
+
+			val2 = br[stream2].peekBitsFast(d.actualTableLog)
+			v2 = single[val2&tlMask]
+			br[stream2].advance(uint8(v2.entry))
+			buf[off+bufoff*stream2+1] = uint8(v2.entry >> 8)
+		}
+
+		{
+			const stream = 2
+			const stream2 = 3
+			br[stream].fillFast()
+			br[stream2].fillFast()
+
+			val := br[stream].peekBitsFast(d.actualTableLog)
+			v := single[val&tlMask]
+			br[stream].advance(uint8(v.entry))
+			buf[off+bufoff*stream] = uint8(v.entry >> 8)
+
+			val2 := br[stream2].peekBitsFast(d.actualTableLog)
+			v2 := single[val2&tlMask]
+			br[stream2].advance(uint8(v2.entry))
+			buf[off+bufoff*stream2] = uint8(v2.entry >> 8)
+
+			val = br[stream].peekBitsFast(d.actualTableLog)
+			v = single[val&tlMask]
+			br[stream].advance(uint8(v.entry))
+			buf[off+bufoff*stream+1] = uint8(v.entry >> 8)
+
+			val2 = br[stream2].peekBitsFast(d.actualTableLog)
+			v2 = single[val2&tlMask]
+			br[stream2].advance(uint8(v2.entry))
+			buf[off+bufoff*stream2+1] = uint8(v2.entry >> 8)
+		}
+
+		off += 2
+
+		if off == bufoff {
+			if bufoff > dstEvery {
+				return nil, errors.New("corruption detected: stream overrun 1")
+			}
+			copy(out, buf[:bufoff])
+			copy(out[dstEvery:], buf[bufoff:bufoff*2])
+			copy(out[dstEvery*2:], buf[bufoff*2:bufoff*3])
+			copy(out[dstEvery*3:], buf[bufoff*3:bufoff*4])
+			off = 0
+			out = out[bufoff:]
+			decoded += 256
+			// There must at least be 3 buffers left.
+			if len(out) < dstEvery*3 {
+				return nil, errors.New("corruption detected: stream overrun 2")
+			}
+		}
+	}
+	if off > 0 {
+		ioff := int(off)
+		if len(out) < dstEvery*3+ioff {
+			return nil, errors.New("corruption detected: stream overrun 3")
+		}
+		copy(out, buf[:off])
+		copy(out[dstEvery:dstEvery+ioff], buf[bufoff:bufoff*2])
+		copy(out[dstEvery*2:dstEvery*2+ioff], buf[bufoff*2:bufoff*3])
+		copy(out[dstEvery*3:dstEvery*3+ioff], buf[bufoff*3:bufoff*4])
+		decoded += int(off) * 4
+		out = out[off:]
+	}
+
+	// Decode remaining.
+	for i := range br {
+		offset := dstEvery * i
+		br := &br[i]
+		bitsLeft := br.off*8 + uint(64-br.bitsRead)
+		for bitsLeft > 0 {
+			br.fill()
+			if false && br.bitsRead >= 32 {
+				if br.off >= 4 {
+					v := br.in[br.off-4:]
+					v = v[:4]
+					low := (uint32(v[0])) | (uint32(v[1]) << 8) | (uint32(v[2]) << 16) | (uint32(v[3]) << 24)
+					br.value = (br.value << 32) | uint64(low)
+					br.bitsRead -= 32
+					br.off -= 4
+				} else {
+					for br.off > 0 {
+						br.value = (br.value << 8) | uint64(br.in[br.off-1])
+						br.bitsRead -= 8
+						br.off--
+					}
+				}
+			}
+			// end inline...
+			if offset >= len(out) {
+				return nil, errors.New("corruption detected: stream overrun 4")
+			}
+
+			// Read value and increment offset.
+			val := br.peekBitsFast(d.actualTableLog)
+			v := single[val&tlMask].entry
+			nBits := uint8(v)
+			br.advance(nBits)
+			bitsLeft -= uint(nBits)
+			out[offset] = uint8(v >> 8)
+			offset++
+		}
+		decoded += offset - dstEvery*i
+		err = br.close()
+		if err != nil {
+			return nil, err
+		}
+	}
+	if dstSize != decoded {
+		return nil, errors.New("corruption detected: short output block")
+	}
+	return dst, nil
+}
+
+// Decompress4X will decompress a 4X encoded stream.
+// The length of the supplied input must match the end of a block exactly.
+// The *capacity* of the dst slice must match the destination size of
+// the uncompressed data exactly.
+func (d *Decoder) decompress4X8bit(dst, src []byte) ([]byte, error) {
+	if d.actualTableLog == 8 {
+		return d.decompress4X8bitExactly(dst, src)
+	}
+
+	var br [4]bitReaderBytes
+	start := 6
+	for i := 0; i < 3; i++ {
+		length := int(src[i*2]) | (int(src[i*2+1]) << 8)
+		if start+length >= len(src) {
+			return nil, errors.New("truncated input (or invalid offset)")
+		}
+		err := br[i].init(src[start : start+length])
+		if err != nil {
+			return nil, err
+		}
+		start += length
+	}
+	err := br[3].init(src[start:])
+	if err != nil {
+		return nil, err
+	}
+
+	// destination, offset to match first output
+	dstSize := cap(dst)
+	dst = dst[:dstSize]
+	out := dst
+	dstEvery := (dstSize + 3) / 4
+
+	shift := (8 - d.actualTableLog) & 7
+
+	const tlSize = 1 << 8
+	const tlMask = tlSize - 1
+	single := d.dt.single[:tlSize]
+
+	// Use temp table to avoid bound checks/append penalty.
+	var buf [256]byte
+	var off uint8
+	var decoded int
+
+	// Decode 4 values from each decoder/loop.
+	const bufoff = 256 / 4
+	for {
+		if br[0].off < 4 || br[1].off < 4 || br[2].off < 4 || br[3].off < 4 {
+			break
+		}
+
+		{
+			// Interleave 2 decodes.
+			const stream = 0
+			const stream2 = 1
+			br[stream].fillFast()
+			br[stream2].fillFast()
+
+			v := single[br[stream].peekByteFast()>>shift].entry
+			buf[off+bufoff*stream] = uint8(v >> 8)
+			br[stream].advance(uint8(v))
+
+			v2 := single[br[stream2].peekByteFast()>>shift].entry
+			buf[off+bufoff*stream2] = uint8(v2 >> 8)
+			br[stream2].advance(uint8(v2))
+
+			v = single[br[stream].peekByteFast()>>shift].entry
+			buf[off+bufoff*stream+1] = uint8(v >> 8)
+			br[stream].advance(uint8(v))
+
+			v2 = single[br[stream2].peekByteFast()>>shift].entry
+			buf[off+bufoff*stream2+1] = uint8(v2 >> 8)
+			br[stream2].advance(uint8(v2))
+
+			v = single[br[stream].peekByteFast()>>shift].entry
+			buf[off+bufoff*stream+2] = uint8(v >> 8)
+			br[stream].advance(uint8(v))
+
+			v2 = single[br[stream2].peekByteFast()>>shift].entry
+			buf[off+bufoff*stream2+2] = uint8(v2 >> 8)
+			br[stream2].advance(uint8(v2))
+
+			v = single[br[stream].peekByteFast()>>shift].entry
+			buf[off+bufoff*stream+3] = uint8(v >> 8)
+			br[stream].advance(uint8(v))
+
+			v2 = single[br[stream2].peekByteFast()>>shift].entry
+			buf[off+bufoff*stream2+3] = uint8(v2 >> 8)
+			br[stream2].advance(uint8(v2))
+		}
+
+		{
+			const stream = 2
+			const stream2 = 3
+			br[stream].fillFast()
+			br[stream2].fillFast()
+
+			v := single[br[stream].peekByteFast()>>shift].entry
+			buf[off+bufoff*stream] = uint8(v >> 8)
+			br[stream].advance(uint8(v))
+
+			v2 := single[br[stream2].peekByteFast()>>shift].entry
+			buf[off+bufoff*stream2] = uint8(v2 >> 8)
+			br[stream2].advance(uint8(v2))
+
+			v = single[br[stream].peekByteFast()>>shift].entry
+			buf[off+bufoff*stream+1] = uint8(v >> 8)
+			br[stream].advance(uint8(v))
+
+			v2 = single[br[stream2].peekByteFast()>>shift].entry
+			buf[off+bufoff*stream2+1] = uint8(v2 >> 8)
+			br[stream2].advance(uint8(v2))
+
+			v = single[br[stream].peekByteFast()>>shift].entry
+			buf[off+bufoff*stream+2] = uint8(v >> 8)
+			br[stream].advance(uint8(v))
+
+			v2 = single[br[stream2].peekByteFast()>>shift].entry
+			buf[off+bufoff*stream2+2] = uint8(v2 >> 8)
+			br[stream2].advance(uint8(v2))
+
+			v = single[br[stream].peekByteFast()>>shift].entry
+			buf[off+bufoff*stream+3] = uint8(v >> 8)
+			br[stream].advance(uint8(v))
+
+			v2 = single[br[stream2].peekByteFast()>>shift].entry
+			buf[off+bufoff*stream2+3] = uint8(v2 >> 8)
+			br[stream2].advance(uint8(v2))
+		}
+
+		off += 4
+
+		if off == bufoff {
+			if bufoff > dstEvery {
+				return nil, errors.New("corruption detected: stream overrun 1")
+			}
+			copy(out, buf[:bufoff])
+			copy(out[dstEvery:], buf[bufoff:bufoff*2])
+			copy(out[dstEvery*2:], buf[bufoff*2:bufoff*3])
+			copy(out[dstEvery*3:], buf[bufoff*3:bufoff*4])
+			off = 0
+			out = out[bufoff:]
+			decoded += 256
+			// There must at least be 3 buffers left.
+			if len(out) < dstEvery*3 {
+				return nil, errors.New("corruption detected: stream overrun 2")
+			}
+		}
+	}
+	if off > 0 {
+		ioff := int(off)
+		if len(out) < dstEvery*3+ioff {
+			return nil, errors.New("corruption detected: stream overrun 3")
+		}
+		copy(out, buf[:off])
+		copy(out[dstEvery:dstEvery+ioff], buf[bufoff:bufoff*2])
+		copy(out[dstEvery*2:dstEvery*2+ioff], buf[bufoff*2:bufoff*3])
+		copy(out[dstEvery*3:dstEvery*3+ioff], buf[bufoff*3:bufoff*4])
+		decoded += int(off) * 4
+		out = out[off:]
+	}
+
+	// Decode remaining.
+	for i := range br {
+		offset := dstEvery * i
+		br := &br[i]
+		bitsLeft := int(br.off*8) + int(64-br.bitsRead)
+		for bitsLeft > 0 {
+			if br.finished() {
+				return nil, io.ErrUnexpectedEOF
+			}
+			if br.bitsRead >= 56 {
+				if br.off >= 4 {
+					v := br.in[br.off-4:]
+					v = v[:4]
+					low := (uint32(v[0])) | (uint32(v[1]) << 8) | (uint32(v[2]) << 16) | (uint32(v[3]) << 24)
+					br.value |= uint64(low) << (br.bitsRead - 32)
+					br.bitsRead -= 32
+					br.off -= 4
+				} else {
+					for br.off > 0 {
+						br.value |= uint64(br.in[br.off-1]) << (br.bitsRead - 8)
+						br.bitsRead -= 8
+						br.off--
+					}
+				}
+			}
+			// end inline...
+			if offset >= len(out) {
+				return nil, errors.New("corruption detected: stream overrun 4")
+			}
+
+			// Read value and increment offset.
+			v := single[br.peekByteFast()>>shift].entry
+			nBits := uint8(v)
+			br.advance(nBits)
+			bitsLeft -= int(nBits)
+			out[offset] = uint8(v >> 8)
+			offset++
+		}
+		decoded += offset - dstEvery*i
+		err = br.close()
+		if err != nil {
+			return nil, err
+		}
+	}
+	if dstSize != decoded {
+		return nil, errors.New("corruption detected: short output block")
+	}
+	return dst, nil
+}
+
+// Decompress4X will decompress a 4X encoded stream.
+// The length of the supplied input must match the end of a block exactly.
+// The *capacity* of the dst slice must match the destination size of
+// the uncompressed data exactly.
+func (d *Decoder) decompress4X8bitExactly(dst, src []byte) ([]byte, error) {
+	var br [4]bitReaderBytes
+	start := 6
+	for i := 0; i < 3; i++ {
+		length := int(src[i*2]) | (int(src[i*2+1]) << 8)
+		if start+length >= len(src) {
+			return nil, errors.New("truncated input (or invalid offset)")
+		}
+		err := br[i].init(src[start : start+length])
+		if err != nil {
+			return nil, err
+		}
+		start += length
+	}
+	err := br[3].init(src[start:])
+	if err != nil {
+		return nil, err
+	}
+
+	// destination, offset to match first output
+	dstSize := cap(dst)
+	dst = dst[:dstSize]
+	out := dst
+	dstEvery := (dstSize + 3) / 4
+
+	const shift = 0
+	const tlSize = 1 << 8
+	const tlMask = tlSize - 1
+	single := d.dt.single[:tlSize]
+
+	// Use temp table to avoid bound checks/append penalty.
+	var buf [256]byte
+	var off uint8
+	var decoded int
+
+	// Decode 4 values from each decoder/loop.
+	const bufoff = 256 / 4
+	for {
+		if br[0].off < 4 || br[1].off < 4 || br[2].off < 4 || br[3].off < 4 {
+			break
+		}
+
+		{
+			// Interleave 2 decodes.
+			const stream = 0
+			const stream2 = 1
+			br[stream].fillFast()
+			br[stream2].fillFast()
+
+			v := single[br[stream].peekByteFast()>>shift].entry
+			buf[off+bufoff*stream] = uint8(v >> 8)
+			br[stream].advance(uint8(v))
+
+			v2 := single[br[stream2].peekByteFast()>>shift].entry
+			buf[off+bufoff*stream2] = uint8(v2 >> 8)
+			br[stream2].advance(uint8(v2))
+
+			v = single[br[stream].peekByteFast()>>shift].entry
+			buf[off+bufoff*stream+1] = uint8(v >> 8)
+			br[stream].advance(uint8(v))
+
+			v2 = single[br[stream2].peekByteFast()>>shift].entry
+			buf[off+bufoff*stream2+1] = uint8(v2 >> 8)
+			br[stream2].advance(uint8(v2))
+
+			v = single[br[stream].peekByteFast()>>shift].entry
+			buf[off+bufoff*stream+2] = uint8(v >> 8)
+			br[stream].advance(uint8(v))
+
+			v2 = single[br[stream2].peekByteFast()>>shift].entry
+			buf[off+bufoff*stream2+2] = uint8(v2 >> 8)
+			br[stream2].advance(uint8(v2))
+
+			v = single[br[stream].peekByteFast()>>shift].entry
+			buf[off+bufoff*stream+3] = uint8(v >> 8)
+			br[stream].advance(uint8(v))
+
+			v2 = single[br[stream2].peekByteFast()>>shift].entry
+			buf[off+bufoff*stream2+3] = uint8(v2 >> 8)
+			br[stream2].advance(uint8(v2))
+		}
+
+		{
+			const stream = 2
+			const stream2 = 3
+			br[stream].fillFast()
+			br[stream2].fillFast()
+
+			v := single[br[stream].peekByteFast()>>shift].entry
+			buf[off+bufoff*stream] = uint8(v >> 8)
+			br[stream].advance(uint8(v))
+
+			v2 := single[br[stream2].peekByteFast()>>shift].entry
+			buf[off+bufoff*stream2] = uint8(v2 >> 8)
+			br[stream2].advance(uint8(v2))
+
+			v = single[br[stream].peekByteFast()>>shift].entry
+			buf[off+bufoff*stream+1] = uint8(v >> 8)
+			br[stream].advance(uint8(v))
+
+			v2 = single[br[stream2].peekByteFast()>>shift].entry
+			buf[off+bufoff*stream2+1] = uint8(v2 >> 8)
+			br[stream2].advance(uint8(v2))
+
+			v = single[br[stream].peekByteFast()>>shift].entry
+			buf[off+bufoff*stream+2] = uint8(v >> 8)
+			br[stream].advance(uint8(v))
+
+			v2 = single[br[stream2].peekByteFast()>>shift].entry
+			buf[off+bufoff*stream2+2] = uint8(v2 >> 8)
+			br[stream2].advance(uint8(v2))
+
+			v = single[br[stream].peekByteFast()>>shift].entry
+			buf[off+bufoff*stream+3] = uint8(v >> 8)
+			br[stream].advance(uint8(v))
+
+			v2 = single[br[stream2].peekByteFast()>>shift].entry
+			buf[off+bufoff*stream2+3] = uint8(v2 >> 8)
+			br[stream2].advance(uint8(v2))
+		}
+
+		off += 4
+
+		if off == bufoff {
+			if bufoff > dstEvery {
+				return nil, errors.New("corruption detected: stream overrun 1")
+			}
+			copy(out, buf[:bufoff])
+			copy(out[dstEvery:], buf[bufoff:bufoff*2])
+			copy(out[dstEvery*2:], buf[bufoff*2:bufoff*3])
+			copy(out[dstEvery*3:], buf[bufoff*3:bufoff*4])
+			off = 0
+			out = out[bufoff:]
+			decoded += 256
+			// There must at least be 3 buffers left.
+			if len(out) < dstEvery*3 {
+				return nil, errors.New("corruption detected: stream overrun 2")
+			}
+		}
+	}
+	if off > 0 {
+		ioff := int(off)
+		if len(out) < dstEvery*3+ioff {
+			return nil, errors.New("corruption detected: stream overrun 3")
+		}
+		copy(out, buf[:off])
+		copy(out[dstEvery:dstEvery+ioff], buf[bufoff:bufoff*2])
+		copy(out[dstEvery*2:dstEvery*2+ioff], buf[bufoff*2:bufoff*3])
+		copy(out[dstEvery*3:dstEvery*3+ioff], buf[bufoff*3:bufoff*4])
+		decoded += int(off) * 4
+		out = out[off:]
+	}
+
+	// Decode remaining.
+	for i := range br {
+		offset := dstEvery * i
+		br := &br[i]
+		bitsLeft := int(br.off*8) + int(64-br.bitsRead)
+		for bitsLeft > 0 {
+			if br.finished() {
+				return nil, io.ErrUnexpectedEOF
+			}
+			if br.bitsRead >= 56 {
+				if br.off >= 4 {
+					v := br.in[br.off-4:]
+					v = v[:4]
+					low := (uint32(v[0])) | (uint32(v[1]) << 8) | (uint32(v[2]) << 16) | (uint32(v[3]) << 24)
+					br.value |= uint64(low) << (br.bitsRead - 32)
+					br.bitsRead -= 32
+					br.off -= 4
+				} else {
+					for br.off > 0 {
+						br.value |= uint64(br.in[br.off-1]) << (br.bitsRead - 8)
+						br.bitsRead -= 8
+						br.off--
+					}
+				}
+			}
+			// end inline...
+			if offset >= len(out) {
+				return nil, errors.New("corruption detected: stream overrun 4")
+			}
+
+			// Read value and increment offset.
+			v := single[br.peekByteFast()>>shift].entry
+			nBits := uint8(v)
+			br.advance(nBits)
+			bitsLeft -= int(nBits)
+			out[offset] = uint8(v >> 8)
+			offset++
+		}
+		decoded += offset - dstEvery*i
+		err = br.close()
+		if err != nil {
+			return nil, err
+		}
+	}
+	if dstSize != decoded {
+		return nil, errors.New("corruption detected: short output block")
+	}
+	return dst, nil
+}
+
+// matches will compare a decoding table to a coding table.
+// Errors are written to the writer.
+// Nothing will be written if table is ok.
+func (s *Scratch) matches(ct cTable, w io.Writer) {
+	if s == nil || len(s.dt.single) == 0 {
+		return
+	}
+	dt := s.dt.single[:1<<s.actualTableLog]
+	tablelog := s.actualTableLog
+	ok := 0
+	broken := 0
+	for sym, enc := range ct {
+		errs := 0
+		broken++
+		if enc.nBits == 0 {
+			for _, dec := range dt {
+				if uint8(dec.entry>>8) == byte(sym) {
+					fmt.Fprintf(w, "symbol %x has decoder, but no encoder\n", sym)
+					errs++
+					break
+				}
+			}
+			if errs == 0 {
+				broken--
+			}
+			continue
+		}
+		// Unused bits in input
+		ub := tablelog - enc.nBits
+		top := enc.val << ub
+		// decoder looks at top bits.
+		dec := dt[top]
+		if uint8(dec.entry) != enc.nBits {
+			fmt.Fprintf(w, "symbol 0x%x bit size mismatch (enc: %d, dec:%d).\n", sym, enc.nBits, uint8(dec.entry))
+			errs++
+		}
+		if uint8(dec.entry>>8) != uint8(sym) {
+			fmt.Fprintf(w, "symbol 0x%x decoder output mismatch (enc: %d, dec:%d).\n", sym, sym, uint8(dec.entry>>8))
+			errs++
+		}
+		if errs > 0 {
+			fmt.Fprintf(w, "%d errros in base, stopping\n", errs)
+			continue
+		}
+		// Ensure that all combinations are covered.
+		for i := uint16(0); i < (1 << ub); i++ {
+			vval := top | i
+			dec := dt[vval]
+			if uint8(dec.entry) != enc.nBits {
+				fmt.Fprintf(w, "symbol 0x%x bit size mismatch (enc: %d, dec:%d).\n", vval, enc.nBits, uint8(dec.entry))
+				errs++
+			}
+			if uint8(dec.entry>>8) != uint8(sym) {
+				fmt.Fprintf(w, "symbol 0x%x decoder output mismatch (enc: %d, dec:%d).\n", vval, sym, uint8(dec.entry>>8))
+				errs++
+			}
+			if errs > 20 {
+				fmt.Fprintf(w, "%d errros, stopping\n", errs)
+				break
+			}
+		}
+		if errs == 0 {
+			ok++
+			broken--
+		}
+	}
+	if broken > 0 {
+		fmt.Fprintf(w, "%d broken, %d ok\n", broken, ok)
+	}
+}
diff --git a/vendor/github.com/klauspost/compress/huff0/huff0.go b/vendor/github.com/klauspost/compress/huff0/huff0.go
new file mode 100644
index 0000000..7ec2022
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/huff0/huff0.go
@@ -0,0 +1,273 @@
+// Package huff0 provides fast huffman encoding as used in zstd.
+//
+// See README.md at https://github.com/klauspost/compress/tree/master/huff0 for details.
+package huff0
+
+import (
+	"errors"
+	"fmt"
+	"math"
+	"math/bits"
+
+	"github.com/klauspost/compress/fse"
+)
+
+const (
+	maxSymbolValue = 255
+
+	// zstandard limits tablelog to 11, see:
+	// https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#huffman-tree-description
+	tableLogMax     = 11
+	tableLogDefault = 11
+	minTablelog     = 5
+	huffNodesLen    = 512
+
+	// BlockSizeMax is maximum input size for a single block uncompressed.
+	BlockSizeMax = 1<<18 - 1
+)
+
+var (
+	// ErrIncompressible is returned when input is judged to be too hard to compress.
+	ErrIncompressible = errors.New("input is not compressible")
+
+	// ErrUseRLE is returned from the compressor when the input is a single byte value repeated.
+	ErrUseRLE = errors.New("input is single value repeated")
+
+	// ErrTooBig is return if input is too large for a single block.
+	ErrTooBig = errors.New("input too big")
+
+	// ErrMaxDecodedSizeExceeded is return if input is too large for a single block.
+	ErrMaxDecodedSizeExceeded = errors.New("maximum output size exceeded")
+)
+
+type ReusePolicy uint8
+
+const (
+	// ReusePolicyAllow will allow reuse if it produces smaller output.
+	ReusePolicyAllow ReusePolicy = iota
+
+	// ReusePolicyPrefer will re-use aggressively if possible.
+	// This will not check if a new table will produce smaller output,
+	// except if the current table is impossible to use or
+	// compressed output is bigger than input.
+	ReusePolicyPrefer
+
+	// ReusePolicyNone will disable re-use of tables.
+	// This is slightly faster than ReusePolicyAllow but may produce larger output.
+	ReusePolicyNone
+
+	// ReusePolicyMust must allow reuse and produce smaller output.
+	ReusePolicyMust
+)
+
+type Scratch struct {
+	count [maxSymbolValue + 1]uint32
+
+	// Per block parameters.
+	// These can be used to override compression parameters of the block.
+	// Do not touch, unless you know what you are doing.
+
+	// Out is output buffer.
+	// If the scratch is re-used before the caller is done processing the output,
+	// set this field to nil.
+	// Otherwise the output buffer will be re-used for next Compression/Decompression step
+	// and allocation will be avoided.
+	Out []byte
+
+	// OutTable will contain the table data only, if a new table has been generated.
+	// Slice of the returned data.
+	OutTable []byte
+
+	// OutData will contain the compressed data.
+	// Slice of the returned data.
+	OutData []byte
+
+	// MaxDecodedSize will set the maximum allowed output size.
+	// This value will automatically be set to BlockSizeMax if not set.
+	// Decoders will return ErrMaxDecodedSizeExceeded is this limit is exceeded.
+	MaxDecodedSize int
+
+	br byteReader
+
+	// MaxSymbolValue will override the maximum symbol value of the next block.
+	MaxSymbolValue uint8
+
+	// TableLog will attempt to override the tablelog for the next block.
+	// Must be <= 11 and >= 5.
+	TableLog uint8
+
+	// Reuse will specify the reuse policy
+	Reuse ReusePolicy
+
+	// WantLogLess allows to specify a log 2 reduction that should at least be achieved,
+	// otherwise the block will be returned as incompressible.
+	// The reduction should then at least be (input size >> WantLogLess)
+	// If WantLogLess == 0 any improvement will do.
+	WantLogLess uint8
+
+	symbolLen      uint16 // Length of active part of the symbol table.
+	maxCount       int    // count of the most probable symbol
+	clearCount     bool   // clear count
+	actualTableLog uint8  // Selected tablelog.
+	prevTableLog   uint8  // Tablelog for previous table
+	prevTable      cTable // Table used for previous compression.
+	cTable         cTable // compression table
+	dt             dTable // decompression table
+	nodes          []nodeElt
+	tmpOut         [4][]byte
+	fse            *fse.Scratch
+	huffWeight     [maxSymbolValue + 1]byte
+}
+
+// TransferCTable will transfer the previously used compression table.
+func (s *Scratch) TransferCTable(src *Scratch) {
+	if cap(s.prevTable) < len(src.prevTable) {
+		s.prevTable = make(cTable, 0, maxSymbolValue+1)
+	}
+	s.prevTable = s.prevTable[:len(src.prevTable)]
+	copy(s.prevTable, src.prevTable)
+	s.prevTableLog = src.prevTableLog
+}
+
+func (s *Scratch) prepare(in []byte) (*Scratch, error) {
+	if len(in) > BlockSizeMax {
+		return nil, ErrTooBig
+	}
+	if s == nil {
+		s = &Scratch{}
+	}
+	if s.MaxSymbolValue == 0 {
+		s.MaxSymbolValue = maxSymbolValue
+	}
+	if s.TableLog == 0 {
+		s.TableLog = tableLogDefault
+	}
+	if s.TableLog > tableLogMax || s.TableLog < minTablelog {
+		return nil, fmt.Errorf(" invalid tableLog %d (%d -> %d)", s.TableLog, minTablelog, tableLogMax)
+	}
+	if s.MaxDecodedSize <= 0 || s.MaxDecodedSize > BlockSizeMax {
+		s.MaxDecodedSize = BlockSizeMax
+	}
+	if s.clearCount && s.maxCount == 0 {
+		for i := range s.count {
+			s.count[i] = 0
+		}
+		s.clearCount = false
+	}
+	if cap(s.Out) == 0 {
+		s.Out = make([]byte, 0, len(in))
+	}
+	s.Out = s.Out[:0]
+
+	s.OutTable = nil
+	s.OutData = nil
+	if cap(s.nodes) < huffNodesLen+1 {
+		s.nodes = make([]nodeElt, 0, huffNodesLen+1)
+	}
+	s.nodes = s.nodes[:0]
+	if s.fse == nil {
+		s.fse = &fse.Scratch{}
+	}
+	s.br.init(in)
+
+	return s, nil
+}
+
+type cTable []cTableEntry
+
+func (c cTable) write(s *Scratch) error {
+	var (
+		// precomputed conversion table
+		bitsToWeight [tableLogMax + 1]byte
+		huffLog      = s.actualTableLog
+		// last weight is not saved.
+		maxSymbolValue = uint8(s.symbolLen - 1)
+		huffWeight     = s.huffWeight[:256]
+	)
+	const (
+		maxFSETableLog = 6
+	)
+	// convert to weight
+	bitsToWeight[0] = 0
+	for n := uint8(1); n < huffLog+1; n++ {
+		bitsToWeight[n] = huffLog + 1 - n
+	}
+
+	// Acquire histogram for FSE.
+	hist := s.fse.Histogram()
+	hist = hist[:256]
+	for i := range hist[:16] {
+		hist[i] = 0
+	}
+	for n := uint8(0); n < maxSymbolValue; n++ {
+		v := bitsToWeight[c[n].nBits] & 15
+		huffWeight[n] = v
+		hist[v]++
+	}
+
+	// FSE compress if feasible.
+	if maxSymbolValue >= 2 {
+		huffMaxCnt := uint32(0)
+		huffMax := uint8(0)
+		for i, v := range hist[:16] {
+			if v == 0 {
+				continue
+			}
+			huffMax = byte(i)
+			if v > huffMaxCnt {
+				huffMaxCnt = v
+			}
+		}
+		s.fse.HistogramFinished(huffMax, int(huffMaxCnt))
+		s.fse.TableLog = maxFSETableLog
+		b, err := fse.Compress(huffWeight[:maxSymbolValue], s.fse)
+		if err == nil && len(b) < int(s.symbolLen>>1) {
+			s.Out = append(s.Out, uint8(len(b)))
+			s.Out = append(s.Out, b...)
+			return nil
+		}
+		// Unable to compress (RLE/uncompressible)
+	}
+	// write raw values as 4-bits (max : 15)
+	if maxSymbolValue > (256 - 128) {
+		// should not happen : likely means source cannot be compressed
+		return ErrIncompressible
+	}
+	op := s.Out
+	// special case, pack weights 4 bits/weight.
+	op = append(op, 128|(maxSymbolValue-1))
+	// be sure it doesn't cause msan issue in final combination
+	huffWeight[maxSymbolValue] = 0
+	for n := uint16(0); n < uint16(maxSymbolValue); n += 2 {
+		op = append(op, (huffWeight[n]<<4)|huffWeight[n+1])
+	}
+	s.Out = op
+	return nil
+}
+
+// estimateSize returns the estimated size in bytes of the input represented in the
+// histogram supplied.
+func (c cTable) estimateSize(hist []uint32) int {
+	nbBits := uint32(7)
+	for i, v := range c[:len(hist)] {
+		nbBits += uint32(v.nBits) * hist[i]
+	}
+	return int(nbBits >> 3)
+}
+
+// minSize returns the minimum possible size considering the shannon limit.
+func (s *Scratch) minSize(total int) int {
+	nbBits := float64(7)
+	fTotal := float64(total)
+	for _, v := range s.count[:s.symbolLen] {
+		n := float64(v)
+		if n > 0 {
+			nbBits += math.Log2(fTotal/n) * n
+		}
+	}
+	return int(nbBits) >> 3
+}
+
+func highBit32(val uint32) (n uint32) {
+	return uint32(bits.Len32(val) - 1)
+}
diff --git a/vendor/github.com/klauspost/compress/zstd/README.md b/vendor/github.com/klauspost/compress/zstd/README.md
new file mode 100644
index 0000000..e7d7eb0
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/README.md
@@ -0,0 +1,417 @@
+# zstd 
+
+[Zstandard](https://facebook.github.io/zstd/) is a real-time compression algorithm, providing high compression ratios. 
+It offers a very wide range of compression / speed trade-off, while being backed by a very fast decoder.
+A high performance compression algorithm is implemented. For now focused on speed. 
+
+This package provides [compression](#Compressor) to and [decompression](#Decompressor) of Zstandard content. 
+
+This package is pure Go and without use of "unsafe". 
+
+The `zstd` package is provided as open source software using a Go standard license.
+
+Currently the package is heavily optimized for 64 bit processors and will be significantly slower on 32 bit processors.
+
+## Installation
+
+Install using `go get -u github.com/klauspost/compress`. The package is located in `github.com/klauspost/compress/zstd`.
+
+Godoc Documentation: https://godoc.org/github.com/klauspost/compress/zstd
+
+
+## Compressor
+
+### Status: 
+
+STABLE - there may always be subtle bugs, a wide variety of content has been tested and the library is actively 
+used by several projects. This library is being [fuzz-tested](https://github.com/klauspost/compress-fuzz) for all updates.
+
+There may still be specific combinations of data types/size/settings that could lead to edge cases, 
+so as always, testing is recommended.  
+
+For now, a high speed (fastest) and medium-fast (default) compressor has been implemented. 
+
+* The "Fastest" compression ratio is roughly equivalent to zstd level 1. 
+* The "Default" compression ratio is roughly equivalent to zstd level 3 (default).
+* The "Better" compression ratio is roughly equivalent to zstd level 7.
+* The "Best" compression ratio is roughly equivalent to zstd level 11.
+
+In terms of speed, it is typically 2x as fast as the stdlib deflate/gzip in its fastest mode. 
+The compression ratio compared to stdlib is around level 3, but usually 3x as fast.
+
+ 
+### Usage
+
+An Encoder can be used for either compressing a stream via the
+`io.WriteCloser` interface supported by the Encoder or as multiple independent
+tasks via the `EncodeAll` function.
+Smaller encodes are encouraged to use the EncodeAll function.
+Use `NewWriter` to create a new instance that can be used for both.
+
+To create a writer with default options, do like this:
+
+```Go
+// Compress input to output.
+func Compress(in io.Reader, out io.Writer) error {
+    enc, err := zstd.NewWriter(out)
+    if err != nil {
+        return err
+    }
+    _, err = io.Copy(enc, in)
+    if err != nil {
+        enc.Close()
+        return err
+    }
+    return enc.Close()
+}
+```
+
+Now you can encode by writing data to `enc`. The output will be finished writing when `Close()` is called.
+Even if your encode fails, you should still call `Close()` to release any resources that may be held up.  
+
+The above is fine for big encodes. However, whenever possible try to *reuse* the writer.
+
+To reuse the encoder, you can use the `Reset(io.Writer)` function to change to another output. 
+This will allow the encoder to reuse all resources and avoid wasteful allocations. 
+
+Currently stream encoding has 'light' concurrency, meaning up to 2 goroutines can be working on part 
+of a stream. This is independent of the `WithEncoderConcurrency(n)`, but that is likely to change 
+in the future. So if you want to limit concurrency for future updates, specify the concurrency
+you would like.
+
+You can specify your desired compression level using `WithEncoderLevel()` option. Currently only pre-defined 
+compression settings can be specified.
+
+#### Future Compatibility Guarantees
+
+This will be an evolving project. When using this package it is important to note that both the compression efficiency and speed may change.
+
+The goal will be to keep the default efficiency at the default zstd (level 3). 
+However the encoding should never be assumed to remain the same, 
+and you should not use hashes of compressed output for similarity checks.
+
+The Encoder can be assumed to produce the same output from the exact same code version.
+However, the may be modes in the future that break this, 
+although they will not be enabled without an explicit option.   
+
+This encoder is not designed to (and will probably never) output the exact same bitstream as the reference encoder.
+
+Also note, that the cgo decompressor currently does not [report all errors on invalid input](https://github.com/DataDog/zstd/issues/59),
+[omits error checks](https://github.com/DataDog/zstd/issues/61), [ignores checksums](https://github.com/DataDog/zstd/issues/43) 
+and seems to ignore concatenated streams, even though [it is part of the spec](https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#frames).
+
+#### Blocks
+
+For compressing small blocks, the returned encoder has a function called `EncodeAll(src, dst []byte) []byte`.
+
+`EncodeAll` will encode all input in src and append it to dst.
+This function can be called concurrently, but each call will only run on a single goroutine.
+
+Encoded blocks can be concatenated and the result will be the combined input stream.
+Data compressed with EncodeAll can be decoded with the Decoder, using either a stream or `DecodeAll`.
+
+Especially when encoding blocks you should take special care to reuse the encoder. 
+This will effectively make it run without allocations after a warmup period. 
+To make it run completely without allocations, supply a destination buffer with space for all content.   
+
+```Go
+import "github.com/klauspost/compress/zstd"
+
+// Create a writer that caches compressors.
+// For this operation type we supply a nil Reader.
+var encoder, _ = zstd.NewWriter(nil)
+
+// Compress a buffer. 
+// If you have a destination buffer, the allocation in the call can also be eliminated.
+func Compress(src []byte) []byte {
+    return encoder.EncodeAll(src, make([]byte, 0, len(src)))
+} 
+```
+
+You can control the maximum number of concurrent encodes using the `WithEncoderConcurrency(n)` 
+option when creating the writer.
+
+Using the Encoder for both a stream and individual blocks concurrently is safe. 
+
+### Performance
+
+I have collected some speed examples to compare speed and compression against other compressors.
+
+* `file` is the input file.
+* `out` is the compressor used. `zskp` is this package. `zstd` is the Datadog cgo library. `gzstd/gzkp` is gzip standard and this library.
+* `level` is the compression level used. For `zskp` level 1 is "fastest", level 2 is "default"; 3 is "better", 4 is "best".
+* `insize`/`outsize` is the input/output size.
+* `millis` is the number of milliseconds used for compression.
+* `mb/s` is megabytes (2^20 bytes) per second.
+
+```
+Silesia Corpus:
+http://sun.aei.polsl.pl/~sdeor/corpus/silesia.zip
+
+This package:
+file    out     level   insize      outsize     millis  mb/s
+silesia.tar zskp    1   211947520   73101992    643     313.87
+silesia.tar zskp    2   211947520   67504318    969     208.38
+silesia.tar zskp    3   211947520   64595893    2007    100.68
+silesia.tar zskp    4   211947520   60995370    7691    26.28
+
+cgo zstd:
+silesia.tar zstd    1   211947520   73605392    543     371.56
+silesia.tar zstd    3   211947520   66793289    864     233.68
+silesia.tar zstd    6   211947520   62916450    1913    105.66
+silesia.tar zstd    9   211947520   60212393    5063    39.92
+
+gzip, stdlib/this package:
+silesia.tar gzstd   1   211947520   80007735    1654    122.21
+silesia.tar gzkp    1   211947520   80369488    1168    173.06
+
+GOB stream of binary data. Highly compressible.
+https://files.klauspost.com/compress/gob-stream.7z
+
+file        out     level   insize  outsize     millis  mb/s
+gob-stream  zskp    1   1911399616  235022249   3088    590.30
+gob-stream  zskp    2   1911399616  205669791   3786    481.34
+gob-stream  zskp    3   1911399616  175034659   9636    189.17
+gob-stream  zskp    4   1911399616  167273881   29337   62.13
+gob-stream  zstd    1   1911399616  249810424   2637    691.26
+gob-stream  zstd    3   1911399616  208192146   3490    522.31
+gob-stream  zstd    6   1911399616  193632038   6687    272.56
+gob-stream  zstd    9   1911399616  177620386   16175   112.70
+gob-stream  gzstd   1   1911399616  357382641   10251   177.82
+gob-stream  gzkp    1   1911399616  362156523   5695    320.08
+
+The test data for the Large Text Compression Benchmark is the first
+10^9 bytes of the English Wikipedia dump on Mar. 3, 2006.
+http://mattmahoney.net/dc/textdata.html
+
+file    out level   insize      outsize     millis  mb/s
+enwik9  zskp    1   1000000000  343848582   3609    264.18
+enwik9  zskp    2   1000000000  317276632   5746    165.97
+enwik9  zskp    3   1000000000  292243069   12162   78.41
+enwik9  zskp    4   1000000000  275241169   36430   26.18
+enwik9  zstd    1   1000000000  358072021   3110    306.65
+enwik9  zstd    3   1000000000  313734672   4784    199.35
+enwik9  zstd    6   1000000000  295138875   10290   92.68
+enwik9  zstd    9   1000000000  278348700   28549   33.40
+enwik9  gzstd   1   1000000000  382578136   9604    99.30
+enwik9  gzkp    1   1000000000  383825945   6544    145.73
+
+Highly compressible JSON file.
+https://files.klauspost.com/compress/github-june-2days-2019.json.zst
+
+file                        out level   insize      outsize     millis  mb/s
+github-june-2days-2019.json zskp    1   6273951764  699045015   10620   563.40
+github-june-2days-2019.json zskp    2   6273951764  617881763   11687   511.96
+github-june-2days-2019.json zskp    3   6273951764  524340691   34043   175.75
+github-june-2days-2019.json zskp    4   6273951764  503314661   93811   63.78
+github-june-2days-2019.json zstd    1   6273951764  766284037   8450    708.00
+github-june-2days-2019.json zstd    3   6273951764  661889476   10927   547.57
+github-june-2days-2019.json zstd    6   6273951764  642756859   22996   260.18
+github-june-2days-2019.json zstd    9   6273951764  601974523   52413   114.16
+github-june-2days-2019.json gzstd   1   6273951764  1164400847  29948   199.79
+github-june-2days-2019.json gzkp    1   6273951764  1128755542  19236   311.03
+
+VM Image, Linux mint with a few installed applications:
+https://files.klauspost.com/compress/rawstudio-mint14.7z
+
+file                    out level   insize      outsize     millis  mb/s
+rawstudio-mint14.tar    zskp    1   8558382592  3667489370  20210   403.84
+rawstudio-mint14.tar    zskp    2   8558382592  3364592300  31873   256.07
+rawstudio-mint14.tar    zskp    3   8558382592  3158085214  77675   105.08
+rawstudio-mint14.tar    zskp    4   8558382592  3020370044  404956  20.16
+rawstudio-mint14.tar    zstd    1   8558382592  3609250104  17136   476.27
+rawstudio-mint14.tar    zstd    3   8558382592  3341679997  29262   278.92
+rawstudio-mint14.tar    zstd    6   8558382592  3235846406  77904   104.77
+rawstudio-mint14.tar    zstd    9   8558382592  3160778861  140946  57.91
+rawstudio-mint14.tar    gzstd   1   8558382592  3926257486  57722   141.40
+rawstudio-mint14.tar    gzkp    1   8558382592  3970463184  41749   195.49
+
+CSV data:
+https://files.klauspost.com/compress/nyc-taxi-data-10M.csv.zst
+
+file                    out level   insize      outsize     millis  mb/s
+nyc-taxi-data-10M.csv   zskp    1   3325605752  641339945   8925    355.35
+nyc-taxi-data-10M.csv   zskp    2   3325605752  591748091   11268   281.44
+nyc-taxi-data-10M.csv   zskp    3   3325605752  530289687   25239   125.66
+nyc-taxi-data-10M.csv   zskp    4   3325605752  490907191   65939   48.10
+nyc-taxi-data-10M.csv   zstd    1   3325605752  687399637   8233    385.18
+nyc-taxi-data-10M.csv   zstd    3   3325605752  598514411   10065   315.07
+nyc-taxi-data-10M.csv   zstd    6   3325605752  570522953   20038   158.27
+nyc-taxi-data-10M.csv   zstd    9   3325605752  517554797   64565   49.12
+nyc-taxi-data-10M.csv   gzstd   1   3325605752  928656485   23876   132.83
+nyc-taxi-data-10M.csv   gzkp    1   3325605752  924718719   16388   193.53
+```
+
+## Decompressor
+
+Staus: STABLE - there may still be subtle bugs, but a wide variety of content has been tested.
+
+This library is being continuously [fuzz-tested](https://github.com/klauspost/compress-fuzz),
+kindly supplied by [fuzzit.dev](https://fuzzit.dev/). 
+The main purpose of the fuzz testing is to ensure that it is not possible to crash the decoder, 
+or run it past its limits with ANY input provided.  
+ 
+### Usage
+
+The package has been designed for two main usages, big streams of data and smaller in-memory buffers. 
+There are two main usages of the package for these. Both of them are accessed by creating a `Decoder`.
+
+For streaming use a simple setup could look like this:
+
+```Go
+import "github.com/klauspost/compress/zstd"
+
+func Decompress(in io.Reader, out io.Writer) error {
+    d, err := zstd.NewReader(in)
+    if err != nil {
+        return err
+    }
+    defer d.Close()
+    
+    // Copy content...
+    _, err = io.Copy(out, d)
+    return err
+}
+```
+
+It is important to use the "Close" function when you no longer need the Reader to stop running goroutines. 
+See "Allocation-less operation" below.
+
+For decoding buffers, it could look something like this:
+
+```Go
+import "github.com/klauspost/compress/zstd"
+
+// Create a reader that caches decompressors.
+// For this operation type we supply a nil Reader.
+var decoder, _ = zstd.NewReader(nil)
+
+// Decompress a buffer. We don't supply a destination buffer,
+// so it will be allocated by the decoder.
+func Decompress(src []byte) ([]byte, error) {
+    return decoder.DecodeAll(src, nil)
+} 
+```
+
+Both of these cases should provide the functionality needed. 
+The decoder can be used for *concurrent* decompression of multiple buffers. 
+It will only allow a certain number of concurrent operations to run. 
+To tweak that yourself use the `WithDecoderConcurrency(n)` option when creating the decoder.   
+
+### Dictionaries
+
+Data compressed with [dictionaries](https://github.com/facebook/zstd#the-case-for-small-data-compression) can be decompressed.
+
+Dictionaries are added individually to Decoders.
+Dictionaries are generated by the `zstd --train` command and contains an initial state for the decoder.
+To add a dictionary use the `WithDecoderDicts(dicts ...[]byte)` option with the dictionary data.
+Several dictionaries can be added at once.
+
+The dictionary will be used automatically for the data that specifies them.
+A re-used Decoder will still contain the dictionaries registered.
+
+When registering multiple dictionaries with the same ID, the last one will be used.
+
+It is possible to use dictionaries when compressing data.
+
+To enable a dictionary use `WithEncoderDict(dict []byte)`. Here only one dictionary will be used 
+and it will likely be used even if it doesn't improve compression. 
+
+The used dictionary must be used to decompress the content.
+
+For any real gains, the dictionary should be built with similar data. 
+If an unsuitable dictionary is used the output may be slightly larger than using no dictionary.
+Use the [zstd commandline tool](https://github.com/facebook/zstd/releases) to build a dictionary from sample data.
+For information see [zstd dictionary information](https://github.com/facebook/zstd#the-case-for-small-data-compression). 
+
+For now there is a fixed startup performance penalty for compressing content with dictionaries. 
+This will likely be improved over time. Just be aware to test performance when implementing.  
+
+### Allocation-less operation
+
+The decoder has been designed to operate without allocations after a warmup. 
+
+This means that you should *store* the decoder for best performance. 
+To re-use a stream decoder, use the `Reset(r io.Reader) error` to switch to another stream.
+A decoder can safely be re-used even if the previous stream failed.
+
+To release the resources, you must call the `Close()` function on a decoder.
+After this it can *no longer be reused*, but all running goroutines will be stopped.
+So you *must* use this if you will no longer need the Reader.
+
+For decompressing smaller buffers a single decoder can be used.
+When decoding buffers, you can supply a destination slice with length 0 and your expected capacity.
+In this case no unneeded allocations should be made. 
+
+### Concurrency
+
+The buffer decoder does everything on the same goroutine and does nothing concurrently.
+It can however decode several buffers concurrently. Use `WithDecoderConcurrency(n)` to limit that.
+
+The stream decoder operates on
+
+* One goroutine reads input and splits the input to several block decoders.
+* A number of decoders will decode blocks.
+* A goroutine coordinates these blocks and sends history from one to the next.
+
+So effectively this also means the decoder will "read ahead" and prepare data to always be available for output.
+
+Since "blocks" are quite dependent on the output of the previous block stream decoding will only have limited concurrency.
+
+In practice this means that concurrency is often limited to utilizing about 2 cores effectively.
+ 
+ 
+### Benchmarks
+
+These are some examples of performance compared to [datadog cgo library](https://github.com/DataDog/zstd).
+
+The first two are streaming decodes and the last are smaller inputs. 
+ 
+```
+BenchmarkDecoderSilesia-8                          3     385000067 ns/op     550.51 MB/s        5498 B/op          8 allocs/op
+BenchmarkDecoderSilesiaCgo-8                       6     197666567 ns/op    1072.25 MB/s      270672 B/op          8 allocs/op
+
+BenchmarkDecoderEnwik9-8                           1    2027001600 ns/op     493.34 MB/s       10496 B/op         18 allocs/op
+BenchmarkDecoderEnwik9Cgo-8                        2     979499200 ns/op    1020.93 MB/s      270672 B/op          8 allocs/op
+
+Concurrent performance:
+
+BenchmarkDecoder_DecodeAllParallel/kppkn.gtb.zst-16                28915         42469 ns/op    4340.07 MB/s         114 B/op          0 allocs/op
+BenchmarkDecoder_DecodeAllParallel/geo.protodata.zst-16           116505          9965 ns/op    11900.16 MB/s         16 B/op          0 allocs/op
+BenchmarkDecoder_DecodeAllParallel/plrabn12.txt.zst-16              8952        134272 ns/op    3588.70 MB/s         915 B/op          0 allocs/op
+BenchmarkDecoder_DecodeAllParallel/lcet10.txt.zst-16               11820        102538 ns/op    4161.90 MB/s         594 B/op          0 allocs/op
+BenchmarkDecoder_DecodeAllParallel/asyoulik.txt.zst-16             34782         34184 ns/op    3661.88 MB/s          60 B/op          0 allocs/op
+BenchmarkDecoder_DecodeAllParallel/alice29.txt.zst-16              27712         43447 ns/op    3500.58 MB/s          99 B/op          0 allocs/op
+BenchmarkDecoder_DecodeAllParallel/html_x_4.zst-16                 62826         18750 ns/op    21845.10 MB/s        104 B/op          0 allocs/op
+BenchmarkDecoder_DecodeAllParallel/paper-100k.pdf.zst-16          631545          1794 ns/op    57078.74 MB/s          2 B/op          0 allocs/op
+BenchmarkDecoder_DecodeAllParallel/fireworks.jpeg.zst-16         1690140           712 ns/op    172938.13 MB/s         1 B/op          0 allocs/op
+BenchmarkDecoder_DecodeAllParallel/urls.10K.zst-16                 10432        113593 ns/op    6180.73 MB/s        1143 B/op          0 allocs/op
+BenchmarkDecoder_DecodeAllParallel/html.zst-16                    113206         10671 ns/op    9596.27 MB/s          15 B/op          0 allocs/op
+BenchmarkDecoder_DecodeAllParallel/comp-data.bin.zst-16          1530615           779 ns/op    5229.49 MB/s           0 B/op          0 allocs/op
+
+BenchmarkDecoder_DecodeAllParallelCgo/kppkn.gtb.zst-16             65217         16192 ns/op    11383.34 MB/s         46 B/op          0 allocs/op
+BenchmarkDecoder_DecodeAllParallelCgo/geo.protodata.zst-16        292671          4039 ns/op    29363.19 MB/s          6 B/op          0 allocs/op
+BenchmarkDecoder_DecodeAllParallelCgo/plrabn12.txt.zst-16          26314         46021 ns/op    10470.43 MB/s        293 B/op          0 allocs/op
+BenchmarkDecoder_DecodeAllParallelCgo/lcet10.txt.zst-16            33897         34900 ns/op    12227.96 MB/s        205 B/op          0 allocs/op
+BenchmarkDecoder_DecodeAllParallelCgo/asyoulik.txt.zst-16         104348         11433 ns/op    10949.01 MB/s         20 B/op          0 allocs/op
+BenchmarkDecoder_DecodeAllParallelCgo/alice29.txt.zst-16           75949         15510 ns/op    9805.60 MB/s          32 B/op          0 allocs/op
+BenchmarkDecoder_DecodeAllParallelCgo/html_x_4.zst-16             173910          6756 ns/op    60624.29 MB/s         37 B/op          0 allocs/op
+BenchmarkDecoder_DecodeAllParallelCgo/paper-100k.pdf.zst-16       923076          1339 ns/op    76474.87 MB/s          1 B/op          0 allocs/op
+BenchmarkDecoder_DecodeAllParallelCgo/fireworks.jpeg.zst-16       922920          1351 ns/op    91102.57 MB/s          2 B/op          0 allocs/op
+BenchmarkDecoder_DecodeAllParallelCgo/urls.10K.zst-16              27649         43618 ns/op    16096.19 MB/s        407 B/op          0 allocs/op
+BenchmarkDecoder_DecodeAllParallelCgo/html.zst-16                 279073          4160 ns/op    24614.18 MB/s          6 B/op          0 allocs/op
+BenchmarkDecoder_DecodeAllParallelCgo/comp-data.bin.zst-16        749938          1579 ns/op    2581.71 MB/s           0 B/op          0 allocs/op
+```
+
+This reflects the performance around May 2020, but this may be out of date.
+
+# Contributions
+
+Contributions are always welcome. 
+For new features/fixes, remember to add tests and for performance enhancements include benchmarks.
+
+For sending files for reproducing errors use a service like [goobox](https://goobox.io/#/upload) or similar to share your files.
+
+For general feedback and experience reports, feel free to open an issue or write me on [Twitter](https://twitter.com/sh0dan).
+
+This package includes the excellent [`github.com/cespare/xxhash`](https://github.com/cespare/xxhash) package Copyright (c) 2016 Caleb Spare.
diff --git a/vendor/github.com/klauspost/compress/zstd/bitreader.go b/vendor/github.com/klauspost/compress/zstd/bitreader.go
new file mode 100644
index 0000000..8544585
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/bitreader.go
@@ -0,0 +1,136 @@
+// Copyright 2019+ Klaus Post. All rights reserved.
+// License information can be found in the LICENSE file.
+// Based on work by Yann Collet, released under BSD License.
+
+package zstd
+
+import (
+	"encoding/binary"
+	"errors"
+	"io"
+	"math/bits"
+)
+
+// bitReader reads a bitstream in reverse.
+// The last set bit indicates the start of the stream and is used
+// for aligning the input.
+type bitReader struct {
+	in       []byte
+	off      uint   // next byte to read is at in[off - 1]
+	value    uint64 // Maybe use [16]byte, but shifting is awkward.
+	bitsRead uint8
+}
+
+// init initializes and resets the bit reader.
+func (b *bitReader) init(in []byte) error {
+	if len(in) < 1 {
+		return errors.New("corrupt stream: too short")
+	}
+	b.in = in
+	b.off = uint(len(in))
+	// The highest bit of the last byte indicates where to start
+	v := in[len(in)-1]
+	if v == 0 {
+		return errors.New("corrupt stream, did not find end of stream")
+	}
+	b.bitsRead = 64
+	b.value = 0
+	if len(in) >= 8 {
+		b.fillFastStart()
+	} else {
+		b.fill()
+		b.fill()
+	}
+	b.bitsRead += 8 - uint8(highBits(uint32(v)))
+	return nil
+}
+
+// getBits will return n bits. n can be 0.
+func (b *bitReader) getBits(n uint8) int {
+	if n == 0 /*|| b.bitsRead >= 64 */ {
+		return 0
+	}
+	return b.getBitsFast(n)
+}
+
+// getBitsFast requires that at least one bit is requested every time.
+// There are no checks if the buffer is filled.
+func (b *bitReader) getBitsFast(n uint8) int {
+	const regMask = 64 - 1
+	v := uint32((b.value << (b.bitsRead & regMask)) >> ((regMask + 1 - n) & regMask))
+	b.bitsRead += n
+	return int(v)
+}
+
+// fillFast() will make sure at least 32 bits are available.
+// There must be at least 4 bytes available.
+func (b *bitReader) fillFast() {
+	if b.bitsRead < 32 {
+		return
+	}
+	// 2 bounds checks.
+	v := b.in[b.off-4:]
+	v = v[:4]
+	low := (uint32(v[0])) | (uint32(v[1]) << 8) | (uint32(v[2]) << 16) | (uint32(v[3]) << 24)
+	b.value = (b.value << 32) | uint64(low)
+	b.bitsRead -= 32
+	b.off -= 4
+}
+
+// fillFastStart() assumes the bitreader is empty and there is at least 8 bytes to read.
+func (b *bitReader) fillFastStart() {
+	// Do single re-slice to avoid bounds checks.
+	b.value = binary.LittleEndian.Uint64(b.in[b.off-8:])
+	b.bitsRead = 0
+	b.off -= 8
+}
+
+// fill() will make sure at least 32 bits are available.
+func (b *bitReader) fill() {
+	if b.bitsRead < 32 {
+		return
+	}
+	if b.off >= 4 {
+		v := b.in[b.off-4:]
+		v = v[:4]
+		low := (uint32(v[0])) | (uint32(v[1]) << 8) | (uint32(v[2]) << 16) | (uint32(v[3]) << 24)
+		b.value = (b.value << 32) | uint64(low)
+		b.bitsRead -= 32
+		b.off -= 4
+		return
+	}
+	for b.off > 0 {
+		b.value = (b.value << 8) | uint64(b.in[b.off-1])
+		b.bitsRead -= 8
+		b.off--
+	}
+}
+
+// finished returns true if all bits have been read from the bit stream.
+func (b *bitReader) finished() bool {
+	return b.off == 0 && b.bitsRead >= 64
+}
+
+// overread returns true if more bits have been requested than is on the stream.
+func (b *bitReader) overread() bool {
+	return b.bitsRead > 64
+}
+
+// remain returns the number of bits remaining.
+func (b *bitReader) remain() uint {
+	return b.off*8 + 64 - uint(b.bitsRead)
+}
+
+// close the bitstream and returns an error if out-of-buffer reads occurred.
+func (b *bitReader) close() error {
+	// Release reference.
+	b.in = nil
+	if b.bitsRead > 64 {
+		return io.ErrUnexpectedEOF
+	}
+	return nil
+}
+
+func highBits(val uint32) (n uint32) {
+	return uint32(bits.Len32(val) - 1)
+}
diff --git a/vendor/github.com/klauspost/compress/zstd/bitwriter.go b/vendor/github.com/klauspost/compress/zstd/bitwriter.go
new file mode 100644
index 0000000..303ae90
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/bitwriter.go
@@ -0,0 +1,169 @@
+// Copyright 2018 Klaus Post. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+// Based on work Copyright (c) 2013, Yann Collet, released under BSD License.
+
+package zstd
+
+import "fmt"
+
+// bitWriter will write bits.
+// First bit will be LSB of the first byte of output.
+type bitWriter struct {
+	bitContainer uint64
+	nBits        uint8
+	out          []byte
+}
+
+// bitMask16 is bitmasks. Has extra to avoid bounds check.
+var bitMask16 = [32]uint16{
+	0, 1, 3, 7, 0xF, 0x1F,
+	0x3F, 0x7F, 0xFF, 0x1FF, 0x3FF, 0x7FF,
+	0xFFF, 0x1FFF, 0x3FFF, 0x7FFF, 0xFFFF, 0xFFFF,
+	0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,
+	0xFFFF, 0xFFFF} /* up to 16 bits */
+
+var bitMask32 = [32]uint32{
+	0, 1, 3, 7, 0xF, 0x1F, 0x3F, 0x7F, 0xFF,
+	0x1FF, 0x3FF, 0x7FF, 0xFFF, 0x1FFF, 0x3FFF, 0x7FFF, 0xFFFF,
+	0x1ffff, 0x3ffff, 0x7FFFF, 0xfFFFF, 0x1fFFFF, 0x3fFFFF, 0x7fFFFF, 0xffFFFF,
+	0x1ffFFFF, 0x3ffFFFF, 0x7ffFFFF, 0xfffFFFF, 0x1fffFFFF, 0x3fffFFFF, 0x7fffFFFF,
+} // up to 32 bits
+
+// addBits16NC will add up to 16 bits.
+// It will not check if there is space for them,
+// so the caller must ensure that it has flushed recently.
+func (b *bitWriter) addBits16NC(value uint16, bits uint8) {
+	b.bitContainer |= uint64(value&bitMask16[bits&31]) << (b.nBits & 63)
+	b.nBits += bits
+}
+
+// addBits32NC will add up to 32 bits.
+// It will not check if there is space for them,
+// so the caller must ensure that it has flushed recently.
+func (b *bitWriter) addBits32NC(value uint32, bits uint8) {
+	b.bitContainer |= uint64(value&bitMask32[bits&31]) << (b.nBits & 63)
+	b.nBits += bits
+}
+
+// addBits16Clean will add up to 16 bits. value may not contain more set bits than indicated.
+// It will not check if there is space for them, so the caller must ensure that it has flushed recently.
+func (b *bitWriter) addBits16Clean(value uint16, bits uint8) {
+	b.bitContainer |= uint64(value) << (b.nBits & 63)
+	b.nBits += bits
+}
+
+// flush will flush all pending full bytes.
+// There will be at least 56 bits available for writing when this has been called.
+// Using flush32 is faster, but leaves less space for writing.
+func (b *bitWriter) flush() {
+	v := b.nBits >> 3
+	switch v {
+	case 0:
+	case 1:
+		b.out = append(b.out,
+			byte(b.bitContainer),
+		)
+	case 2:
+		b.out = append(b.out,
+			byte(b.bitContainer),
+			byte(b.bitContainer>>8),
+		)
+	case 3:
+		b.out = append(b.out,
+			byte(b.bitContainer),
+			byte(b.bitContainer>>8),
+			byte(b.bitContainer>>16),
+		)
+	case 4:
+		b.out = append(b.out,
+			byte(b.bitContainer),
+			byte(b.bitContainer>>8),
+			byte(b.bitContainer>>16),
+			byte(b.bitContainer>>24),
+		)
+	case 5:
+		b.out = append(b.out,
+			byte(b.bitContainer),
+			byte(b.bitContainer>>8),
+			byte(b.bitContainer>>16),
+			byte(b.bitContainer>>24),
+			byte(b.bitContainer>>32),
+		)
+	case 6:
+		b.out = append(b.out,
+			byte(b.bitContainer),
+			byte(b.bitContainer>>8),
+			byte(b.bitContainer>>16),
+			byte(b.bitContainer>>24),
+			byte(b.bitContainer>>32),
+			byte(b.bitContainer>>40),
+		)
+	case 7:
+		b.out = append(b.out,
+			byte(b.bitContainer),
+			byte(b.bitContainer>>8),
+			byte(b.bitContainer>>16),
+			byte(b.bitContainer>>24),
+			byte(b.bitContainer>>32),
+			byte(b.bitContainer>>40),
+			byte(b.bitContainer>>48),
+		)
+	case 8:
+		b.out = append(b.out,
+			byte(b.bitContainer),
+			byte(b.bitContainer>>8),
+			byte(b.bitContainer>>16),
+			byte(b.bitContainer>>24),
+			byte(b.bitContainer>>32),
+			byte(b.bitContainer>>40),
+			byte(b.bitContainer>>48),
+			byte(b.bitContainer>>56),
+		)
+	default:
+		panic(fmt.Errorf("bits (%d) > 64", b.nBits))
+	}
+	b.bitContainer >>= v << 3
+	b.nBits &= 7
+}
+
+// flush32 will flush out, so there are at least 32 bits available for writing.
+func (b *bitWriter) flush32() {
+	if b.nBits < 32 {
+		return
+	}
+	b.out = append(b.out,
+		byte(b.bitContainer),
+		byte(b.bitContainer>>8),
+		byte(b.bitContainer>>16),
+		byte(b.bitContainer>>24))
+	b.nBits -= 32
+	b.bitContainer >>= 32
+}
+
+// flushAlign will flush remaining full bytes and align to next byte boundary.
+func (b *bitWriter) flushAlign() {
+	nbBytes := (b.nBits + 7) >> 3
+	for i := uint8(0); i < nbBytes; i++ {
+		b.out = append(b.out, byte(b.bitContainer>>(i*8)))
+	}
+	b.nBits = 0
+	b.bitContainer = 0
+}
+
+// close will write the alignment bit and write the final byte(s)
+// to the output.
+func (b *bitWriter) close() error {
+	// End mark
+	b.addBits16Clean(1, 1)
+	// flush until next byte.
+	b.flushAlign()
+	return nil
+}
+
+// reset and continue writing by appending to out.
+func (b *bitWriter) reset(out []byte) {
+	b.bitContainer = 0
+	b.nBits = 0
+	b.out = out
+}
diff --git a/vendor/github.com/klauspost/compress/zstd/blockdec.go b/vendor/github.com/klauspost/compress/zstd/blockdec.go
new file mode 100644
index 0000000..b51d922
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/blockdec.go
@@ -0,0 +1,739 @@
+// Copyright 2019+ Klaus Post. All rights reserved.
+// License information can be found in the LICENSE file.
+// Based on work by Yann Collet, released under BSD License.
+
+package zstd
+
+import (
+	"errors"
+	"fmt"
+	"io"
+	"sync"
+
+	"github.com/klauspost/compress/huff0"
+	"github.com/klauspost/compress/zstd/internal/xxhash"
+)
+
+type blockType uint8
+
+//go:generate stringer -type=blockType,literalsBlockType,seqCompMode,tableIndex
+
+const (
+	blockTypeRaw blockType = iota
+	blockTypeRLE
+	blockTypeCompressed
+	blockTypeReserved
+)
+
+type literalsBlockType uint8
+
+const (
+	literalsBlockRaw literalsBlockType = iota
+	literalsBlockRLE
+	literalsBlockCompressed
+	literalsBlockTreeless
+)
+
+const (
+	// maxCompressedBlockSize is the biggest allowed compressed block size (128KB)
+	maxCompressedBlockSize = 128 << 10
+
+	// Maximum possible block size (all Raw+Uncompressed).
+	maxBlockSize = (1 << 21) - 1
+
+	// https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#literals_section_header
+	maxCompressedLiteralSize = 1 << 18
+	maxRLELiteralSize        = 1 << 20
+	maxMatchLen              = 131074
+	maxSequences             = 0x7f00 + 0xffff
+
+	// We support slightly less than the reference decoder to be able to
+	// use ints on 32 bit archs.
+	maxOffsetBits = 30
+)
+
+var (
+	huffDecoderPool = sync.Pool{New: func() interface{} {
+		return &huff0.Scratch{}
+	}}
+
+	fseDecoderPool = sync.Pool{New: func() interface{} {
+		return &fseDecoder{}
+	}}
+)
+
+type blockDec struct {
+	// Raw source data of the block.
+	data        []byte
+	dataStorage []byte
+
+	// Destination of the decoded data.
+	dst []byte
+
+	// Buffer for literals data.
+	literalBuf []byte
+
+	// Window size of the block.
+	WindowSize uint64
+
+	history     chan *history
+	input       chan struct{}
+	result      chan decodeOutput
+	sequenceBuf []seq
+	err         error
+	decWG       sync.WaitGroup
+
+	// Frame to use for singlethreaded decoding.
+	// Should not be used by the decoder itself since parent may be another frame.
+	localFrame *frameDec
+
+	// Block is RLE, this is the size.
+	RLESize uint32
+	tmp     [4]byte
+
+	Type blockType
+
+	// Is this the last block of a frame?
+	Last bool
+
+	// Use less memory
+	lowMem bool
+}
+
+func (b *blockDec) String() string {
+	if b == nil {
+		return "<nil>"
+	}
+	return fmt.Sprintf("Steam Size: %d, Type: %v, Last: %t, Window: %d", len(b.data), b.Type, b.Last, b.WindowSize)
+}
+
+func newBlockDec(lowMem bool) *blockDec {
+	b := blockDec{
+		lowMem:  lowMem,
+		result:  make(chan decodeOutput, 1),
+		input:   make(chan struct{}, 1),
+		history: make(chan *history, 1),
+	}
+	b.decWG.Add(1)
+	go b.startDecoder()
+	return &b
+}
+
+// reset will reset the block.
+// Input must be a start of a block and will be at the end of the block when returned.
+func (b *blockDec) reset(br byteBuffer, windowSize uint64) error {
+	b.WindowSize = windowSize
+	tmp := br.readSmall(3)
+	if tmp == nil {
+		if debug {
+			println("Reading block header:", io.ErrUnexpectedEOF)
+		}
+		return io.ErrUnexpectedEOF
+	}
+	bh := uint32(tmp[0]) | (uint32(tmp[1]) << 8) | (uint32(tmp[2]) << 16)
+	b.Last = bh&1 != 0
+	b.Type = blockType((bh >> 1) & 3)
+	// find size.
+	cSize := int(bh >> 3)
+	maxSize := maxBlockSize
+	switch b.Type {
+	case blockTypeReserved:
+		return ErrReservedBlockType
+	case blockTypeRLE:
+		b.RLESize = uint32(cSize)
+		if b.lowMem {
+			maxSize = cSize
+		}
+		cSize = 1
+	case blockTypeCompressed:
+		if debug {
+			println("Data size on stream:", cSize)
+		}
+		b.RLESize = 0
+		maxSize = maxCompressedBlockSize
+		if windowSize < maxCompressedBlockSize && b.lowMem {
+			maxSize = int(windowSize)
+		}
+		if cSize > maxCompressedBlockSize || uint64(cSize) > b.WindowSize {
+			if debug {
+				printf("compressed block too big: csize:%d block: %+v\n", uint64(cSize), b)
+			}
+			return ErrCompressedSizeTooBig
+		}
+	case blockTypeRaw:
+		b.RLESize = 0
+		// We do not need a destination for raw blocks.
+		maxSize = -1
+	default:
+		panic("Invalid block type")
+	}
+
+	// Read block data.
+	if cap(b.dataStorage) < cSize {
+		if b.lowMem {
+			b.dataStorage = make([]byte, 0, cSize)
+		} else {
+			b.dataStorage = make([]byte, 0, maxBlockSize)
+		}
+	}
+	if cap(b.dst) <= maxSize {
+		b.dst = make([]byte, 0, maxSize+1)
+	}
+	var err error
+	b.data, err = br.readBig(cSize, b.dataStorage)
+	if err != nil {
+		if debug {
+			println("Reading block:", err, "(", cSize, ")", len(b.data))
+			printf("%T", br)
+		}
+		return err
+	}
+	return nil
+}
+
+// sendEOF will make the decoder send EOF on this frame.
+func (b *blockDec) sendErr(err error) {
+	b.Last = true
+	b.Type = blockTypeReserved
+	b.err = err
+	b.input <- struct{}{}
+}
+
+// Close will release resources.
+// Closed blockDec cannot be reset.
+func (b *blockDec) Close() {
+	close(b.input)
+	close(b.history)
+	close(b.result)
+	b.decWG.Wait()
+}
+
+// decodeAsync will prepare decoding the block when it receives input.
+// This will separate output and history.
+func (b *blockDec) startDecoder() {
+	defer b.decWG.Done()
+	for range b.input {
+		//println("blockDec: Got block input")
+		switch b.Type {
+		case blockTypeRLE:
+			if cap(b.dst) < int(b.RLESize) {
+				if b.lowMem {
+					b.dst = make([]byte, b.RLESize)
+				} else {
+					b.dst = make([]byte, maxBlockSize)
+				}
+			}
+			o := decodeOutput{
+				d:   b,
+				b:   b.dst[:b.RLESize],
+				err: nil,
+			}
+			v := b.data[0]
+			for i := range o.b {
+				o.b[i] = v
+			}
+			hist := <-b.history
+			hist.append(o.b)
+			b.result <- o
+		case blockTypeRaw:
+			o := decodeOutput{
+				d:   b,
+				b:   b.data,
+				err: nil,
+			}
+			hist := <-b.history
+			hist.append(o.b)
+			b.result <- o
+		case blockTypeCompressed:
+			b.dst = b.dst[:0]
+			err := b.decodeCompressed(nil)
+			o := decodeOutput{
+				d:   b,
+				b:   b.dst,
+				err: err,
+			}
+			if debug {
+				println("Decompressed to", len(b.dst), "bytes, error:", err)
+			}
+			b.result <- o
+		case blockTypeReserved:
+			// Used for returning errors.
+			<-b.history
+			b.result <- decodeOutput{
+				d:   b,
+				b:   nil,
+				err: b.err,
+			}
+		default:
+			panic("Invalid block type")
+		}
+		if debug {
+			println("blockDec: Finished block")
+		}
+	}
+}
+
+// decodeAsync will prepare decoding the block when it receives the history.
+// If history is provided, it will not fetch it from the channel.
+func (b *blockDec) decodeBuf(hist *history) error {
+	switch b.Type {
+	case blockTypeRLE:
+		if cap(b.dst) < int(b.RLESize) {
+			if b.lowMem {
+				b.dst = make([]byte, b.RLESize)
+			} else {
+				b.dst = make([]byte, maxBlockSize)
+			}
+		}
+		b.dst = b.dst[:b.RLESize]
+		v := b.data[0]
+		for i := range b.dst {
+			b.dst[i] = v
+		}
+		hist.appendKeep(b.dst)
+		return nil
+	case blockTypeRaw:
+		hist.appendKeep(b.data)
+		return nil
+	case blockTypeCompressed:
+		saved := b.dst
+		b.dst = hist.b
+		hist.b = nil
+		err := b.decodeCompressed(hist)
+		if debug {
+			println("Decompressed to total", len(b.dst), "bytes, hash:", xxhash.Sum64(b.dst), "error:", err)
+		}
+		hist.b = b.dst
+		b.dst = saved
+		return err
+	case blockTypeReserved:
+		// Used for returning errors.
+		return b.err
+	default:
+		panic("Invalid block type")
+	}
+}
+
+// decodeCompressed will start decompressing a block.
+// If no history is supplied the decoder will decodeAsync as much as possible
+// before fetching from blockDec.history
+func (b *blockDec) decodeCompressed(hist *history) error {
+	in := b.data
+	delayedHistory := hist == nil
+
+	if delayedHistory {
+		// We must always grab history.
+		defer func() {
+			if hist == nil {
+				<-b.history
+			}
+		}()
+	}
+	// There must be at least one byte for Literals_Block_Type and one for Sequences_Section_Header
+	if len(in) < 2 {
+		return ErrBlockTooSmall
+	}
+	litType := literalsBlockType(in[0] & 3)
+	var litRegenSize int
+	var litCompSize int
+	sizeFormat := (in[0] >> 2) & 3
+	var fourStreams bool
+	switch litType {
+	case literalsBlockRaw, literalsBlockRLE:
+		switch sizeFormat {
+		case 0, 2:
+			// Regenerated_Size uses 5 bits (0-31). Literals_Section_Header uses 1 byte.
+			litRegenSize = int(in[0] >> 3)
+			in = in[1:]
+		case 1:
+			// Regenerated_Size uses 12 bits (0-4095). Literals_Section_Header uses 2 bytes.
+			litRegenSize = int(in[0]>>4) + (int(in[1]) << 4)
+			in = in[2:]
+		case 3:
+			//  Regenerated_Size uses 20 bits (0-1048575). Literals_Section_Header uses 3 bytes.
+			if len(in) < 3 {
+				println("too small: litType:", litType, " sizeFormat", sizeFormat, len(in))
+				return ErrBlockTooSmall
+			}
+			litRegenSize = int(in[0]>>4) + (int(in[1]) << 4) + (int(in[2]) << 12)
+			in = in[3:]
+		}
+	case literalsBlockCompressed, literalsBlockTreeless:
+		switch sizeFormat {
+		case 0, 1:
+			// Both Regenerated_Size and Compressed_Size use 10 bits (0-1023).
+			if len(in) < 3 {
+				println("too small: litType:", litType, " sizeFormat", sizeFormat, len(in))
+				return ErrBlockTooSmall
+			}
+			n := uint64(in[0]>>4) + (uint64(in[1]) << 4) + (uint64(in[2]) << 12)
+			litRegenSize = int(n & 1023)
+			litCompSize = int(n >> 10)
+			fourStreams = sizeFormat == 1
+			in = in[3:]
+		case 2:
+			fourStreams = true
+			if len(in) < 4 {
+				println("too small: litType:", litType, " sizeFormat", sizeFormat, len(in))
+				return ErrBlockTooSmall
+			}
+			n := uint64(in[0]>>4) + (uint64(in[1]) << 4) + (uint64(in[2]) << 12) + (uint64(in[3]) << 20)
+			litRegenSize = int(n & 16383)
+			litCompSize = int(n >> 14)
+			in = in[4:]
+		case 3:
+			fourStreams = true
+			if len(in) < 5 {
+				println("too small: litType:", litType, " sizeFormat", sizeFormat, len(in))
+				return ErrBlockTooSmall
+			}
+			n := uint64(in[0]>>4) + (uint64(in[1]) << 4) + (uint64(in[2]) << 12) + (uint64(in[3]) << 20) + (uint64(in[4]) << 28)
+			litRegenSize = int(n & 262143)
+			litCompSize = int(n >> 18)
+			in = in[5:]
+		}
+	}
+	if debug {
+		println("literals type:", litType, "litRegenSize:", litRegenSize, "litCompSize:", litCompSize, "sizeFormat:", sizeFormat, "4X:", fourStreams)
+	}
+	var literals []byte
+	var huff *huff0.Scratch
+	switch litType {
+	case literalsBlockRaw:
+		if len(in) < litRegenSize {
+			println("too small: litType:", litType, " sizeFormat", sizeFormat, "remain:", len(in), "want:", litRegenSize)
+			return ErrBlockTooSmall
+		}
+		literals = in[:litRegenSize]
+		in = in[litRegenSize:]
+		//printf("Found %d uncompressed literals\n", litRegenSize)
+	case literalsBlockRLE:
+		if len(in) < 1 {
+			println("too small: litType:", litType, " sizeFormat", sizeFormat, "remain:", len(in), "want:", 1)
+			return ErrBlockTooSmall
+		}
+		if cap(b.literalBuf) < litRegenSize {
+			if b.lowMem {
+				b.literalBuf = make([]byte, litRegenSize)
+			} else {
+				if litRegenSize > maxCompressedLiteralSize {
+					// Exceptional
+					b.literalBuf = make([]byte, litRegenSize)
+				} else {
+					b.literalBuf = make([]byte, litRegenSize, maxCompressedLiteralSize)
+
+				}
+			}
+		}
+		literals = b.literalBuf[:litRegenSize]
+		v := in[0]
+		for i := range literals {
+			literals[i] = v
+		}
+		in = in[1:]
+		if debug {
+			printf("Found %d RLE compressed literals\n", litRegenSize)
+		}
+	case literalsBlockTreeless:
+		if len(in) < litCompSize {
+			println("too small: litType:", litType, " sizeFormat", sizeFormat, "remain:", len(in), "want:", litCompSize)
+			return ErrBlockTooSmall
+		}
+		// Store compressed literals, so we defer decoding until we get history.
+		literals = in[:litCompSize]
+		in = in[litCompSize:]
+		if debug {
+			printf("Found %d compressed literals\n", litCompSize)
+		}
+	case literalsBlockCompressed:
+		if len(in) < litCompSize {
+			println("too small: litType:", litType, " sizeFormat", sizeFormat, "remain:", len(in), "want:", litCompSize)
+			return ErrBlockTooSmall
+		}
+		literals = in[:litCompSize]
+		in = in[litCompSize:]
+		huff = huffDecoderPool.Get().(*huff0.Scratch)
+		var err error
+		// Ensure we have space to store it.
+		if cap(b.literalBuf) < litRegenSize {
+			if b.lowMem {
+				b.literalBuf = make([]byte, 0, litRegenSize)
+			} else {
+				b.literalBuf = make([]byte, 0, maxCompressedLiteralSize)
+			}
+		}
+		if huff == nil {
+			huff = &huff0.Scratch{}
+		}
+		huff, literals, err = huff0.ReadTable(literals, huff)
+		if err != nil {
+			println("reading huffman table:", err)
+			return err
+		}
+		// Use our out buffer.
+		if fourStreams {
+			literals, err = huff.Decoder().Decompress4X(b.literalBuf[:0:litRegenSize], literals)
+		} else {
+			literals, err = huff.Decoder().Decompress1X(b.literalBuf[:0:litRegenSize], literals)
+		}
+		if err != nil {
+			println("decoding compressed literals:", err)
+			return err
+		}
+		// Make sure we don't leak our literals buffer
+		if len(literals) != litRegenSize {
+			return fmt.Errorf("literal output size mismatch want %d, got %d", litRegenSize, len(literals))
+		}
+		if debug {
+			printf("Decompressed %d literals into %d bytes\n", litCompSize, litRegenSize)
+		}
+	}
+
+	// Decode Sequences
+	// https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#sequences-section
+	if len(in) < 1 {
+		return ErrBlockTooSmall
+	}
+	seqHeader := in[0]
+	nSeqs := 0
+	switch {
+	case seqHeader == 0:
+		in = in[1:]
+	case seqHeader < 128:
+		nSeqs = int(seqHeader)
+		in = in[1:]
+	case seqHeader < 255:
+		if len(in) < 2 {
+			return ErrBlockTooSmall
+		}
+		nSeqs = int(seqHeader-128)<<8 | int(in[1])
+		in = in[2:]
+	case seqHeader == 255:
+		if len(in) < 3 {
+			return ErrBlockTooSmall
+		}
+		nSeqs = 0x7f00 + int(in[1]) + (int(in[2]) << 8)
+		in = in[3:]
+	}
+	// Allocate sequences
+	if cap(b.sequenceBuf) < nSeqs {
+		if b.lowMem {
+			b.sequenceBuf = make([]seq, nSeqs)
+		} else {
+			// Allocate max
+			b.sequenceBuf = make([]seq, nSeqs, maxSequences)
+		}
+	} else {
+		// Reuse buffer
+		b.sequenceBuf = b.sequenceBuf[:nSeqs]
+	}
+	var seqs = &sequenceDecs{}
+	if nSeqs > 0 {
+		if len(in) < 1 {
+			return ErrBlockTooSmall
+		}
+		br := byteReader{b: in, off: 0}
+		compMode := br.Uint8()
+		br.advance(1)
+		if debug {
+			printf("Compression modes: 0b%b", compMode)
+		}
+		for i := uint(0); i < 3; i++ {
+			mode := seqCompMode((compMode >> (6 - i*2)) & 3)
+			if debug {
+				println("Table", tableIndex(i), "is", mode)
+			}
+			var seq *sequenceDec
+			switch tableIndex(i) {
+			case tableLiteralLengths:
+				seq = &seqs.litLengths
+			case tableOffsets:
+				seq = &seqs.offsets
+			case tableMatchLengths:
+				seq = &seqs.matchLengths
+			default:
+				panic("unknown table")
+			}
+			switch mode {
+			case compModePredefined:
+				seq.fse = &fsePredef[i]
+			case compModeRLE:
+				if br.remain() < 1 {
+					return ErrBlockTooSmall
+				}
+				v := br.Uint8()
+				br.advance(1)
+				dec := fseDecoderPool.Get().(*fseDecoder)
+				symb, err := decSymbolValue(v, symbolTableX[i])
+				if err != nil {
+					printf("RLE Transform table (%v) error: %v", tableIndex(i), err)
+					return err
+				}
+				dec.setRLE(symb)
+				seq.fse = dec
+				if debug {
+					printf("RLE set to %+v, code: %v", symb, v)
+				}
+			case compModeFSE:
+				println("Reading table for", tableIndex(i))
+				dec := fseDecoderPool.Get().(*fseDecoder)
+				err := dec.readNCount(&br, uint16(maxTableSymbol[i]))
+				if err != nil {
+					println("Read table error:", err)
+					return err
+				}
+				err = dec.transform(symbolTableX[i])
+				if err != nil {
+					println("Transform table error:", err)
+					return err
+				}
+				if debug {
+					println("Read table ok", "symbolLen:", dec.symbolLen)
+				}
+				seq.fse = dec
+			case compModeRepeat:
+				seq.repeat = true
+			}
+			if br.overread() {
+				return io.ErrUnexpectedEOF
+			}
+		}
+		in = br.unread()
+	}
+
+	// Wait for history.
+	// All time spent after this is critical since it is strictly sequential.
+	if hist == nil {
+		hist = <-b.history
+		if hist.error {
+			return ErrDecoderClosed
+		}
+	}
+
+	// Decode treeless literal block.
+	if litType == literalsBlockTreeless {
+		// TODO: We could send the history early WITHOUT the stream history.
+		//   This would allow decoding treeless literals before the byte history is available.
+		//   Silencia stats: Treeless 4393, with: 32775, total: 37168, 11% treeless.
+		//   So not much obvious gain here.
+
+		if hist.huffTree == nil {
+			return errors.New("literal block was treeless, but no history was defined")
+		}
+		// Ensure we have space to store it.
+		if cap(b.literalBuf) < litRegenSize {
+			if b.lowMem {
+				b.literalBuf = make([]byte, 0, litRegenSize)
+			} else {
+				b.literalBuf = make([]byte, 0, maxCompressedLiteralSize)
+			}
+		}
+		var err error
+		// Use our out buffer.
+		huff = hist.huffTree
+		if fourStreams {
+			literals, err = huff.Decoder().Decompress4X(b.literalBuf[:0:litRegenSize], literals)
+		} else {
+			literals, err = huff.Decoder().Decompress1X(b.literalBuf[:0:litRegenSize], literals)
+		}
+		// Make sure we don't leak our literals buffer
+		if err != nil {
+			println("decompressing literals:", err)
+			return err
+		}
+		if len(literals) != litRegenSize {
+			return fmt.Errorf("literal output size mismatch want %d, got %d", litRegenSize, len(literals))
+		}
+	} else {
+		if hist.huffTree != nil && huff != nil {
+			if hist.dict == nil || hist.dict.litEnc != hist.huffTree {
+				huffDecoderPool.Put(hist.huffTree)
+			}
+			hist.huffTree = nil
+		}
+	}
+	if huff != nil {
+		hist.huffTree = huff
+	}
+	if debug {
+		println("Final literals:", len(literals), "hash:", xxhash.Sum64(literals), "and", nSeqs, "sequences.")
+	}
+
+	if nSeqs == 0 {
+		// Decompressed content is defined entirely as Literals Section content.
+		b.dst = append(b.dst, literals...)
+		if delayedHistory {
+			hist.append(literals)
+		}
+		return nil
+	}
+
+	seqs, err := seqs.mergeHistory(&hist.decoders)
+	if err != nil {
+		return err
+	}
+	if debug {
+		println("History merged ok")
+	}
+	br := &bitReader{}
+	if err := br.init(in); err != nil {
+		return err
+	}
+
+	// TODO: Investigate if sending history without decoders are faster.
+	//   This would allow the sequences to be decoded async and only have to construct stream history.
+	//   If only recent offsets were not transferred, this would be an obvious win.
+	// 	 Also, if first 3 sequences don't reference recent offsets, all sequences can be decoded.
+
+	hbytes := hist.b
+	if len(hbytes) > hist.windowSize {
+		hbytes = hbytes[len(hbytes)-hist.windowSize:]
+		// We do not need history any more.
+		if hist.dict != nil {
+			hist.dict.content = nil
+		}
+	}
+
+	if err := seqs.initialize(br, hist, literals, b.dst); err != nil {
+		println("initializing sequences:", err)
+		return err
+	}
+
+	err = seqs.decode(nSeqs, br, hbytes)
+	if err != nil {
+		return err
+	}
+	if !br.finished() {
+		return fmt.Errorf("%d extra bits on block, should be 0", br.remain())
+	}
+
+	err = br.close()
+	if err != nil {
+		printf("Closing sequences: %v, %+v\n", err, *br)
+	}
+	if len(b.data) > maxCompressedBlockSize {
+		return fmt.Errorf("compressed block size too large (%d)", len(b.data))
+	}
+	// Set output and release references.
+	b.dst = seqs.out
+	seqs.out, seqs.literals, seqs.hist = nil, nil, nil
+
+	if !delayedHistory {
+		// If we don't have delayed history, no need to update.
+		hist.recentOffsets = seqs.prevOffset
+		return nil
+	}
+	if b.Last {
+		// if last block we don't care about history.
+		println("Last block, no history returned")
+		hist.b = hist.b[:0]
+		return nil
+	}
+	hist.append(b.dst)
+	hist.recentOffsets = seqs.prevOffset
+	if debug {
+		println("Finished block with literals:", len(literals), "and", nSeqs, "sequences.")
+	}
+
+	return nil
+}
diff --git a/vendor/github.com/klauspost/compress/zstd/blockenc.go b/vendor/github.com/klauspost/compress/zstd/blockenc.go
new file mode 100644
index 0000000..e1be092
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/blockenc.go
@@ -0,0 +1,871 @@
+// Copyright 2019+ Klaus Post. All rights reserved.
+// License information can be found in the LICENSE file.
+// Based on work by Yann Collet, released under BSD License.
+
+package zstd
+
+import (
+	"errors"
+	"fmt"
+	"math"
+	"math/bits"
+
+	"github.com/klauspost/compress/huff0"
+)
+
+type blockEnc struct {
+	size       int
+	literals   []byte
+	sequences  []seq
+	coders     seqCoders
+	litEnc     *huff0.Scratch
+	dictLitEnc *huff0.Scratch
+	wr         bitWriter
+
+	extraLits         int
+	output            []byte
+	recentOffsets     [3]uint32
+	prevRecentOffsets [3]uint32
+
+	last   bool
+	lowMem bool
+}
+
+// init should be used once the block has been created.
+// If called more than once, the effect is the same as calling reset.
+func (b *blockEnc) init() {
+	if b.lowMem {
+		// 1K literals
+		if cap(b.literals) < 1<<10 {
+			b.literals = make([]byte, 0, 1<<10)
+		}
+		const defSeqs = 20
+		if cap(b.sequences) < defSeqs {
+			b.sequences = make([]seq, 0, defSeqs)
+		}
+		// 1K
+		if cap(b.output) < 1<<10 {
+			b.output = make([]byte, 0, 1<<10)
+		}
+	} else {
+		if cap(b.literals) < maxCompressedBlockSize {
+			b.literals = make([]byte, 0, maxCompressedBlockSize)
+		}
+		const defSeqs = 200
+		if cap(b.sequences) < defSeqs {
+			b.sequences = make([]seq, 0, defSeqs)
+		}
+		if cap(b.output) < maxCompressedBlockSize {
+			b.output = make([]byte, 0, maxCompressedBlockSize)
+		}
+	}
+
+	if b.coders.mlEnc == nil {
+		b.coders.mlEnc = &fseEncoder{}
+		b.coders.mlPrev = &fseEncoder{}
+		b.coders.ofEnc = &fseEncoder{}
+		b.coders.ofPrev = &fseEncoder{}
+		b.coders.llEnc = &fseEncoder{}
+		b.coders.llPrev = &fseEncoder{}
+	}
+	b.litEnc = &huff0.Scratch{WantLogLess: 4}
+	b.reset(nil)
+}
+
+// initNewEncode can be used to reset offsets and encoders to the initial state.
+func (b *blockEnc) initNewEncode() {
+	b.recentOffsets = [3]uint32{1, 4, 8}
+	b.litEnc.Reuse = huff0.ReusePolicyNone
+	b.coders.setPrev(nil, nil, nil)
+}
+
+// reset will reset the block for a new encode, but in the same stream,
+// meaning that state will be carried over, but the block content is reset.
+// If a previous block is provided, the recent offsets are carried over.
+func (b *blockEnc) reset(prev *blockEnc) {
+	b.extraLits = 0
+	b.literals = b.literals[:0]
+	b.size = 0
+	b.sequences = b.sequences[:0]
+	b.output = b.output[:0]
+	b.last = false
+	if prev != nil {
+		b.recentOffsets = prev.prevRecentOffsets
+	}
+	b.dictLitEnc = nil
+}
+
+// reset will reset the block for a new encode, but in the same stream,
+// meaning that state will be carried over, but the block content is reset.
+// If a previous block is provided, the recent offsets are carried over.
+func (b *blockEnc) swapEncoders(prev *blockEnc) {
+	b.coders.swap(&prev.coders)
+	b.litEnc, prev.litEnc = prev.litEnc, b.litEnc
+}
+
+// blockHeader contains the information for a block header.
+type blockHeader uint32
+
+// setLast sets the 'last' indicator on a block.
+func (h *blockHeader) setLast(b bool) {
+	if b {
+		*h = *h | 1
+	} else {
+		const mask = (1 << 24) - 2
+		*h = *h & mask
+	}
+}
+
+// setSize will store the compressed size of a block.
+func (h *blockHeader) setSize(v uint32) {
+	const mask = 7
+	*h = (*h)&mask | blockHeader(v<<3)
+}
+
+// setType sets the block type.
+func (h *blockHeader) setType(t blockType) {
+	const mask = 1 | (((1 << 24) - 1) ^ 7)
+	*h = (*h & mask) | blockHeader(t<<1)
+}
+
+// appendTo will append the block header to a slice.
+func (h blockHeader) appendTo(b []byte) []byte {
+	return append(b, uint8(h), uint8(h>>8), uint8(h>>16))
+}
+
+// String returns a string representation of the block.
+func (h blockHeader) String() string {
+	return fmt.Sprintf("Type: %d, Size: %d, Last:%t", (h>>1)&3, h>>3, h&1 == 1)
+}
+
+// literalsHeader contains literals header information.
+type literalsHeader uint64
+
+// setType can be used to set the type of literal block.
+func (h *literalsHeader) setType(t literalsBlockType) {
+	const mask = math.MaxUint64 - 3
+	*h = (*h & mask) | literalsHeader(t)
+}
+
+// setSize can be used to set a single size, for uncompressed and RLE content.
+func (h *literalsHeader) setSize(regenLen int) {
+	inBits := bits.Len32(uint32(regenLen))
+	// Only retain 2 bits
+	const mask = 3
+	lh := uint64(*h & mask)
+	switch {
+	case inBits < 5:
+		lh |= (uint64(regenLen) << 3) | (1 << 60)
+		if debug {
+			got := int(lh>>3) & 0xff
+			if got != regenLen {
+				panic(fmt.Sprint("litRegenSize = ", regenLen, "(want) != ", got, "(got)"))
+			}
+		}
+	case inBits < 12:
+		lh |= (1 << 2) | (uint64(regenLen) << 4) | (2 << 60)
+	case inBits < 20:
+		lh |= (3 << 2) | (uint64(regenLen) << 4) | (3 << 60)
+	default:
+		panic(fmt.Errorf("internal error: block too big (%d)", regenLen))
+	}
+	*h = literalsHeader(lh)
+}
+
+// setSizes will set the size of a compressed literals section and the input length.
+func (h *literalsHeader) setSizes(compLen, inLen int, single bool) {
+	compBits, inBits := bits.Len32(uint32(compLen)), bits.Len32(uint32(inLen))
+	// Only retain 2 bits
+	const mask = 3
+	lh := uint64(*h & mask)
+	switch {
+	case compBits <= 10 && inBits <= 10:
+		if !single {
+			lh |= 1 << 2
+		}
+		lh |= (uint64(inLen) << 4) | (uint64(compLen) << (10 + 4)) | (3 << 60)
+		if debug {
+			const mmask = (1 << 24) - 1
+			n := (lh >> 4) & mmask
+			if int(n&1023) != inLen {
+				panic(fmt.Sprint("regensize:", int(n&1023), "!=", inLen, inBits))
+			}
+			if int(n>>10) != compLen {
+				panic(fmt.Sprint("compsize:", int(n>>10), "!=", compLen, compBits))
+			}
+		}
+	case compBits <= 14 && inBits <= 14:
+		lh |= (2 << 2) | (uint64(inLen) << 4) | (uint64(compLen) << (14 + 4)) | (4 << 60)
+		if single {
+			panic("single stream used with more than 10 bits length.")
+		}
+	case compBits <= 18 && inBits <= 18:
+		lh |= (3 << 2) | (uint64(inLen) << 4) | (uint64(compLen) << (18 + 4)) | (5 << 60)
+		if single {
+			panic("single stream used with more than 10 bits length.")
+		}
+	default:
+		panic("internal error: block too big")
+	}
+	*h = literalsHeader(lh)
+}
+
+// appendTo will append the literals header to a byte slice.
+func (h literalsHeader) appendTo(b []byte) []byte {
+	size := uint8(h >> 60)
+	switch size {
+	case 1:
+		b = append(b, uint8(h))
+	case 2:
+		b = append(b, uint8(h), uint8(h>>8))
+	case 3:
+		b = append(b, uint8(h), uint8(h>>8), uint8(h>>16))
+	case 4:
+		b = append(b, uint8(h), uint8(h>>8), uint8(h>>16), uint8(h>>24))
+	case 5:
+		b = append(b, uint8(h), uint8(h>>8), uint8(h>>16), uint8(h>>24), uint8(h>>32))
+	default:
+		panic(fmt.Errorf("internal error: literalsHeader has invalid size (%d)", size))
+	}
+	return b
+}
+
+// size returns the output size with currently set values.
+func (h literalsHeader) size() int {
+	return int(h >> 60)
+}
+
+func (h literalsHeader) String() string {
+	return fmt.Sprintf("Type: %d, SizeFormat: %d, Size: 0x%d, Bytes:%d", literalsBlockType(h&3), (h>>2)&3, h&((1<<60)-1)>>4, h>>60)
+}
+
+// pushOffsets will push the recent offsets to the backup store.
+func (b *blockEnc) pushOffsets() {
+	b.prevRecentOffsets = b.recentOffsets
+}
+
+// pushOffsets will push the recent offsets to the backup store.
+func (b *blockEnc) popOffsets() {
+	b.recentOffsets = b.prevRecentOffsets
+}
+
+// matchOffset will adjust recent offsets and return the adjusted one,
+// if it matches a previous offset.
+func (b *blockEnc) matchOffset(offset, lits uint32) uint32 {
+	// Check if offset is one of the recent offsets.
+	// Adjusts the output offset accordingly.
+	// Gives a tiny bit of compression, typically around 1%.
+	if true {
+		if lits > 0 {
+			switch offset {
+			case b.recentOffsets[0]:
+				offset = 1
+			case b.recentOffsets[1]:
+				b.recentOffsets[1] = b.recentOffsets[0]
+				b.recentOffsets[0] = offset
+				offset = 2
+			case b.recentOffsets[2]:
+				b.recentOffsets[2] = b.recentOffsets[1]
+				b.recentOffsets[1] = b.recentOffsets[0]
+				b.recentOffsets[0] = offset
+				offset = 3
+			default:
+				b.recentOffsets[2] = b.recentOffsets[1]
+				b.recentOffsets[1] = b.recentOffsets[0]
+				b.recentOffsets[0] = offset
+				offset += 3
+			}
+		} else {
+			switch offset {
+			case b.recentOffsets[1]:
+				b.recentOffsets[1] = b.recentOffsets[0]
+				b.recentOffsets[0] = offset
+				offset = 1
+			case b.recentOffsets[2]:
+				b.recentOffsets[2] = b.recentOffsets[1]
+				b.recentOffsets[1] = b.recentOffsets[0]
+				b.recentOffsets[0] = offset
+				offset = 2
+			case b.recentOffsets[0] - 1:
+				b.recentOffsets[2] = b.recentOffsets[1]
+				b.recentOffsets[1] = b.recentOffsets[0]
+				b.recentOffsets[0] = offset
+				offset = 3
+			default:
+				b.recentOffsets[2] = b.recentOffsets[1]
+				b.recentOffsets[1] = b.recentOffsets[0]
+				b.recentOffsets[0] = offset
+				offset += 3
+			}
+		}
+	} else {
+		offset += 3
+	}
+	return offset
+}
+
+// encodeRaw can be used to set the output to a raw representation of supplied bytes.
+func (b *blockEnc) encodeRaw(a []byte) {
+	var bh blockHeader
+	bh.setLast(b.last)
+	bh.setSize(uint32(len(a)))
+	bh.setType(blockTypeRaw)
+	b.output = bh.appendTo(b.output[:0])
+	b.output = append(b.output, a...)
+	if debug {
+		println("Adding RAW block, length", len(a), "last:", b.last)
+	}
+}
+
+// encodeRaw can be used to set the output to a raw representation of supplied bytes.
+func (b *blockEnc) encodeRawTo(dst, src []byte) []byte {
+	var bh blockHeader
+	bh.setLast(b.last)
+	bh.setSize(uint32(len(src)))
+	bh.setType(blockTypeRaw)
+	dst = bh.appendTo(dst)
+	dst = append(dst, src...)
+	if debug {
+		println("Adding RAW block, length", len(src), "last:", b.last)
+	}
+	return dst
+}
+
+// encodeLits can be used if the block is only litLen.
+func (b *blockEnc) encodeLits(lits []byte, raw bool) error {
+	var bh blockHeader
+	bh.setLast(b.last)
+	bh.setSize(uint32(len(lits)))
+
+	// Don't compress extremely small blocks
+	if len(lits) < 8 || (len(lits) < 32 && b.dictLitEnc == nil) || raw {
+		if debug {
+			println("Adding RAW block, length", len(lits), "last:", b.last)
+		}
+		bh.setType(blockTypeRaw)
+		b.output = bh.appendTo(b.output)
+		b.output = append(b.output, lits...)
+		return nil
+	}
+
+	var (
+		out            []byte
+		reUsed, single bool
+		err            error
+	)
+	if b.dictLitEnc != nil {
+		b.litEnc.TransferCTable(b.dictLitEnc)
+		b.litEnc.Reuse = huff0.ReusePolicyAllow
+		b.dictLitEnc = nil
+	}
+	if len(lits) >= 1024 {
+		// Use 4 Streams.
+		out, reUsed, err = huff0.Compress4X(lits, b.litEnc)
+	} else if len(lits) > 32 {
+		// Use 1 stream
+		single = true
+		out, reUsed, err = huff0.Compress1X(lits, b.litEnc)
+	} else {
+		err = huff0.ErrIncompressible
+	}
+
+	switch err {
+	case huff0.ErrIncompressible:
+		if debug {
+			println("Adding RAW block, length", len(lits), "last:", b.last)
+		}
+		bh.setType(blockTypeRaw)
+		b.output = bh.appendTo(b.output)
+		b.output = append(b.output, lits...)
+		return nil
+	case huff0.ErrUseRLE:
+		if debug {
+			println("Adding RLE block, length", len(lits))
+		}
+		bh.setType(blockTypeRLE)
+		b.output = bh.appendTo(b.output)
+		b.output = append(b.output, lits[0])
+		return nil
+	case nil:
+	default:
+		return err
+	}
+	// Compressed...
+	// Now, allow reuse
+	b.litEnc.Reuse = huff0.ReusePolicyAllow
+	bh.setType(blockTypeCompressed)
+	var lh literalsHeader
+	if reUsed {
+		if debug {
+			println("Reused tree, compressed to", len(out))
+		}
+		lh.setType(literalsBlockTreeless)
+	} else {
+		if debug {
+			println("New tree, compressed to", len(out), "tree size:", len(b.litEnc.OutTable))
+		}
+		lh.setType(literalsBlockCompressed)
+	}
+	// Set sizes
+	lh.setSizes(len(out), len(lits), single)
+	bh.setSize(uint32(len(out) + lh.size() + 1))
+
+	// Write block headers.
+	b.output = bh.appendTo(b.output)
+	b.output = lh.appendTo(b.output)
+	// Add compressed data.
+	b.output = append(b.output, out...)
+	// No sequences.
+	b.output = append(b.output, 0)
+	return nil
+}
+
+// fuzzFseEncoder can be used to fuzz the FSE encoder.
+func fuzzFseEncoder(data []byte) int {
+	if len(data) > maxSequences || len(data) < 2 {
+		return 0
+	}
+	enc := fseEncoder{}
+	hist := enc.Histogram()[:256]
+	maxSym := uint8(0)
+	for i, v := range data {
+		v = v & 63
+		data[i] = v
+		hist[v]++
+		if v > maxSym {
+			maxSym = v
+		}
+	}
+	if maxSym == 0 {
+		// All 0
+		return 0
+	}
+	maxCount := func(a []uint32) int {
+		var max uint32
+		for _, v := range a {
+			if v > max {
+				max = v
+			}
+		}
+		return int(max)
+	}
+	cnt := maxCount(hist[:maxSym])
+	if cnt == len(data) {
+		// RLE
+		return 0
+	}
+	enc.HistogramFinished(maxSym, cnt)
+	err := enc.normalizeCount(len(data))
+	if err != nil {
+		return 0
+	}
+	_, err = enc.writeCount(nil)
+	if err != nil {
+		panic(err)
+	}
+	return 1
+}
+
+// encode will encode the block and append the output in b.output.
+// Previous offset codes must be pushed if more blocks are expected.
+func (b *blockEnc) encode(org []byte, raw, rawAllLits bool) error {
+	if len(b.sequences) == 0 {
+		return b.encodeLits(b.literals, rawAllLits)
+	}
+	// We want some difference to at least account for the headers.
+	saved := b.size - len(b.literals) - (b.size >> 5)
+	if saved < 16 {
+		if org == nil {
+			return errIncompressible
+		}
+		b.popOffsets()
+		return b.encodeLits(org, rawAllLits)
+	}
+
+	var bh blockHeader
+	var lh literalsHeader
+	bh.setLast(b.last)
+	bh.setType(blockTypeCompressed)
+	// Store offset of the block header. Needed when we know the size.
+	bhOffset := len(b.output)
+	b.output = bh.appendTo(b.output)
+
+	var (
+		out            []byte
+		reUsed, single bool
+		err            error
+	)
+	if b.dictLitEnc != nil {
+		b.litEnc.TransferCTable(b.dictLitEnc)
+		b.litEnc.Reuse = huff0.ReusePolicyAllow
+		b.dictLitEnc = nil
+	}
+	if len(b.literals) >= 1024 && !raw {
+		// Use 4 Streams.
+		out, reUsed, err = huff0.Compress4X(b.literals, b.litEnc)
+	} else if len(b.literals) > 32 && !raw {
+		// Use 1 stream
+		single = true
+		out, reUsed, err = huff0.Compress1X(b.literals, b.litEnc)
+	} else {
+		err = huff0.ErrIncompressible
+	}
+
+	switch err {
+	case huff0.ErrIncompressible:
+		lh.setType(literalsBlockRaw)
+		lh.setSize(len(b.literals))
+		b.output = lh.appendTo(b.output)
+		b.output = append(b.output, b.literals...)
+		if debug {
+			println("Adding literals RAW, length", len(b.literals))
+		}
+	case huff0.ErrUseRLE:
+		lh.setType(literalsBlockRLE)
+		lh.setSize(len(b.literals))
+		b.output = lh.appendTo(b.output)
+		b.output = append(b.output, b.literals[0])
+		if debug {
+			println("Adding literals RLE")
+		}
+	case nil:
+		// Compressed litLen...
+		if reUsed {
+			if debug {
+				println("reused tree")
+			}
+			lh.setType(literalsBlockTreeless)
+		} else {
+			if debug {
+				println("new tree, size:", len(b.litEnc.OutTable))
+			}
+			lh.setType(literalsBlockCompressed)
+			if debug {
+				_, _, err := huff0.ReadTable(out, nil)
+				if err != nil {
+					panic(err)
+				}
+			}
+		}
+		lh.setSizes(len(out), len(b.literals), single)
+		if debug {
+			printf("Compressed %d literals to %d bytes", len(b.literals), len(out))
+			println("Adding literal header:", lh)
+		}
+		b.output = lh.appendTo(b.output)
+		b.output = append(b.output, out...)
+		b.litEnc.Reuse = huff0.ReusePolicyAllow
+		if debug {
+			println("Adding literals compressed")
+		}
+	default:
+		if debug {
+			println("Adding literals ERROR:", err)
+		}
+		return err
+	}
+	// Sequence compression
+
+	// Write the number of sequences
+	switch {
+	case len(b.sequences) < 128:
+		b.output = append(b.output, uint8(len(b.sequences)))
+	case len(b.sequences) < 0x7f00: // TODO: this could be wrong
+		n := len(b.sequences)
+		b.output = append(b.output, 128+uint8(n>>8), uint8(n))
+	default:
+		n := len(b.sequences) - 0x7f00
+		b.output = append(b.output, 255, uint8(n), uint8(n>>8))
+	}
+	if debug {
+		println("Encoding", len(b.sequences), "sequences")
+	}
+	b.genCodes()
+	llEnc := b.coders.llEnc
+	ofEnc := b.coders.ofEnc
+	mlEnc := b.coders.mlEnc
+	err = llEnc.normalizeCount(len(b.sequences))
+	if err != nil {
+		return err
+	}
+	err = ofEnc.normalizeCount(len(b.sequences))
+	if err != nil {
+		return err
+	}
+	err = mlEnc.normalizeCount(len(b.sequences))
+	if err != nil {
+		return err
+	}
+
+	// Choose the best compression mode for each type.
+	// Will evaluate the new vs predefined and previous.
+	chooseComp := func(cur, prev, preDef *fseEncoder) (*fseEncoder, seqCompMode) {
+		// See if predefined/previous is better
+		hist := cur.count[:cur.symbolLen]
+		nSize := cur.approxSize(hist) + cur.maxHeaderSize()
+		predefSize := preDef.approxSize(hist)
+		prevSize := prev.approxSize(hist)
+
+		// Add a small penalty for new encoders.
+		// Don't bother with extremely small (<2 byte gains).
+		nSize = nSize + (nSize+2*8*16)>>4
+		switch {
+		case predefSize <= prevSize && predefSize <= nSize || forcePreDef:
+			if debug {
+				println("Using predefined", predefSize>>3, "<=", nSize>>3)
+			}
+			return preDef, compModePredefined
+		case prevSize <= nSize:
+			if debug {
+				println("Using previous", prevSize>>3, "<=", nSize>>3)
+			}
+			return prev, compModeRepeat
+		default:
+			if debug {
+				println("Using new, predef", predefSize>>3, ". previous:", prevSize>>3, ">", nSize>>3, "header max:", cur.maxHeaderSize()>>3, "bytes")
+				println("tl:", cur.actualTableLog, "symbolLen:", cur.symbolLen, "norm:", cur.norm[:cur.symbolLen], "hist", cur.count[:cur.symbolLen])
+			}
+			return cur, compModeFSE
+		}
+	}
+
+	// Write compression mode
+	var mode uint8
+	if llEnc.useRLE {
+		mode |= uint8(compModeRLE) << 6
+		llEnc.setRLE(b.sequences[0].llCode)
+		if debug {
+			println("llEnc.useRLE")
+		}
+	} else {
+		var m seqCompMode
+		llEnc, m = chooseComp(llEnc, b.coders.llPrev, &fsePredefEnc[tableLiteralLengths])
+		mode |= uint8(m) << 6
+	}
+	if ofEnc.useRLE {
+		mode |= uint8(compModeRLE) << 4
+		ofEnc.setRLE(b.sequences[0].ofCode)
+		if debug {
+			println("ofEnc.useRLE")
+		}
+	} else {
+		var m seqCompMode
+		ofEnc, m = chooseComp(ofEnc, b.coders.ofPrev, &fsePredefEnc[tableOffsets])
+		mode |= uint8(m) << 4
+	}
+
+	if mlEnc.useRLE {
+		mode |= uint8(compModeRLE) << 2
+		mlEnc.setRLE(b.sequences[0].mlCode)
+		if debug {
+			println("mlEnc.useRLE, code: ", b.sequences[0].mlCode, "value", b.sequences[0].matchLen)
+		}
+	} else {
+		var m seqCompMode
+		mlEnc, m = chooseComp(mlEnc, b.coders.mlPrev, &fsePredefEnc[tableMatchLengths])
+		mode |= uint8(m) << 2
+	}
+	b.output = append(b.output, mode)
+	if debug {
+		printf("Compression modes: 0b%b", mode)
+	}
+	b.output, err = llEnc.writeCount(b.output)
+	if err != nil {
+		return err
+	}
+	start := len(b.output)
+	b.output, err = ofEnc.writeCount(b.output)
+	if err != nil {
+		return err
+	}
+	if false {
+		println("block:", b.output[start:], "tablelog", ofEnc.actualTableLog, "maxcount:", ofEnc.maxCount)
+		fmt.Printf("selected TableLog: %d, Symbol length: %d\n", ofEnc.actualTableLog, ofEnc.symbolLen)
+		for i, v := range ofEnc.norm[:ofEnc.symbolLen] {
+			fmt.Printf("%3d: %5d -> %4d \n", i, ofEnc.count[i], v)
+		}
+	}
+	b.output, err = mlEnc.writeCount(b.output)
+	if err != nil {
+		return err
+	}
+
+	// Maybe in block?
+	wr := &b.wr
+	wr.reset(b.output)
+
+	var ll, of, ml cState
+
+	// Current sequence
+	seq := len(b.sequences) - 1
+	s := b.sequences[seq]
+	llEnc.setBits(llBitsTable[:])
+	mlEnc.setBits(mlBitsTable[:])
+	ofEnc.setBits(nil)
+
+	llTT, ofTT, mlTT := llEnc.ct.symbolTT[:256], ofEnc.ct.symbolTT[:256], mlEnc.ct.symbolTT[:256]
+
+	// We have 3 bounds checks here (and in the loop).
+	// Since we are iterating backwards it is kinda hard to avoid.
+	llB, ofB, mlB := llTT[s.llCode], ofTT[s.ofCode], mlTT[s.mlCode]
+	ll.init(wr, &llEnc.ct, llB)
+	of.init(wr, &ofEnc.ct, ofB)
+	wr.flush32()
+	ml.init(wr, &mlEnc.ct, mlB)
+
+	// Each of these lookups also generates a bounds check.
+	wr.addBits32NC(s.litLen, llB.outBits)
+	wr.addBits32NC(s.matchLen, mlB.outBits)
+	wr.flush32()
+	wr.addBits32NC(s.offset, ofB.outBits)
+	if debugSequences {
+		println("Encoded seq", seq, s, "codes:", s.llCode, s.mlCode, s.ofCode, "states:", ll.state, ml.state, of.state, "bits:", llB, mlB, ofB)
+	}
+	seq--
+	if llEnc.maxBits+mlEnc.maxBits+ofEnc.maxBits <= 32 {
+		// No need to flush (common)
+		for seq >= 0 {
+			s = b.sequences[seq]
+			wr.flush32()
+			llB, ofB, mlB := llTT[s.llCode], ofTT[s.ofCode], mlTT[s.mlCode]
+			// tabelog max is 8 for all.
+			of.encode(ofB)
+			ml.encode(mlB)
+			ll.encode(llB)
+			wr.flush32()
+
+			// We checked that all can stay within 32 bits
+			wr.addBits32NC(s.litLen, llB.outBits)
+			wr.addBits32NC(s.matchLen, mlB.outBits)
+			wr.addBits32NC(s.offset, ofB.outBits)
+
+			if debugSequences {
+				println("Encoded seq", seq, s)
+			}
+
+			seq--
+		}
+	} else {
+		for seq >= 0 {
+			s = b.sequences[seq]
+			wr.flush32()
+			llB, ofB, mlB := llTT[s.llCode], ofTT[s.ofCode], mlTT[s.mlCode]
+			// tabelog max is below 8 for each.
+			of.encode(ofB)
+			ml.encode(mlB)
+			ll.encode(llB)
+			wr.flush32()
+
+			// ml+ll = max 32 bits total
+			wr.addBits32NC(s.litLen, llB.outBits)
+			wr.addBits32NC(s.matchLen, mlB.outBits)
+			wr.flush32()
+			wr.addBits32NC(s.offset, ofB.outBits)
+
+			if debugSequences {
+				println("Encoded seq", seq, s)
+			}
+
+			seq--
+		}
+	}
+	ml.flush(mlEnc.actualTableLog)
+	of.flush(ofEnc.actualTableLog)
+	ll.flush(llEnc.actualTableLog)
+	err = wr.close()
+	if err != nil {
+		return err
+	}
+	b.output = wr.out
+
+	if len(b.output)-3-bhOffset >= b.size {
+		// Maybe even add a bigger margin.
+		b.litEnc.Reuse = huff0.ReusePolicyNone
+		return errIncompressible
+	}
+
+	// Size is output minus block header.
+	bh.setSize(uint32(len(b.output)-bhOffset) - 3)
+	if debug {
+		println("Rewriting block header", bh)
+	}
+	_ = bh.appendTo(b.output[bhOffset:bhOffset])
+	b.coders.setPrev(llEnc, mlEnc, ofEnc)
+	return nil
+}
+
+var errIncompressible = errors.New("incompressible")
+
+func (b *blockEnc) genCodes() {
+	if len(b.sequences) == 0 {
+		// nothing to do
+		return
+	}
+
+	if len(b.sequences) > math.MaxUint16 {
+		panic("can only encode up to 64K sequences")
+	}
+	// No bounds checks after here:
+	llH := b.coders.llEnc.Histogram()[:256]
+	ofH := b.coders.ofEnc.Histogram()[:256]
+	mlH := b.coders.mlEnc.Histogram()[:256]
+	for i := range llH {
+		llH[i] = 0
+	}
+	for i := range ofH {
+		ofH[i] = 0
+	}
+	for i := range mlH {
+		mlH[i] = 0
+	}
+
+	var llMax, ofMax, mlMax uint8
+	for i, seq := range b.sequences {
+		v := llCode(seq.litLen)
+		seq.llCode = v
+		llH[v]++
+		if v > llMax {
+			llMax = v
+		}
+
+		v = ofCode(seq.offset)
+		seq.ofCode = v
+		ofH[v]++
+		if v > ofMax {
+			ofMax = v
+		}
+
+		v = mlCode(seq.matchLen)
+		seq.mlCode = v
+		mlH[v]++
+		if v > mlMax {
+			mlMax = v
+			if debugAsserts && mlMax > maxMatchLengthSymbol {
+				panic(fmt.Errorf("mlMax > maxMatchLengthSymbol (%d), matchlen: %d", mlMax, seq.matchLen))
+			}
+		}
+		b.sequences[i] = seq
+	}
+	maxCount := func(a []uint32) int {
+		var max uint32
+		for _, v := range a {
+			if v > max {
+				max = v
+			}
+		}
+		return int(max)
+	}
+	if debugAsserts && mlMax > maxMatchLengthSymbol {
+		panic(fmt.Errorf("mlMax > maxMatchLengthSymbol (%d)", mlMax))
+	}
+	if debugAsserts && ofMax > maxOffsetBits {
+		panic(fmt.Errorf("ofMax > maxOffsetBits (%d)", ofMax))
+	}
+	if debugAsserts && llMax > maxLiteralLengthSymbol {
+		panic(fmt.Errorf("llMax > maxLiteralLengthSymbol (%d)", llMax))
+	}
+
+	b.coders.mlEnc.HistogramFinished(mlMax, maxCount(mlH[:mlMax+1]))
+	b.coders.ofEnc.HistogramFinished(ofMax, maxCount(ofH[:ofMax+1]))
+	b.coders.llEnc.HistogramFinished(llMax, maxCount(llH[:llMax+1]))
+}
diff --git a/vendor/github.com/klauspost/compress/zstd/blocktype_string.go b/vendor/github.com/klauspost/compress/zstd/blocktype_string.go
new file mode 100644
index 0000000..01a01e4
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/blocktype_string.go
@@ -0,0 +1,85 @@
+// Code generated by "stringer -type=blockType,literalsBlockType,seqCompMode,tableIndex"; DO NOT EDIT.
+
+package zstd
+
+import "strconv"
+
+func _() {
+	// An "invalid array index" compiler error signifies that the constant values have changed.
+	// Re-run the stringer command to generate them again.
+	var x [1]struct{}
+	_ = x[blockTypeRaw-0]
+	_ = x[blockTypeRLE-1]
+	_ = x[blockTypeCompressed-2]
+	_ = x[blockTypeReserved-3]
+}
+
+const _blockType_name = "blockTypeRawblockTypeRLEblockTypeCompressedblockTypeReserved"
+
+var _blockType_index = [...]uint8{0, 12, 24, 43, 60}
+
+func (i blockType) String() string {
+	if i >= blockType(len(_blockType_index)-1) {
+		return "blockType(" + strconv.FormatInt(int64(i), 10) + ")"
+	}
+	return _blockType_name[_blockType_index[i]:_blockType_index[i+1]]
+}
+func _() {
+	// An "invalid array index" compiler error signifies that the constant values have changed.
+	// Re-run the stringer command to generate them again.
+	var x [1]struct{}
+	_ = x[literalsBlockRaw-0]
+	_ = x[literalsBlockRLE-1]
+	_ = x[literalsBlockCompressed-2]
+	_ = x[literalsBlockTreeless-3]
+}
+
+const _literalsBlockType_name = "literalsBlockRawliteralsBlockRLEliteralsBlockCompressedliteralsBlockTreeless"
+
+var _literalsBlockType_index = [...]uint8{0, 16, 32, 55, 76}
+
+func (i literalsBlockType) String() string {
+	if i >= literalsBlockType(len(_literalsBlockType_index)-1) {
+		return "literalsBlockType(" + strconv.FormatInt(int64(i), 10) + ")"
+	}
+	return _literalsBlockType_name[_literalsBlockType_index[i]:_literalsBlockType_index[i+1]]
+}
+func _() {
+	// An "invalid array index" compiler error signifies that the constant values have changed.
+	// Re-run the stringer command to generate them again.
+	var x [1]struct{}
+	_ = x[compModePredefined-0]
+	_ = x[compModeRLE-1]
+	_ = x[compModeFSE-2]
+	_ = x[compModeRepeat-3]
+}
+
+const _seqCompMode_name = "compModePredefinedcompModeRLEcompModeFSEcompModeRepeat"
+
+var _seqCompMode_index = [...]uint8{0, 18, 29, 40, 54}
+
+func (i seqCompMode) String() string {
+	if i >= seqCompMode(len(_seqCompMode_index)-1) {
+		return "seqCompMode(" + strconv.FormatInt(int64(i), 10) + ")"
+	}
+	return _seqCompMode_name[_seqCompMode_index[i]:_seqCompMode_index[i+1]]
+}
+func _() {
+	// An "invalid array index" compiler error signifies that the constant values have changed.
+	// Re-run the stringer command to generate them again.
+	var x [1]struct{}
+	_ = x[tableLiteralLengths-0]
+	_ = x[tableOffsets-1]
+	_ = x[tableMatchLengths-2]
+}
+
+const _tableIndex_name = "tableLiteralLengthstableOffsetstableMatchLengths"
+
+var _tableIndex_index = [...]uint8{0, 19, 31, 48}
+
+func (i tableIndex) String() string {
+	if i >= tableIndex(len(_tableIndex_index)-1) {
+		return "tableIndex(" + strconv.FormatInt(int64(i), 10) + ")"
+	}
+	return _tableIndex_name[_tableIndex_index[i]:_tableIndex_index[i+1]]
+}
diff --git a/vendor/github.com/klauspost/compress/zstd/bytebuf.go b/vendor/github.com/klauspost/compress/zstd/bytebuf.go
new file mode 100644
index 0000000..658ef78
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/bytebuf.go
@@ -0,0 +1,127 @@
+// Copyright 2019+ Klaus Post. All rights reserved.
+// License information can be found in the LICENSE file.
+// Based on work by Yann Collet, released under BSD License.
+
+package zstd
+
+import (
+	"fmt"
+	"io"
+	"io/ioutil"
+)
+
+type byteBuffer interface {
+	// Read up to 8 bytes.
+	// Returns nil if no more input is available.
+	readSmall(n int) []byte
+
+	// Read >8 bytes.
+	// MAY use the destination slice.
+	readBig(n int, dst []byte) ([]byte, error)
+
+	// Read a single byte.
+	readByte() (byte, error)
+
+	// Skip n bytes.
+	skipN(n int) error
+}
+
+// in-memory buffer
+type byteBuf []byte
+
+func (b *byteBuf) readSmall(n int) []byte {
+	if debugAsserts && n > 8 {
+		panic(fmt.Errorf("small read > 8 (%d). use readBig", n))
+	}
+	bb := *b
+	if len(bb) < n {
+		return nil
+	}
+	r := bb[:n]
+	*b = bb[n:]
+	return r
+}
+
+func (b *byteBuf) readBig(n int, dst []byte) ([]byte, error) {
+	bb := *b
+	if len(bb) < n {
+		return nil, io.ErrUnexpectedEOF
+	}
+	r := bb[:n]
+	*b = bb[n:]
+	return r, nil
+}
+
+func (b *byteBuf) remain() []byte {
+	return *b
+}
+
+func (b *byteBuf) readByte() (byte, error) {
+	bb := *b
+	if len(bb) < 1 {
+		return 0, nil
+	}
+	r := bb[0]
+	*b = bb[1:]
+	return r, nil
+}
+
+func (b *byteBuf) skipN(n int) error {
+	bb := *b
+	if len(bb) < n {
+		return io.ErrUnexpectedEOF
+	}
+	*b = bb[n:]
+	return nil
+}
+
+// wrapper around a reader.
+type readerWrapper struct {
+	r   io.Reader
+	tmp [8]byte
+}
+
+func (r *readerWrapper) readSmall(n int) []byte {
+	if debugAsserts && n > 8 {
+		panic(fmt.Errorf("small read > 8 (%d). use readBig", n))
+	}
+	n2, err := io.ReadFull(r.r, r.tmp[:n])
+	// We only really care about the actual bytes read.
+	if n2 != n {
+		if debug {
+			println("readSmall: got", n2, "want", n, "err", err)
+		}
+		return nil
+	}
+	return r.tmp[:n]
+}
+
+func (r *readerWrapper) readBig(n int, dst []byte) ([]byte, error) {
+	if cap(dst) < n {
+		dst = make([]byte, n)
+	}
+	n2, err := io.ReadFull(r.r, dst[:n])
+	if err == io.EOF && n > 0 {
+		err = io.ErrUnexpectedEOF
+	}
+	return dst[:n2], err
+}
+
+func (r *readerWrapper) readByte() (byte, error) {
+	n2, err := r.r.Read(r.tmp[:1])
+	if err != nil {
+		return 0, err
+	}
+	if n2 != 1 {
+		return 0, io.ErrUnexpectedEOF
+	}
+	return r.tmp[0], nil
+}
+
+func (r *readerWrapper) skipN(n int) error {
+	n2, err := io.CopyN(ioutil.Discard, r.r, int64(n))
+	if n2 != int64(n) {
+		err = io.ErrUnexpectedEOF
+	}
+	return err
+}
diff --git a/vendor/github.com/klauspost/compress/zstd/bytereader.go b/vendor/github.com/klauspost/compress/zstd/bytereader.go
new file mode 100644
index 0000000..2c4fca1
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/bytereader.go
@@ -0,0 +1,88 @@
+// Copyright 2019+ Klaus Post. All rights reserved.
+// License information can be found in the LICENSE file.
+// Based on work by Yann Collet, released under BSD License.
+
+package zstd
+
+// byteReader provides a byte reader that reads
+// little endian values from a byte stream.
+// The input stream is manually advanced.
+// The reader performs no bounds checks.
+type byteReader struct {
+	b   []byte
+	off int
+}
+
+// init will initialize the reader and set the input.
+func (b *byteReader) init(in []byte) {
+	b.b = in
+	b.off = 0
+}
+
+// advance the stream b n bytes.
+func (b *byteReader) advance(n uint) {
+	b.off += int(n)
+}
+
+// overread returns whether we have advanced too far.
+func (b *byteReader) overread() bool {
+	return b.off > len(b.b)
+}
+
+// Int32 returns a little endian int32 starting at current offset.
+func (b byteReader) Int32() int32 {
+	b2 := b.b[b.off:]
+	b2 = b2[:4]
+	v3 := int32(b2[3])
+	v2 := int32(b2[2])
+	v1 := int32(b2[1])
+	v0 := int32(b2[0])
+	return v0 | (v1 << 8) | (v2 << 16) | (v3 << 24)
+}
+
+// Uint8 returns the next byte
+func (b *byteReader) Uint8() uint8 {
+	v := b.b[b.off]
+	return v
+}
+
+// Uint32 returns a little endian uint32 starting at current offset.
+func (b byteReader) Uint32() uint32 {
+	if r := b.remain(); r < 4 {
+		// Very rare
+		v := uint32(0)
+		for i := 1; i <= r; i++ {
+			v = (v << 8) | uint32(b.b[len(b.b)-i])
+		}
+		return v
+	}
+	b2 := b.b[b.off:]
+	b2 = b2[:4]
+	v3 := uint32(b2[3])
+	v2 := uint32(b2[2])
+	v1 := uint32(b2[1])
+	v0 := uint32(b2[0])
+	return v0 | (v1 << 8) | (v2 << 16) | (v3 << 24)
+}
+
+// Uint32NC returns a little endian uint32 starting at current offset.
+// The caller must be sure if there are at least 4 bytes left.
+func (b byteReader) Uint32NC() uint32 {
+	b2 := b.b[b.off:]
+	b2 = b2[:4]
+	v3 := uint32(b2[3])
+	v2 := uint32(b2[2])
+	v1 := uint32(b2[1])
+	v0 := uint32(b2[0])
+	return v0 | (v1 << 8) | (v2 << 16) | (v3 << 24)
+}
+
+// unread returns the unread portion of the input.
+func (b byteReader) unread() []byte {
+	return b.b[b.off:]
+}
+
+// remain will return the number of bytes remaining.
+func (b byteReader) remain() int {
+	return len(b.b) - b.off
+}
diff --git a/vendor/github.com/klauspost/compress/zstd/decodeheader.go b/vendor/github.com/klauspost/compress/zstd/decodeheader.go
new file mode 100644
index 0000000..69736e8
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/decodeheader.go
@@ -0,0 +1,202 @@
+// Copyright 2020+ Klaus Post. All rights reserved.
+// License information can be found in the LICENSE file.
+
+package zstd
+
+import (
+	"bytes"
+	"errors"
+	"io"
+)
+
+// HeaderMaxSize is the maximum size of a Frame and Block Header.
+// If less is sent to Header.Decode it *may* still contain enough information.
+const HeaderMaxSize = 14 + 3
+
+// Header contains information about the first frame and block within that.
+type Header struct {
+	// Window Size the window of data to keep while decoding.
+	// Will only be set if HasFCS is false.
+	WindowSize uint64
+
+	// Frame content size.
+	// Expected size of the entire frame.
+	FrameContentSize uint64
+
+	// Dictionary ID.
+	// If 0, no dictionary.
+	DictionaryID uint32
+
+	// First block information.
+	FirstBlock struct {
+		// OK will be set if first block could be decoded.
+		OK bool
+
+		// Is this the last block of a frame?
+		Last bool
+
+		// Is the data compressed?
+		// If true CompressedSize will be populated.
+		// Unfortunately DecompressedSize cannot be determined
+		// without decoding the blocks.
+		Compressed bool
+
+		// DecompressedSize is the expected decompressed size of the block.
+		// Will be 0 if it cannot be determined.
+		DecompressedSize int
+
+		// CompressedSize of the data in the block.
+		// Does not include the block header.
+		// Will be equal to DecompressedSize if not Compressed.
+		CompressedSize int
+	}
+
+	// Skippable will be true if the frame is meant to be skipped.
+	// No other information will be populated.
+	Skippable bool
+
+	// If set there is a checksum present for the block content.
+	HasCheckSum bool
+
+	// If this is true FrameContentSize will have a valid value
+	HasFCS bool
+
+	SingleSegment bool
+}
+
+// Decode the header from the beginning of the stream.
+// This will decode the frame header and the first block header if enough bytes are provided.
+// It is recommended to provide at least HeaderMaxSize bytes.
+// If the frame header cannot be read an error will be returned.
+// If there isn't enough input, io.ErrUnexpectedEOF is returned.
+// The FirstBlock.OK will indicate if enough information was available to decode the first block header.
+func (h *Header) Decode(in []byte) error {
+	if len(in) < 4 {
+		return io.ErrUnexpectedEOF
+	}
+	b, in := in[:4], in[4:]
+	if !bytes.Equal(b, frameMagic) {
+		if !bytes.Equal(b[1:4], skippableFrameMagic) || b[0]&0xf0 != 0x50 {
+			return ErrMagicMismatch
+		}
+		*h = Header{Skippable: true}
+		return nil
+	}
+	if len(in) < 1 {
+		return io.ErrUnexpectedEOF
+	}
+
+	// Clear output
+	*h = Header{}
+	fhd, in := in[0], in[1:]
+	h.SingleSegment = fhd&(1<<5) != 0
+	h.HasCheckSum = fhd&(1<<2) != 0
+
+	if fhd&(1<<3) != 0 {
+		return errors.New("reserved bit set on frame header")
+	}
+
+	// Read Window_Descriptor
+	// https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#window_descriptor
+	if !h.SingleSegment {
+		if len(in) < 1 {
+			return io.ErrUnexpectedEOF
+		}
+		var wd byte
+		wd, in = in[0], in[1:]
+		windowLog := 10 + (wd >> 3)
+		windowBase := uint64(1) << windowLog
+		windowAdd := (windowBase / 8) * uint64(wd&0x7)
+		h.WindowSize = windowBase + windowAdd
+	}
+
+	// Read Dictionary_ID
+	// https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#dictionary_id
+	if size := fhd & 3; size != 0 {
+		if size == 3 {
+			size = 4
+		}
+		if len(in) < int(size) {
+			return io.ErrUnexpectedEOF
+		}
+		b, in = in[:size], in[size:]
+		if b == nil {
+			return io.ErrUnexpectedEOF
+		}
+		switch size {
+		case 1:
+			h.DictionaryID = uint32(b[0])
+		case 2:
+			h.DictionaryID = uint32(b[0]) | (uint32(b[1]) << 8)
+		case 4:
+			h.DictionaryID = uint32(b[0]) | (uint32(b[1]) << 8) | (uint32(b[2]) << 16) | (uint32(b[3]) << 24)
+		}
+	}
+
+	// Read Frame_Content_Size
+	// https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#frame_content_size
+	var fcsSize int
+	v := fhd >> 6
+	switch v {
+	case 0:
+		if h.SingleSegment {
+			fcsSize = 1
+		}
+	default:
+		fcsSize = 1 << v
+	}
+
+	if fcsSize > 0 {
+		h.HasFCS = true
+		if len(in) < fcsSize {
+			return io.ErrUnexpectedEOF
+		}
+		b, in = in[:fcsSize], in[fcsSize:]
+		if b == nil {
+			return io.ErrUnexpectedEOF
+		}
+		switch fcsSize {
+		case 1:
+			h.FrameContentSize = uint64(b[0])
+		case 2:
+			// When FCS_Field_Size is 2, the offset of 256 is added.
+			h.FrameContentSize = uint64(b[0]) | (uint64(b[1]) << 8) + 256
+		case 4:
+			h.FrameContentSize = uint64(b[0]) | (uint64(b[1]) << 8) | (uint64(b[2]) << 16) | (uint64(b[3]) << 24)
+		case 8:
+			d1 := uint32(b[0]) | (uint32(b[1]) << 8) | (uint32(b[2]) << 16) | (uint32(b[3]) << 24)
+			d2 := uint32(b[4]) | (uint32(b[5]) << 8) | (uint32(b[6]) << 16) | (uint32(b[7]) << 24)
+			h.FrameContentSize = uint64(d1) | (uint64(d2) << 32)
+		}
+	}
+
+	// Frame Header done, we will not fail from now on.
+	if len(in) < 3 {
+		return nil
+	}
+	tmp := in[:3]
+	bh := uint32(tmp[0]) | (uint32(tmp[1]) << 8) | (uint32(tmp[2]) << 16)
+	h.FirstBlock.Last = bh&1 != 0
+	blockType := blockType((bh >> 1) & 3)
+	// find size.
+	cSize := int(bh >> 3)
+	switch blockType {
+	case blockTypeReserved:
+		return nil
+	case blockTypeRLE:
+		h.FirstBlock.Compressed = true
+		h.FirstBlock.DecompressedSize = cSize
+		h.FirstBlock.CompressedSize = 1
+	case blockTypeCompressed:
+		h.FirstBlock.Compressed = true
+		h.FirstBlock.CompressedSize = cSize
+	case blockTypeRaw:
+		h.FirstBlock.DecompressedSize = cSize
+		h.FirstBlock.CompressedSize = cSize
+	default:
+		panic("Invalid block type")
+	}
+
+	h.FirstBlock.OK = true
+	return nil
+}
diff --git a/vendor/github.com/klauspost/compress/zstd/decoder.go b/vendor/github.com/klauspost/compress/zstd/decoder.go
new file mode 100644
index 0000000..f593e46
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/decoder.go
@@ -0,0 +1,557 @@
+// Copyright 2019+ Klaus Post. All rights reserved.
+// License information can be found in the LICENSE file.
+// Based on work by Yann Collet, released under BSD License.
+
+package zstd
+
+import (
+	"errors"
+	"io"
+	"sync"
+)
+
+// Decoder provides decoding of zstandard streams.
+// The decoder has been designed to operate without allocations after a warmup.
+// This means that you should store the decoder for best performance.
+// To re-use a stream decoder, use the Reset(r io.Reader) error to switch to another stream.
+// A decoder can safely be re-used even if the previous stream failed.
+// To release the resources, you must call the Close() function on a decoder.
+type Decoder struct {
+	o decoderOptions
+
+	// Unreferenced decoders, ready for use.
+	decoders chan *blockDec
+
+	// Streams ready to be decoded.
+	stream chan decodeStream
+
+	// Current read position used for Reader functionality.
+	current decoderState
+
+	// Custom dictionaries.
+	// Always uses copies.
+	dicts map[uint32]dict
+
+	// streamWg is the waitgroup for all streams
+	streamWg sync.WaitGroup
+}
+
+// decoderState is used for maintaining state when the decoder
+// is used for streaming.
+type decoderState struct {
+	// current block being written to stream.
+	decodeOutput
+
+	// output in order to be written to stream.
+	output chan decodeOutput
+
+	// cancel remaining output.
+	cancel chan struct{}
+
+	flushed bool
+}
+
+var (
+	// Check the interfaces we want to support.
+	_ = io.WriterTo(&Decoder{})
+	_ = io.Reader(&Decoder{})
+)
+
+// NewReader creates a new decoder.
+// A nil Reader can be provided in which case Reset can be used to start a decode.
+//
+// A Decoder can be used in two modes:
+//
+// 1) As a stream, or
+// 2) For stateless decoding using DecodeAll.
+//
+// Only a single stream can be decoded concurrently, but the same decoder
+// can run multiple concurrent stateless decodes. It is even possible to
+// use stateless decodes while a stream is being decoded.
+//
+// The Reset function can be used to initiate a new stream, which is will considerably
+// reduce the allocations normally caused by NewReader.
+func NewReader(r io.Reader, opts ...DOption) (*Decoder, error) {
+	initPredefined()
+	var d Decoder
+	d.o.setDefault()
+	for _, o := range opts {
+		err := o(&d.o)
+		if err != nil {
+			return nil, err
+		}
+	}
+	d.current.output = make(chan decodeOutput, d.o.concurrent)
+	d.current.flushed = true
+
+	if r == nil {
+		d.current.err = ErrDecoderNilInput
+	}
+
+	// Transfer option dicts.
+	d.dicts = make(map[uint32]dict, len(d.o.dicts))
+	for _, dc := range d.o.dicts {
+		d.dicts[dc.id] = dc
+	}
+	d.o.dicts = nil
+
+	// Create decoders
+	d.decoders = make(chan *blockDec, d.o.concurrent)
+	for i := 0; i < d.o.concurrent; i++ {
+		dec := newBlockDec(d.o.lowMem)
+		dec.localFrame = newFrameDec(d.o)
+		d.decoders <- dec
+	}
+
+	if r == nil {
+		return &d, nil
+	}
+	return &d, d.Reset(r)
+}
+
+// Read bytes from the decompressed stream into p.
+// Returns the number of bytes written and any error that occurred.
+// When the stream is done, io.EOF will be returned.
+func (d *Decoder) Read(p []byte) (int, error) {
+	if d.stream == nil {
+		return 0, ErrDecoderNilInput
+	}
+	var n int
+	for {
+		if len(d.current.b) > 0 {
+			filled := copy(p, d.current.b)
+			p = p[filled:]
+			d.current.b = d.current.b[filled:]
+			n += filled
+		}
+		if len(p) == 0 {
+			break
+		}
+		if len(d.current.b) == 0 {
+			// We have an error and no more data
+			if d.current.err != nil {
+				break
+			}
+			if !d.nextBlock(n == 0) {
+				return n, nil
+			}
+		}
+	}
+	if len(d.current.b) > 0 {
+		if debug {
+			println("returning", n, "still bytes left:", len(d.current.b))
+		}
+		// Only return error at end of block
+		return n, nil
+	}
+	if d.current.err != nil {
+		d.drainOutput()
+	}
+	if debug {
+		println("returning", n, d.current.err, len(d.decoders))
+	}
+	return n, d.current.err
+}
+
+// Reset will reset the decoder the supplied stream after the current has finished processing.
+// Note that this functionality cannot be used after Close has been called.
+// Reset can be called with a nil reader to release references to the previous reader.
+// After being called with a nil reader, no other operations than Reset or DecodeAll or Close
+// should be used.
+func (d *Decoder) Reset(r io.Reader) error {
+	if d.current.err == ErrDecoderClosed {
+		return d.current.err
+	}
+
+	d.drainOutput()
+
+	if r == nil {
+		d.current.err = ErrDecoderNilInput
+		d.current.flushed = true
+		return nil
+	}
+
+	if d.stream == nil {
+		d.stream = make(chan decodeStream, 1)
+		d.streamWg.Add(1)
+		go d.startStreamDecoder(d.stream)
+	}
+
+	// If bytes buffer and < 1MB, do sync decoding anyway.
+	if bb, ok := r.(byter); ok && bb.Len() < 1<<20 {
+		bb2 := bb
+		if debug {
+			println("*bytes.Buffer detected, doing sync decode, len:", bb.Len())
+		}
+		b := bb2.Bytes()
+		var dst []byte
+		if cap(d.current.b) > 0 {
+			dst = d.current.b
+		}
+
+		dst, err := d.DecodeAll(b, dst[:0])
+		if err == nil {
+			err = io.EOF
+		}
+		d.current.b = dst
+		d.current.err = err
+		d.current.flushed = true
+		if debug {
+			println("sync decode to", len(dst), "bytes, err:", err)
+		}
+		return nil
+	}
+
+	// Remove current block.
+	d.current.decodeOutput = decodeOutput{}
+	d.current.err = nil
+	d.current.cancel = make(chan struct{})
+	d.current.flushed = false
+	d.current.d = nil
+
+	d.stream <- decodeStream{
+		r:      r,
+		output: d.current.output,
+		cancel: d.current.cancel,
+	}
+	return nil
+}
+
+// drainOutput will drain the output until errEndOfStream is sent.
+func (d *Decoder) drainOutput() {
+	if d.current.cancel != nil {
+		println("cancelling current")
+		close(d.current.cancel)
+		d.current.cancel = nil
+	}
+	if d.current.d != nil {
+		if debug {
+			printf("re-adding current decoder %p, decoders: %d", d.current.d, len(d.decoders))
+		}
+		d.decoders <- d.current.d
+		d.current.d = nil
+		d.current.b = nil
+	}
+	if d.current.output == nil || d.current.flushed {
+		println("current already flushed")
+		return
+	}
+	for v := range d.current.output {
+		if v.d != nil {
+			if debug {
+				printf("re-adding decoder %p", v.d)
+			}
+			d.decoders <- v.d
+		}
+		if v.err == errEndOfStream {
+			println("current flushed")
+			d.current.flushed = true
+			return
+		}
+	}
+}
+
+// WriteTo writes data to w until there's no more data to write or when an error occurs.
+// The return value n is the number of bytes written.
+// Any error encountered during the write is also returned.
+func (d *Decoder) WriteTo(w io.Writer) (int64, error) {
+	if d.stream == nil {
+		return 0, ErrDecoderNilInput
+	}
+	var n int64
+	for {
+		if len(d.current.b) > 0 {
+			n2, err2 := w.Write(d.current.b)
+			n += int64(n2)
+			if err2 != nil && d.current.err == nil {
+				d.current.err = err2
+				break
+			}
+		}
+		if d.current.err != nil {
+			break
+		}
+		d.nextBlock(true)
+	}
+	err := d.current.err
+	if err != nil {
+		d.drainOutput()
+	}
+	if err == io.EOF {
+		err = nil
+	}
+	return n, err
+}
+
+// DecodeAll allows stateless decoding of a blob of bytes.
+// Output will be appended to dst, so if the destination size is known
+// you can pre-allocate the destination slice to avoid allocations.
+// DecodeAll can be used concurrently.
+// The Decoder concurrency limits will be respected.
+func (d *Decoder) DecodeAll(input, dst []byte) ([]byte, error) {
+	if d.current.err == ErrDecoderClosed {
+		return dst, ErrDecoderClosed
+	}
+
+	// Grab a block decoder and frame decoder.
+	block := <-d.decoders
+	frame := block.localFrame
+	defer func() {
+		if debug {
+			printf("re-adding decoder: %p", block)
+		}
+		frame.rawInput = nil
+		frame.bBuf = nil
+		d.decoders <- block
+	}()
+	frame.bBuf = input
+
+	for {
+		frame.history.reset()
+		err := frame.reset(&frame.bBuf)
+		if err == io.EOF {
+			if debug {
+				println("frame reset return EOF")
+			}
+			return dst, nil
+		}
+		if frame.DictionaryID != nil {
+			dict, ok := d.dicts[*frame.DictionaryID]
+			if !ok {
+				return nil, ErrUnknownDictionary
+			}
+			frame.history.setDict(&dict)
+		}
+		if err != nil {
+			return dst, err
+		}
+		if frame.FrameContentSize > d.o.maxDecodedSize-uint64(len(dst)) {
+			return dst, ErrDecoderSizeExceeded
+		}
+		if frame.FrameContentSize > 0 && frame.FrameContentSize < 1<<30 {
+			// Never preallocate moe than 1 GB up front.
+			if cap(dst)-len(dst) < int(frame.FrameContentSize) {
+				dst2 := make([]byte, len(dst), len(dst)+int(frame.FrameContentSize))
+				copy(dst2, dst)
+				dst = dst2
+			}
+		}
+		if cap(dst) == 0 {
+			// Allocate len(input) * 2 by default if nothing is provided
+			// and we didn't get frame content size.
+			size := len(input) * 2
+			// Cap to 1 MB.
+			if size > 1<<20 {
+				size = 1 << 20
+			}
+			if uint64(size) > d.o.maxDecodedSize {
+				size = int(d.o.maxDecodedSize)
+			}
+			dst = make([]byte, 0, size)
+		}
+
+		dst, err = frame.runDecoder(dst, block)
+		if err != nil {
+			return dst, err
+		}
+		if len(frame.bBuf) == 0 {
+			if debug {
+				println("frame dbuf empty")
+			}
+			break
+		}
+	}
+	return dst, nil
+}
+
+// nextBlock returns the next block.
+// If an error occurs d.err will be set.
+// Optionally the function can block for new output.
+// If non-blocking mode is used the returned boolean will be false
+// if no data was available without blocking.
+func (d *Decoder) nextBlock(blocking bool) (ok bool) {
+	if d.current.d != nil {
+		if debug {
+			printf("re-adding current decoder %p", d.current.d)
+		}
+		d.decoders <- d.current.d
+		d.current.d = nil
+	}
+	if d.current.err != nil {
+		// Keep error state.
+		return blocking
+	}
+
+	if blocking {
+		d.current.decodeOutput = <-d.current.output
+	} else {
+		select {
+		case d.current.decodeOutput = <-d.current.output:
+		default:
+			return false
+		}
+	}
+	if debug {
+		println("got", len(d.current.b), "bytes, error:", d.current.err)
+	}
+	return true
+}
+
+// Close will release all resources.
+// It is NOT possible to reuse the decoder after this.
+func (d *Decoder) Close() {
+	if d.current.err == ErrDecoderClosed {
+		return
+	}
+	d.drainOutput()
+	if d.stream != nil {
+		close(d.stream)
+		d.streamWg.Wait()
+		d.stream = nil
+	}
+	if d.decoders != nil {
+		close(d.decoders)
+		for dec := range d.decoders {
+			dec.Close()
+		}
+		d.decoders = nil
+	}
+	if d.current.d != nil {
+		d.current.d.Close()
+		d.current.d = nil
+	}
+	d.current.err = ErrDecoderClosed
+}
+
+// IOReadCloser returns the decoder as an io.ReadCloser for convenience.
+// Any changes to the decoder will be reflected, so the returned ReadCloser
+// can be reused along with the decoder.
+// io.WriterTo is also supported by the returned ReadCloser.
+func (d *Decoder) IOReadCloser() io.ReadCloser {
+	return closeWrapper{d: d}
+}
+
+// closeWrapper wraps a function call as a closer.
+type closeWrapper struct {
+	d *Decoder
+}
+
+// WriteTo forwards WriteTo calls to the decoder.
+func (c closeWrapper) WriteTo(w io.Writer) (n int64, err error) {
+	return c.d.WriteTo(w)
+}
+
+// Read forwards read calls to the decoder.
+func (c closeWrapper) Read(p []byte) (n int, err error) {
+	return c.d.Read(p)
+}
+
+// Close closes the decoder.
+func (c closeWrapper) Close() error {
+	c.d.Close()
+	return nil
+}
+
+type decodeOutput struct {
+	d   *blockDec
+	b   []byte
+	err error
+}
+
+type decodeStream struct {
+	r io.Reader
+
+	// Blocks ready to be written to output.
+	output chan decodeOutput
+
+	// cancel reading from the input
+	cancel chan struct{}
+}
+
+// errEndOfStream indicates that everything from the stream was read.
+var errEndOfStream = errors.New("end-of-stream")
+
+// Create Decoder:
+// Spawn n block decoders. These accept tasks to decode a block.
+// Create goroutine that handles stream processing, this will send history to decoders as they are available.
+// Decoders update the history as they decode.
+// When a block is returned:
+// 		a) history is sent to the next decoder,
+// 		b) content written to CRC.
+// 		c) return data to WRITER.
+// 		d) wait for next block to return data.
+// Once WRITTEN, the decoders reused by the writer frame decoder for re-use.
+func (d *Decoder) startStreamDecoder(inStream chan decodeStream) {
+	defer d.streamWg.Done()
+	frame := newFrameDec(d.o)
+	for stream := range inStream {
+		if debug {
+			println("got new stream")
+		}
+		br := readerWrapper{r: stream.r}
+	decodeStream:
+		for {
+			frame.history.reset()
+			err := frame.reset(&br)
+			if debug && err != nil {
+				println("Frame decoder returned", err)
+			}
+			if err == nil && frame.DictionaryID != nil {
+				dict, ok := d.dicts[*frame.DictionaryID]
+				if !ok {
+					err = ErrUnknownDictionary
+				} else {
+					frame.history.setDict(&dict)
+				}
+			}
+			if err != nil {
+				stream.output <- decodeOutput{
+					err: err,
+				}
+				break
+			}
+			if debug {
+				println("starting frame decoder")
+			}
+
+			// This goroutine will forward history between frames.
+			frame.frameDone.Add(1)
+			frame.initAsync()
+
+			go frame.startDecoder(stream.output)
+		decodeFrame:
+			// Go through all blocks of the frame.
+			for {
+				dec := <-d.decoders
+				select {
+				case <-stream.cancel:
+					if !frame.sendErr(dec, io.EOF) {
+						// To not let the decoder dangle, send it back.
+						stream.output <- decodeOutput{d: dec}
+					}
+					break decodeStream
+				default:
+				}
+				err := frame.next(dec)
+				switch err {
+				case io.EOF:
+					// End of current frame, no error
+					println("EOF on next block")
+					break decodeFrame
+				case nil:
+					continue
+				default:
+					println("block decoder returned", err)
+					break decodeStream
+				}
+			}
+			// All blocks have started decoding, check if there are more frames.
+			println("waiting for done")
+			frame.frameDone.Wait()
+			println("done waiting...")
+		}
+		frame.frameDone.Wait()
+		println("Sending EOS")
+		stream.output <- decodeOutput{err: errEndOfStream}
+	}
+}
diff --git a/vendor/github.com/klauspost/compress/zstd/decoder_options.go b/vendor/github.com/klauspost/compress/zstd/decoder_options.go
new file mode 100644
index 0000000..c0fd058
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/decoder_options.go
@@ -0,0 +1,83 @@
+// Copyright 2019+ Klaus Post. All rights reserved.
+// License information can be found in the LICENSE file.
+// Based on work by Yann Collet, released under BSD License.
+
+package zstd
+
+import (
+	"errors"
+	"runtime"
+)
+
+// DOption is an option for creating a decoder.
+type DOption func(*decoderOptions) error
+
+// options retains accumulated state of multiple options.
+type decoderOptions struct {
+	lowMem         bool
+	concurrent     int
+	maxDecodedSize uint64
+	dicts          []dict
+}
+
+func (o *decoderOptions) setDefault() {
+	*o = decoderOptions{
+		// use less ram: true for now, but may change.
+		lowMem:     true,
+		concurrent: runtime.GOMAXPROCS(0),
+	}
+	o.maxDecodedSize = 1 << 63
+}
+
+// WithDecoderLowmem will set whether to use a lower amount of memory,
+// but possibly have to allocate more while running.
+func WithDecoderLowmem(b bool) DOption {
+	return func(o *decoderOptions) error { o.lowMem = b; return nil }
+}
+
+// WithDecoderConcurrency will set the concurrency,
+// meaning the maximum number of decoders to run concurrently.
+// The value supplied must be at least 1.
+// By default this will be set to GOMAXPROCS.
+func WithDecoderConcurrency(n int) DOption {
+	return func(o *decoderOptions) error {
+		if n <= 0 {
+			return errors.New("concurrency must be at least 1")
+		}
+		o.concurrent = n
+		return nil
+	}
+}
+
+// WithDecoderMaxMemory allows to set a maximum decoded size for in-memory
+// non-streaming operations or maximum window size for streaming operations.
+// This can be used to control memory usage of potentially hostile content.
+// For streaming operations, the maximum window size is capped at 1<<30 bytes.
+// Maximum and default is 1 << 63 bytes.
+func WithDecoderMaxMemory(n uint64) DOption {
+	return func(o *decoderOptions) error {
+		if n == 0 {
+			return errors.New("WithDecoderMaxMemory must be at least 1")
+		}
+		if n > 1<<63 {
+			return errors.New("WithDecoderMaxmemory must be less than 1 << 63")
+		}
+		o.maxDecodedSize = n
+		return nil
+	}
+}
+
+// WithDecoderDicts allows to register one or more dictionaries for the decoder.
+// If several dictionaries with the same ID is provided the last one will be used.
+func WithDecoderDicts(dicts ...[]byte) DOption {
+	return func(o *decoderOptions) error {
+		for _, b := range dicts {
+			d, err := loadDict(b)
+			if err != nil {
+				return err
+			}
+			o.dicts = append(o.dicts, *d)
+		}
+		return nil
+	}
+}
diff --git a/vendor/github.com/klauspost/compress/zstd/dict.go b/vendor/github.com/klauspost/compress/zstd/dict.go
new file mode 100644
index 0000000..fa25a18
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/dict.go
@@ -0,0 +1,122 @@
+package zstd
+
+import (
+	"bytes"
+	"encoding/binary"
+	"errors"
+	"fmt"
+	"io"
+
+	"github.com/klauspost/compress/huff0"
+)
+
+type dict struct {
+	id uint32
+
+	litEnc              *huff0.Scratch
+	llDec, ofDec, mlDec sequenceDec
+	//llEnc, ofEnc, mlEnc []*fseEncoder
+	offsets [3]int
+	content []byte
+}
+
+var dictMagic = [4]byte{0x37, 0xa4, 0x30, 0xec}
+
+// ID returns the dictionary id or 0 if d is nil.
+func (d *dict) ID() uint32 {
+	if d == nil {
+		return 0
+	}
+	return d.id
+}
+
+// DictContentSize returns the dictionary content size or 0 if d is nil.
+func (d *dict) DictContentSize() int {
+	if d == nil {
+		return 0
+	}
+	return len(d.content)
+}
+
+// Load a dictionary as described in
+// https://github.com/facebook/zstd/blob/master/doc/zstd_compression_format.md#dictionary-format
+func loadDict(b []byte) (*dict, error) {
+	// Check static field size.
+	if len(b) <= 8+(3*4) {
+		return nil, io.ErrUnexpectedEOF
+	}
+	d := dict{
+		llDec: sequenceDec{fse: &fseDecoder{}},
+		ofDec: sequenceDec{fse: &fseDecoder{}},
+		mlDec: sequenceDec{fse: &fseDecoder{}},
+	}
+	if !bytes.Equal(b[:4], dictMagic[:]) {
+		return nil, ErrMagicMismatch
+	}
+	d.id = binary.LittleEndian.Uint32(b[4:8])
+	if d.id == 0 {
+		return nil, errors.New("dictionaries cannot have ID 0")
+	}
+
+	// Read literal table
+	var err error
+	d.litEnc, b, err = huff0.ReadTable(b[8:], nil)
+	if err != nil {
+		return nil, err
+	}
+	d.litEnc.Reuse = huff0.ReusePolicyMust
+
+	br := byteReader{
+		b:   b,
+		off: 0,
+	}
+	readDec := func(i tableIndex, dec *fseDecoder) error {
+		if err := dec.readNCount(&br, uint16(maxTableSymbol[i])); err != nil {
+			return err
+		}
+		if br.overread() {
+			return io.ErrUnexpectedEOF
+		}
+		err = dec.transform(symbolTableX[i])
+		if err != nil {
+			println("Transform table error:", err)
+			return err
+		}
+		if debug {
+			println("Read table ok", "symbolLen:", dec.symbolLen)
+		}
+		// Set decoders as predefined so they aren't reused.
+		dec.preDefined = true
+		return nil
+	}
+
+	if err := readDec(tableOffsets, d.ofDec.fse); err != nil {
+		return nil, err
+	}
+	if err := readDec(tableMatchLengths, d.mlDec.fse); err != nil {
+		return nil, err
+	}
+	if err := readDec(tableLiteralLengths, d.llDec.fse); err != nil {
+		return nil, err
+	}
+	if br.remain() < 12 {
+		return nil, io.ErrUnexpectedEOF
+	}
+
+	d.offsets[0] = int(br.Uint32())
+	br.advance(4)
+	d.offsets[1] = int(br.Uint32())
+	br.advance(4)
+	d.offsets[2] = int(br.Uint32())
+	br.advance(4)
+	if d.offsets[0] <= 0 || d.offsets[1] <= 0 || d.offsets[2] <= 0 {
+		return nil, errors.New("invalid offset in dictionary")
+	}
+	d.content = make([]byte, br.remain())
+	copy(d.content, br.unread())
+	if d.offsets[0] > len(d.content) || d.offsets[1] > len(d.content) || d.offsets[2] > len(d.content) {
+		return nil, fmt.Errorf("initial offset bigger than dictionary content size %d, offsets: %v", len(d.content), d.offsets)
+	}
+
+	return &d, nil
+}
diff --git a/vendor/github.com/klauspost/compress/zstd/enc_base.go b/vendor/github.com/klauspost/compress/zstd/enc_base.go
new file mode 100644
index 0000000..60f2986
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/enc_base.go
@@ -0,0 +1,178 @@
+package zstd
+
+import (
+	"fmt"
+	"math/bits"
+
+	"github.com/klauspost/compress/zstd/internal/xxhash"
+)
+
+const (
+	dictShardBits = 6
+)
+
+type fastBase struct {
+	// cur is the offset at the start of hist
+	cur int32
+	// maximum offset. Should be at least 2x block size.
+	maxMatchOff int32
+	hist        []byte
+	crc         *xxhash.Digest
+	tmp         [8]byte
+	blk         *blockEnc
+	lastDictID  uint32
+	lowMem      bool
+}
+
+// CRC returns the underlying CRC writer.
+func (e *fastBase) CRC() *xxhash.Digest {
+	return e.crc
+}
+
+// AppendCRC will append the CRC to the destination slice and return it.
+func (e *fastBase) AppendCRC(dst []byte) []byte {
+	crc := e.crc.Sum(e.tmp[:0])
+	dst = append(dst, crc[7], crc[6], crc[5], crc[4])
+	return dst
+}
+
+// WindowSize returns the window size of the encoder,
+// or a window size small enough to contain the input size, if > 0.
+func (e *fastBase) WindowSize(size int) int32 {
+	if size > 0 && size < int(e.maxMatchOff) {
+		b := int32(1) << uint(bits.Len(uint(size)))
+		// Keep minimum window.
+		if b < 1024 {
+			b = 1024
+		}
+		return b
+	}
+	return e.maxMatchOff
+}
+
+// Block returns the current block.
+func (e *fastBase) Block() *blockEnc {
+	return e.blk
+}
+
+func (e *fastBase) addBlock(src []byte) int32 {
+	if debugAsserts && e.cur > bufferReset {
+		panic(fmt.Sprintf("ecur (%d) > buffer reset (%d)", e.cur, bufferReset))
+	}
+	// check if we have space already
+	if len(e.hist)+len(src) > cap(e.hist) {
+		if cap(e.hist) == 0 {
+			e.ensureHist(len(src))
+		} else {
+			if cap(e.hist) < int(e.maxMatchOff+maxCompressedBlockSize) {
+				panic(fmt.Errorf("unexpected buffer cap %d, want at least %d with window %d", cap(e.hist), e.maxMatchOff+maxCompressedBlockSize, e.maxMatchOff))
+			}
+			// Move down
+			offset := int32(len(e.hist)) - e.maxMatchOff
+			copy(e.hist[0:e.maxMatchOff], e.hist[offset:])
+			e.cur += offset
+			e.hist = e.hist[:e.maxMatchOff]
+		}
+	}
+	s := int32(len(e.hist))
+	e.hist = append(e.hist, src...)
+	return s
+}
+
+// ensureHist will ensure that history can keep at least this many bytes.
+func (e *fastBase) ensureHist(n int) {
+	if cap(e.hist) >= n {
+		return
+	}
+	l := e.maxMatchOff
+	if (e.lowMem && e.maxMatchOff > maxCompressedBlockSize) || e.maxMatchOff <= maxCompressedBlockSize {
+		l += maxCompressedBlockSize
+	} else {
+		l += e.maxMatchOff
+	}
+	// Make it at least 1MB.
+	if l < 1<<20 && !e.lowMem {
+		l = 1 << 20
+	}
+	// Make it at least the requested size.
+	if l < int32(n) {
+		l = int32(n)
+	}
+	e.hist = make([]byte, 0, l)
+}
+
+// useBlock will replace the block with the provided one,
+// but transfer recent offsets from the previous.
+func (e *fastBase) UseBlock(enc *blockEnc) {
+	enc.reset(e.blk)
+	e.blk = enc
+}
+
+func (e *fastBase) matchlenNoHist(s, t int32, src []byte) int32 {
+	// Extend the match to be as long as possible.
+	return int32(matchLen(src[s:], src[t:]))
+}
+
+func (e *fastBase) matchlen(s, t int32, src []byte) int32 {
+	if debugAsserts {
+		if s < 0 {
+			err := fmt.Sprintf("s (%d) < 0", s)
+			panic(err)
+		}
+		if t < 0 {
+			err := fmt.Sprintf("s (%d) < 0", s)
+			panic(err)
+		}
+		if s-t > e.maxMatchOff {
+			err := fmt.Sprintf("s (%d) - t (%d) > maxMatchOff (%d)", s, t, e.maxMatchOff)
+			panic(err)
+		}
+		if len(src)-int(s) > maxCompressedBlockSize {
+			panic(fmt.Sprintf("len(src)-s (%d) > maxCompressedBlockSize (%d)", len(src)-int(s), maxCompressedBlockSize))
+		}
+	}
+
+	// Extend the match to be as long as possible.
+	return int32(matchLen(src[s:], src[t:]))
+}
+
+// Reset the encoding table.
+func (e *fastBase) resetBase(d *dict, singleBlock bool) {
+	if e.blk == nil {
+		e.blk = &blockEnc{lowMem: e.lowMem}
+		e.blk.init()
+	} else {
+		e.blk.reset(nil)
+	}
+	e.blk.initNewEncode()
+	if e.crc == nil {
+		e.crc = xxhash.New()
+	} else {
+		e.crc.Reset()
+	}
+	if d != nil {
+		low := e.lowMem
+		if singleBlock {
+			e.lowMem = true
+		}
+		e.ensureHist(d.DictContentSize() + maxCompressedBlockSize)
+		e.lowMem = low
+	}
+
+	// We offset current position so everything will be out of reach.
+	// If above reset line, history will be purged.
+	if e.cur < bufferReset {
+		e.cur += e.maxMatchOff + int32(len(e.hist))
+	}
+	e.hist = e.hist[:0]
+	if d != nil {
+		// Set offsets (currently not used)
+		for i, off := range d.offsets {
+			e.blk.recentOffsets[i] = uint32(off)
+			e.blk.prevRecentOffsets[i] = e.blk.recentOffsets[i]
+		}
+		// Transfer litenc.
+		e.blk.dictLitEnc = d.litEnc
+		e.hist = append(e.hist, d.content...)
+	}
+}
diff --git a/vendor/github.com/klauspost/compress/zstd/enc_best.go b/vendor/github.com/klauspost/compress/zstd/enc_best.go
new file mode 100644
index 0000000..dc1eed5
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/enc_best.go
@@ -0,0 +1,501 @@
+// Copyright 2019+ Klaus Post. All rights reserved.
+// License information can be found in the LICENSE file.
+// Based on work by Yann Collet, released under BSD License.
+
+package zstd
+
+import (
+	"fmt"
+	"math/bits"
+)
+
+const (
+	bestLongTableBits = 20                     // Bits used in the long match table
+	bestLongTableSize = 1 << bestLongTableBits // Size of the table
+
+	// Note: Increasing the short table bits or making the hash shorter
+	// can actually lead to compression degradation since it will 'steal' more from the
+	// long match table and match offsets are quite big.
+	// This greatly depends on the type of input.
+	bestShortTableBits = 16                      // Bits used in the short match table
+	bestShortTableSize = 1 << bestShortTableBits // Size of the table
+)
+
+// bestFastEncoder uses 2 tables, one for short matches (5 bytes) and one for long matches.
+// The long match table contains the previous entry with the same hash,
+// effectively making it a "chain" of length 2.
+// When we find a long match we choose between the two values and select the longest.
+// When we find a short match, after checking the long, we check if we can find a long at n+1
+// and that it is longer (lazy matching).
+type bestFastEncoder struct {
+	fastBase
+	table         [bestShortTableSize]prevEntry
+	longTable     [bestLongTableSize]prevEntry
+	dictTable     []prevEntry
+	dictLongTable []prevEntry
+}
+
+// Encode improves compression...
+func (e *bestFastEncoder) Encode(blk *blockEnc, src []byte) {
+	const (
+		// Input margin is the number of bytes we read (8)
+		// and the maximum we will read ahead (2)
+		inputMargin            = 8 + 4
+		minNonLiteralBlockSize = 16
+	)
+
+	// Protect against e.cur wraparound.
+	for e.cur >= bufferReset {
+		if len(e.hist) == 0 {
+			for i := range e.table[:] {
+				e.table[i] = prevEntry{}
+			}
+			for i := range e.longTable[:] {
+				e.longTable[i] = prevEntry{}
+			}
+			e.cur = e.maxMatchOff
+			break
+		}
+		// Shift down everything in the table that isn't already too far away.
+		minOff := e.cur + int32(len(e.hist)) - e.maxMatchOff
+		for i := range e.table[:] {
+			v := e.table[i].offset
+			v2 := e.table[i].prev
+			if v < minOff {
+				v = 0
+				v2 = 0
+			} else {
+				v = v - e.cur + e.maxMatchOff
+				if v2 < minOff {
+					v2 = 0
+				} else {
+					v2 = v2 - e.cur + e.maxMatchOff
+				}
+			}
+			e.table[i] = prevEntry{
+				offset: v,
+				prev:   v2,
+			}
+		}
+		for i := range e.longTable[:] {
+			v := e.longTable[i].offset
+			v2 := e.longTable[i].prev
+			if v < minOff {
+				v = 0
+				v2 = 0
+			} else {
+				v = v - e.cur + e.maxMatchOff
+				if v2 < minOff {
+					v2 = 0
+				} else {
+					v2 = v2 - e.cur + e.maxMatchOff
+				}
+			}
+			e.longTable[i] = prevEntry{
+				offset: v,
+				prev:   v2,
+			}
+		}
+		e.cur = e.maxMatchOff
+		break
+	}
+
+	s := e.addBlock(src)
+	blk.size = len(src)
+	if len(src) < minNonLiteralBlockSize {
+		blk.extraLits = len(src)
+		blk.literals = blk.literals[:len(src)]
+		copy(blk.literals, src)
+		return
+	}
+
+	// Override src
+	src = e.hist
+	sLimit := int32(len(src)) - inputMargin
+	const kSearchStrength = 10
+
+	// nextEmit is where in src the next emitLiteral should start from.
+	nextEmit := s
+	cv := load6432(src, s)
+
+	// Relative offsets
+	offset1 := int32(blk.recentOffsets[0])
+	offset2 := int32(blk.recentOffsets[1])
+	offset3 := int32(blk.recentOffsets[2])
+
+	addLiterals := func(s *seq, until int32) {
+		if until == nextEmit {
+			return
+		}
+		blk.literals = append(blk.literals, src[nextEmit:until]...)
+		s.litLen = uint32(until - nextEmit)
+	}
+	_ = addLiterals
+
+	if debug {
+		println("recent offsets:", blk.recentOffsets)
+	}
+
+encodeLoop:
+	for {
+		// We allow the encoder to optionally turn off repeat offsets across blocks
+		canRepeat := len(blk.sequences) > 2
+
+		if debugAsserts && canRepeat && offset1 == 0 {
+			panic("offset0 was 0")
+		}
+
+		type match struct {
+			offset int32
+			s      int32
+			length int32
+			rep    int32
+		}
+		matchAt := func(offset int32, s int32, first uint32, rep int32) match {
+			if s-offset >= e.maxMatchOff || load3232(src, offset) != first {
+				return match{offset: offset, s: s}
+			}
+			return match{offset: offset, s: s, length: 4 + e.matchlen(s+4, offset+4, src), rep: rep}
+		}
+
+		bestOf := func(a, b match) match {
+			aScore := b.s - a.s + a.length
+			bScore := a.s - b.s + b.length
+			if a.rep < 0 {
+				aScore = aScore - int32(bits.Len32(uint32(a.offset)))/8
+			}
+			if b.rep < 0 {
+				bScore = bScore - int32(bits.Len32(uint32(b.offset)))/8
+			}
+			if aScore >= bScore {
+				return a
+			}
+			return b
+		}
+		const goodEnough = 100
+
+		nextHashL := hash8(cv, bestLongTableBits)
+		nextHashS := hash4x64(cv, bestShortTableBits)
+		candidateL := e.longTable[nextHashL]
+		candidateS := e.table[nextHashS]
+
+		best := bestOf(matchAt(candidateL.offset-e.cur, s, uint32(cv), -1), matchAt(candidateL.prev-e.cur, s, uint32(cv), -1))
+		best = bestOf(best, matchAt(candidateS.offset-e.cur, s, uint32(cv), -1))
+		best = bestOf(best, matchAt(candidateS.prev-e.cur, s, uint32(cv), -1))
+		if canRepeat && best.length < goodEnough {
+			best = bestOf(best, matchAt(s-offset1+1, s+1, uint32(cv>>8), 1))
+			best = bestOf(best, matchAt(s-offset2+1, s+1, uint32(cv>>8), 2))
+			best = bestOf(best, matchAt(s-offset3+1, s+1, uint32(cv>>8), 3))
+			if best.length > 0 {
+				best = bestOf(best, matchAt(s-offset1+3, s+3, uint32(cv>>24), 1))
+				best = bestOf(best, matchAt(s-offset2+3, s+3, uint32(cv>>24), 2))
+				best = bestOf(best, matchAt(s-offset3+3, s+3, uint32(cv>>24), 3))
+			}
+		}
+		// Load next and check...
+		e.longTable[nextHashL] = prevEntry{offset: s + e.cur, prev: candidateL.offset}
+		e.table[nextHashS] = prevEntry{offset: s + e.cur, prev: candidateS.offset}
+
+		// Look far ahead, unless we have a really long match already...
+		if best.length < goodEnough {
+			// No match found, move forward on input, no need to check forward...
+			if best.length < 4 {
+				s += 1 + (s-nextEmit)>>(kSearchStrength-1)
+				if s >= sLimit {
+					break encodeLoop
+				}
+				cv = load6432(src, s)
+				continue
+			}
+
+			s++
+			candidateS = e.table[hash4x64(cv>>8, bestShortTableBits)]
+			cv = load6432(src, s)
+			cv2 := load6432(src, s+1)
+			candidateL = e.longTable[hash8(cv, bestLongTableBits)]
+			candidateL2 := e.longTable[hash8(cv2, bestLongTableBits)]
+
+			best = bestOf(best, matchAt(candidateS.offset-e.cur, s, uint32(cv), -1))
+			best = bestOf(best, matchAt(candidateL.offset-e.cur, s, uint32(cv), -1))
+			best = bestOf(best, matchAt(candidateL.prev-e.cur, s, uint32(cv), -1))
+			best = bestOf(best, matchAt(candidateL2.offset-e.cur, s+1, uint32(cv2), -1))
+			best = bestOf(best, matchAt(candidateL2.prev-e.cur, s+1, uint32(cv2), -1))
+
+			// See if we can find a better match by checking where the current best ends.
+			// Use that offset to see if we can find a better full match.
+			if sAt := best.s + best.length; sAt < sLimit {
+				nextHashL := hash8(load6432(src, sAt), bestLongTableBits)
+				candidateEnd := e.longTable[nextHashL]
+				if pos := candidateEnd.offset - e.cur - best.length; pos >= 0 {
+					bestEnd := bestOf(best, matchAt(pos, best.s, load3232(src, best.s), -1))
+					if pos := candidateEnd.prev - e.cur - best.length; pos >= 0 {
+						bestEnd = bestOf(bestEnd, matchAt(pos, best.s, load3232(src, best.s), -1))
+					}
+					best = bestEnd
+				}
+			}
+		}
+
+		// We have a match, we can store the forward value
+		if best.rep > 0 {
+			s = best.s
+			var seq seq
+			seq.matchLen = uint32(best.length - zstdMinMatch)
+
+			// We might be able to match backwards.
+			// Extend as long as we can.
+			start := best.s
+			// We end the search early, so we don't risk 0 literals
+			// and have to do special offset treatment.
+			startLimit := nextEmit + 1
+
+			tMin := s - e.maxMatchOff
+			if tMin < 0 {
+				tMin = 0
+			}
+			repIndex := best.offset
+			for repIndex > tMin && start > startLimit && src[repIndex-1] == src[start-1] && seq.matchLen < maxMatchLength-zstdMinMatch-1 {
+				repIndex--
+				start--
+				seq.matchLen++
+			}
+			addLiterals(&seq, start)
+
+			// rep 0
+			seq.offset = uint32(best.rep)
+			if debugSequences {
+				println("repeat sequence", seq, "next s:", s)
+			}
+			blk.sequences = append(blk.sequences, seq)
+
+			// Index match start+1 (long) -> s - 1
+			index0 := s
+			s = best.s + best.length
+
+			nextEmit = s
+			if s >= sLimit {
+				if debug {
+					println("repeat ended", s, best.length)
+
+				}
+				break encodeLoop
+			}
+			// Index skipped...
+			off := index0 + e.cur
+			for index0 < s-1 {
+				cv0 := load6432(src, index0)
+				h0 := hash8(cv0, bestLongTableBits)
+				h1 := hash4x64(cv0, bestShortTableBits)
+				e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset}
+				e.table[h1] = prevEntry{offset: off, prev: e.table[h1].offset}
+				off++
+				index0++
+			}
+			switch best.rep {
+			case 2:
+				offset1, offset2 = offset2, offset1
+			case 3:
+				offset1, offset2, offset3 = offset3, offset1, offset2
+			}
+			cv = load6432(src, s)
+			continue
+		}
+
+		// A 4-byte match has been found. Update recent offsets.
+		// We'll later see if more than 4 bytes.
+		s = best.s
+		t := best.offset
+		offset1, offset2, offset3 = s-t, offset1, offset2
+
+		if debugAsserts && s <= t {
+			panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+		}
+
+		if debugAsserts && canRepeat && int(offset1) > len(src) {
+			panic("invalid offset")
+		}
+
+		// Extend the n-byte match as long as possible.
+		l := best.length
+
+		// Extend backwards
+		tMin := s - e.maxMatchOff
+		if tMin < 0 {
+			tMin = 0
+		}
+		for t > tMin && s > nextEmit && src[t-1] == src[s-1] && l < maxMatchLength {
+			s--
+			t--
+			l++
+		}
+
+		// Write our sequence
+		var seq seq
+		seq.litLen = uint32(s - nextEmit)
+		seq.matchLen = uint32(l - zstdMinMatch)
+		if seq.litLen > 0 {
+			blk.literals = append(blk.literals, src[nextEmit:s]...)
+		}
+		seq.offset = uint32(s-t) + 3
+		s += l
+		if debugSequences {
+			println("sequence", seq, "next s:", s)
+		}
+		blk.sequences = append(blk.sequences, seq)
+		nextEmit = s
+		if s >= sLimit {
+			break encodeLoop
+		}
+
+		// Index match start+1 (long) -> s - 1
+		index0 := s - l + 1
+		// every entry
+		for index0 < s-1 {
+			cv0 := load6432(src, index0)
+			h0 := hash8(cv0, bestLongTableBits)
+			h1 := hash4x64(cv0, bestShortTableBits)
+			off := index0 + e.cur
+			e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset}
+			e.table[h1] = prevEntry{offset: off, prev: e.table[h1].offset}
+			index0++
+		}
+
+		cv = load6432(src, s)
+		if !canRepeat {
+			continue
+		}
+
+		// Check offset 2
+		for {
+			o2 := s - offset2
+			if load3232(src, o2) != uint32(cv) {
+				// Do regular search
+				break
+			}
+
+			// Store this, since we have it.
+			nextHashS := hash4x64(cv, bestShortTableBits)
+			nextHashL := hash8(cv, bestLongTableBits)
+
+			// We have at least 4 byte match.
+			// No need to check backwards. We come straight from a match
+			l := 4 + e.matchlen(s+4, o2+4, src)
+
+			e.longTable[nextHashL] = prevEntry{offset: s + e.cur, prev: e.longTable[nextHashL].offset}
+			e.table[nextHashS] = prevEntry{offset: s + e.cur, prev: e.table[nextHashS].offset}
+			seq.matchLen = uint32(l) - zstdMinMatch
+			seq.litLen = 0
+
+			// Since litlen is always 0, this is offset 1.
+			seq.offset = 1
+			s += l
+			nextEmit = s
+			if debugSequences {
+				println("sequence", seq, "next s:", s)
+			}
+			blk.sequences = append(blk.sequences, seq)
+
+			// Swap offset 1 and 2.
+			offset1, offset2 = offset2, offset1
+			if s >= sLimit {
+				// Finished
+				break encodeLoop
+			}
+			cv = load6432(src, s)
+		}
+	}
+
+	if int(nextEmit) < len(src) {
+		blk.literals = append(blk.literals, src[nextEmit:]...)
+		blk.extraLits = len(src) - int(nextEmit)
+	}
+	blk.recentOffsets[0] = uint32(offset1)
+	blk.recentOffsets[1] = uint32(offset2)
+	blk.recentOffsets[2] = uint32(offset3)
+	if debug {
+		println("returning, recent offsets:", blk.recentOffsets, "extra literals:", blk.extraLits)
+	}
+}
+
+// EncodeNoHist will encode a block with no history and no following blocks.
+// Most notable difference is that src will not be copied for history and
+// we do not need to check for max match length.
+func (e *bestFastEncoder) EncodeNoHist(blk *blockEnc, src []byte) {
+	e.ensureHist(len(src))
+	e.Encode(blk, src)
+}
+
+// ResetDict will reset and set a dictionary if not nil
+func (e *bestFastEncoder) Reset(d *dict, singleBlock bool) {
+	e.resetBase(d, singleBlock)
+	if d == nil {
+		return
+	}
+	// Init or copy dict table
+	if len(e.dictTable) != len(e.table) || d.id != e.lastDictID {
+		if len(e.dictTable) != len(e.table) {
+			e.dictTable = make([]prevEntry, len(e.table))
+		}
+		end := int32(len(d.content)) - 8 + e.maxMatchOff
+		for i := e.maxMatchOff; i < end; i += 4 {
+			const hashLog = bestShortTableBits
+
+			cv := load6432(d.content, i-e.maxMatchOff)
+			nextHash := hash4x64(cv, hashLog)      // 0 -> 4
+			nextHash1 := hash4x64(cv>>8, hashLog)  // 1 -> 5
+			nextHash2 := hash4x64(cv>>16, hashLog) // 2 -> 6
+			nextHash3 := hash4x64(cv>>24, hashLog) // 3 -> 7
+			e.dictTable[nextHash] = prevEntry{
+				prev:   e.dictTable[nextHash].offset,
+				offset: i,
+			}
+			e.dictTable[nextHash1] = prevEntry{
+				prev:   e.dictTable[nextHash1].offset,
+				offset: i + 1,
+			}
+			e.dictTable[nextHash2] = prevEntry{
+				prev:   e.dictTable[nextHash2].offset,
+				offset: i + 2,
+			}
+			e.dictTable[nextHash3] = prevEntry{
+				prev:   e.dictTable[nextHash3].offset,
+				offset: i + 3,
+			}
+		}
+		e.lastDictID = d.id
+	}
+
+	// Init or copy dict table
+	if len(e.dictLongTable) != len(e.longTable) || d.id != e.lastDictID {
+		if len(e.dictLongTable) != len(e.longTable) {
+			e.dictLongTable = make([]prevEntry, len(e.longTable))
+		}
+		if len(d.content) >= 8 {
+			cv := load6432(d.content, 0)
+			h := hash8(cv, bestLongTableBits)
+			e.dictLongTable[h] = prevEntry{
+				offset: e.maxMatchOff,
+				prev:   e.dictLongTable[h].offset,
+			}
+
+			end := int32(len(d.content)) - 8 + e.maxMatchOff
+			off := 8 // First to read
+			for i := e.maxMatchOff + 1; i < end; i++ {
+				cv = cv>>8 | (uint64(d.content[off]) << 56)
+				h := hash8(cv, bestLongTableBits)
+				e.dictLongTable[h] = prevEntry{
+					offset: i,
+					prev:   e.dictLongTable[h].offset,
+				}
+				off++
+			}
+		}
+		e.lastDictID = d.id
+	}
+	// Reset table to initial state
+	copy(e.longTable[:], e.dictLongTable)
+
+	e.cur = e.maxMatchOff
+	// Reset table to initial state
+	copy(e.table[:], e.dictTable)
+}
diff --git a/vendor/github.com/klauspost/compress/zstd/enc_better.go b/vendor/github.com/klauspost/compress/zstd/enc_better.go
new file mode 100644
index 0000000..6049542
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/enc_better.go
@@ -0,0 +1,1235 @@
+// Copyright 2019+ Klaus Post. All rights reserved.
+// License information can be found in the LICENSE file.
+// Based on work by Yann Collet, released under BSD License.
+
+package zstd
+
+import "fmt"
+
+const (
+	betterLongTableBits = 19                       // Bits used in the long match table
+	betterLongTableSize = 1 << betterLongTableBits // Size of the table
+
+	// Note: Increasing the short table bits or making the hash shorter
+	// can actually lead to compression degradation since it will 'steal' more from the
+	// long match table and match offsets are quite big.
+	// This greatly depends on the type of input.
+	betterShortTableBits = 13                        // Bits used in the short match table
+	betterShortTableSize = 1 << betterShortTableBits // Size of the table
+
+	betterLongTableShardCnt  = 1 << (betterLongTableBits - dictShardBits)    // Number of shards in the table
+	betterLongTableShardSize = betterLongTableSize / betterLongTableShardCnt // Size of an individual shard
+
+	betterShortTableShardCnt  = 1 << (betterShortTableBits - dictShardBits)     // Number of shards in the table
+	betterShortTableShardSize = betterShortTableSize / betterShortTableShardCnt // Size of an individual shard
+)
+
+type prevEntry struct {
+	offset int32
+	prev   int32
+}
+
+// betterFastEncoder uses 2 tables, one for short matches (5 bytes) and one for long matches.
+// The long match table contains the previous entry with the same hash,
+// effectively making it a "chain" of length 2.
+// When we find a long match we choose between the two values and select the longest.
+// When we find a short match, after checking the long, we check if we can find a long at n+1
+// and that it is longer (lazy matching).
+type betterFastEncoder struct {
+	fastBase
+	table     [betterShortTableSize]tableEntry
+	longTable [betterLongTableSize]prevEntry
+}
+
+type betterFastEncoderDict struct {
+	betterFastEncoder
+	dictTable            []tableEntry
+	dictLongTable        []prevEntry
+	shortTableShardDirty [betterShortTableShardCnt]bool
+	longTableShardDirty  [betterLongTableShardCnt]bool
+	allDirty             bool
+}
+
+// Encode improves compression...
+func (e *betterFastEncoder) Encode(blk *blockEnc, src []byte) {
+	const (
+		// Input margin is the number of bytes we read (8)
+		// and the maximum we will read ahead (2)
+		inputMargin            = 8 + 2
+		minNonLiteralBlockSize = 16
+	)
+
+	// Protect against e.cur wraparound.
+	for e.cur >= bufferReset {
+		if len(e.hist) == 0 {
+			for i := range e.table[:] {
+				e.table[i] = tableEntry{}
+			}
+			for i := range e.longTable[:] {
+				e.longTable[i] = prevEntry{}
+			}
+			e.cur = e.maxMatchOff
+			break
+		}
+		// Shift down everything in the table that isn't already too far away.
+		minOff := e.cur + int32(len(e.hist)) - e.maxMatchOff
+		for i := range e.table[:] {
+			v := e.table[i].offset
+			if v < minOff {
+				v = 0
+			} else {
+				v = v - e.cur + e.maxMatchOff
+			}
+			e.table[i].offset = v
+		}
+		for i := range e.longTable[:] {
+			v := e.longTable[i].offset
+			v2 := e.longTable[i].prev
+			if v < minOff {
+				v = 0
+				v2 = 0
+			} else {
+				v = v - e.cur + e.maxMatchOff
+				if v2 < minOff {
+					v2 = 0
+				} else {
+					v2 = v2 - e.cur + e.maxMatchOff
+				}
+			}
+			e.longTable[i] = prevEntry{
+				offset: v,
+				prev:   v2,
+			}
+		}
+		e.cur = e.maxMatchOff
+		break
+	}
+
+	s := e.addBlock(src)
+	blk.size = len(src)
+	if len(src) < minNonLiteralBlockSize {
+		blk.extraLits = len(src)
+		blk.literals = blk.literals[:len(src)]
+		copy(blk.literals, src)
+		return
+	}
+
+	// Override src
+	src = e.hist
+	sLimit := int32(len(src)) - inputMargin
+	// stepSize is the number of bytes to skip on every main loop iteration.
+	// It should be >= 1.
+	const stepSize = 1
+
+	const kSearchStrength = 9
+
+	// nextEmit is where in src the next emitLiteral should start from.
+	nextEmit := s
+	cv := load6432(src, s)
+
+	// Relative offsets
+	offset1 := int32(blk.recentOffsets[0])
+	offset2 := int32(blk.recentOffsets[1])
+
+	addLiterals := func(s *seq, until int32) {
+		if until == nextEmit {
+			return
+		}
+		blk.literals = append(blk.literals, src[nextEmit:until]...)
+		s.litLen = uint32(until - nextEmit)
+	}
+	if debug {
+		println("recent offsets:", blk.recentOffsets)
+	}
+
+encodeLoop:
+	for {
+		var t int32
+		// We allow the encoder to optionally turn off repeat offsets across blocks
+		canRepeat := len(blk.sequences) > 2
+		var matched int32
+
+		for {
+			if debugAsserts && canRepeat && offset1 == 0 {
+				panic("offset0 was 0")
+			}
+
+			nextHashS := hash5(cv, betterShortTableBits)
+			nextHashL := hash8(cv, betterLongTableBits)
+			candidateL := e.longTable[nextHashL]
+			candidateS := e.table[nextHashS]
+
+			const repOff = 1
+			repIndex := s - offset1 + repOff
+			off := s + e.cur
+			e.longTable[nextHashL] = prevEntry{offset: off, prev: candidateL.offset}
+			e.table[nextHashS] = tableEntry{offset: off, val: uint32(cv)}
+
+			if canRepeat {
+				if repIndex >= 0 && load3232(src, repIndex) == uint32(cv>>(repOff*8)) {
+					// Consider history as well.
+					var seq seq
+					lenght := 4 + e.matchlen(s+4+repOff, repIndex+4, src)
+
+					seq.matchLen = uint32(lenght - zstdMinMatch)
+
+					// We might be able to match backwards.
+					// Extend as long as we can.
+					start := s + repOff
+					// We end the search early, so we don't risk 0 literals
+					// and have to do special offset treatment.
+					startLimit := nextEmit + 1
+
+					tMin := s - e.maxMatchOff
+					if tMin < 0 {
+						tMin = 0
+					}
+					for repIndex > tMin && start > startLimit && src[repIndex-1] == src[start-1] && seq.matchLen < maxMatchLength-zstdMinMatch-1 {
+						repIndex--
+						start--
+						seq.matchLen++
+					}
+					addLiterals(&seq, start)
+
+					// rep 0
+					seq.offset = 1
+					if debugSequences {
+						println("repeat sequence", seq, "next s:", s)
+					}
+					blk.sequences = append(blk.sequences, seq)
+
+					// Index match start+1 (long) -> s - 1
+					index0 := s + repOff
+					s += lenght + repOff
+
+					nextEmit = s
+					if s >= sLimit {
+						if debug {
+							println("repeat ended", s, lenght)
+
+						}
+						break encodeLoop
+					}
+					// Index skipped...
+					for index0 < s-1 {
+						cv0 := load6432(src, index0)
+						cv1 := cv0 >> 8
+						h0 := hash8(cv0, betterLongTableBits)
+						off := index0 + e.cur
+						e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset}
+						e.table[hash5(cv1, betterShortTableBits)] = tableEntry{offset: off + 1, val: uint32(cv1)}
+						index0 += 2
+					}
+					cv = load6432(src, s)
+					continue
+				}
+				const repOff2 = 1
+
+				// We deviate from the reference encoder and also check offset 2.
+				// Still slower and not much better, so disabled.
+				// repIndex = s - offset2 + repOff2
+				if false && repIndex >= 0 && load6432(src, repIndex) == load6432(src, s+repOff) {
+					// Consider history as well.
+					var seq seq
+					lenght := 8 + e.matchlen(s+8+repOff2, repIndex+8, src)
+
+					seq.matchLen = uint32(lenght - zstdMinMatch)
+
+					// We might be able to match backwards.
+					// Extend as long as we can.
+					start := s + repOff2
+					// We end the search early, so we don't risk 0 literals
+					// and have to do special offset treatment.
+					startLimit := nextEmit + 1
+
+					tMin := s - e.maxMatchOff
+					if tMin < 0 {
+						tMin = 0
+					}
+					for repIndex > tMin && start > startLimit && src[repIndex-1] == src[start-1] && seq.matchLen < maxMatchLength-zstdMinMatch-1 {
+						repIndex--
+						start--
+						seq.matchLen++
+					}
+					addLiterals(&seq, start)
+
+					// rep 2
+					seq.offset = 2
+					if debugSequences {
+						println("repeat sequence 2", seq, "next s:", s)
+					}
+					blk.sequences = append(blk.sequences, seq)
+
+					index0 := s + repOff2
+					s += lenght + repOff2
+					nextEmit = s
+					if s >= sLimit {
+						if debug {
+							println("repeat ended", s, lenght)
+
+						}
+						break encodeLoop
+					}
+
+					// Index skipped...
+					for index0 < s-1 {
+						cv0 := load6432(src, index0)
+						cv1 := cv0 >> 8
+						h0 := hash8(cv0, betterLongTableBits)
+						off := index0 + e.cur
+						e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset}
+						e.table[hash5(cv1, betterShortTableBits)] = tableEntry{offset: off + 1, val: uint32(cv1)}
+						index0 += 2
+					}
+					cv = load6432(src, s)
+					// Swap offsets
+					offset1, offset2 = offset2, offset1
+					continue
+				}
+			}
+			// Find the offsets of our two matches.
+			coffsetL := candidateL.offset - e.cur
+			coffsetLP := candidateL.prev - e.cur
+
+			// Check if we have a long match.
+			if s-coffsetL < e.maxMatchOff && cv == load6432(src, coffsetL) {
+				// Found a long match, at least 8 bytes.
+				matched = e.matchlen(s+8, coffsetL+8, src) + 8
+				t = coffsetL
+				if debugAsserts && s <= t {
+					panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+				}
+				if debugAsserts && s-t > e.maxMatchOff {
+					panic("s - t >e.maxMatchOff")
+				}
+				if debugMatches {
+					println("long match")
+				}
+
+				if s-coffsetLP < e.maxMatchOff && cv == load6432(src, coffsetLP) {
+					// Found a long match, at least 8 bytes.
+					prevMatch := e.matchlen(s+8, coffsetLP+8, src) + 8
+					if prevMatch > matched {
+						matched = prevMatch
+						t = coffsetLP
+					}
+					if debugAsserts && s <= t {
+						panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+					}
+					if debugAsserts && s-t > e.maxMatchOff {
+						panic("s - t >e.maxMatchOff")
+					}
+					if debugMatches {
+						println("long match")
+					}
+				}
+				break
+			}
+
+			// Check if we have a long match on prev.
+			if s-coffsetLP < e.maxMatchOff && cv == load6432(src, coffsetLP) {
+				// Found a long match, at least 8 bytes.
+				matched = e.matchlen(s+8, coffsetLP+8, src) + 8
+				t = coffsetLP
+				if debugAsserts && s <= t {
+					panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+				}
+				if debugAsserts && s-t > e.maxMatchOff {
+					panic("s - t >e.maxMatchOff")
+				}
+				if debugMatches {
+					println("long match")
+				}
+				break
+			}
+
+			coffsetS := candidateS.offset - e.cur
+
+			// Check if we have a short match.
+			if s-coffsetS < e.maxMatchOff && uint32(cv) == candidateS.val {
+				// found a regular match
+				matched = e.matchlen(s+4, coffsetS+4, src) + 4
+
+				// See if we can find a long match at s+1
+				const checkAt = 1
+				cv := load6432(src, s+checkAt)
+				nextHashL = hash8(cv, betterLongTableBits)
+				candidateL = e.longTable[nextHashL]
+				coffsetL = candidateL.offset - e.cur
+
+				// We can store it, since we have at least a 4 byte match.
+				e.longTable[nextHashL] = prevEntry{offset: s + checkAt + e.cur, prev: candidateL.offset}
+				if s-coffsetL < e.maxMatchOff && cv == load6432(src, coffsetL) {
+					// Found a long match, at least 8 bytes.
+					matchedNext := e.matchlen(s+8+checkAt, coffsetL+8, src) + 8
+					if matchedNext > matched {
+						t = coffsetL
+						s += checkAt
+						matched = matchedNext
+						if debugMatches {
+							println("long match (after short)")
+						}
+						break
+					}
+				}
+
+				// Check prev long...
+				coffsetL = candidateL.prev - e.cur
+				if s-coffsetL < e.maxMatchOff && cv == load6432(src, coffsetL) {
+					// Found a long match, at least 8 bytes.
+					matchedNext := e.matchlen(s+8+checkAt, coffsetL+8, src) + 8
+					if matchedNext > matched {
+						t = coffsetL
+						s += checkAt
+						matched = matchedNext
+						if debugMatches {
+							println("prev long match (after short)")
+						}
+						break
+					}
+				}
+				t = coffsetS
+				if debugAsserts && s <= t {
+					panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+				}
+				if debugAsserts && s-t > e.maxMatchOff {
+					panic("s - t >e.maxMatchOff")
+				}
+				if debugAsserts && t < 0 {
+					panic("t<0")
+				}
+				if debugMatches {
+					println("short match")
+				}
+				break
+			}
+
+			// No match found, move forward in input.
+			s += stepSize + ((s - nextEmit) >> (kSearchStrength - 1))
+			if s >= sLimit {
+				break encodeLoop
+			}
+			cv = load6432(src, s)
+		}
+
+		// Try to find a better match by searching for a long match at the end of the current best match
+		if true && s+matched < sLimit {
+			nextHashL := hash8(load6432(src, s+matched), betterLongTableBits)
+			cv := load3232(src, s)
+			candidateL := e.longTable[nextHashL]
+			coffsetL := candidateL.offset - e.cur - matched
+			if coffsetL >= 0 && coffsetL < s && s-coffsetL < e.maxMatchOff && cv == load3232(src, coffsetL) {
+				// Found a long match, at least 4 bytes.
+				matchedNext := e.matchlen(s+4, coffsetL+4, src) + 4
+				if matchedNext > matched {
+					t = coffsetL
+					matched = matchedNext
+					if debugMatches {
+						println("long match at end-of-match")
+					}
+				}
+			}
+
+			// Check prev long...
+			if true {
+				coffsetL = candidateL.prev - e.cur - matched
+				if coffsetL >= 0 && coffsetL < s && s-coffsetL < e.maxMatchOff && cv == load3232(src, coffsetL) {
+					// Found a long match, at least 4 bytes.
+					matchedNext := e.matchlen(s+4, coffsetL+4, src) + 4
+					if matchedNext > matched {
+						t = coffsetL
+						matched = matchedNext
+						if debugMatches {
+							println("prev long match at end-of-match")
+						}
+					}
+				}
+			}
+		}
+		// A match has been found. Update recent offsets.
+		offset2 = offset1
+		offset1 = s - t
+
+		if debugAsserts && s <= t {
+			panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+		}
+
+		if debugAsserts && canRepeat && int(offset1) > len(src) {
+			panic("invalid offset")
+		}
+
+		// Extend the n-byte match as long as possible.
+		l := matched
+
+		// Extend backwards
+		tMin := s - e.maxMatchOff
+		if tMin < 0 {
+			tMin = 0
+		}
+		for t > tMin && s > nextEmit && src[t-1] == src[s-1] && l < maxMatchLength {
+			s--
+			t--
+			l++
+		}
+
+		// Write our sequence
+		var seq seq
+		seq.litLen = uint32(s - nextEmit)
+		seq.matchLen = uint32(l - zstdMinMatch)
+		if seq.litLen > 0 {
+			blk.literals = append(blk.literals, src[nextEmit:s]...)
+		}
+		seq.offset = uint32(s-t) + 3
+		s += l
+		if debugSequences {
+			println("sequence", seq, "next s:", s)
+		}
+		blk.sequences = append(blk.sequences, seq)
+		nextEmit = s
+		if s >= sLimit {
+			break encodeLoop
+		}
+
+		// Index match start+1 (long) -> s - 1
+		index0 := s - l + 1
+		for index0 < s-1 {
+			cv0 := load6432(src, index0)
+			cv1 := cv0 >> 8
+			h0 := hash8(cv0, betterLongTableBits)
+			off := index0 + e.cur
+			e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset}
+			e.table[hash5(cv1, betterShortTableBits)] = tableEntry{offset: off + 1, val: uint32(cv1)}
+			index0 += 2
+		}
+
+		cv = load6432(src, s)
+		if !canRepeat {
+			continue
+		}
+
+		// Check offset 2
+		for {
+			o2 := s - offset2
+			if load3232(src, o2) != uint32(cv) {
+				// Do regular search
+				break
+			}
+
+			// Store this, since we have it.
+			nextHashS := hash5(cv, betterShortTableBits)
+			nextHashL := hash8(cv, betterLongTableBits)
+
+			// We have at least 4 byte match.
+			// No need to check backwards. We come straight from a match
+			l := 4 + e.matchlen(s+4, o2+4, src)
+
+			e.longTable[nextHashL] = prevEntry{offset: s + e.cur, prev: e.longTable[nextHashL].offset}
+			e.table[nextHashS] = tableEntry{offset: s + e.cur, val: uint32(cv)}
+			seq.matchLen = uint32(l) - zstdMinMatch
+			seq.litLen = 0
+
+			// Since litlen is always 0, this is offset 1.
+			seq.offset = 1
+			s += l
+			nextEmit = s
+			if debugSequences {
+				println("sequence", seq, "next s:", s)
+			}
+			blk.sequences = append(blk.sequences, seq)
+
+			// Swap offset 1 and 2.
+			offset1, offset2 = offset2, offset1
+			if s >= sLimit {
+				// Finished
+				break encodeLoop
+			}
+			cv = load6432(src, s)
+		}
+	}
+
+	if int(nextEmit) < len(src) {
+		blk.literals = append(blk.literals, src[nextEmit:]...)
+		blk.extraLits = len(src) - int(nextEmit)
+	}
+	blk.recentOffsets[0] = uint32(offset1)
+	blk.recentOffsets[1] = uint32(offset2)
+	if debug {
+		println("returning, recent offsets:", blk.recentOffsets, "extra literals:", blk.extraLits)
+	}
+}
+
+// EncodeNoHist will encode a block with no history and no following blocks.
+// Most notable difference is that src will not be copied for history and
+// we do not need to check for max match length.
+func (e *betterFastEncoder) EncodeNoHist(blk *blockEnc, src []byte) {
+	e.ensureHist(len(src))
+	e.Encode(blk, src)
+}
+
+// Encode improves compression...
+func (e *betterFastEncoderDict) Encode(blk *blockEnc, src []byte) {
+	const (
+		// Input margin is the number of bytes we read (8)
+		// and the maximum we will read ahead (2)
+		inputMargin            = 8 + 2
+		minNonLiteralBlockSize = 16
+	)
+
+	// Protect against e.cur wraparound.
+	for e.cur >= bufferReset {
+		if len(e.hist) == 0 {
+			for i := range e.table[:] {
+				e.table[i] = tableEntry{}
+			}
+			for i := range e.longTable[:] {
+				e.longTable[i] = prevEntry{}
+			}
+			e.cur = e.maxMatchOff
+			e.allDirty = true
+			break
+		}
+		// Shift down everything in the table that isn't already too far away.
+		minOff := e.cur + int32(len(e.hist)) - e.maxMatchOff
+		for i := range e.table[:] {
+			v := e.table[i].offset
+			if v < minOff {
+				v = 0
+			} else {
+				v = v - e.cur + e.maxMatchOff
+			}
+			e.table[i].offset = v
+		}
+		for i := range e.longTable[:] {
+			v := e.longTable[i].offset
+			v2 := e.longTable[i].prev
+			if v < minOff {
+				v = 0
+				v2 = 0
+			} else {
+				v = v - e.cur + e.maxMatchOff
+				if v2 < minOff {
+					v2 = 0
+				} else {
+					v2 = v2 - e.cur + e.maxMatchOff
+				}
+			}
+			e.longTable[i] = prevEntry{
+				offset: v,
+				prev:   v2,
+			}
+		}
+		e.allDirty = true
+		e.cur = e.maxMatchOff
+		break
+	}
+
+	s := e.addBlock(src)
+	blk.size = len(src)
+	if len(src) < minNonLiteralBlockSize {
+		blk.extraLits = len(src)
+		blk.literals = blk.literals[:len(src)]
+		copy(blk.literals, src)
+		return
+	}
+
+	// Override src
+	src = e.hist
+	sLimit := int32(len(src)) - inputMargin
+	// stepSize is the number of bytes to skip on every main loop iteration.
+	// It should be >= 1.
+	const stepSize = 1
+
+	const kSearchStrength = 9
+
+	// nextEmit is where in src the next emitLiteral should start from.
+	nextEmit := s
+	cv := load6432(src, s)
+
+	// Relative offsets
+	offset1 := int32(blk.recentOffsets[0])
+	offset2 := int32(blk.recentOffsets[1])
+
+	addLiterals := func(s *seq, until int32) {
+		if until == nextEmit {
+			return
+		}
+		blk.literals = append(blk.literals, src[nextEmit:until]...)
+		s.litLen = uint32(until - nextEmit)
+	}
+	if debug {
+		println("recent offsets:", blk.recentOffsets)
+	}
+
+encodeLoop:
+	for {
+		var t int32
+		// We allow the encoder to optionally turn off repeat offsets across blocks
+		canRepeat := len(blk.sequences) > 2
+		var matched int32
+
+		for {
+			if debugAsserts && canRepeat && offset1 == 0 {
+				panic("offset0 was 0")
+			}
+
+			nextHashS := hash5(cv, betterShortTableBits)
+			nextHashL := hash8(cv, betterLongTableBits)
+			candidateL := e.longTable[nextHashL]
+			candidateS := e.table[nextHashS]
+
+			const repOff = 1
+			repIndex := s - offset1 + repOff
+			off := s + e.cur
+			e.longTable[nextHashL] = prevEntry{offset: off, prev: candidateL.offset}
+			e.markLongShardDirty(nextHashL)
+			e.table[nextHashS] = tableEntry{offset: off, val: uint32(cv)}
+			e.markShortShardDirty(nextHashS)
+
+			if canRepeat {
+				if repIndex >= 0 && load3232(src, repIndex) == uint32(cv>>(repOff*8)) {
+					// Consider history as well.
+					var seq seq
+					lenght := 4 + e.matchlen(s+4+repOff, repIndex+4, src)
+
+					seq.matchLen = uint32(lenght - zstdMinMatch)
+
+					// We might be able to match backwards.
+					// Extend as long as we can.
+					start := s + repOff
+					// We end the search early, so we don't risk 0 literals
+					// and have to do special offset treatment.
+					startLimit := nextEmit + 1
+
+					tMin := s - e.maxMatchOff
+					if tMin < 0 {
+						tMin = 0
+					}
+					for repIndex > tMin && start > startLimit && src[repIndex-1] == src[start-1] && seq.matchLen < maxMatchLength-zstdMinMatch-1 {
+						repIndex--
+						start--
+						seq.matchLen++
+					}
+					addLiterals(&seq, start)
+
+					// rep 0
+					seq.offset = 1
+					if debugSequences {
+						println("repeat sequence", seq, "next s:", s)
+					}
+					blk.sequences = append(blk.sequences, seq)
+
+					// Index match start+1 (long) -> s - 1
+					index0 := s + repOff
+					s += lenght + repOff
+
+					nextEmit = s
+					if s >= sLimit {
+						if debug {
+							println("repeat ended", s, lenght)
+
+						}
+						break encodeLoop
+					}
+					// Index skipped...
+					for index0 < s-1 {
+						cv0 := load6432(src, index0)
+						cv1 := cv0 >> 8
+						h0 := hash8(cv0, betterLongTableBits)
+						off := index0 + e.cur
+						e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset}
+						e.markLongShardDirty(h0)
+						h1 := hash5(cv1, betterShortTableBits)
+						e.table[h1] = tableEntry{offset: off + 1, val: uint32(cv1)}
+						e.markShortShardDirty(h1)
+						index0 += 2
+					}
+					cv = load6432(src, s)
+					continue
+				}
+				const repOff2 = 1
+
+				// We deviate from the reference encoder and also check offset 2.
+				// Still slower and not much better, so disabled.
+				// repIndex = s - offset2 + repOff2
+				if false && repIndex >= 0 && load6432(src, repIndex) == load6432(src, s+repOff) {
+					// Consider history as well.
+					var seq seq
+					lenght := 8 + e.matchlen(s+8+repOff2, repIndex+8, src)
+
+					seq.matchLen = uint32(lenght - zstdMinMatch)
+
+					// We might be able to match backwards.
+					// Extend as long as we can.
+					start := s + repOff2
+					// We end the search early, so we don't risk 0 literals
+					// and have to do special offset treatment.
+					startLimit := nextEmit + 1
+
+					tMin := s - e.maxMatchOff
+					if tMin < 0 {
+						tMin = 0
+					}
+					for repIndex > tMin && start > startLimit && src[repIndex-1] == src[start-1] && seq.matchLen < maxMatchLength-zstdMinMatch-1 {
+						repIndex--
+						start--
+						seq.matchLen++
+					}
+					addLiterals(&seq, start)
+
+					// rep 2
+					seq.offset = 2
+					if debugSequences {
+						println("repeat sequence 2", seq, "next s:", s)
+					}
+					blk.sequences = append(blk.sequences, seq)
+
+					index0 := s + repOff2
+					s += lenght + repOff2
+					nextEmit = s
+					if s >= sLimit {
+						if debug {
+							println("repeat ended", s, lenght)
+
+						}
+						break encodeLoop
+					}
+
+					// Index skipped...
+					for index0 < s-1 {
+						cv0 := load6432(src, index0)
+						cv1 := cv0 >> 8
+						h0 := hash8(cv0, betterLongTableBits)
+						off := index0 + e.cur
+						e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset}
+						e.markLongShardDirty(h0)
+						h1 := hash5(cv1, betterShortTableBits)
+						e.table[h1] = tableEntry{offset: off + 1, val: uint32(cv1)}
+						e.markShortShardDirty(h1)
+						index0 += 2
+					}
+					cv = load6432(src, s)
+					// Swap offsets
+					offset1, offset2 = offset2, offset1
+					continue
+				}
+			}
+			// Find the offsets of our two matches.
+			coffsetL := candidateL.offset - e.cur
+			coffsetLP := candidateL.prev - e.cur
+
+			// Check if we have a long match.
+			if s-coffsetL < e.maxMatchOff && cv == load6432(src, coffsetL) {
+				// Found a long match, at least 8 bytes.
+				matched = e.matchlen(s+8, coffsetL+8, src) + 8
+				t = coffsetL
+				if debugAsserts && s <= t {
+					panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+				}
+				if debugAsserts && s-t > e.maxMatchOff {
+					panic("s - t >e.maxMatchOff")
+				}
+				if debugMatches {
+					println("long match")
+				}
+
+				if s-coffsetLP < e.maxMatchOff && cv == load6432(src, coffsetLP) {
+					// Found a long match, at least 8 bytes.
+					prevMatch := e.matchlen(s+8, coffsetLP+8, src) + 8
+					if prevMatch > matched {
+						matched = prevMatch
+						t = coffsetLP
+					}
+					if debugAsserts && s <= t {
+						panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+					}
+					if debugAsserts && s-t > e.maxMatchOff {
+						panic("s - t >e.maxMatchOff")
+					}
+					if debugMatches {
+						println("long match")
+					}
+				}
+				break
+			}
+
+			// Check if we have a long match on prev.
+			if s-coffsetLP < e.maxMatchOff && cv == load6432(src, coffsetLP) {
+				// Found a long match, at least 8 bytes.
+				matched = e.matchlen(s+8, coffsetLP+8, src) + 8
+				t = coffsetLP
+				if debugAsserts && s <= t {
+					panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+				}
+				if debugAsserts && s-t > e.maxMatchOff {
+					panic("s - t >e.maxMatchOff")
+				}
+				if debugMatches {
+					println("long match")
+				}
+				break
+			}
+
+			coffsetS := candidateS.offset - e.cur
+
+			// Check if we have a short match.
+			if s-coffsetS < e.maxMatchOff && uint32(cv) == candidateS.val {
+				// found a regular match
+				matched = e.matchlen(s+4, coffsetS+4, src) + 4
+
+				// See if we can find a long match at s+1
+				const checkAt = 1
+				cv := load6432(src, s+checkAt)
+				nextHashL = hash8(cv, betterLongTableBits)
+				candidateL = e.longTable[nextHashL]
+				coffsetL = candidateL.offset - e.cur
+
+				// We can store it, since we have at least a 4 byte match.
+				e.longTable[nextHashL] = prevEntry{offset: s + checkAt + e.cur, prev: candidateL.offset}
+				e.markLongShardDirty(nextHashL)
+				if s-coffsetL < e.maxMatchOff && cv == load6432(src, coffsetL) {
+					// Found a long match, at least 8 bytes.
+					matchedNext := e.matchlen(s+8+checkAt, coffsetL+8, src) + 8
+					if matchedNext > matched {
+						t = coffsetL
+						s += checkAt
+						matched = matchedNext
+						if debugMatches {
+							println("long match (after short)")
+						}
+						break
+					}
+				}
+
+				// Check prev long...
+				coffsetL = candidateL.prev - e.cur
+				if s-coffsetL < e.maxMatchOff && cv == load6432(src, coffsetL) {
+					// Found a long match, at least 8 bytes.
+					matchedNext := e.matchlen(s+8+checkAt, coffsetL+8, src) + 8
+					if matchedNext > matched {
+						t = coffsetL
+						s += checkAt
+						matched = matchedNext
+						if debugMatches {
+							println("prev long match (after short)")
+						}
+						break
+					}
+				}
+				t = coffsetS
+				if debugAsserts && s <= t {
+					panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+				}
+				if debugAsserts && s-t > e.maxMatchOff {
+					panic("s - t >e.maxMatchOff")
+				}
+				if debugAsserts && t < 0 {
+					panic("t<0")
+				}
+				if debugMatches {
+					println("short match")
+				}
+				break
+			}
+
+			// No match found, move forward in input.
+			s += stepSize + ((s - nextEmit) >> (kSearchStrength - 1))
+			if s >= sLimit {
+				break encodeLoop
+			}
+			cv = load6432(src, s)
+		}
+		// Try to find a better match by searching for a long match at the end of the current best match
+		if s+matched < sLimit {
+			nextHashL := hash8(load6432(src, s+matched), betterLongTableBits)
+			cv := load3232(src, s)
+			candidateL := e.longTable[nextHashL]
+			coffsetL := candidateL.offset - e.cur - matched
+			if coffsetL >= 0 && coffsetL < s && s-coffsetL < e.maxMatchOff && cv == load3232(src, coffsetL) {
+				// Found a long match, at least 4 bytes.
+				matchedNext := e.matchlen(s+4, coffsetL+4, src) + 4
+				if matchedNext > matched {
+					t = coffsetL
+					matched = matchedNext
+					if debugMatches {
+						println("long match at end-of-match")
+					}
+				}
+			}
+
+			// Check prev long...
+			if true {
+				coffsetL = candidateL.prev - e.cur - matched
+				if coffsetL >= 0 && coffsetL < s && s-coffsetL < e.maxMatchOff && cv == load3232(src, coffsetL) {
+					// Found a long match, at least 4 bytes.
+					matchedNext := e.matchlen(s+4, coffsetL+4, src) + 4
+					if matchedNext > matched {
+						t = coffsetL
+						matched = matchedNext
+						if debugMatches {
+							println("prev long match at end-of-match")
+						}
+					}
+				}
+			}
+		}
+		// A match has been found. Update recent offsets.
+		offset2 = offset1
+		offset1 = s - t
+
+		if debugAsserts && s <= t {
+			panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+		}
+
+		if debugAsserts && canRepeat && int(offset1) > len(src) {
+			panic("invalid offset")
+		}
+
+		// Extend the n-byte match as long as possible.
+		l := matched
+
+		// Extend backwards
+		tMin := s - e.maxMatchOff
+		if tMin < 0 {
+			tMin = 0
+		}
+		for t > tMin && s > nextEmit && src[t-1] == src[s-1] && l < maxMatchLength {
+			s--
+			t--
+			l++
+		}
+
+		// Write our sequence
+		var seq seq
+		seq.litLen = uint32(s - nextEmit)
+		seq.matchLen = uint32(l - zstdMinMatch)
+		if seq.litLen > 0 {
+			blk.literals = append(blk.literals, src[nextEmit:s]...)
+		}
+		seq.offset = uint32(s-t) + 3
+		s += l
+		if debugSequences {
+			println("sequence", seq, "next s:", s)
+		}
+		blk.sequences = append(blk.sequences, seq)
+		nextEmit = s
+		if s >= sLimit {
+			break encodeLoop
+		}
+
+		// Index match start+1 (long) -> s - 1
+		index0 := s - l + 1
+		for index0 < s-1 {
+			cv0 := load6432(src, index0)
+			cv1 := cv0 >> 8
+			h0 := hash8(cv0, betterLongTableBits)
+			off := index0 + e.cur
+			e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset}
+			e.markLongShardDirty(h0)
+			h1 := hash5(cv1, betterShortTableBits)
+			e.table[h1] = tableEntry{offset: off + 1, val: uint32(cv1)}
+			e.markShortShardDirty(h1)
+			index0 += 2
+		}
+
+		cv = load6432(src, s)
+		if !canRepeat {
+			continue
+		}
+
+		// Check offset 2
+		for {
+			o2 := s - offset2
+			if load3232(src, o2) != uint32(cv) {
+				// Do regular search
+				break
+			}
+
+			// Store this, since we have it.
+			nextHashS := hash5(cv, betterShortTableBits)
+			nextHashL := hash8(cv, betterLongTableBits)
+
+			// We have at least 4 byte match.
+			// No need to check backwards. We come straight from a match
+			l := 4 + e.matchlen(s+4, o2+4, src)
+
+			e.longTable[nextHashL] = prevEntry{offset: s + e.cur, prev: e.longTable[nextHashL].offset}
+			e.markLongShardDirty(nextHashL)
+			e.table[nextHashS] = tableEntry{offset: s + e.cur, val: uint32(cv)}
+			e.markShortShardDirty(nextHashS)
+			seq.matchLen = uint32(l) - zstdMinMatch
+			seq.litLen = 0
+
+			// Since litlen is always 0, this is offset 1.
+			seq.offset = 1
+			s += l
+			nextEmit = s
+			if debugSequences {
+				println("sequence", seq, "next s:", s)
+			}
+			blk.sequences = append(blk.sequences, seq)
+
+			// Swap offset 1 and 2.
+			offset1, offset2 = offset2, offset1
+			if s >= sLimit {
+				// Finished
+				break encodeLoop
+			}
+			cv = load6432(src, s)
+		}
+	}
+
+	if int(nextEmit) < len(src) {
+		blk.literals = append(blk.literals, src[nextEmit:]...)
+		blk.extraLits = len(src) - int(nextEmit)
+	}
+	blk.recentOffsets[0] = uint32(offset1)
+	blk.recentOffsets[1] = uint32(offset2)
+	if debug {
+		println("returning, recent offsets:", blk.recentOffsets, "extra literals:", blk.extraLits)
+	}
+}
+
+// ResetDict will reset and set a dictionary if not nil
+func (e *betterFastEncoder) Reset(d *dict, singleBlock bool) {
+	e.resetBase(d, singleBlock)
+	if d != nil {
+		panic("betterFastEncoder: Reset with dict")
+	}
+}
+
+// ResetDict will reset and set a dictionary if not nil
+func (e *betterFastEncoderDict) Reset(d *dict, singleBlock bool) {
+	e.resetBase(d, singleBlock)
+	if d == nil {
+		return
+	}
+	// Init or copy dict table
+	if len(e.dictTable) != len(e.table) || d.id != e.lastDictID {
+		if len(e.dictTable) != len(e.table) {
+			e.dictTable = make([]tableEntry, len(e.table))
+		}
+		end := int32(len(d.content)) - 8 + e.maxMatchOff
+		for i := e.maxMatchOff; i < end; i += 4 {
+			const hashLog = betterShortTableBits
+
+			cv := load6432(d.content, i-e.maxMatchOff)
+			nextHash := hash5(cv, hashLog)      // 0 -> 4
+			nextHash1 := hash5(cv>>8, hashLog)  // 1 -> 5
+			nextHash2 := hash5(cv>>16, hashLog) // 2 -> 6
+			nextHash3 := hash5(cv>>24, hashLog) // 3 -> 7
+			e.dictTable[nextHash] = tableEntry{
+				val:    uint32(cv),
+				offset: i,
+			}
+			e.dictTable[nextHash1] = tableEntry{
+				val:    uint32(cv >> 8),
+				offset: i + 1,
+			}
+			e.dictTable[nextHash2] = tableEntry{
+				val:    uint32(cv >> 16),
+				offset: i + 2,
+			}
+			e.dictTable[nextHash3] = tableEntry{
+				val:    uint32(cv >> 24),
+				offset: i + 3,
+			}
+		}
+		e.lastDictID = d.id
+		e.allDirty = true
+	}
+
+	// Init or copy dict table
+	if len(e.dictLongTable) != len(e.longTable) || d.id != e.lastDictID {
+		if len(e.dictLongTable) != len(e.longTable) {
+			e.dictLongTable = make([]prevEntry, len(e.longTable))
+		}
+		if len(d.content) >= 8 {
+			cv := load6432(d.content, 0)
+			h := hash8(cv, betterLongTableBits)
+			e.dictLongTable[h] = prevEntry{
+				offset: e.maxMatchOff,
+				prev:   e.dictLongTable[h].offset,
+			}
+
+			end := int32(len(d.content)) - 8 + e.maxMatchOff
+			off := 8 // First to read
+			for i := e.maxMatchOff + 1; i < end; i++ {
+				cv = cv>>8 | (uint64(d.content[off]) << 56)
+				h := hash8(cv, betterLongTableBits)
+				e.dictLongTable[h] = prevEntry{
+					offset: i,
+					prev:   e.dictLongTable[h].offset,
+				}
+				off++
+			}
+		}
+		e.lastDictID = d.id
+		e.allDirty = true
+	}
+
+	// Reset table to initial state
+	{
+		dirtyShardCnt := 0
+		if !e.allDirty {
+			for i := range e.shortTableShardDirty {
+				if e.shortTableShardDirty[i] {
+					dirtyShardCnt++
+				}
+			}
+		}
+		const shardCnt = betterShortTableShardCnt
+		const shardSize = betterShortTableShardSize
+		if e.allDirty || dirtyShardCnt > shardCnt*4/6 {
+			copy(e.table[:], e.dictTable)
+			for i := range e.shortTableShardDirty {
+				e.shortTableShardDirty[i] = false
+			}
+		} else {
+			for i := range e.shortTableShardDirty {
+				if !e.shortTableShardDirty[i] {
+					continue
+				}
+
+				copy(e.table[i*shardSize:(i+1)*shardSize], e.dictTable[i*shardSize:(i+1)*shardSize])
+				e.shortTableShardDirty[i] = false
+			}
+		}
+	}
+	{
+		dirtyShardCnt := 0
+		if !e.allDirty {
+			for i := range e.shortTableShardDirty {
+				if e.shortTableShardDirty[i] {
+					dirtyShardCnt++
+				}
+			}
+		}
+		const shardCnt = betterLongTableShardCnt
+		const shardSize = betterLongTableShardSize
+		if e.allDirty || dirtyShardCnt > shardCnt*4/6 {
+			copy(e.longTable[:], e.dictLongTable)
+			for i := range e.longTableShardDirty {
+				e.longTableShardDirty[i] = false
+			}
+		} else {
+			for i := range e.longTableShardDirty {
+				if !e.longTableShardDirty[i] {
+					continue
+				}
+
+				copy(e.longTable[i*shardSize:(i+1)*shardSize], e.dictLongTable[i*shardSize:(i+1)*shardSize])
+				e.longTableShardDirty[i] = false
+			}
+		}
+	}
+	e.cur = e.maxMatchOff
+	e.allDirty = false
+}
+
+func (e *betterFastEncoderDict) markLongShardDirty(entryNum uint32) {
+	e.longTableShardDirty[entryNum/betterLongTableShardSize] = true
+}
+
+func (e *betterFastEncoderDict) markShortShardDirty(entryNum uint32) {
+	e.shortTableShardDirty[entryNum/betterShortTableShardSize] = true
+}
diff --git a/vendor/github.com/klauspost/compress/zstd/enc_dfast.go b/vendor/github.com/klauspost/compress/zstd/enc_dfast.go
new file mode 100644
index 0000000..8629d43
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/enc_dfast.go
@@ -0,0 +1,1121 @@
+// Copyright 2019+ Klaus Post. All rights reserved.
+// License information can be found in the LICENSE file.
+// Based on work by Yann Collet, released under BSD License.
+
+package zstd
+
+import "fmt"
+
+const (
+	dFastLongTableBits = 17                      // Bits used in the long match table
+	dFastLongTableSize = 1 << dFastLongTableBits // Size of the table
+	dFastLongTableMask = dFastLongTableSize - 1  // Mask for table indices. Redundant, but can eliminate bounds checks.
+
+	dLongTableShardCnt  = 1 << (dFastLongTableBits - dictShardBits) // Number of shards in the table
+	dLongTableShardSize = dFastLongTableSize / tableShardCnt        // Size of an individual shard
+
+	dFastShortTableBits = tableBits                // Bits used in the short match table
+	dFastShortTableSize = 1 << dFastShortTableBits // Size of the table
+	dFastShortTableMask = dFastShortTableSize - 1  // Mask for table indices. Redundant, but can eliminate bounds checks.
+)
+
+type doubleFastEncoder struct {
+	fastEncoder
+	longTable [dFastLongTableSize]tableEntry
+}
+
+type doubleFastEncoderDict struct {
+	fastEncoderDict
+	longTable           [dFastLongTableSize]tableEntry
+	dictLongTable       []tableEntry
+	longTableShardDirty [dLongTableShardCnt]bool
+}
+
+// Encode mimmics functionality in zstd_dfast.c
+func (e *doubleFastEncoder) Encode(blk *blockEnc, src []byte) {
+	const (
+		// Input margin is the number of bytes we read (8)
+		// and the maximum we will read ahead (2)
+		inputMargin            = 8 + 2
+		minNonLiteralBlockSize = 16
+	)
+
+	// Protect against e.cur wraparound.
+	for e.cur >= bufferReset {
+		if len(e.hist) == 0 {
+			for i := range e.table[:] {
+				e.table[i] = tableEntry{}
+			}
+			for i := range e.longTable[:] {
+				e.longTable[i] = tableEntry{}
+			}
+			e.cur = e.maxMatchOff
+			break
+		}
+		// Shift down everything in the table that isn't already too far away.
+		minOff := e.cur + int32(len(e.hist)) - e.maxMatchOff
+		for i := range e.table[:] {
+			v := e.table[i].offset
+			if v < minOff {
+				v = 0
+			} else {
+				v = v - e.cur + e.maxMatchOff
+			}
+			e.table[i].offset = v
+		}
+		for i := range e.longTable[:] {
+			v := e.longTable[i].offset
+			if v < minOff {
+				v = 0
+			} else {
+				v = v - e.cur + e.maxMatchOff
+			}
+			e.longTable[i].offset = v
+		}
+		e.cur = e.maxMatchOff
+		break
+	}
+
+	s := e.addBlock(src)
+	blk.size = len(src)
+	if len(src) < minNonLiteralBlockSize {
+		blk.extraLits = len(src)
+		blk.literals = blk.literals[:len(src)]
+		copy(blk.literals, src)
+		return
+	}
+
+	// Override src
+	src = e.hist
+	sLimit := int32(len(src)) - inputMargin
+	// stepSize is the number of bytes to skip on every main loop iteration.
+	// It should be >= 1.
+	const stepSize = 1
+
+	const kSearchStrength = 8
+
+	// nextEmit is where in src the next emitLiteral should start from.
+	nextEmit := s
+	cv := load6432(src, s)
+
+	// Relative offsets
+	offset1 := int32(blk.recentOffsets[0])
+	offset2 := int32(blk.recentOffsets[1])
+
+	addLiterals := func(s *seq, until int32) {
+		if until == nextEmit {
+			return
+		}
+		blk.literals = append(blk.literals, src[nextEmit:until]...)
+		s.litLen = uint32(until - nextEmit)
+	}
+	if debug {
+		println("recent offsets:", blk.recentOffsets)
+	}
+
+encodeLoop:
+	for {
+		var t int32
+		// We allow the encoder to optionally turn off repeat offsets across blocks
+		canRepeat := len(blk.sequences) > 2
+
+		for {
+			if debugAsserts && canRepeat && offset1 == 0 {
+				panic("offset0 was 0")
+			}
+
+			nextHashS := hash5(cv, dFastShortTableBits)
+			nextHashL := hash8(cv, dFastLongTableBits)
+			candidateL := e.longTable[nextHashL]
+			candidateS := e.table[nextHashS]
+
+			const repOff = 1
+			repIndex := s - offset1 + repOff
+			entry := tableEntry{offset: s + e.cur, val: uint32(cv)}
+			e.longTable[nextHashL] = entry
+			e.table[nextHashS] = entry
+
+			if canRepeat {
+				if repIndex >= 0 && load3232(src, repIndex) == uint32(cv>>(repOff*8)) {
+					// Consider history as well.
+					var seq seq
+					lenght := 4 + e.matchlen(s+4+repOff, repIndex+4, src)
+
+					seq.matchLen = uint32(lenght - zstdMinMatch)
+
+					// We might be able to match backwards.
+					// Extend as long as we can.
+					start := s + repOff
+					// We end the search early, so we don't risk 0 literals
+					// and have to do special offset treatment.
+					startLimit := nextEmit + 1
+
+					tMin := s - e.maxMatchOff
+					if tMin < 0 {
+						tMin = 0
+					}
+					for repIndex > tMin && start > startLimit && src[repIndex-1] == src[start-1] && seq.matchLen < maxMatchLength-zstdMinMatch-1 {
+						repIndex--
+						start--
+						seq.matchLen++
+					}
+					addLiterals(&seq, start)
+
+					// rep 0
+					seq.offset = 1
+					if debugSequences {
+						println("repeat sequence", seq, "next s:", s)
+					}
+					blk.sequences = append(blk.sequences, seq)
+					s += lenght + repOff
+					nextEmit = s
+					if s >= sLimit {
+						if debug {
+							println("repeat ended", s, lenght)
+
+						}
+						break encodeLoop
+					}
+					cv = load6432(src, s)
+					continue
+				}
+			}
+			// Find the offsets of our two matches.
+			coffsetL := s - (candidateL.offset - e.cur)
+			coffsetS := s - (candidateS.offset - e.cur)
+
+			// Check if we have a long match.
+			if coffsetL < e.maxMatchOff && uint32(cv) == candidateL.val {
+				// Found a long match, likely at least 8 bytes.
+				// Reference encoder checks all 8 bytes, we only check 4,
+				// but the likelihood of both the first 4 bytes and the hash matching should be enough.
+				t = candidateL.offset - e.cur
+				if debugAsserts && s <= t {
+					panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+				}
+				if debugAsserts && s-t > e.maxMatchOff {
+					panic("s - t >e.maxMatchOff")
+				}
+				if debugMatches {
+					println("long match")
+				}
+				break
+			}
+
+			// Check if we have a short match.
+			if coffsetS < e.maxMatchOff && uint32(cv) == candidateS.val {
+				// found a regular match
+				// See if we can find a long match at s+1
+				const checkAt = 1
+				cv := load6432(src, s+checkAt)
+				nextHashL = hash8(cv, dFastLongTableBits)
+				candidateL = e.longTable[nextHashL]
+				coffsetL = s - (candidateL.offset - e.cur) + checkAt
+
+				// We can store it, since we have at least a 4 byte match.
+				e.longTable[nextHashL] = tableEntry{offset: s + checkAt + e.cur, val: uint32(cv)}
+				if coffsetL < e.maxMatchOff && uint32(cv) == candidateL.val {
+					// Found a long match, likely at least 8 bytes.
+					// Reference encoder checks all 8 bytes, we only check 4,
+					// but the likelihood of both the first 4 bytes and the hash matching should be enough.
+					t = candidateL.offset - e.cur
+					s += checkAt
+					if debugMatches {
+						println("long match (after short)")
+					}
+					break
+				}
+
+				t = candidateS.offset - e.cur
+				if debugAsserts && s <= t {
+					panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+				}
+				if debugAsserts && s-t > e.maxMatchOff {
+					panic("s - t >e.maxMatchOff")
+				}
+				if debugAsserts && t < 0 {
+					panic("t<0")
+				}
+				if debugMatches {
+					println("short match")
+				}
+				break
+			}
+
+			// No match found, move forward in input.
+			s += stepSize + ((s - nextEmit) >> (kSearchStrength - 1))
+			if s >= sLimit {
+				break encodeLoop
+			}
+			cv = load6432(src, s)
+		}
+
+		// A 4-byte match has been found. Update recent offsets.
+		// We'll later see if more than 4 bytes.
+		offset2 = offset1
+		offset1 = s - t
+
+		if debugAsserts && s <= t {
+			panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+		}
+
+		if debugAsserts && canRepeat && int(offset1) > len(src) {
+			panic("invalid offset")
+		}
+
+		// Extend the 4-byte match as long as possible.
+		l := e.matchlen(s+4, t+4, src) + 4
+
+		// Extend backwards
+		tMin := s - e.maxMatchOff
+		if tMin < 0 {
+			tMin = 0
+		}
+		for t > tMin && s > nextEmit && src[t-1] == src[s-1] && l < maxMatchLength {
+			s--
+			t--
+			l++
+		}
+
+		// Write our sequence
+		var seq seq
+		seq.litLen = uint32(s - nextEmit)
+		seq.matchLen = uint32(l - zstdMinMatch)
+		if seq.litLen > 0 {
+			blk.literals = append(blk.literals, src[nextEmit:s]...)
+		}
+		seq.offset = uint32(s-t) + 3
+		s += l
+		if debugSequences {
+			println("sequence", seq, "next s:", s)
+		}
+		blk.sequences = append(blk.sequences, seq)
+		nextEmit = s
+		if s >= sLimit {
+			break encodeLoop
+		}
+
+		// Index match start+1 (long) and start+2 (short)
+		index0 := s - l + 1
+		// Index match end-2 (long) and end-1 (short)
+		index1 := s - 2
+
+		cv0 := load6432(src, index0)
+		cv1 := load6432(src, index1)
+		te0 := tableEntry{offset: index0 + e.cur, val: uint32(cv0)}
+		te1 := tableEntry{offset: index1 + e.cur, val: uint32(cv1)}
+		e.longTable[hash8(cv0, dFastLongTableBits)] = te0
+		e.longTable[hash8(cv1, dFastLongTableBits)] = te1
+		cv0 >>= 8
+		cv1 >>= 8
+		te0.offset++
+		te1.offset++
+		te0.val = uint32(cv0)
+		te1.val = uint32(cv1)
+		e.table[hash5(cv0, dFastShortTableBits)] = te0
+		e.table[hash5(cv1, dFastShortTableBits)] = te1
+
+		cv = load6432(src, s)
+
+		if !canRepeat {
+			continue
+		}
+
+		// Check offset 2
+		for {
+			o2 := s - offset2
+			if load3232(src, o2) != uint32(cv) {
+				// Do regular search
+				break
+			}
+
+			// Store this, since we have it.
+			nextHashS := hash5(cv, dFastShortTableBits)
+			nextHashL := hash8(cv, dFastLongTableBits)
+
+			// We have at least 4 byte match.
+			// No need to check backwards. We come straight from a match
+			l := 4 + e.matchlen(s+4, o2+4, src)
+
+			entry := tableEntry{offset: s + e.cur, val: uint32(cv)}
+			e.longTable[nextHashL] = entry
+			e.table[nextHashS] = entry
+			seq.matchLen = uint32(l) - zstdMinMatch
+			seq.litLen = 0
+
+			// Since litlen is always 0, this is offset 1.
+			seq.offset = 1
+			s += l
+			nextEmit = s
+			if debugSequences {
+				println("sequence", seq, "next s:", s)
+			}
+			blk.sequences = append(blk.sequences, seq)
+
+			// Swap offset 1 and 2.
+			offset1, offset2 = offset2, offset1
+			if s >= sLimit {
+				// Finished
+				break encodeLoop
+			}
+			cv = load6432(src, s)
+		}
+	}
+
+	if int(nextEmit) < len(src) {
+		blk.literals = append(blk.literals, src[nextEmit:]...)
+		blk.extraLits = len(src) - int(nextEmit)
+	}
+	blk.recentOffsets[0] = uint32(offset1)
+	blk.recentOffsets[1] = uint32(offset2)
+	if debug {
+		println("returning, recent offsets:", blk.recentOffsets, "extra literals:", blk.extraLits)
+	}
+}
+
+// EncodeNoHist will encode a block with no history and no following blocks.
+// Most notable difference is that src will not be copied for history and
+// we do not need to check for max match length.
+func (e *doubleFastEncoder) EncodeNoHist(blk *blockEnc, src []byte) {
+	const (
+		// Input margin is the number of bytes we read (8)
+		// and the maximum we will read ahead (2)
+		inputMargin            = 8 + 2
+		minNonLiteralBlockSize = 16
+	)
+
+	// Protect against e.cur wraparound.
+	if e.cur >= bufferReset {
+		for i := range e.table[:] {
+			e.table[i] = tableEntry{}
+		}
+		for i := range e.longTable[:] {
+			e.longTable[i] = tableEntry{}
+		}
+		e.cur = e.maxMatchOff
+	}
+
+	s := int32(0)
+	blk.size = len(src)
+	if len(src) < minNonLiteralBlockSize {
+		blk.extraLits = len(src)
+		blk.literals = blk.literals[:len(src)]
+		copy(blk.literals, src)
+		return
+	}
+
+	// Override src
+	sLimit := int32(len(src)) - inputMargin
+	// stepSize is the number of bytes to skip on every main loop iteration.
+	// It should be >= 1.
+	const stepSize = 1
+
+	const kSearchStrength = 8
+
+	// nextEmit is where in src the next emitLiteral should start from.
+	nextEmit := s
+	cv := load6432(src, s)
+
+	// Relative offsets
+	offset1 := int32(blk.recentOffsets[0])
+	offset2 := int32(blk.recentOffsets[1])
+
+	addLiterals := func(s *seq, until int32) {
+		if until == nextEmit {
+			return
+		}
+		blk.literals = append(blk.literals, src[nextEmit:until]...)
+		s.litLen = uint32(until - nextEmit)
+	}
+	if debug {
+		println("recent offsets:", blk.recentOffsets)
+	}
+
+encodeLoop:
+	for {
+		var t int32
+		for {
+
+			nextHashS := hash5(cv, dFastShortTableBits)
+			nextHashL := hash8(cv, dFastLongTableBits)
+			candidateL := e.longTable[nextHashL]
+			candidateS := e.table[nextHashS]
+
+			const repOff = 1
+			repIndex := s - offset1 + repOff
+			entry := tableEntry{offset: s + e.cur, val: uint32(cv)}
+			e.longTable[nextHashL] = entry
+			e.table[nextHashS] = entry
+
+			if len(blk.sequences) > 2 {
+				if load3232(src, repIndex) == uint32(cv>>(repOff*8)) {
+					// Consider history as well.
+					var seq seq
+					//length := 4 + e.matchlen(s+4+repOff, repIndex+4, src)
+					length := 4 + int32(matchLen(src[s+4+repOff:], src[repIndex+4:]))
+
+					seq.matchLen = uint32(length - zstdMinMatch)
+
+					// We might be able to match backwards.
+					// Extend as long as we can.
+					start := s + repOff
+					// We end the search early, so we don't risk 0 literals
+					// and have to do special offset treatment.
+					startLimit := nextEmit + 1
+
+					tMin := s - e.maxMatchOff
+					if tMin < 0 {
+						tMin = 0
+					}
+					for repIndex > tMin && start > startLimit && src[repIndex-1] == src[start-1] {
+						repIndex--
+						start--
+						seq.matchLen++
+					}
+					addLiterals(&seq, start)
+
+					// rep 0
+					seq.offset = 1
+					if debugSequences {
+						println("repeat sequence", seq, "next s:", s)
+					}
+					blk.sequences = append(blk.sequences, seq)
+					s += length + repOff
+					nextEmit = s
+					if s >= sLimit {
+						if debug {
+							println("repeat ended", s, length)
+
+						}
+						break encodeLoop
+					}
+					cv = load6432(src, s)
+					continue
+				}
+			}
+			// Find the offsets of our two matches.
+			coffsetL := s - (candidateL.offset - e.cur)
+			coffsetS := s - (candidateS.offset - e.cur)
+
+			// Check if we have a long match.
+			if coffsetL < e.maxMatchOff && uint32(cv) == candidateL.val {
+				// Found a long match, likely at least 8 bytes.
+				// Reference encoder checks all 8 bytes, we only check 4,
+				// but the likelihood of both the first 4 bytes and the hash matching should be enough.
+				t = candidateL.offset - e.cur
+				if debugAsserts && s <= t {
+					panic(fmt.Sprintf("s (%d) <= t (%d). cur: %d", s, t, e.cur))
+				}
+				if debugAsserts && s-t > e.maxMatchOff {
+					panic("s - t >e.maxMatchOff")
+				}
+				if debugMatches {
+					println("long match")
+				}
+				break
+			}
+
+			// Check if we have a short match.
+			if coffsetS < e.maxMatchOff && uint32(cv) == candidateS.val {
+				// found a regular match
+				// See if we can find a long match at s+1
+				const checkAt = 1
+				cv := load6432(src, s+checkAt)
+				nextHashL = hash8(cv, dFastLongTableBits)
+				candidateL = e.longTable[nextHashL]
+				coffsetL = s - (candidateL.offset - e.cur) + checkAt
+
+				// We can store it, since we have at least a 4 byte match.
+				e.longTable[nextHashL] = tableEntry{offset: s + checkAt + e.cur, val: uint32(cv)}
+				if coffsetL < e.maxMatchOff && uint32(cv) == candidateL.val {
+					// Found a long match, likely at least 8 bytes.
+					// Reference encoder checks all 8 bytes, we only check 4,
+					// but the likelihood of both the first 4 bytes and the hash matching should be enough.
+					t = candidateL.offset - e.cur
+					s += checkAt
+					if debugMatches {
+						println("long match (after short)")
+					}
+					break
+				}
+
+				t = candidateS.offset - e.cur
+				if debugAsserts && s <= t {
+					panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+				}
+				if debugAsserts && s-t > e.maxMatchOff {
+					panic("s - t >e.maxMatchOff")
+				}
+				if debugAsserts && t < 0 {
+					panic("t<0")
+				}
+				if debugMatches {
+					println("short match")
+				}
+				break
+			}
+
+			// No match found, move forward in input.
+			s += stepSize + ((s - nextEmit) >> (kSearchStrength - 1))
+			if s >= sLimit {
+				break encodeLoop
+			}
+			cv = load6432(src, s)
+		}
+
+		// A 4-byte match has been found. Update recent offsets.
+		// We'll later see if more than 4 bytes.
+		offset2 = offset1
+		offset1 = s - t
+
+		if debugAsserts && s <= t {
+			panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+		}
+
+		// Extend the 4-byte match as long as possible.
+		//l := e.matchlen(s+4, t+4, src) + 4
+		l := int32(matchLen(src[s+4:], src[t+4:])) + 4
+
+		// Extend backwards
+		tMin := s - e.maxMatchOff
+		if tMin < 0 {
+			tMin = 0
+		}
+		for t > tMin && s > nextEmit && src[t-1] == src[s-1] {
+			s--
+			t--
+			l++
+		}
+
+		// Write our sequence
+		var seq seq
+		seq.litLen = uint32(s - nextEmit)
+		seq.matchLen = uint32(l - zstdMinMatch)
+		if seq.litLen > 0 {
+			blk.literals = append(blk.literals, src[nextEmit:s]...)
+		}
+		seq.offset = uint32(s-t) + 3
+		s += l
+		if debugSequences {
+			println("sequence", seq, "next s:", s)
+		}
+		blk.sequences = append(blk.sequences, seq)
+		nextEmit = s
+		if s >= sLimit {
+			break encodeLoop
+		}
+
+		// Index match start+1 (long) and start+2 (short)
+		index0 := s - l + 1
+		// Index match end-2 (long) and end-1 (short)
+		index1 := s - 2
+
+		cv0 := load6432(src, index0)
+		cv1 := load6432(src, index1)
+		te0 := tableEntry{offset: index0 + e.cur, val: uint32(cv0)}
+		te1 := tableEntry{offset: index1 + e.cur, val: uint32(cv1)}
+		e.longTable[hash8(cv0, dFastLongTableBits)] = te0
+		e.longTable[hash8(cv1, dFastLongTableBits)] = te1
+		cv0 >>= 8
+		cv1 >>= 8
+		te0.offset++
+		te1.offset++
+		te0.val = uint32(cv0)
+		te1.val = uint32(cv1)
+		e.table[hash5(cv0, dFastShortTableBits)] = te0
+		e.table[hash5(cv1, dFastShortTableBits)] = te1
+
+		cv = load6432(src, s)
+
+		if len(blk.sequences) <= 2 {
+			continue
+		}
+
+		// Check offset 2
+		for {
+			o2 := s - offset2
+			if load3232(src, o2) != uint32(cv) {
+				// Do regular search
+				break
+			}
+
+			// Store this, since we have it.
+			nextHashS := hash5(cv1>>8, dFastShortTableBits)
+			nextHashL := hash8(cv, dFastLongTableBits)
+
+			// We have at least 4 byte match.
+			// No need to check backwards. We come straight from a match
+			//l := 4 + e.matchlen(s+4, o2+4, src)
+			l := 4 + int32(matchLen(src[s+4:], src[o2+4:]))
+
+			entry := tableEntry{offset: s + e.cur, val: uint32(cv)}
+			e.longTable[nextHashL] = entry
+			e.table[nextHashS] = entry
+			seq.matchLen = uint32(l) - zstdMinMatch
+			seq.litLen = 0
+
+			// Since litlen is always 0, this is offset 1.
+			seq.offset = 1
+			s += l
+			nextEmit = s
+			if debugSequences {
+				println("sequence", seq, "next s:", s)
+			}
+			blk.sequences = append(blk.sequences, seq)
+
+			// Swap offset 1 and 2.
+			offset1, offset2 = offset2, offset1
+			if s >= sLimit {
+				// Finished
+				break encodeLoop
+			}
+			cv = load6432(src, s)
+		}
+	}
+
+	if int(nextEmit) < len(src) {
+		blk.literals = append(blk.literals, src[nextEmit:]...)
+		blk.extraLits = len(src) - int(nextEmit)
+	}
+	if debug {
+		println("returning, recent offsets:", blk.recentOffsets, "extra literals:", blk.extraLits)
+	}
+
+	// We do not store history, so we must offset e.cur to avoid false matches for next user.
+	if e.cur < bufferReset {
+		e.cur += int32(len(src))
+	}
+}
+
+// Encode will encode the content, with a dictionary if initialized for it.
+func (e *doubleFastEncoderDict) Encode(blk *blockEnc, src []byte) {
+	const (
+		// Input margin is the number of bytes we read (8)
+		// and the maximum we will read ahead (2)
+		inputMargin            = 8 + 2
+		minNonLiteralBlockSize = 16
+	)
+
+	// Protect against e.cur wraparound.
+	for e.cur >= bufferReset {
+		if len(e.hist) == 0 {
+			for i := range e.table[:] {
+				e.table[i] = tableEntry{}
+			}
+			for i := range e.longTable[:] {
+				e.longTable[i] = tableEntry{}
+			}
+			e.markAllShardsDirty()
+			e.cur = e.maxMatchOff
+			break
+		}
+		// Shift down everything in the table that isn't already too far away.
+		minOff := e.cur + int32(len(e.hist)) - e.maxMatchOff
+		for i := range e.table[:] {
+			v := e.table[i].offset
+			if v < minOff {
+				v = 0
+			} else {
+				v = v - e.cur + e.maxMatchOff
+			}
+			e.table[i].offset = v
+		}
+		for i := range e.longTable[:] {
+			v := e.longTable[i].offset
+			if v < minOff {
+				v = 0
+			} else {
+				v = v - e.cur + e.maxMatchOff
+			}
+			e.longTable[i].offset = v
+		}
+		e.markAllShardsDirty()
+		e.cur = e.maxMatchOff
+		break
+	}
+
+	s := e.addBlock(src)
+	blk.size = len(src)
+	if len(src) < minNonLiteralBlockSize {
+		blk.extraLits = len(src)
+		blk.literals = blk.literals[:len(src)]
+		copy(blk.literals, src)
+		return
+	}
+
+	// Override src
+	src = e.hist
+	sLimit := int32(len(src)) - inputMargin
+	// stepSize is the number of bytes to skip on every main loop iteration.
+	// It should be >= 1.
+	const stepSize = 1
+
+	const kSearchStrength = 8
+
+	// nextEmit is where in src the next emitLiteral should start from.
+	nextEmit := s
+	cv := load6432(src, s)
+
+	// Relative offsets
+	offset1 := int32(blk.recentOffsets[0])
+	offset2 := int32(blk.recentOffsets[1])
+
+	addLiterals := func(s *seq, until int32) {
+		if until == nextEmit {
+			return
+		}
+		blk.literals = append(blk.literals, src[nextEmit:until]...)
+		s.litLen = uint32(until - nextEmit)
+	}
+	if debug {
+		println("recent offsets:", blk.recentOffsets)
+	}
+
+encodeLoop:
+	for {
+		var t int32
+		// We allow the encoder to optionally turn off repeat offsets across blocks
+		canRepeat := len(blk.sequences) > 2
+
+		for {
+			if debugAsserts && canRepeat && offset1 == 0 {
+				panic("offset0 was 0")
+			}
+
+			nextHashS := hash5(cv, dFastShortTableBits)
+			nextHashL := hash8(cv, dFastLongTableBits)
+			candidateL := e.longTable[nextHashL]
+			candidateS := e.table[nextHashS]
+
+			const repOff = 1
+			repIndex := s - offset1 + repOff
+			entry := tableEntry{offset: s + e.cur, val: uint32(cv)}
+			e.longTable[nextHashL] = entry
+			e.markLongShardDirty(nextHashL)
+			e.table[nextHashS] = entry
+			e.markShardDirty(nextHashS)
+
+			if canRepeat {
+				if repIndex >= 0 && load3232(src, repIndex) == uint32(cv>>(repOff*8)) {
+					// Consider history as well.
+					var seq seq
+					lenght := 4 + e.matchlen(s+4+repOff, repIndex+4, src)
+
+					seq.matchLen = uint32(lenght - zstdMinMatch)
+
+					// We might be able to match backwards.
+					// Extend as long as we can.
+					start := s + repOff
+					// We end the search early, so we don't risk 0 literals
+					// and have to do special offset treatment.
+					startLimit := nextEmit + 1
+
+					tMin := s - e.maxMatchOff
+					if tMin < 0 {
+						tMin = 0
+					}
+					for repIndex > tMin && start > startLimit && src[repIndex-1] == src[start-1] && seq.matchLen < maxMatchLength-zstdMinMatch-1 {
+						repIndex--
+						start--
+						seq.matchLen++
+					}
+					addLiterals(&seq, start)
+
+					// rep 0
+					seq.offset = 1
+					if debugSequences {
+						println("repeat sequence", seq, "next s:", s)
+					}
+					blk.sequences = append(blk.sequences, seq)
+					s += lenght + repOff
+					nextEmit = s
+					if s >= sLimit {
+						if debug {
+							println("repeat ended", s, lenght)
+
+						}
+						break encodeLoop
+					}
+					cv = load6432(src, s)
+					continue
+				}
+			}
+			// Find the offsets of our two matches.
+			coffsetL := s - (candidateL.offset - e.cur)
+			coffsetS := s - (candidateS.offset - e.cur)
+
+			// Check if we have a long match.
+			if coffsetL < e.maxMatchOff && uint32(cv) == candidateL.val {
+				// Found a long match, likely at least 8 bytes.
+				// Reference encoder checks all 8 bytes, we only check 4,
+				// but the likelihood of both the first 4 bytes and the hash matching should be enough.
+				t = candidateL.offset - e.cur
+				if debugAsserts && s <= t {
+					panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+				}
+				if debugAsserts && s-t > e.maxMatchOff {
+					panic("s - t >e.maxMatchOff")
+				}
+				if debugMatches {
+					println("long match")
+				}
+				break
+			}
+
+			// Check if we have a short match.
+			if coffsetS < e.maxMatchOff && uint32(cv) == candidateS.val {
+				// found a regular match
+				// See if we can find a long match at s+1
+				const checkAt = 1
+				cv := load6432(src, s+checkAt)
+				nextHashL = hash8(cv, dFastLongTableBits)
+				candidateL = e.longTable[nextHashL]
+				coffsetL = s - (candidateL.offset - e.cur) + checkAt
+
+				// We can store it, since we have at least a 4 byte match.
+				e.longTable[nextHashL] = tableEntry{offset: s + checkAt + e.cur, val: uint32(cv)}
+				e.markLongShardDirty(nextHashL)
+				if coffsetL < e.maxMatchOff && uint32(cv) == candidateL.val {
+					// Found a long match, likely at least 8 bytes.
+					// Reference encoder checks all 8 bytes, we only check 4,
+					// but the likelihood of both the first 4 bytes and the hash matching should be enough.
+					t = candidateL.offset - e.cur
+					s += checkAt
+					if debugMatches {
+						println("long match (after short)")
+					}
+					break
+				}
+
+				t = candidateS.offset - e.cur
+				if debugAsserts && s <= t {
+					panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+				}
+				if debugAsserts && s-t > e.maxMatchOff {
+					panic("s - t >e.maxMatchOff")
+				}
+				if debugAsserts && t < 0 {
+					panic("t<0")
+				}
+				if debugMatches {
+					println("short match")
+				}
+				break
+			}
+
+			// No match found, move forward in input.
+			s += stepSize + ((s - nextEmit) >> (kSearchStrength - 1))
+			if s >= sLimit {
+				break encodeLoop
+			}
+			cv = load6432(src, s)
+		}
+
+		// A 4-byte match has been found. Update recent offsets.
+		// We'll later see if more than 4 bytes.
+		offset2 = offset1
+		offset1 = s - t
+
+		if debugAsserts && s <= t {
+			panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+		}
+
+		if debugAsserts && canRepeat && int(offset1) > len(src) {
+			panic("invalid offset")
+		}
+
+		// Extend the 4-byte match as long as possible.
+		l := e.matchlen(s+4, t+4, src) + 4
+
+		// Extend backwards
+		tMin := s - e.maxMatchOff
+		if tMin < 0 {
+			tMin = 0
+		}
+		for t > tMin && s > nextEmit && src[t-1] == src[s-1] && l < maxMatchLength {
+			s--
+			t--
+			l++
+		}
+
+		// Write our sequence
+		var seq seq
+		seq.litLen = uint32(s - nextEmit)
+		seq.matchLen = uint32(l - zstdMinMatch)
+		if seq.litLen > 0 {
+			blk.literals = append(blk.literals, src[nextEmit:s]...)
+		}
+		seq.offset = uint32(s-t) + 3
+		s += l
+		if debugSequences {
+			println("sequence", seq, "next s:", s)
+		}
+		blk.sequences = append(blk.sequences, seq)
+		nextEmit = s
+		if s >= sLimit {
+			break encodeLoop
+		}
+
+		// Index match start+1 (long) and start+2 (short)
+		index0 := s - l + 1
+		// Index match end-2 (long) and end-1 (short)
+		index1 := s - 2
+
+		cv0 := load6432(src, index0)
+		cv1 := load6432(src, index1)
+		te0 := tableEntry{offset: index0 + e.cur, val: uint32(cv0)}
+		te1 := tableEntry{offset: index1 + e.cur, val: uint32(cv1)}
+		longHash1 := hash8(cv0, dFastLongTableBits)
+		longHash2 := hash8(cv0, dFastLongTableBits)
+		e.longTable[longHash1] = te0
+		e.longTable[longHash2] = te1
+		e.markLongShardDirty(longHash1)
+		e.markLongShardDirty(longHash2)
+		cv0 >>= 8
+		cv1 >>= 8
+		te0.offset++
+		te1.offset++
+		te0.val = uint32(cv0)
+		te1.val = uint32(cv1)
+		hashVal1 := hash5(cv0, dFastShortTableBits)
+		hashVal2 := hash5(cv1, dFastShortTableBits)
+		e.table[hashVal1] = te0
+		e.markShardDirty(hashVal1)
+		e.table[hashVal2] = te1
+		e.markShardDirty(hashVal2)
+
+		cv = load6432(src, s)
+
+		if !canRepeat {
+			continue
+		}
+
+		// Check offset 2
+		for {
+			o2 := s - offset2
+			if load3232(src, o2) != uint32(cv) {
+				// Do regular search
+				break
+			}
+
+			// Store this, since we have it.
+			nextHashS := hash5(cv, dFastShortTableBits)
+			nextHashL := hash8(cv, dFastLongTableBits)
+
+			// We have at least 4 byte match.
+			// No need to check backwards. We come straight from a match
+			l := 4 + e.matchlen(s+4, o2+4, src)
+
+			entry := tableEntry{offset: s + e.cur, val: uint32(cv)}
+			e.longTable[nextHashL] = entry
+			e.markLongShardDirty(nextHashL)
+			e.table[nextHashS] = entry
+			e.markShardDirty(nextHashS)
+			seq.matchLen = uint32(l) - zstdMinMatch
+			seq.litLen = 0
+
+			// Since litlen is always 0, this is offset 1.
+			seq.offset = 1
+			s += l
+			nextEmit = s
+			if debugSequences {
+				println("sequence", seq, "next s:", s)
+			}
+			blk.sequences = append(blk.sequences, seq)
+
+			// Swap offset 1 and 2.
+			offset1, offset2 = offset2, offset1
+			if s >= sLimit {
+				// Finished
+				break encodeLoop
+			}
+			cv = load6432(src, s)
+		}
+	}
+
+	if int(nextEmit) < len(src) {
+		blk.literals = append(blk.literals, src[nextEmit:]...)
+		blk.extraLits = len(src) - int(nextEmit)
+	}
+	blk.recentOffsets[0] = uint32(offset1)
+	blk.recentOffsets[1] = uint32(offset2)
+	if debug {
+		println("returning, recent offsets:", blk.recentOffsets, "extra literals:", blk.extraLits)
+	}
+	// If we encoded more than 64K mark all dirty.
+	if len(src) > 64<<10 {
+		e.markAllShardsDirty()
+	}
+}
+
+// ResetDict will reset and set a dictionary if not nil
+func (e *doubleFastEncoder) Reset(d *dict, singleBlock bool) {
+	e.fastEncoder.Reset(d, singleBlock)
+	if d != nil {
+		panic("doubleFastEncoder: Reset with dict not supported")
+	}
+}
+
+// ResetDict will reset and set a dictionary if not nil
+func (e *doubleFastEncoderDict) Reset(d *dict, singleBlock bool) {
+	allDirty := e.allDirty
+	e.fastEncoderDict.Reset(d, singleBlock)
+	if d == nil {
+		return
+	}
+
+	// Init or copy dict table
+	if len(e.dictLongTable) != len(e.longTable) || d.id != e.lastDictID {
+		if len(e.dictLongTable) != len(e.longTable) {
+			e.dictLongTable = make([]tableEntry, len(e.longTable))
+		}
+		if len(d.content) >= 8 {
+			cv := load6432(d.content, 0)
+			e.dictLongTable[hash8(cv, dFastLongTableBits)] = tableEntry{
+				val:    uint32(cv),
+				offset: e.maxMatchOff,
+			}
+			end := int32(len(d.content)) - 8 + e.maxMatchOff
+			for i := e.maxMatchOff + 1; i < end; i++ {
+				cv = cv>>8 | (uint64(d.content[i-e.maxMatchOff+7]) << 56)
+				e.dictLongTable[hash8(cv, dFastLongTableBits)] = tableEntry{
+					val:    uint32(cv),
+					offset: i,
+				}
+			}
+		}
+		e.lastDictID = d.id
+		e.allDirty = true
+	}
+	// Reset table to initial state
+	e.cur = e.maxMatchOff
+
+	dirtyShardCnt := 0
+	if !allDirty {
+		for i := range e.longTableShardDirty {
+			if e.longTableShardDirty[i] {
+				dirtyShardCnt++
+			}
+		}
+	}
+
+	if allDirty || dirtyShardCnt > dLongTableShardCnt/2 {
+		copy(e.longTable[:], e.dictLongTable)
+		for i := range e.longTableShardDirty {
+			e.longTableShardDirty[i] = false
+		}
+		return
+	}
+	for i := range e.longTableShardDirty {
+		if !e.longTableShardDirty[i] {
+			continue
+		}
+
+		copy(e.longTable[i*dLongTableShardSize:(i+1)*dLongTableShardSize], e.dictLongTable[i*dLongTableShardSize:(i+1)*dLongTableShardSize])
+		e.longTableShardDirty[i] = false
+	}
+}
+
+func (e *doubleFastEncoderDict) markLongShardDirty(entryNum uint32) {
+	e.longTableShardDirty[entryNum/dLongTableShardSize] = true
+}
diff --git a/vendor/github.com/klauspost/compress/zstd/enc_fast.go b/vendor/github.com/klauspost/compress/zstd/enc_fast.go
new file mode 100644
index 0000000..ba4a17e
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/enc_fast.go
@@ -0,0 +1,1018 @@
+// Copyright 2019+ Klaus Post. All rights reserved.
+// License information can be found in the LICENSE file.
+// Based on work by Yann Collet, released under BSD License.
+
+package zstd
+
+import (
+	"fmt"
+	"math"
+	"math/bits"
+)
+
+const (
+	tableBits      = 15                               // Bits used in the table
+	tableSize      = 1 << tableBits                   // Size of the table
+	tableShardCnt  = 1 << (tableBits - dictShardBits) // Number of shards in the table
+	tableShardSize = tableSize / tableShardCnt        // Size of an individual shard
+	tableMask      = tableSize - 1                    // Mask for table indices. Redundant, but can eliminate bounds checks.
+	maxMatchLength = 131074
+)
+
+type tableEntry struct {
+	val    uint32
+	offset int32
+}
+
+type fastEncoder struct {
+	fastBase
+	table [tableSize]tableEntry
+}
+
+type fastEncoderDict struct {
+	fastEncoder
+	dictTable       []tableEntry
+	tableShardDirty [tableShardCnt]bool
+	allDirty        bool
+}
+
+// Encode mimmics functionality in zstd_fast.c
+func (e *fastEncoder) Encode(blk *blockEnc, src []byte) {
+	const (
+		inputMargin            = 8
+		minNonLiteralBlockSize = 1 + 1 + inputMargin
+	)
+
+	// Protect against e.cur wraparound.
+	for e.cur >= bufferReset {
+		if len(e.hist) == 0 {
+			for i := range e.table[:] {
+				e.table[i] = tableEntry{}
+			}
+			e.cur = e.maxMatchOff
+			break
+		}
+		// Shift down everything in the table that isn't already too far away.
+		minOff := e.cur + int32(len(e.hist)) - e.maxMatchOff
+		for i := range e.table[:] {
+			v := e.table[i].offset
+			if v < minOff {
+				v = 0
+			} else {
+				v = v - e.cur + e.maxMatchOff
+			}
+			e.table[i].offset = v
+		}
+		e.cur = e.maxMatchOff
+		break
+	}
+
+	s := e.addBlock(src)
+	blk.size = len(src)
+	if len(src) < minNonLiteralBlockSize {
+		blk.extraLits = len(src)
+		blk.literals = blk.literals[:len(src)]
+		copy(blk.literals, src)
+		return
+	}
+
+	// Override src
+	src = e.hist
+	sLimit := int32(len(src)) - inputMargin
+	// stepSize is the number of bytes to skip on every main loop iteration.
+	// It should be >= 2.
+	const stepSize = 2
+
+	// TEMPLATE
+	const hashLog = tableBits
+	// seems global, but would be nice to tweak.
+	const kSearchStrength = 7
+
+	// nextEmit is where in src the next emitLiteral should start from.
+	nextEmit := s
+	cv := load6432(src, s)
+
+	// Relative offsets
+	offset1 := int32(blk.recentOffsets[0])
+	offset2 := int32(blk.recentOffsets[1])
+
+	addLiterals := func(s *seq, until int32) {
+		if until == nextEmit {
+			return
+		}
+		blk.literals = append(blk.literals, src[nextEmit:until]...)
+		s.litLen = uint32(until - nextEmit)
+	}
+	if debug {
+		println("recent offsets:", blk.recentOffsets)
+	}
+
+encodeLoop:
+	for {
+		// t will contain the match offset when we find one.
+		// When existing the search loop, we have already checked 4 bytes.
+		var t int32
+
+		// We will not use repeat offsets across blocks.
+		// By not using them for the first 3 matches
+		canRepeat := len(blk.sequences) > 2
+
+		for {
+			if debugAsserts && canRepeat && offset1 == 0 {
+				panic("offset0 was 0")
+			}
+
+			nextHash := hash6(cv, hashLog)
+			nextHash2 := hash6(cv>>8, hashLog)
+			candidate := e.table[nextHash]
+			candidate2 := e.table[nextHash2]
+			repIndex := s - offset1 + 2
+
+			e.table[nextHash] = tableEntry{offset: s + e.cur, val: uint32(cv)}
+			e.table[nextHash2] = tableEntry{offset: s + e.cur + 1, val: uint32(cv >> 8)}
+
+			if canRepeat && repIndex >= 0 && load3232(src, repIndex) == uint32(cv>>16) {
+				// Consider history as well.
+				var seq seq
+				var length int32
+				// length = 4 + e.matchlen(s+6, repIndex+4, src)
+				{
+					a := src[s+6:]
+					b := src[repIndex+4:]
+					endI := len(a) & (math.MaxInt32 - 7)
+					length = int32(endI) + 4
+					for i := 0; i < endI; i += 8 {
+						if diff := load64(a, i) ^ load64(b, i); diff != 0 {
+							length = int32(i+bits.TrailingZeros64(diff)>>3) + 4
+							break
+						}
+					}
+				}
+
+				seq.matchLen = uint32(length - zstdMinMatch)
+
+				// We might be able to match backwards.
+				// Extend as long as we can.
+				start := s + 2
+				// We end the search early, so we don't risk 0 literals
+				// and have to do special offset treatment.
+				startLimit := nextEmit + 1
+
+				sMin := s - e.maxMatchOff
+				if sMin < 0 {
+					sMin = 0
+				}
+				for repIndex > sMin && start > startLimit && src[repIndex-1] == src[start-1] && seq.matchLen < maxMatchLength-zstdMinMatch {
+					repIndex--
+					start--
+					seq.matchLen++
+				}
+				addLiterals(&seq, start)
+
+				// rep 0
+				seq.offset = 1
+				if debugSequences {
+					println("repeat sequence", seq, "next s:", s)
+				}
+				blk.sequences = append(blk.sequences, seq)
+				s += length + 2
+				nextEmit = s
+				if s >= sLimit {
+					if debug {
+						println("repeat ended", s, length)
+
+					}
+					break encodeLoop
+				}
+				cv = load6432(src, s)
+				continue
+			}
+			coffset0 := s - (candidate.offset - e.cur)
+			coffset1 := s - (candidate2.offset - e.cur) + 1
+			if coffset0 < e.maxMatchOff && uint32(cv) == candidate.val {
+				// found a regular match
+				t = candidate.offset - e.cur
+				if debugAsserts && s <= t {
+					panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+				}
+				if debugAsserts && s-t > e.maxMatchOff {
+					panic("s - t >e.maxMatchOff")
+				}
+				break
+			}
+
+			if coffset1 < e.maxMatchOff && uint32(cv>>8) == candidate2.val {
+				// found a regular match
+				t = candidate2.offset - e.cur
+				s++
+				if debugAsserts && s <= t {
+					panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+				}
+				if debugAsserts && s-t > e.maxMatchOff {
+					panic("s - t >e.maxMatchOff")
+				}
+				if debugAsserts && t < 0 {
+					panic("t<0")
+				}
+				break
+			}
+			s += stepSize + ((s - nextEmit) >> (kSearchStrength - 1))
+			if s >= sLimit {
+				break encodeLoop
+			}
+			cv = load6432(src, s)
+		}
+		// A 4-byte match has been found. We'll later see if more than 4 bytes.
+		offset2 = offset1
+		offset1 = s - t
+
+		if debugAsserts && s <= t {
+			panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+		}
+
+		if debugAsserts && canRepeat && int(offset1) > len(src) {
+			panic("invalid offset")
+		}
+
+		// Extend the 4-byte match as long as possible.
+		//l := e.matchlen(s+4, t+4, src) + 4
+		var l int32
+		{
+			a := src[s+4:]
+			b := src[t+4:]
+			endI := len(a) & (math.MaxInt32 - 7)
+			l = int32(endI) + 4
+			for i := 0; i < endI; i += 8 {
+				if diff := load64(a, i) ^ load64(b, i); diff != 0 {
+					l = int32(i+bits.TrailingZeros64(diff)>>3) + 4
+					break
+				}
+			}
+		}
+
+		// Extend backwards
+		tMin := s - e.maxMatchOff
+		if tMin < 0 {
+			tMin = 0
+		}
+		for t > tMin && s > nextEmit && src[t-1] == src[s-1] && l < maxMatchLength {
+			s--
+			t--
+			l++
+		}
+
+		// Write our sequence.
+		var seq seq
+		seq.litLen = uint32(s - nextEmit)
+		seq.matchLen = uint32(l - zstdMinMatch)
+		if seq.litLen > 0 {
+			blk.literals = append(blk.literals, src[nextEmit:s]...)
+		}
+		// Don't use repeat offsets
+		seq.offset = uint32(s-t) + 3
+		s += l
+		if debugSequences {
+			println("sequence", seq, "next s:", s)
+		}
+		blk.sequences = append(blk.sequences, seq)
+		nextEmit = s
+		if s >= sLimit {
+			break encodeLoop
+		}
+		cv = load6432(src, s)
+
+		// Check offset 2
+		if o2 := s - offset2; canRepeat && load3232(src, o2) == uint32(cv) {
+			// We have at least 4 byte match.
+			// No need to check backwards. We come straight from a match
+			//l := 4 + e.matchlen(s+4, o2+4, src)
+			var l int32
+			{
+				a := src[s+4:]
+				b := src[o2+4:]
+				endI := len(a) & (math.MaxInt32 - 7)
+				l = int32(endI) + 4
+				for i := 0; i < endI; i += 8 {
+					if diff := load64(a, i) ^ load64(b, i); diff != 0 {
+						l = int32(i+bits.TrailingZeros64(diff)>>3) + 4
+						break
+					}
+				}
+			}
+
+			// Store this, since we have it.
+			nextHash := hash6(cv, hashLog)
+			e.table[nextHash] = tableEntry{offset: s + e.cur, val: uint32(cv)}
+			seq.matchLen = uint32(l) - zstdMinMatch
+			seq.litLen = 0
+			// Since litlen is always 0, this is offset 1.
+			seq.offset = 1
+			s += l
+			nextEmit = s
+			if debugSequences {
+				println("sequence", seq, "next s:", s)
+			}
+			blk.sequences = append(blk.sequences, seq)
+
+			// Swap offset 1 and 2.
+			offset1, offset2 = offset2, offset1
+			if s >= sLimit {
+				break encodeLoop
+			}
+			// Prepare next loop.
+			cv = load6432(src, s)
+		}
+	}
+
+	if int(nextEmit) < len(src) {
+		blk.literals = append(blk.literals, src[nextEmit:]...)
+		blk.extraLits = len(src) - int(nextEmit)
+	}
+	blk.recentOffsets[0] = uint32(offset1)
+	blk.recentOffsets[1] = uint32(offset2)
+	if debug {
+		println("returning, recent offsets:", blk.recentOffsets, "extra literals:", blk.extraLits)
+	}
+}
+
+// EncodeNoHist will encode a block with no history and no following blocks.
+// Most notable difference is that src will not be copied for history and
+// we do not need to check for max match length.
+func (e *fastEncoder) EncodeNoHist(blk *blockEnc, src []byte) {
+	const (
+		inputMargin            = 8
+		minNonLiteralBlockSize = 1 + 1 + inputMargin
+	)
+	if debug {
+		if len(src) > maxBlockSize {
+			panic("src too big")
+		}
+	}
+
+	// Protect against e.cur wraparound.
+	if e.cur >= bufferReset {
+		for i := range e.table[:] {
+			e.table[i] = tableEntry{}
+		}
+		e.cur = e.maxMatchOff
+	}
+
+	s := int32(0)
+	blk.size = len(src)
+	if len(src) < minNonLiteralBlockSize {
+		blk.extraLits = len(src)
+		blk.literals = blk.literals[:len(src)]
+		copy(blk.literals, src)
+		return
+	}
+
+	sLimit := int32(len(src)) - inputMargin
+	// stepSize is the number of bytes to skip on every main loop iteration.
+	// It should be >= 2.
+	const stepSize = 2
+
+	// TEMPLATE
+	const hashLog = tableBits
+	// seems global, but would be nice to tweak.
+	const kSearchStrength = 8
+
+	// nextEmit is where in src the next emitLiteral should start from.
+	nextEmit := s
+	cv := load6432(src, s)
+
+	// Relative offsets
+	offset1 := int32(blk.recentOffsets[0])
+	offset2 := int32(blk.recentOffsets[1])
+
+	addLiterals := func(s *seq, until int32) {
+		if until == nextEmit {
+			return
+		}
+		blk.literals = append(blk.literals, src[nextEmit:until]...)
+		s.litLen = uint32(until - nextEmit)
+	}
+	if debug {
+		println("recent offsets:", blk.recentOffsets)
+	}
+
+encodeLoop:
+	for {
+		// t will contain the match offset when we find one.
+		// When existing the search loop, we have already checked 4 bytes.
+		var t int32
+
+		// We will not use repeat offsets across blocks.
+		// By not using them for the first 3 matches
+
+		for {
+			nextHash := hash6(cv, hashLog)
+			nextHash2 := hash6(cv>>8, hashLog)
+			candidate := e.table[nextHash]
+			candidate2 := e.table[nextHash2]
+			repIndex := s - offset1 + 2
+
+			e.table[nextHash] = tableEntry{offset: s + e.cur, val: uint32(cv)}
+			e.table[nextHash2] = tableEntry{offset: s + e.cur + 1, val: uint32(cv >> 8)}
+
+			if len(blk.sequences) > 2 && load3232(src, repIndex) == uint32(cv>>16) {
+				// Consider history as well.
+				var seq seq
+				// length := 4 + e.matchlen(s+6, repIndex+4, src)
+				// length := 4 + int32(matchLen(src[s+6:], src[repIndex+4:]))
+				var length int32
+				{
+					a := src[s+6:]
+					b := src[repIndex+4:]
+					endI := len(a) & (math.MaxInt32 - 7)
+					length = int32(endI) + 4
+					for i := 0; i < endI; i += 8 {
+						if diff := load64(a, i) ^ load64(b, i); diff != 0 {
+							length = int32(i+bits.TrailingZeros64(diff)>>3) + 4
+							break
+						}
+					}
+				}
+
+				seq.matchLen = uint32(length - zstdMinMatch)
+
+				// We might be able to match backwards.
+				// Extend as long as we can.
+				start := s + 2
+				// We end the search early, so we don't risk 0 literals
+				// and have to do special offset treatment.
+				startLimit := nextEmit + 1
+
+				sMin := s - e.maxMatchOff
+				if sMin < 0 {
+					sMin = 0
+				}
+				for repIndex > sMin && start > startLimit && src[repIndex-1] == src[start-1] {
+					repIndex--
+					start--
+					seq.matchLen++
+				}
+				addLiterals(&seq, start)
+
+				// rep 0
+				seq.offset = 1
+				if debugSequences {
+					println("repeat sequence", seq, "next s:", s)
+				}
+				blk.sequences = append(blk.sequences, seq)
+				s += length + 2
+				nextEmit = s
+				if s >= sLimit {
+					if debug {
+						println("repeat ended", s, length)
+
+					}
+					break encodeLoop
+				}
+				cv = load6432(src, s)
+				continue
+			}
+			coffset0 := s - (candidate.offset - e.cur)
+			coffset1 := s - (candidate2.offset - e.cur) + 1
+			if coffset0 < e.maxMatchOff && uint32(cv) == candidate.val {
+				// found a regular match
+				t = candidate.offset - e.cur
+				if debugAsserts && s <= t {
+					panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+				}
+				if debugAsserts && s-t > e.maxMatchOff {
+					panic("s - t >e.maxMatchOff")
+				}
+				if debugAsserts && t < 0 {
+					panic(fmt.Sprintf("t (%d) < 0, candidate.offset: %d, e.cur: %d, coffset0: %d, e.maxMatchOff: %d", t, candidate.offset, e.cur, coffset0, e.maxMatchOff))
+				}
+				break
+			}
+
+			if coffset1 < e.maxMatchOff && uint32(cv>>8) == candidate2.val {
+				// found a regular match
+				t = candidate2.offset - e.cur
+				s++
+				if debugAsserts && s <= t {
+					panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+				}
+				if debugAsserts && s-t > e.maxMatchOff {
+					panic("s - t >e.maxMatchOff")
+				}
+				if debugAsserts && t < 0 {
+					panic("t<0")
+				}
+				break
+			}
+			s += stepSize + ((s - nextEmit) >> (kSearchStrength - 1))
+			if s >= sLimit {
+				break encodeLoop
+			}
+			cv = load6432(src, s)
+		}
+		// A 4-byte match has been found. We'll later see if more than 4 bytes.
+		offset2 = offset1
+		offset1 = s - t
+
+		if debugAsserts && s <= t {
+			panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+		}
+
+		if debugAsserts && t < 0 {
+			panic(fmt.Sprintf("t (%d) < 0 ", t))
+		}
+		// Extend the 4-byte match as long as possible.
+		//l := e.matchlenNoHist(s+4, t+4, src) + 4
+		// l := int32(matchLen(src[s+4:], src[t+4:])) + 4
+		var l int32
+		{
+			a := src[s+4:]
+			b := src[t+4:]
+			endI := len(a) & (math.MaxInt32 - 7)
+			l = int32(endI) + 4
+			for i := 0; i < endI; i += 8 {
+				if diff := load64(a, i) ^ load64(b, i); diff != 0 {
+					l = int32(i+bits.TrailingZeros64(diff)>>3) + 4
+					break
+				}
+			}
+		}
+
+		// Extend backwards
+		tMin := s - e.maxMatchOff
+		if tMin < 0 {
+			tMin = 0
+		}
+		for t > tMin && s > nextEmit && src[t-1] == src[s-1] {
+			s--
+			t--
+			l++
+		}
+
+		// Write our sequence.
+		var seq seq
+		seq.litLen = uint32(s - nextEmit)
+		seq.matchLen = uint32(l - zstdMinMatch)
+		if seq.litLen > 0 {
+			blk.literals = append(blk.literals, src[nextEmit:s]...)
+		}
+		// Don't use repeat offsets
+		seq.offset = uint32(s-t) + 3
+		s += l
+		if debugSequences {
+			println("sequence", seq, "next s:", s)
+		}
+		blk.sequences = append(blk.sequences, seq)
+		nextEmit = s
+		if s >= sLimit {
+			break encodeLoop
+		}
+		cv = load6432(src, s)
+
+		// Check offset 2
+		if o2 := s - offset2; len(blk.sequences) > 2 && load3232(src, o2) == uint32(cv) {
+			// We have at least 4 byte match.
+			// No need to check backwards. We come straight from a match
+			//l := 4 + e.matchlenNoHist(s+4, o2+4, src)
+			// l := 4 + int32(matchLen(src[s+4:], src[o2+4:]))
+			var l int32
+			{
+				a := src[s+4:]
+				b := src[o2+4:]
+				endI := len(a) & (math.MaxInt32 - 7)
+				l = int32(endI) + 4
+				for i := 0; i < endI; i += 8 {
+					if diff := load64(a, i) ^ load64(b, i); diff != 0 {
+						l = int32(i+bits.TrailingZeros64(diff)>>3) + 4
+						break
+					}
+				}
+			}
+
+			// Store this, since we have it.
+			nextHash := hash6(cv, hashLog)
+			e.table[nextHash] = tableEntry{offset: s + e.cur, val: uint32(cv)}
+			seq.matchLen = uint32(l) - zstdMinMatch
+			seq.litLen = 0
+			// Since litlen is always 0, this is offset 1.
+			seq.offset = 1
+			s += l
+			nextEmit = s
+			if debugSequences {
+				println("sequence", seq, "next s:", s)
+			}
+			blk.sequences = append(blk.sequences, seq)
+
+			// Swap offset 1 and 2.
+			offset1, offset2 = offset2, offset1
+			if s >= sLimit {
+				break encodeLoop
+			}
+			// Prepare next loop.
+			cv = load6432(src, s)
+		}
+	}
+
+	if int(nextEmit) < len(src) {
+		blk.literals = append(blk.literals, src[nextEmit:]...)
+		blk.extraLits = len(src) - int(nextEmit)
+	}
+	if debug {
+		println("returning, recent offsets:", blk.recentOffsets, "extra literals:", blk.extraLits)
+	}
+	// We do not store history, so we must offset e.cur to avoid false matches for next user.
+	if e.cur < bufferReset {
+		e.cur += int32(len(src))
+	}
+}
+
+// Encode will encode the content, with a dictionary if initialized for it.
+func (e *fastEncoderDict) Encode(blk *blockEnc, src []byte) {
+	const (
+		inputMargin            = 8
+		minNonLiteralBlockSize = 1 + 1 + inputMargin
+	)
+	if e.allDirty || len(src) > 32<<10 {
+		e.fastEncoder.Encode(blk, src)
+		e.allDirty = true
+		return
+	}
+	// Protect against e.cur wraparound.
+	for e.cur >= bufferReset {
+		if len(e.hist) == 0 {
+			for i := range e.table[:] {
+				e.table[i] = tableEntry{}
+			}
+			e.cur = e.maxMatchOff
+			break
+		}
+		// Shift down everything in the table that isn't already too far away.
+		minOff := e.cur + int32(len(e.hist)) - e.maxMatchOff
+		for i := range e.table[:] {
+			v := e.table[i].offset
+			if v < minOff {
+				v = 0
+			} else {
+				v = v - e.cur + e.maxMatchOff
+			}
+			e.table[i].offset = v
+		}
+		e.cur = e.maxMatchOff
+		break
+	}
+
+	s := e.addBlock(src)
+	blk.size = len(src)
+	if len(src) < minNonLiteralBlockSize {
+		blk.extraLits = len(src)
+		blk.literals = blk.literals[:len(src)]
+		copy(blk.literals, src)
+		return
+	}
+
+	// Override src
+	src = e.hist
+	sLimit := int32(len(src)) - inputMargin
+	// stepSize is the number of bytes to skip on every main loop iteration.
+	// It should be >= 2.
+	const stepSize = 2
+
+	// TEMPLATE
+	const hashLog = tableBits
+	// seems global, but would be nice to tweak.
+	const kSearchStrength = 7
+
+	// nextEmit is where in src the next emitLiteral should start from.
+	nextEmit := s
+	cv := load6432(src, s)
+
+	// Relative offsets
+	offset1 := int32(blk.recentOffsets[0])
+	offset2 := int32(blk.recentOffsets[1])
+
+	addLiterals := func(s *seq, until int32) {
+		if until == nextEmit {
+			return
+		}
+		blk.literals = append(blk.literals, src[nextEmit:until]...)
+		s.litLen = uint32(until - nextEmit)
+	}
+	if debug {
+		println("recent offsets:", blk.recentOffsets)
+	}
+
+encodeLoop:
+	for {
+		// t will contain the match offset when we find one.
+		// When existing the search loop, we have already checked 4 bytes.
+		var t int32
+
+		// We will not use repeat offsets across blocks.
+		// By not using them for the first 3 matches
+		canRepeat := len(blk.sequences) > 2
+
+		for {
+			if debugAsserts && canRepeat && offset1 == 0 {
+				panic("offset0 was 0")
+			}
+
+			nextHash := hash6(cv, hashLog)
+			nextHash2 := hash6(cv>>8, hashLog)
+			candidate := e.table[nextHash]
+			candidate2 := e.table[nextHash2]
+			repIndex := s - offset1 + 2
+
+			e.table[nextHash] = tableEntry{offset: s + e.cur, val: uint32(cv)}
+			e.markShardDirty(nextHash)
+			e.table[nextHash2] = tableEntry{offset: s + e.cur + 1, val: uint32(cv >> 8)}
+			e.markShardDirty(nextHash2)
+
+			if canRepeat && repIndex >= 0 && load3232(src, repIndex) == uint32(cv>>16) {
+				// Consider history as well.
+				var seq seq
+				var length int32
+				// length = 4 + e.matchlen(s+6, repIndex+4, src)
+				{
+					a := src[s+6:]
+					b := src[repIndex+4:]
+					endI := len(a) & (math.MaxInt32 - 7)
+					length = int32(endI) + 4
+					for i := 0; i < endI; i += 8 {
+						if diff := load64(a, i) ^ load64(b, i); diff != 0 {
+							length = int32(i+bits.TrailingZeros64(diff)>>3) + 4
+							break
+						}
+					}
+				}
+
+				seq.matchLen = uint32(length - zstdMinMatch)
+
+				// We might be able to match backwards.
+				// Extend as long as we can.
+				start := s + 2
+				// We end the search early, so we don't risk 0 literals
+				// and have to do special offset treatment.
+				startLimit := nextEmit + 1
+
+				sMin := s - e.maxMatchOff
+				if sMin < 0 {
+					sMin = 0
+				}
+				for repIndex > sMin && start > startLimit && src[repIndex-1] == src[start-1] && seq.matchLen < maxMatchLength-zstdMinMatch {
+					repIndex--
+					start--
+					seq.matchLen++
+				}
+				addLiterals(&seq, start)
+
+				// rep 0
+				seq.offset = 1
+				if debugSequences {
+					println("repeat sequence", seq, "next s:", s)
+				}
+				blk.sequences = append(blk.sequences, seq)
+				s += length + 2
+				nextEmit = s
+				if s >= sLimit {
+					if debug {
+						println("repeat ended", s, length)
+
+					}
+					break encodeLoop
+				}
+				cv = load6432(src, s)
+				continue
+			}
+			coffset0 := s - (candidate.offset - e.cur)
+			coffset1 := s - (candidate2.offset - e.cur) + 1
+			if coffset0 < e.maxMatchOff && uint32(cv) == candidate.val {
+				// found a regular match
+				t = candidate.offset - e.cur
+				if debugAsserts && s <= t {
+					panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+				}
+				if debugAsserts && s-t > e.maxMatchOff {
+					panic("s - t >e.maxMatchOff")
+				}
+				break
+			}
+
+			if coffset1 < e.maxMatchOff && uint32(cv>>8) == candidate2.val {
+				// found a regular match
+				t = candidate2.offset - e.cur
+				s++
+				if debugAsserts && s <= t {
+					panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+				}
+				if debugAsserts && s-t > e.maxMatchOff {
+					panic("s - t >e.maxMatchOff")
+				}
+				if debugAsserts && t < 0 {
+					panic("t<0")
+				}
+				break
+			}
+			s += stepSize + ((s - nextEmit) >> (kSearchStrength - 1))
+			if s >= sLimit {
+				break encodeLoop
+			}
+			cv = load6432(src, s)
+		}
+		// A 4-byte match has been found. We'll later see if more than 4 bytes.
+		offset2 = offset1
+		offset1 = s - t
+
+		if debugAsserts && s <= t {
+			panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+		}
+
+		if debugAsserts && canRepeat && int(offset1) > len(src) {
+			panic("invalid offset")
+		}
+
+		// Extend the 4-byte match as long as possible.
+		//l := e.matchlen(s+4, t+4, src) + 4
+		var l int32
+		{
+			a := src[s+4:]
+			b := src[t+4:]
+			endI := len(a) & (math.MaxInt32 - 7)
+			l = int32(endI) + 4
+			for i := 0; i < endI; i += 8 {
+				if diff := load64(a, i) ^ load64(b, i); diff != 0 {
+					l = int32(i+bits.TrailingZeros64(diff)>>3) + 4
+					break
+				}
+			}
+		}
+
+		// Extend backwards
+		tMin := s - e.maxMatchOff
+		if tMin < 0 {
+			tMin = 0
+		}
+		for t > tMin && s > nextEmit && src[t-1] == src[s-1] && l < maxMatchLength {
+			s--
+			t--
+			l++
+		}
+
+		// Write our sequence.
+		var seq seq
+		seq.litLen = uint32(s - nextEmit)
+		seq.matchLen = uint32(l - zstdMinMatch)
+		if seq.litLen > 0 {
+			blk.literals = append(blk.literals, src[nextEmit:s]...)
+		}
+		// Don't use repeat offsets
+		seq.offset = uint32(s-t) + 3
+		s += l
+		if debugSequences {
+			println("sequence", seq, "next s:", s)
+		}
+		blk.sequences = append(blk.sequences, seq)
+		nextEmit = s
+		if s >= sLimit {
+			break encodeLoop
+		}
+		cv = load6432(src, s)
+
+		// Check offset 2
+		if o2 := s - offset2; canRepeat && load3232(src, o2) == uint32(cv) {
+			// We have at least 4 byte match.
+			// No need to check backwards. We come straight from a match
+			//l := 4 + e.matchlen(s+4, o2+4, src)
+			var l int32
+			{
+				a := src[s+4:]
+				b := src[o2+4:]
+				endI := len(a) & (math.MaxInt32 - 7)
+				l = int32(endI) + 4
+				for i := 0; i < endI; i += 8 {
+					if diff := load64(a, i) ^ load64(b, i); diff != 0 {
+						l = int32(i+bits.TrailingZeros64(diff)>>3) + 4
+						break
+					}
+				}
+			}
+
+			// Store this, since we have it.
+			nextHash := hash6(cv, hashLog)
+			e.table[nextHash] = tableEntry{offset: s + e.cur, val: uint32(cv)}
+			e.markShardDirty(nextHash)
+			seq.matchLen = uint32(l) - zstdMinMatch
+			seq.litLen = 0
+			// Since litlen is always 0, this is offset 1.
+			seq.offset = 1
+			s += l
+			nextEmit = s
+			if debugSequences {
+				println("sequence", seq, "next s:", s)
+			}
+			blk.sequences = append(blk.sequences, seq)
+
+			// Swap offset 1 and 2.
+			offset1, offset2 = offset2, offset1
+			if s >= sLimit {
+				break encodeLoop
+			}
+			// Prepare next loop.
+			cv = load6432(src, s)
+		}
+	}
+
+	if int(nextEmit) < len(src) {
+		blk.literals = append(blk.literals, src[nextEmit:]...)
+		blk.extraLits = len(src) - int(nextEmit)
+	}
+	blk.recentOffsets[0] = uint32(offset1)
+	blk.recentOffsets[1] = uint32(offset2)
+	if debug {
+		println("returning, recent offsets:", blk.recentOffsets, "extra literals:", blk.extraLits)
+	}
+}
+
+// ResetDict will reset and set a dictionary if not nil
+func (e *fastEncoder) Reset(d *dict, singleBlock bool) {
+	e.resetBase(d, singleBlock)
+	if d != nil {
+		panic("fastEncoder: Reset with dict")
+	}
+}
+
+// ResetDict will reset and set a dictionary if not nil
+func (e *fastEncoderDict) Reset(d *dict, singleBlock bool) {
+	e.resetBase(d, singleBlock)
+	if d == nil {
+		return
+	}
+
+	// Init or copy dict table
+	if len(e.dictTable) != len(e.table) || d.id != e.lastDictID {
+		if len(e.dictTable) != len(e.table) {
+			e.dictTable = make([]tableEntry, len(e.table))
+		}
+		if true {
+			end := e.maxMatchOff + int32(len(d.content)) - 8
+			for i := e.maxMatchOff; i < end; i += 3 {
+				const hashLog = tableBits
+
+				cv := load6432(d.content, i-e.maxMatchOff)
+				nextHash := hash6(cv, hashLog)      // 0 -> 5
+				nextHash1 := hash6(cv>>8, hashLog)  // 1 -> 6
+				nextHash2 := hash6(cv>>16, hashLog) // 2 -> 7
+				e.dictTable[nextHash] = tableEntry{
+					val:    uint32(cv),
+					offset: i,
+				}
+				e.dictTable[nextHash1] = tableEntry{
+					val:    uint32(cv >> 8),
+					offset: i + 1,
+				}
+				e.dictTable[nextHash2] = tableEntry{
+					val:    uint32(cv >> 16),
+					offset: i + 2,
+				}
+			}
+		}
+		e.lastDictID = d.id
+		e.allDirty = true
+	}
+
+	e.cur = e.maxMatchOff
+	dirtyShardCnt := 0
+	if !e.allDirty {
+		for i := range e.tableShardDirty {
+			if e.tableShardDirty[i] {
+				dirtyShardCnt++
+			}
+		}
+	}
+
+	const shardCnt = tableShardCnt
+	const shardSize = tableShardSize
+	if e.allDirty || dirtyShardCnt > shardCnt*4/6 {
+		copy(e.table[:], e.dictTable)
+		for i := range e.tableShardDirty {
+			e.tableShardDirty[i] = false
+		}
+		e.allDirty = false
+		return
+	}
+	for i := range e.tableShardDirty {
+		if !e.tableShardDirty[i] {
+			continue
+		}
+
+		copy(e.table[i*shardSize:(i+1)*shardSize], e.dictTable[i*shardSize:(i+1)*shardSize])
+		e.tableShardDirty[i] = false
+	}
+	e.allDirty = false
+}
+
+func (e *fastEncoderDict) markAllShardsDirty() {
+	e.allDirty = true
+}
+
+func (e *fastEncoderDict) markShardDirty(entryNum uint32) {
+	e.tableShardDirty[entryNum/tableShardSize] = true
+}
diff --git a/vendor/github.com/klauspost/compress/zstd/encoder.go b/vendor/github.com/klauspost/compress/zstd/encoder.go
new file mode 100644
index 0000000..4871dd0
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/encoder.go
@@ -0,0 +1,576 @@
+// Copyright 2019+ Klaus Post. All rights reserved.
+// License information can be found in the LICENSE file.
+// Based on work by Yann Collet, released under BSD License.
+
+package zstd
+
+import (
+	"crypto/rand"
+	"fmt"
+	"io"
+	rdebug "runtime/debug"
+	"sync"
+
+	"github.com/klauspost/compress/zstd/internal/xxhash"
+)
+
+// Encoder provides encoding to Zstandard.
+// An Encoder can be used for either compressing a stream via the
+// io.WriteCloser interface supported by the Encoder or as multiple independent
+// tasks via the EncodeAll function.
+// Smaller encodes are encouraged to use the EncodeAll function.
+// Use NewWriter to create a new instance.
+type Encoder struct {
+	o        encoderOptions
+	encoders chan encoder
+	state    encoderState
+	init     sync.Once
+}
+
+type encoder interface {
+	Encode(blk *blockEnc, src []byte)
+	EncodeNoHist(blk *blockEnc, src []byte)
+	Block() *blockEnc
+	CRC() *xxhash.Digest
+	AppendCRC([]byte) []byte
+	WindowSize(size int) int32
+	UseBlock(*blockEnc)
+	Reset(d *dict, singleBlock bool)
+}
+
+type encoderState struct {
+	w                io.Writer
+	filling          []byte
+	current          []byte
+	previous         []byte
+	encoder          encoder
+	writing          *blockEnc
+	err              error
+	writeErr         error
+	nWritten         int64
+	headerWritten    bool
+	eofWritten       bool
+	fullFrameWritten bool
+
+	// This waitgroup indicates an encode is running.
+	wg sync.WaitGroup
+	// This waitgroup indicates we have a block encoding/writing.
+	wWg sync.WaitGroup
+}
+
+// NewWriter will create a new Zstandard encoder.
+// If the encoder will be used for encoding blocks a nil writer can be used.
+func NewWriter(w io.Writer, opts ...EOption) (*Encoder, error) {
+	initPredefined()
+	var e Encoder
+	e.o.setDefault()
+	for _, o := range opts {
+		err := o(&e.o)
+		if err != nil {
+			return nil, err
+		}
+	}
+	if w != nil {
+		e.Reset(w)
+	}
+	return &e, nil
+}
+
+func (e *Encoder) initialize() {
+	if e.o.concurrent == 0 {
+		e.o.setDefault()
+	}
+	e.encoders = make(chan encoder, e.o.concurrent)
+	for i := 0; i < e.o.concurrent; i++ {
+		enc := e.o.encoder()
+		e.encoders <- enc
+	}
+}
+
+// Reset will re-initialize the writer and new writes will encode to the supplied writer
+// as a new, independent stream.
+func (e *Encoder) Reset(w io.Writer) {
+	s := &e.state
+	s.wg.Wait()
+	s.wWg.Wait()
+	if cap(s.filling) == 0 {
+		s.filling = make([]byte, 0, e.o.blockSize)
+	}
+	if cap(s.current) == 0 {
+		s.current = make([]byte, 0, e.o.blockSize)
+	}
+	if cap(s.previous) == 0 {
+		s.previous = make([]byte, 0, e.o.blockSize)
+	}
+	if s.encoder == nil {
+		s.encoder = e.o.encoder()
+	}
+	if s.writing == nil {
+		s.writing = &blockEnc{lowMem: e.o.lowMem}
+		s.writing.init()
+	}
+	s.writing.initNewEncode()
+	s.filling = s.filling[:0]
+	s.current = s.current[:0]
+	s.previous = s.previous[:0]
+	s.encoder.Reset(e.o.dict, false)
+	s.headerWritten = false
+	s.eofWritten = false
+	s.fullFrameWritten = false
+	s.w = w
+	s.err = nil
+	s.nWritten = 0
+	s.writeErr = nil
+}
+
+// Write data to the encoder.
+// Input data will be buffered and as the buffer fills up
+// content will be compressed and written to the output.
+// When done writing, use Close to flush the remaining output
+// and write CRC if requested.
+func (e *Encoder) Write(p []byte) (n int, err error) {
+	s := &e.state
+	for len(p) > 0 {
+		if len(p)+len(s.filling) < e.o.blockSize {
+			if e.o.crc {
+				_, _ = s.encoder.CRC().Write(p)
+			}
+			s.filling = append(s.filling, p...)
+			return n + len(p), nil
+		}
+		add := p
+		if len(p)+len(s.filling) > e.o.blockSize {
+			add = add[:e.o.blockSize-len(s.filling)]
+		}
+		if e.o.crc {
+			_, _ = s.encoder.CRC().Write(add)
+		}
+		s.filling = append(s.filling, add...)
+		p = p[len(add):]
+		n += len(add)
+		if len(s.filling) < e.o.blockSize {
+			return n, nil
+		}
+		err := e.nextBlock(false)
+		if err != nil {
+			return n, err
+		}
+		if debugAsserts && len(s.filling) > 0 {
+			panic(len(s.filling))
+		}
+	}
+	return n, nil
+}
+
+// nextBlock will synchronize and start compressing input in e.state.filling.
+// If an error has occurred during encoding it will be returned.
+func (e *Encoder) nextBlock(final bool) error {
+	s := &e.state
+	// Wait for current block.
+	s.wg.Wait()
+	if s.err != nil {
+		return s.err
+	}
+	if len(s.filling) > e.o.blockSize {
+		return fmt.Errorf("block > maxStoreBlockSize")
+	}
+	if !s.headerWritten {
+		// If we have a single block encode, do a sync compression.
+		if final && len(s.filling) == 0 && !e.o.fullZero {
+			s.headerWritten = true
+			s.fullFrameWritten = true
+			s.eofWritten = true
+			return nil
+		}
+		if final && len(s.filling) > 0 {
+			s.current = e.EncodeAll(s.filling, s.current[:0])
+			var n2 int
+			n2, s.err = s.w.Write(s.current)
+			if s.err != nil {
+				return s.err
+			}
+			s.nWritten += int64(n2)
+			s.current = s.current[:0]
+			s.filling = s.filling[:0]
+			s.headerWritten = true
+			s.fullFrameWritten = true
+			s.eofWritten = true
+			return nil
+		}
+
+		var tmp [maxHeaderSize]byte
+		fh := frameHeader{
+			ContentSize:   0,
+			WindowSize:    uint32(s.encoder.WindowSize(0)),
+			SingleSegment: false,
+			Checksum:      e.o.crc,
+			DictID:        e.o.dict.ID(),
+		}
+
+		dst, err := fh.appendTo(tmp[:0])
+		if err != nil {
+			return err
+		}
+		s.headerWritten = true
+		s.wWg.Wait()
+		var n2 int
+		n2, s.err = s.w.Write(dst)
+		if s.err != nil {
+			return s.err
+		}
+		s.nWritten += int64(n2)
+	}
+	if s.eofWritten {
+		// Ensure we only write it once.
+		final = false
+	}
+
+	if len(s.filling) == 0 {
+		// Final block, but no data.
+		if final {
+			enc := s.encoder
+			blk := enc.Block()
+			blk.reset(nil)
+			blk.last = true
+			blk.encodeRaw(nil)
+			s.wWg.Wait()
+			_, s.err = s.w.Write(blk.output)
+			s.nWritten += int64(len(blk.output))
+			s.eofWritten = true
+		}
+		return s.err
+	}
+
+	// Move blocks forward.
+	s.filling, s.current, s.previous = s.previous[:0], s.filling, s.current
+	s.wg.Add(1)
+	go func(src []byte) {
+		if debug {
+			println("Adding block,", len(src), "bytes, final:", final)
+		}
+		defer func() {
+			if r := recover(); r != nil {
+				s.err = fmt.Errorf("panic while encoding: %v", r)
+				rdebug.PrintStack()
+			}
+			s.wg.Done()
+		}()
+		enc := s.encoder
+		blk := enc.Block()
+		enc.Encode(blk, src)
+		blk.last = final
+		if final {
+			s.eofWritten = true
+		}
+		// Wait for pending writes.
+		s.wWg.Wait()
+		if s.writeErr != nil {
+			s.err = s.writeErr
+			return
+		}
+		// Transfer encoders from previous write block.
+		blk.swapEncoders(s.writing)
+		// Transfer recent offsets to next.
+		enc.UseBlock(s.writing)
+		s.writing = blk
+		s.wWg.Add(1)
+		go func() {
+			defer func() {
+				if r := recover(); r != nil {
+					s.writeErr = fmt.Errorf("panic while encoding/writing: %v", r)
+					rdebug.PrintStack()
+				}
+				s.wWg.Done()
+			}()
+			err := errIncompressible
+			// If we got the exact same number of literals as input,
+			// assume the literals cannot be compressed.
+			if len(src) != len(blk.literals) || len(src) != e.o.blockSize {
+				err = blk.encode(src, e.o.noEntropy, !e.o.allLitEntropy)
+			}
+			switch err {
+			case errIncompressible:
+				if debug {
+					println("Storing incompressible block as raw")
+				}
+				blk.encodeRaw(src)
+				// In fast mode, we do not transfer offsets, so we don't have to deal with changing the.
+			case nil:
+			default:
+				s.writeErr = err
+				return
+			}
+			_, s.writeErr = s.w.Write(blk.output)
+			s.nWritten += int64(len(blk.output))
+		}()
+	}(s.current)
+	return nil
+}
+
+// ReadFrom reads data from r until EOF or error.
+// The return value n is the number of bytes read.
+// Any error except io.EOF encountered during the read is also returned.
+//
+// The Copy function uses ReaderFrom if available.
+func (e *Encoder) ReadFrom(r io.Reader) (n int64, err error) {
+	if debug {
+		println("Using ReadFrom")
+	}
+
+	// Flush any current writes.
+	if len(e.state.filling) > 0 {
+		if err := e.nextBlock(false); err != nil {
+			return 0, err
+		}
+	}
+	e.state.filling = e.state.filling[:e.o.blockSize]
+	src := e.state.filling
+	for {
+		n2, err := r.Read(src)
+		if e.o.crc {
+			_, _ = e.state.encoder.CRC().Write(src[:n2])
+		}
+		// src is now the unfilled part...
+		src = src[n2:]
+		n += int64(n2)
+		switch err {
+		case io.EOF:
+			e.state.filling = e.state.filling[:len(e.state.filling)-len(src)]
+			if debug {
+				println("ReadFrom: got EOF final block:", len(e.state.filling))
+			}
+			return n, nil
+		case nil:
+		default:
+			if debug {
+				println("ReadFrom: got error:", err)
+			}
+			e.state.err = err
+			return n, err
+		}
+		if len(src) > 0 {
+			if debug {
+				println("ReadFrom: got space left in source:", len(src))
+			}
+			continue
+		}
+		err = e.nextBlock(false)
+		if err != nil {
+			return n, err
+		}
+		e.state.filling = e.state.filling[:e.o.blockSize]
+		src = e.state.filling
+	}
+}
+
+// Flush will send the currently written data to output
+// and block until everything has been written.
+// This should only be used on rare occasions where pushing the currently queued data is critical.
+func (e *Encoder) Flush() error {
+	s := &e.state
+	if len(s.filling) > 0 {
+		err := e.nextBlock(false)
+		if err != nil {
+			return err
+		}
+	}
+	s.wg.Wait()
+	s.wWg.Wait()
+	if s.err != nil {
+		return s.err
+	}
+	return s.writeErr
+}
+
+// Close will flush the final output and close the stream.
+// The function will block until everything has been written.
+// The Encoder can still be re-used after calling this.
+func (e *Encoder) Close() error {
+	s := &e.state
+	if s.encoder == nil {
+		return nil
+	}
+	err := e.nextBlock(true)
+	if err != nil {
+		return err
+	}
+	if e.state.fullFrameWritten {
+		return s.err
+	}
+	s.wg.Wait()
+	s.wWg.Wait()
+
+	if s.err != nil {
+		return s.err
+	}
+	if s.writeErr != nil {
+		return s.writeErr
+	}
+
+	// Write CRC
+	if e.o.crc && s.err == nil {
+		// heap alloc.
+		var tmp [4]byte
+		_, s.err = s.w.Write(s.encoder.AppendCRC(tmp[:0]))
+		s.nWritten += 4
+	}
+
+	// Add padding with content from crypto/rand.Reader
+	if s.err == nil && e.o.pad > 0 {
+		add := calcSkippableFrame(s.nWritten, int64(e.o.pad))
+		frame, err := skippableFrame(s.filling[:0], add, rand.Reader)
+		if err != nil {
+			return err
+		}
+		_, s.err = s.w.Write(frame)
+	}
+	return s.err
+}
+
+// EncodeAll will encode all input in src and append it to dst.
+// This function can be called concurrently, but each call will only run on a single goroutine.
+// If empty input is given, nothing is returned, unless WithZeroFrames is specified.
+// Encoded blocks can be concatenated and the result will be the combined input stream.
+// Data compressed with EncodeAll can be decoded with the Decoder,
+// using either a stream or DecodeAll.
+func (e *Encoder) EncodeAll(src, dst []byte) []byte {
+	if len(src) == 0 {
+		if e.o.fullZero {
+			// Add frame header.
+			fh := frameHeader{
+				ContentSize:   0,
+				WindowSize:    MinWindowSize,
+				SingleSegment: true,
+				// Adding a checksum would be a waste of space.
+				Checksum: false,
+				DictID:   0,
+			}
+			dst, _ = fh.appendTo(dst)
+
+			// Write raw block as last one only.
+			var blk blockHeader
+			blk.setSize(0)
+			blk.setType(blockTypeRaw)
+			blk.setLast(true)
+			dst = blk.appendTo(dst)
+		}
+		return dst
+	}
+	e.init.Do(e.initialize)
+	enc := <-e.encoders
+	defer func() {
+		// Release encoder reference to last block.
+		// If a non-single block is needed the encoder will reset again.
+		e.encoders <- enc
+	}()
+	// Use single segments when above minimum window and below 1MB.
+	single := len(src) < 1<<20 && len(src) > MinWindowSize
+	if e.o.single != nil {
+		single = *e.o.single
+	}
+	fh := frameHeader{
+		ContentSize:   uint64(len(src)),
+		WindowSize:    uint32(enc.WindowSize(len(src))),
+		SingleSegment: single,
+		Checksum:      e.o.crc,
+		DictID:        e.o.dict.ID(),
+	}
+
+	// If less than 1MB, allocate a buffer up front.
+	if len(dst) == 0 && cap(dst) == 0 && len(src) < 1<<20 && !e.o.lowMem {
+		dst = make([]byte, 0, len(src))
+	}
+	dst, err := fh.appendTo(dst)
+	if err != nil {
+		panic(err)
+	}
+
+	// If we can do everything in one block, prefer that.
+	if len(src) <= maxCompressedBlockSize {
+		enc.Reset(e.o.dict, true)
+		// Slightly faster with no history and everything in one block.
+		if e.o.crc {
+			_, _ = enc.CRC().Write(src)
+		}
+		blk := enc.Block()
+		blk.last = true
+		if e.o.dict == nil {
+			enc.EncodeNoHist(blk, src)
+		} else {
+			enc.Encode(blk, src)
+		}
+
+		// If we got the exact same number of literals as input,
+		// assume the literals cannot be compressed.
+		err := errIncompressible
+		oldout := blk.output
+		if len(blk.literals) != len(src) || len(src) != e.o.blockSize {
+			// Output directly to dst
+			blk.output = dst
+			err = blk.encode(src, e.o.noEntropy, !e.o.allLitEntropy)
+		}
+
+		switch err {
+		case errIncompressible:
+			if debug {
+				println("Storing incompressible block as raw")
+			}
+			dst = blk.encodeRawTo(dst, src)
+		case nil:
+			dst = blk.output
+		default:
+			panic(err)
+		}
+		blk.output = oldout
+	} else {
+		enc.Reset(e.o.dict, false)
+		blk := enc.Block()
+		for len(src) > 0 {
+			todo := src
+			if len(todo) > e.o.blockSize {
+				todo = todo[:e.o.blockSize]
+			}
+			src = src[len(todo):]
+			if e.o.crc {
+				_, _ = enc.CRC().Write(todo)
+			}
+			blk.pushOffsets()
+			enc.Encode(blk, todo)
+			if len(src) == 0 {
+				blk.last = true
+			}
+			err := errIncompressible
+			// If we got the exact same number of literals as input,
+			// assume the literals cannot be compressed.
+			if len(blk.literals) != len(todo) || len(todo) != e.o.blockSize {
+				err = blk.encode(todo, e.o.noEntropy, !e.o.allLitEntropy)
+			}
+
+			switch err {
+			case errIncompressible:
+				if debug {
+					println("Storing incompressible block as raw")
+				}
+				dst = blk.encodeRawTo(dst, todo)
+				blk.popOffsets()
+			case nil:
+				dst = append(dst, blk.output...)
+			default:
+				panic(err)
+			}
+			blk.reset(nil)
+		}
+	}
+	if e.o.crc {
+		dst = enc.AppendCRC(dst)
+	}
+	// Add padding with content from crypto/rand.Reader
+	if e.o.pad > 0 {
+		add := calcSkippableFrame(int64(len(dst)), int64(e.o.pad))
+		dst, err = skippableFrame(dst, add, rand.Reader)
+		if err != nil {
+			panic(err)
+		}
+	}
+	return dst
+}
diff --git a/vendor/github.com/klauspost/compress/zstd/encoder_options.go b/vendor/github.com/klauspost/compress/zstd/encoder_options.go
new file mode 100644
index 0000000..16d4ab6
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/encoder_options.go
@@ -0,0 +1,312 @@
+package zstd
+
+import (
+	"errors"
+	"fmt"
+	"runtime"
+	"strings"
+)
+
+// EOption is an option for creating a encoder.
+type EOption func(*encoderOptions) error
+
+// options retains accumulated state of multiple options.
+type encoderOptions struct {
+	concurrent      int
+	level           EncoderLevel
+	single          *bool
+	pad             int
+	blockSize       int
+	windowSize      int
+	crc             bool
+	fullZero        bool
+	noEntropy       bool
+	allLitEntropy   bool
+	customWindow    bool
+	customALEntropy bool
+	lowMem          bool
+	dict            *dict
+}
+
+func (o *encoderOptions) setDefault() {
+	*o = encoderOptions{
+		concurrent:    runtime.GOMAXPROCS(0),
+		crc:           true,
+		single:        nil,
+		blockSize:     1 << 16,
+		windowSize:    8 << 20,
+		level:         SpeedDefault,
+		allLitEntropy: true,
+		lowMem:        false,
+	}
+}
+
+// encoder returns an encoder with the selected options.
+func (o encoderOptions) encoder() encoder {
+	switch o.level {
+	case SpeedFastest:
+		if o.dict != nil {
+			return &fastEncoderDict{fastEncoder: fastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize), lowMem: o.lowMem}}}
+		}
+		return &fastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize), lowMem: o.lowMem}}
+
+	case SpeedDefault:
+		if o.dict != nil {
+			return &doubleFastEncoderDict{fastEncoderDict: fastEncoderDict{fastEncoder: fastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize), lowMem: o.lowMem}}}}
+		}
+		return &doubleFastEncoder{fastEncoder: fastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize), lowMem: o.lowMem}}}
+	case SpeedBetterCompression:
+		if o.dict != nil {
+			return &betterFastEncoderDict{betterFastEncoder: betterFastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize), lowMem: o.lowMem}}}
+		}
+		return &betterFastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize), lowMem: o.lowMem}}
+	case SpeedBestCompression:
+		return &bestFastEncoder{fastBase: fastBase{maxMatchOff: int32(o.windowSize), lowMem: o.lowMem}}
+	}
+	panic("unknown compression level")
+}
+
+// WithEncoderCRC will add CRC value to output.
+// Output will be 4 bytes larger.
+func WithEncoderCRC(b bool) EOption {
+	return func(o *encoderOptions) error { o.crc = b; return nil }
+}
+
+// WithEncoderConcurrency will set the concurrency,
+// meaning the maximum number of encoders to run concurrently.
+// The value supplied must be at least 1.
+// By default this will be set to GOMAXPROCS.
+func WithEncoderConcurrency(n int) EOption {
+	return func(o *encoderOptions) error {
+		if n <= 0 {
+			return fmt.Errorf("concurrency must be at least 1")
+		}
+		o.concurrent = n
+		return nil
+	}
+}
+
+// WithWindowSize will set the maximum allowed back-reference distance.
+// The value must be a power of two between MinWindowSize and MaxWindowSize.
+// A larger value will enable better compression but allocate more memory and,
+// for above-default values, take considerably longer.
+// The default value is determined by the compression level.
+func WithWindowSize(n int) EOption {
+	return func(o *encoderOptions) error {
+		switch {
+		case n < MinWindowSize:
+			return fmt.Errorf("window size must be at least %d", MinWindowSize)
+		case n > MaxWindowSize:
+			return fmt.Errorf("window size must be at most %d", MaxWindowSize)
+		case (n & (n - 1)) != 0:
+			return errors.New("window size must be a power of 2")
+		}
+
+		o.windowSize = n
+		o.customWindow = true
+		if o.blockSize > o.windowSize {
+			o.blockSize = o.windowSize
+		}
+		return nil
+	}
+}
+
+// WithEncoderPadding will add padding to all output so the size will be a multiple of n.
+// This can be used to obfuscate the exact output size or make blocks of a certain size.
+// The contents will be a skippable frame, so it will be invisible by the decoder.
+// n must be > 0 and <= 1GB, 1<<30 bytes.
+// The padded area will be filled with data from crypto/rand.Reader.
+// If `EncodeAll` is used with data already in the destination, the total size will be multiple of this.
+func WithEncoderPadding(n int) EOption {
+	return func(o *encoderOptions) error {
+		if n <= 0 {
+			return fmt.Errorf("padding must be at least 1")
+		}
+		// No need to waste our time.
+		if n == 1 {
+			o.pad = 0
+		}
+		if n > 1<<30 {
+			return fmt.Errorf("padding must less than 1GB (1<<30 bytes) ")
+		}
+		o.pad = n
+		return nil
+	}
+}
+
+// EncoderLevel predefines encoder compression levels.
+// Only use the constants made available, since the actual mapping
+// of these values are very likely to change and your compression could change
+// unpredictably when upgrading the library.
+type EncoderLevel int
+
+const (
+	speedNotSet EncoderLevel = iota
+
+	// SpeedFastest will choose the fastest reasonable compression.
+	// This is roughly equivalent to the fastest Zstandard mode.
+	SpeedFastest
+
+	// SpeedDefault is the default "pretty fast" compression option.
+	// This is roughly equivalent to the default Zstandard mode (level 3).
+	SpeedDefault
+
+	// SpeedBetterCompression will yield better compression than the default.
+	// Currently it is about zstd level 7-8 with ~ 2x-3x the default CPU usage.
+	// By using this, notice that CPU usage may go up in the future.
+	SpeedBetterCompression
+
+	// SpeedBestCompression will choose the best available compression option.
+	// This will offer the best compression no matter the CPU cost.
+	SpeedBestCompression
+
+	// speedLast should be kept as the last actual compression option.
+	// The is not for external usage, but is used to keep track of the valid options.
+	speedLast
+)
+
+// EncoderLevelFromString will convert a string representation of an encoding level back
+// to a compression level. The compare is not case sensitive.
+// If the string wasn't recognized, (false, SpeedDefault) will be returned.
+func EncoderLevelFromString(s string) (bool, EncoderLevel) {
+	for l := speedNotSet + 1; l < speedLast; l++ {
+		if strings.EqualFold(s, l.String()) {
+			return true, l
+		}
+	}
+	return false, SpeedDefault
+}
+
+// EncoderLevelFromZstd will return an encoder level that closest matches the compression
+// ratio of a specific zstd compression level.
+// Many input values will provide the same compression level.
+func EncoderLevelFromZstd(level int) EncoderLevel {
+	switch {
+	case level < 3:
+		return SpeedFastest
+	case level >= 3 && level < 6:
+		return SpeedDefault
+	case level >= 6 && level < 10:
+		return SpeedBetterCompression
+	case level >= 10:
+		return SpeedBetterCompression
+	}
+	return SpeedDefault
+}
+
+// String provides a string representation of the compression level.
+func (e EncoderLevel) String() string {
+	switch e {
+	case SpeedFastest:
+		return "fastest"
+	case SpeedDefault:
+		return "default"
+	case SpeedBetterCompression:
+		return "better"
+	case SpeedBestCompression:
+		return "best"
+	default:
+		return "invalid"
+	}
+}
+
+// WithEncoderLevel specifies a predefined compression level.
+func WithEncoderLevel(l EncoderLevel) EOption {
+	return func(o *encoderOptions) error {
+		switch {
+		case l <= speedNotSet || l >= speedLast:
+			return fmt.Errorf("unknown encoder level")
+		}
+		o.level = l
+		if !o.customWindow {
+			switch o.level {
+			case SpeedFastest:
+				o.windowSize = 4 << 20
+			case SpeedDefault:
+				o.windowSize = 8 << 20
+			case SpeedBetterCompression:
+				o.windowSize = 16 << 20
+			case SpeedBestCompression:
+				o.windowSize = 32 << 20
+			}
+		}
+		if !o.customALEntropy {
+			o.allLitEntropy = l > SpeedFastest
+		}
+
+		return nil
+	}
+}
+
+// WithZeroFrames will encode 0 length input as full frames.
+// This can be needed for compatibility with zstandard usage,
+// but is not needed for this package.
+func WithZeroFrames(b bool) EOption {
+	return func(o *encoderOptions) error {
+		o.fullZero = b
+		return nil
+	}
+}
+
+// WithAllLitEntropyCompression will apply entropy compression if no matches are found.
+// Disabling this will skip incompressible data faster, but in cases with no matches but
+// skewed character distribution compression is lost.
+// Default value depends on the compression level selected.
+func WithAllLitEntropyCompression(b bool) EOption {
+	return func(o *encoderOptions) error {
+		o.customALEntropy = true
+		o.allLitEntropy = b
+		return nil
+	}
+}
+
+// WithNoEntropyCompression will always skip entropy compression of literals.
+// This can be useful if content has matches, but unlikely to benefit from entropy
+// compression. Usually the slight speed improvement is not worth enabling this.
+func WithNoEntropyCompression(b bool) EOption {
+	return func(o *encoderOptions) error {
+		o.noEntropy = b
+		return nil
+	}
+}
+
+// WithSingleSegment will set the "single segment" flag when EncodeAll is used.
+// If this flag is set, data must be regenerated within a single continuous memory segment.
+// In this case, Window_Descriptor byte is skipped, but Frame_Content_Size is necessarily present.
+// As a consequence, the decoder must allocate a memory segment of size equal or larger than size of your content.
+// In order to preserve the decoder from unreasonable memory requirements,
+// a decoder is allowed to reject a compressed frame which requests a memory size beyond decoder's authorized range.
+// For broader compatibility, decoders are recommended to support memory sizes of at least 8 MB.
+// This is only a recommendation, each decoder is free to support higher or lower limits, depending on local limitations.
+// If this is not specified, block encodes will automatically choose this based on the input size.
+// This setting has no effect on streamed encodes.
+func WithSingleSegment(b bool) EOption {
+	return func(o *encoderOptions) error {
+		o.single = &b
+		return nil
+	}
+}
+
+// WithLowerEncoderMem will trade in some memory cases trade less memory usage for
+// slower encoding speed.
+// This will not change the window size which is the primary function for reducing
+// memory usage. See WithWindowSize.
+func WithLowerEncoderMem(b bool) EOption {
+	return func(o *encoderOptions) error {
+		o.lowMem = b
+		return nil
+	}
+}
+
+// WithEncoderDict allows to register a dictionary that will be used for the encode.
+// The encoder *may* choose to use no dictionary instead for certain payloads.
+func WithEncoderDict(dict []byte) EOption {
+	return func(o *encoderOptions) error {
+		d, err := loadDict(dict)
+		if err != nil {
+			return err
+		}
+		o.dict = d
+		return nil
+	}
+}
diff --git a/vendor/github.com/klauspost/compress/zstd/framedec.go b/vendor/github.com/klauspost/compress/zstd/framedec.go
new file mode 100644
index 0000000..693c5f0
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/framedec.go
@@ -0,0 +1,494 @@
+// Copyright 2019+ Klaus Post. All rights reserved.
+// License information can be found in the LICENSE file.
+// Based on work by Yann Collet, released under BSD License.
+
+package zstd
+
+import (
+	"bytes"
+	"encoding/hex"
+	"errors"
+	"hash"
+	"io"
+	"sync"
+
+	"github.com/klauspost/compress/zstd/internal/xxhash"
+)
+
+type frameDec struct {
+	o      decoderOptions
+	crc    hash.Hash64
+	offset int64
+
+	WindowSize uint64
+
+	// maxWindowSize is the maximum windows size to support.
+	// should never be bigger than max-int.
+	maxWindowSize uint64
+
+	// In order queue of blocks being decoded.
+	decoding chan *blockDec
+
+	// Frame history passed between blocks
+	history history
+
+	rawInput byteBuffer
+
+	// Byte buffer that can be reused for small input blocks.
+	bBuf byteBuf
+
+	FrameContentSize uint64
+	frameDone        sync.WaitGroup
+
+	DictionaryID  *uint32
+	HasCheckSum   bool
+	SingleSegment bool
+
+	// asyncRunning indicates whether the async routine processes input on 'decoding'.
+	asyncRunningMu sync.Mutex
+	asyncRunning   bool
+}
+
+const (
+	// The minimum Window_Size is 1 KB.
+	MinWindowSize = 1 << 10
+	MaxWindowSize = 1 << 29
+)
+
+var (
+	frameMagic          = []byte{0x28, 0xb5, 0x2f, 0xfd}
+	skippableFrameMagic = []byte{0x2a, 0x4d, 0x18}
+)
+
+func newFrameDec(o decoderOptions) *frameDec {
+	d := frameDec{
+		o:             o,
+		maxWindowSize: MaxWindowSize,
+	}
+	if d.maxWindowSize > o.maxDecodedSize {
+		d.maxWindowSize = o.maxDecodedSize
+	}
+	return &d
+}
+
+// reset will read the frame header and prepare for block decoding.
+// If nothing can be read from the input, io.EOF will be returned.
+// Any other error indicated that the stream contained data, but
+// there was a problem.
+func (d *frameDec) reset(br byteBuffer) error {
+	d.HasCheckSum = false
+	d.WindowSize = 0
+	var b []byte
+	for {
+		b = br.readSmall(4)
+		if b == nil {
+			return io.EOF
+		}
+		if !bytes.Equal(b[1:4], skippableFrameMagic) || b[0]&0xf0 != 0x50 {
+			if debug {
+				println("Not skippable", hex.EncodeToString(b), hex.EncodeToString(skippableFrameMagic))
+			}
+			// Break if not skippable frame.
+			break
+		}
+		// Read size to skip
+		b = br.readSmall(4)
+		if b == nil {
+			println("Reading Frame Size EOF")
+			return io.ErrUnexpectedEOF
+		}
+		n := uint32(b[0]) | (uint32(b[1]) << 8) | (uint32(b[2]) << 16) | (uint32(b[3]) << 24)
+		println("Skipping frame with", n, "bytes.")
+		err := br.skipN(int(n))
+		if err != nil {
+			if debug {
+				println("Reading discarded frame", err)
+			}
+			return err
+		}
+	}
+	if !bytes.Equal(b, frameMagic) {
+		println("Got magic numbers: ", b, "want:", frameMagic)
+		return ErrMagicMismatch
+	}
+
+	// Read Frame_Header_Descriptor
+	fhd, err := br.readByte()
+	if err != nil {
+		println("Reading Frame_Header_Descriptor", err)
+		return err
+	}
+	d.SingleSegment = fhd&(1<<5) != 0
+
+	if fhd&(1<<3) != 0 {
+		return errors.New("reserved bit set on frame header")
+	}
+
+	// Read Window_Descriptor
+	// https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#window_descriptor
+	d.WindowSize = 0
+	if !d.SingleSegment {
+		wd, err := br.readByte()
+		if err != nil {
+			println("Reading Window_Descriptor", err)
+			return err
+		}
+		printf("raw: %x, mantissa: %d, exponent: %d\n", wd, wd&7, wd>>3)
+		windowLog := 10 + (wd >> 3)
+		windowBase := uint64(1) << windowLog
+		windowAdd := (windowBase / 8) * uint64(wd&0x7)
+		d.WindowSize = windowBase + windowAdd
+	}
+
+	// Read Dictionary_ID
+	// https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#dictionary_id
+	d.DictionaryID = nil
+	if size := fhd & 3; size != 0 {
+		if size == 3 {
+			size = 4
+		}
+		b = br.readSmall(int(size))
+		if b == nil {
+			if debug {
+				println("Reading Dictionary_ID", io.ErrUnexpectedEOF)
+			}
+			return io.ErrUnexpectedEOF
+		}
+		var id uint32
+		switch size {
+		case 1:
+			id = uint32(b[0])
+		case 2:
+			id = uint32(b[0]) | (uint32(b[1]) << 8)
+		case 4:
+			id = uint32(b[0]) | (uint32(b[1]) << 8) | (uint32(b[2]) << 16) | (uint32(b[3]) << 24)
+		}
+		if debug {
+			println("Dict size", size, "ID:", id)
+		}
+		if id > 0 {
+			// ID 0 means "sorry, no dictionary anyway".
+			// https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#dictionary-format
+			d.DictionaryID = &id
+		}
+	}
+
+	// Read Frame_Content_Size
+	// https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#frame_content_size
+	var fcsSize int
+	v := fhd >> 6
+	switch v {
+	case 0:
+		if d.SingleSegment {
+			fcsSize = 1
+		}
+	default:
+		fcsSize = 1 << v
+	}
+	d.FrameContentSize = 0
+	if fcsSize > 0 {
+		b := br.readSmall(fcsSize)
+		if b == nil {
+			println("Reading Frame content", io.ErrUnexpectedEOF)
+			return io.ErrUnexpectedEOF
+		}
+		switch fcsSize {
+		case 1:
+			d.FrameContentSize = uint64(b[0])
+		case 2:
+			// When FCS_Field_Size is 2, the offset of 256 is added.
+			d.FrameContentSize = uint64(b[0]) | (uint64(b[1]) << 8) + 256
+		case 4:
+			d.FrameContentSize = uint64(b[0]) | (uint64(b[1]) << 8) | (uint64(b[2]) << 16) | (uint64(b[3]) << 24)
+		case 8:
+			d1 := uint32(b[0]) | (uint32(b[1]) << 8) | (uint32(b[2]) << 16) | (uint32(b[3]) << 24)
+			d2 := uint32(b[4]) | (uint32(b[5]) << 8) | (uint32(b[6]) << 16) | (uint32(b[7]) << 24)
+			d.FrameContentSize = uint64(d1) | (uint64(d2) << 32)
+		}
+		if debug {
+			println("field size bits:", v, "fcsSize:", fcsSize, "FrameContentSize:", d.FrameContentSize, hex.EncodeToString(b[:fcsSize]), "singleseg:", d.SingleSegment, "window:", d.WindowSize)
+		}
+	}
+	// Move this to shared.
+	d.HasCheckSum = fhd&(1<<2) != 0
+	if d.HasCheckSum {
+		if d.crc == nil {
+			d.crc = xxhash.New()
+		}
+		d.crc.Reset()
+	}
+
+	if d.WindowSize == 0 && d.SingleSegment {
+		// We may not need window in this case.
+		d.WindowSize = d.FrameContentSize
+		if d.WindowSize < MinWindowSize {
+			d.WindowSize = MinWindowSize
+		}
+	}
+
+	if d.WindowSize > d.maxWindowSize {
+		printf("window size %d > max %d\n", d.WindowSize, d.maxWindowSize)
+		return ErrWindowSizeExceeded
+	}
+	// The minimum Window_Size is 1 KB.
+	if d.WindowSize < MinWindowSize {
+		println("got window size: ", d.WindowSize)
+		return ErrWindowSizeTooSmall
+	}
+	d.history.windowSize = int(d.WindowSize)
+	if d.o.lowMem && d.history.windowSize < maxBlockSize {
+		d.history.maxSize = d.history.windowSize * 2
+	} else {
+		d.history.maxSize = d.history.windowSize + maxBlockSize
+	}
+	// history contains input - maybe we do something
+	d.rawInput = br
+	return nil
+}
+
+// next will start decoding the next block from stream.
+func (d *frameDec) next(block *blockDec) error {
+	if debug {
+		printf("decoding new block %p:%p", block, block.data)
+	}
+	err := block.reset(d.rawInput, d.WindowSize)
+	if err != nil {
+		println("block error:", err)
+		// Signal the frame decoder we have a problem.
+		d.sendErr(block, err)
+		return err
+	}
+	block.input <- struct{}{}
+	if debug {
+		println("next block:", block)
+	}
+	d.asyncRunningMu.Lock()
+	defer d.asyncRunningMu.Unlock()
+	if !d.asyncRunning {
+		return nil
+	}
+	if block.Last {
+		// We indicate the frame is done by sending io.EOF
+		d.decoding <- block
+		return io.EOF
+	}
+	d.decoding <- block
+	return nil
+}
+
+// sendEOF will queue an error block on the frame.
+// This will cause the frame decoder to return when it encounters the block.
+// Returns true if the decoder was added.
+func (d *frameDec) sendErr(block *blockDec, err error) bool {
+	d.asyncRunningMu.Lock()
+	defer d.asyncRunningMu.Unlock()
+	if !d.asyncRunning {
+		return false
+	}
+
+	println("sending error", err.Error())
+	block.sendErr(err)
+	d.decoding <- block
+	return true
+}
+
+// checkCRC will check the checksum if the frame has one.
+// Will return ErrCRCMismatch if crc check failed, otherwise nil.
+func (d *frameDec) checkCRC() error {
+	if !d.HasCheckSum {
+		return nil
+	}
+	var tmp [4]byte
+	got := d.crc.Sum64()
+	// Flip to match file order.
+	tmp[0] = byte(got >> 0)
+	tmp[1] = byte(got >> 8)
+	tmp[2] = byte(got >> 16)
+	tmp[3] = byte(got >> 24)
+
+	// We can overwrite upper tmp now
+	want := d.rawInput.readSmall(4)
+	if want == nil {
+		println("CRC missing?")
+		return io.ErrUnexpectedEOF
+	}
+
+	if !bytes.Equal(tmp[:], want) {
+		if debug {
+			println("CRC Check Failed:", tmp[:], "!=", want)
+		}
+		return ErrCRCMismatch
+	}
+	if debug {
+		println("CRC ok", tmp[:])
+	}
+	return nil
+}
+
+func (d *frameDec) initAsync() {
+	if !d.o.lowMem && !d.SingleSegment {
+		// set max extra size history to 10MB.
+		d.history.maxSize = d.history.windowSize + maxBlockSize*5
+	}
+	// re-alloc if more than one extra block size.
+	if d.o.lowMem && cap(d.history.b) > d.history.maxSize+maxBlockSize {
+		d.history.b = make([]byte, 0, d.history.maxSize)
+	}
+	if cap(d.history.b) < d.history.maxSize {
+		d.history.b = make([]byte, 0, d.history.maxSize)
+	}
+	if cap(d.decoding) < d.o.concurrent {
+		d.decoding = make(chan *blockDec, d.o.concurrent)
+	}
+	if debug {
+		h := d.history
+		printf("history init. len: %d, cap: %d", len(h.b), cap(h.b))
+	}
+	d.asyncRunningMu.Lock()
+	d.asyncRunning = true
+	d.asyncRunningMu.Unlock()
+}
+
+// startDecoder will start decoding blocks and write them to the writer.
+// The decoder will stop as soon as an error occurs or at end of frame.
+// When the frame has finished decoding the *bufio.Reader
+// containing the remaining input will be sent on frameDec.frameDone.
+func (d *frameDec) startDecoder(output chan decodeOutput) {
+	written := int64(0)
+
+	defer func() {
+		d.asyncRunningMu.Lock()
+		d.asyncRunning = false
+		d.asyncRunningMu.Unlock()
+
+		// Drain the currently decoding.
+		d.history.error = true
+	flushdone:
+		for {
+			select {
+			case b := <-d.decoding:
+				b.history <- &d.history
+				output <- <-b.result
+			default:
+				break flushdone
+			}
+		}
+		println("frame decoder done, signalling done")
+		d.frameDone.Done()
+	}()
+	// Get decoder for first block.
+	block := <-d.decoding
+	block.history <- &d.history
+	for {
+		var next *blockDec
+		// Get result
+		r := <-block.result
+		if r.err != nil {
+			println("Result contained error", r.err)
+			output <- r
+			return
+		}
+		if debug {
+			println("got result, from ", d.offset, "to", d.offset+int64(len(r.b)))
+			d.offset += int64(len(r.b))
+		}
+		if !block.Last {
+			// Send history to next block
+			select {
+			case next = <-d.decoding:
+				if debug {
+					println("Sending ", len(d.history.b), "bytes as history")
+				}
+				next.history <- &d.history
+			default:
+				// Wait until we have sent the block, so
+				// other decoders can potentially get the decoder.
+				next = nil
+			}
+		}
+
+		// Add checksum, async to decoding.
+		if d.HasCheckSum {
+			n, err := d.crc.Write(r.b)
+			if err != nil {
+				r.err = err
+				if n != len(r.b) {
+					r.err = io.ErrShortWrite
+				}
+				output <- r
+				return
+			}
+		}
+		written += int64(len(r.b))
+		if d.SingleSegment && uint64(written) > d.FrameContentSize {
+			println("runDecoder: single segment and", uint64(written), ">", d.FrameContentSize)
+			r.err = ErrFrameSizeExceeded
+			output <- r
+			return
+		}
+		if block.Last {
+			r.err = d.checkCRC()
+			output <- r
+			return
+		}
+		output <- r
+		if next == nil {
+			// There was no decoder available, we wait for one now that we have sent to the writer.
+			if debug {
+				println("Sending ", len(d.history.b), " bytes as history")
+			}
+			next = <-d.decoding
+			next.history <- &d.history
+		}
+		block = next
+	}
+}
+
+// runDecoder will create a sync decoder that will decode a block of data.
+func (d *frameDec) runDecoder(dst []byte, dec *blockDec) ([]byte, error) {
+	saved := d.history.b
+
+	// We use the history for output to avoid copying it.
+	d.history.b = dst
+	// Store input length, so we only check new data.
+	crcStart := len(dst)
+	var err error
+	for {
+		err = dec.reset(d.rawInput, d.WindowSize)
+		if err != nil {
+			break
+		}
+		if debug {
+			println("next block:", dec)
+		}
+		err = dec.decodeBuf(&d.history)
+		if err != nil || dec.Last {
+			break
+		}
+		if uint64(len(d.history.b)) > d.o.maxDecodedSize {
+			err = ErrDecoderSizeExceeded
+			break
+		}
+		if d.SingleSegment && uint64(len(d.history.b)) > d.o.maxDecodedSize {
+			println("runDecoder: single segment and", uint64(len(d.history.b)), ">", d.o.maxDecodedSize)
+			err = ErrFrameSizeExceeded
+			break
+		}
+	}
+	dst = d.history.b
+	if err == nil {
+		if d.HasCheckSum {
+			var n int
+			n, err = d.crc.Write(dst[crcStart:])
+			if err == nil {
+				if n != len(dst)-crcStart {
+					err = io.ErrShortWrite
+				} else {
+					err = d.checkCRC()
+				}
+			}
+		}
+	}
+	d.history.b = saved
+	return dst, err
+}
diff --git a/vendor/github.com/klauspost/compress/zstd/frameenc.go b/vendor/github.com/klauspost/compress/zstd/frameenc.go
new file mode 100644
index 0000000..4ef7f5a
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/frameenc.go
@@ -0,0 +1,137 @@
+// Copyright 2019+ Klaus Post. All rights reserved.
+// License information can be found in the LICENSE file.
+// Based on work by Yann Collet, released under BSD License.
+
+package zstd
+
+import (
+	"encoding/binary"
+	"fmt"
+	"io"
+	"math"
+	"math/bits"
+)
+
+type frameHeader struct {
+	ContentSize   uint64
+	WindowSize    uint32
+	SingleSegment bool
+	Checksum      bool
+	DictID        uint32
+}
+
+const maxHeaderSize = 14
+
+func (f frameHeader) appendTo(dst []byte) ([]byte, error) {
+	dst = append(dst, frameMagic...)
+	var fhd uint8
+	if f.Checksum {
+		fhd |= 1 << 2
+	}
+	if f.SingleSegment {
+		fhd |= 1 << 5
+	}
+
+	var dictIDContent []byte
+	if f.DictID > 0 {
+		var tmp [4]byte
+		if f.DictID < 256 {
+			fhd |= 1
+			tmp[0] = uint8(f.DictID)
+			dictIDContent = tmp[:1]
+		} else if f.DictID < 1<<16 {
+			fhd |= 2
+			binary.LittleEndian.PutUint16(tmp[:2], uint16(f.DictID))
+			dictIDContent = tmp[:2]
+		} else {
+			fhd |= 3
+			binary.LittleEndian.PutUint32(tmp[:4], f.DictID)
+			dictIDContent = tmp[:4]
+		}
+	}
+	var fcs uint8
+	if f.ContentSize >= 256 {
+		fcs++
+	}
+	if f.ContentSize >= 65536+256 {
+		fcs++
+	}
+	if f.ContentSize >= 0xffffffff {
+		fcs++
+	}
+
+	fhd |= fcs << 6
+
+	dst = append(dst, fhd)
+	if !f.SingleSegment {
+		const winLogMin = 10
+		windowLog := (bits.Len32(f.WindowSize-1) - winLogMin) << 3
+		dst = append(dst, uint8(windowLog))
+	}
+	if f.DictID > 0 {
+		dst = append(dst, dictIDContent...)
+	}
+	switch fcs {
+	case 0:
+		if f.SingleSegment {
+			dst = append(dst, uint8(f.ContentSize))
+		}
+		// Unless SingleSegment is set, framessizes < 256 are nto stored.
+	case 1:
+		f.ContentSize -= 256
+		dst = append(dst, uint8(f.ContentSize), uint8(f.ContentSize>>8))
+	case 2:
+		dst = append(dst, uint8(f.ContentSize), uint8(f.ContentSize>>8), uint8(f.ContentSize>>16), uint8(f.ContentSize>>24))
+	case 3:
+		dst = append(dst, uint8(f.ContentSize), uint8(f.ContentSize>>8), uint8(f.ContentSize>>16), uint8(f.ContentSize>>24),
+			uint8(f.ContentSize>>32), uint8(f.ContentSize>>40), uint8(f.ContentSize>>48), uint8(f.ContentSize>>56))
+	default:
+		panic("invalid fcs")
+	}
+	return dst, nil
+}
+
+const skippableFrameHeader = 4 + 4
+
+// calcSkippableFrame will return a total size to be added for written
+// to be divisible by multiple.
+// The value will always be > skippableFrameHeader.
+// The function will panic if written < 0 or wantMultiple <= 0.
+func calcSkippableFrame(written, wantMultiple int64) int {
+	if wantMultiple <= 0 {
+		panic("wantMultiple <= 0")
+	}
+	if written < 0 {
+		panic("written < 0")
+	}
+	leftOver := written % wantMultiple
+	if leftOver == 0 {
+		return 0
+	}
+	toAdd := wantMultiple - leftOver
+	for toAdd < skippableFrameHeader {
+		toAdd += wantMultiple
+	}
+	return int(toAdd)
+}
+
+// skippableFrame will add a skippable frame with a total size of bytes.
+// total should be >= skippableFrameHeader and < math.MaxUint32.
+func skippableFrame(dst []byte, total int, r io.Reader) ([]byte, error) {
+	if total == 0 {
+		return dst, nil
+	}
+	if total < skippableFrameHeader {
+		return dst, fmt.Errorf("requested skippable frame (%d) < 8", total)
+	}
+	if int64(total) > math.MaxUint32 {
+		return dst, fmt.Errorf("requested skippable frame (%d) > max uint32", total)
+	}
+	dst = append(dst, 0x50, 0x2a, 0x4d, 0x18)
+	f := uint32(total - skippableFrameHeader)
+	dst = append(dst, uint8(f), uint8(f>>8), uint8(f>>16), uint8(f>>24))
+	start := len(dst)
+	dst = append(dst, make([]byte, f)...)
+	_, err := io.ReadFull(r, dst[start:])
+	return dst, err
+}
diff --git a/vendor/github.com/klauspost/compress/zstd/fse_decoder.go b/vendor/github.com/klauspost/compress/zstd/fse_decoder.go
new file mode 100644
index 0000000..e6d3d49
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/fse_decoder.go
@@ -0,0 +1,385 @@
+// Copyright 2019+ Klaus Post. All rights reserved.
+// License information can be found in the LICENSE file.
+// Based on work by Yann Collet, released under BSD License.
+
+package zstd
+
+import (
+	"errors"
+	"fmt"
+)
+
+const (
+	tablelogAbsoluteMax = 9
+)
+
+const (
+	/*!MEMORY_USAGE :
+	 *  Memory usage formula : N->2^N Bytes (examples : 10 -> 1KB; 12 -> 4KB ; 16 -> 64KB; 20 -> 1MB; etc.)
+	 *  Increasing memory usage improves compression ratio
+	 *  Reduced memory usage can improve speed, due to cache effect
+	 *  Recommended max value is 14, for 16KB, which nicely fits into Intel x86 L1 cache */
+	maxMemoryUsage = tablelogAbsoluteMax + 2
+
+	maxTableLog    = maxMemoryUsage - 2
+	maxTablesize   = 1 << maxTableLog
+	maxTableMask   = (1 << maxTableLog) - 1
+	minTablelog    = 5
+	maxSymbolValue = 255
+)
+
+// fseDecoder provides temporary storage for compression and decompression.
+type fseDecoder struct {
+	dt             [maxTablesize]decSymbol // Decompression table.
+	symbolLen      uint16                  // Length of active part of the symbol table.
+	actualTableLog uint8                   // Selected tablelog.
+	maxBits        uint8                   // Maximum number of additional bits
+
+	// used for table creation to avoid allocations.
+	stateTable [256]uint16
+	norm       [maxSymbolValue + 1]int16
+	preDefined bool
+}
+
+// tableStep returns the next table index.
+func tableStep(tableSize uint32) uint32 {
+	return (tableSize >> 1) + (tableSize >> 3) + 3
+}
+
+// readNCount will read the symbol distribution so decoding tables can be constructed.
+func (s *fseDecoder) readNCount(b *byteReader, maxSymbol uint16) error {
+	var (
+		charnum   uint16
+		previous0 bool
+	)
+	if b.remain() < 4 {
+		return errors.New("input too small")
+	}
+	bitStream := b.Uint32NC()
+	nbBits := uint((bitStream & 0xF) + minTablelog) // extract tableLog
+	if nbBits > tablelogAbsoluteMax {
+		println("Invalid tablelog:", nbBits)
+		return errors.New("tableLog too large")
+	}
+	bitStream >>= 4
+	bitCount := uint(4)
+
+	s.actualTableLog = uint8(nbBits)
+	remaining := int32((1 << nbBits) + 1)
+	threshold := int32(1 << nbBits)
+	gotTotal := int32(0)
+	nbBits++
+
+	for remaining > 1 && charnum <= maxSymbol {
+		if previous0 {
+			//println("prev0")
+			n0 := charnum
+			for (bitStream & 0xFFFF) == 0xFFFF {
+				//println("24 x 0")
+				n0 += 24
+				if r := b.remain(); r > 5 {
+					b.advance(2)
+					// The check above should make sure we can read 32 bits
+					bitStream = b.Uint32NC() >> bitCount
+				} else {
+					// end of bit stream
+					bitStream >>= 16
+					bitCount += 16
+				}
+			}
+			//printf("bitstream: %d, 0b%b", bitStream&3, bitStream)
+			for (bitStream & 3) == 3 {
+				n0 += 3
+				bitStream >>= 2
+				bitCount += 2
+			}
+			n0 += uint16(bitStream & 3)
+			bitCount += 2
+
+			if n0 > maxSymbolValue {
+				return errors.New("maxSymbolValue too small")
+			}
+			//println("inserting ", n0-charnum, "zeroes from idx", charnum, "ending before", n0)
+			for charnum < n0 {
+				s.norm[uint8(charnum)] = 0
+				charnum++
+			}
+
+			if r := b.remain(); r >= 7 || r-int(bitCount>>3) >= 4 {
+				b.advance(bitCount >> 3)
+				bitCount &= 7
+				// The check above should make sure we can read 32 bits
+				bitStream = b.Uint32NC() >> bitCount
+			} else {
+				bitStream >>= 2
+			}
+		}
+
+		max := (2*threshold - 1) - remaining
+		var count int32
+
+		if int32(bitStream)&(threshold-1) < max {
+			count = int32(bitStream) & (threshold - 1)
+			if debugAsserts && nbBits < 1 {
+				panic("nbBits underflow")
+			}
+			bitCount += nbBits - 1
+		} else {
+			count = int32(bitStream) & (2*threshold - 1)
+			if count >= threshold {
+				count -= max
+			}
+			bitCount += nbBits
+		}
+
+		// extra accuracy
+		count--
+		if count < 0 {
+			// -1 means +1
+			remaining += count
+			gotTotal -= count
+		} else {
+			remaining -= count
+			gotTotal += count
+		}
+		s.norm[charnum&0xff] = int16(count)
+		charnum++
+		previous0 = count == 0
+		for remaining < threshold {
+			nbBits--
+			threshold >>= 1
+		}
+
+		if r := b.remain(); r >= 7 || r-int(bitCount>>3) >= 4 {
+			b.advance(bitCount >> 3)
+			bitCount &= 7
+			// The check above should make sure we can read 32 bits
+			bitStream = b.Uint32NC() >> (bitCount & 31)
+		} else {
+			bitCount -= (uint)(8 * (len(b.b) - 4 - b.off))
+			b.off = len(b.b) - 4
+			bitStream = b.Uint32() >> (bitCount & 31)
+		}
+	}
+	s.symbolLen = charnum
+	if s.symbolLen <= 1 {
+		return fmt.Errorf("symbolLen (%d) too small", s.symbolLen)
+	}
+	if s.symbolLen > maxSymbolValue+1 {
+		return fmt.Errorf("symbolLen (%d) too big", s.symbolLen)
+	}
+	if remaining != 1 {
+		return fmt.Errorf("corruption detected (remaining %d != 1)", remaining)
+	}
+	if bitCount > 32 {
+		return fmt.Errorf("corruption detected (bitCount %d > 32)", bitCount)
+	}
+	if gotTotal != 1<<s.actualTableLog {
+		return fmt.Errorf("corruption detected (total %d != %d)", gotTotal, 1<<s.actualTableLog)
+	}
+	b.advance((bitCount + 7) >> 3)
+	// println(s.norm[:s.symbolLen], s.symbolLen)
+	return s.buildDtable()
+}
+
+// decSymbol contains information about a state entry,
+// Including the state offset base, the output symbol and
+// the number of bits to read for the low part of the destination state.
+// Using a composite uint64 is faster than a struct with separate members.
+type decSymbol uint64
+
+func newDecSymbol(nbits, addBits uint8, newState uint16, baseline uint32) decSymbol {
+	return decSymbol(nbits) | (decSymbol(addBits) << 8) | (decSymbol(newState) << 16) | (decSymbol(baseline) << 32)
+}
+
+func (d decSymbol) nbBits() uint8 {
+	return uint8(d)
+}
+
+func (d decSymbol) addBits() uint8 {
+	return uint8(d >> 8)
+}
+
+func (d decSymbol) newState() uint16 {
+	return uint16(d >> 16)
+}
+
+func (d decSymbol) baseline() uint32 {
+	return uint32(d >> 32)
+}
+
+func (d decSymbol) baselineInt() int {
+	return int(d >> 32)
+}
+
+func (d *decSymbol) set(nbits, addBits uint8, newState uint16, baseline uint32) {
+	*d = decSymbol(nbits) | (decSymbol(addBits) << 8) | (decSymbol(newState) << 16) | (decSymbol(baseline) << 32)
+}
+
+func (d *decSymbol) setNBits(nBits uint8) {
+	const mask = 0xffffffffffffff00
+	*d = (*d & mask) | decSymbol(nBits)
+}
+
+func (d *decSymbol) setAddBits(addBits uint8) {
+	const mask = 0xffffffffffff00ff
+	*d = (*d & mask) | (decSymbol(addBits) << 8)
+}
+
+func (d *decSymbol) setNewState(state uint16) {
+	const mask = 0xffffffff0000ffff
+	*d = (*d & mask) | decSymbol(state)<<16
+}
+
+func (d *decSymbol) setBaseline(baseline uint32) {
+	const mask = 0xffffffff
+	*d = (*d & mask) | decSymbol(baseline)<<32
+}
+
+func (d *decSymbol) setExt(addBits uint8, baseline uint32) {
+	const mask = 0xffff00ff
+	*d = (*d & mask) | (decSymbol(addBits) << 8) | (decSymbol(baseline) << 32)
+}
+
+// decSymbolValue returns the transformed decSymbol for the given symbol.
+func decSymbolValue(symb uint8, t []baseOffset) (decSymbol, error) {
+	if int(symb) >= len(t) {
+		return 0, fmt.Errorf("rle symbol %d >= max %d", symb, len(t))
+	}
+	lu := t[symb]
+	return newDecSymbol(0, lu.addBits, 0, lu.baseLine), nil
+}
+
+// setRLE will set the decoder til RLE mode.
+func (s *fseDecoder) setRLE(symbol decSymbol) {
+	s.actualTableLog = 0
+	s.maxBits = symbol.addBits()
+	s.dt[0] = symbol
+}
+
+// buildDtable will build the decoding table.
+func (s *fseDecoder) buildDtable() error {
+	tableSize := uint32(1 << s.actualTableLog)
+	highThreshold := tableSize - 1
+	symbolNext := s.stateTable[:256]
+
+	// Init, lay down lowprob symbols
+	{
+		for i, v := range s.norm[:s.symbolLen] {
+			if v == -1 {
+				s.dt[highThreshold].setAddBits(uint8(i))
+				highThreshold--
+				symbolNext[i] = 1
+			} else {
+				symbolNext[i] = uint16(v)
+			}
+		}
+	}
+	// Spread symbols
+	{
+		tableMask := tableSize - 1
+		step := tableStep(tableSize)
+		position := uint32(0)
+		for ss, v := range s.norm[:s.symbolLen] {
+			for i := 0; i < int(v); i++ {
+				s.dt[position].setAddBits(uint8(ss))
+				position = (position + step) & tableMask
+				for position > highThreshold {
+					// lowprob area
+					position = (position + step) & tableMask
+				}
+			}
+		}
+		if position != 0 {
+			// position must reach all cells once, otherwise normalizedCounter is incorrect
+			return errors.New("corrupted input (position != 0)")
+		}
+	}
+
+	// Build Decoding table
+	{
+		tableSize := uint16(1 << s.actualTableLog)
+		for u, v := range s.dt[:tableSize] {
+			symbol := v.addBits()
+			nextState := symbolNext[symbol]
+			symbolNext[symbol] = nextState + 1
+			nBits := s.actualTableLog - byte(highBits(uint32(nextState)))
+			s.dt[u&maxTableMask].setNBits(nBits)
+			newState := (nextState << nBits) - tableSize
+			if newState > tableSize {
+				return fmt.Errorf("newState (%d) outside table size (%d)", newState, tableSize)
+			}
+			if newState == uint16(u) && nBits == 0 {
+				// Seems weird that this is possible with nbits > 0.
+				return fmt.Errorf("newState (%d) == oldState (%d) and no bits", newState, u)
+			}
+			s.dt[u&maxTableMask].setNewState(newState)
+		}
+	}
+	return nil
+}
+
+// transform will transform the decoder table into a table usable for
+// decoding without having to apply the transformation while decoding.
+// The state will contain the base value and the number of bits to read.
+func (s *fseDecoder) transform(t []baseOffset) error {
+	tableSize := uint16(1 << s.actualTableLog)
+	s.maxBits = 0
+	for i, v := range s.dt[:tableSize] {
+		add := v.addBits()
+		if int(add) >= len(t) {
+			return fmt.Errorf("invalid decoding table entry %d, symbol %d >= max (%d)", i, v.addBits(), len(t))
+		}
+		lu := t[add]
+		if lu.addBits > s.maxBits {
+			s.maxBits = lu.addBits
+		}
+		v.setExt(lu.addBits, lu.baseLine)
+		s.dt[i] = v
+	}
+	return nil
+}
+
+type fseState struct {
+	dt    []decSymbol
+	state decSymbol
+}
+
+// Initialize and decodeAsync first state and symbol.
+func (s *fseState) init(br *bitReader, tableLog uint8, dt []decSymbol) {
+	s.dt = dt
+	br.fill()
+	s.state = dt[br.getBits(tableLog)]
+}
+
+// next returns the current symbol and sets the next state.
+// At least tablelog bits must be available in the bit reader.
+func (s *fseState) next(br *bitReader) {
+	lowBits := uint16(br.getBits(s.state.nbBits()))
+	s.state = s.dt[s.state.newState()+lowBits]
+}
+
+// finished returns true if all bits have been read from the bitstream
+// and the next state would require reading bits from the input.
+func (s *fseState) finished(br *bitReader) bool {
+	return br.finished() && s.state.nbBits() > 0
+}
+
+// final returns the current state symbol without decoding the next.
+func (s *fseState) final() (int, uint8) {
+	return s.state.baselineInt(), s.state.addBits()
+}
+
+// final returns the current state symbol without decoding the next.
+func (s decSymbol) final() (int, uint8) {
+	return s.baselineInt(), s.addBits()
+}
+
+// nextFast returns the next symbol and sets the next state.
+// This can only be used if no symbols are 0 bits.
+// At least tablelog bits must be available in the bit reader.
+func (s *fseState) nextFast(br *bitReader) (uint32, uint8) {
+	lowBits := uint16(br.getBitsFast(s.state.nbBits()))
+	s.state = s.dt[s.state.newState()+lowBits]
+	return s.state.baseline(), s.state.addBits()
+}
diff --git a/vendor/github.com/klauspost/compress/zstd/fse_encoder.go b/vendor/github.com/klauspost/compress/zstd/fse_encoder.go
new file mode 100644
index 0000000..c74681b
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/fse_encoder.go
@@ -0,0 +1,725 @@
+// Copyright 2019+ Klaus Post. All rights reserved.
+// License information can be found in the LICENSE file.
+// Based on work by Yann Collet, released under BSD License.
+
+package zstd
+
+import (
+	"errors"
+	"fmt"
+	"math"
+)
+
+const (
+	// For encoding we only support up to
+	maxEncTableLog    = 8
+	maxEncTablesize   = 1 << maxTableLog
+	maxEncTableMask   = (1 << maxTableLog) - 1
+	minEncTablelog    = 5
+	maxEncSymbolValue = maxMatchLengthSymbol
+)
+
+// Scratch provides temporary storage for compression and decompression.
+type fseEncoder struct {
+	symbolLen      uint16 // Length of active part of the symbol table.
+	actualTableLog uint8  // Selected tablelog.
+	ct             cTable // Compression tables.
+	maxCount       int    // count of the most probable symbol
+	zeroBits       bool   // no bits has prob > 50%.
+	clearCount     bool   // clear count
+	useRLE         bool   // This encoder is for RLE
+	preDefined     bool   // This encoder is predefined.
+	reUsed         bool   // Set to know when the encoder has been reused.
+	rleVal         uint8  // RLE Symbol
+	maxBits        uint8  // Maximum output bits after transform.
+
+	// TODO: Technically zstd should be fine with 64 bytes.
+	count [256]uint32
+	norm  [256]int16
+}
+
+// cTable contains tables used for compression.
+type cTable struct {
+	tableSymbol []byte
+	stateTable  []uint16
+	symbolTT    []symbolTransform
+}
+
+// symbolTransform contains the state transform for a symbol.
+type symbolTransform struct {
+	deltaNbBits    uint32
+	deltaFindState int16
+	outBits        uint8
+}
+
+// String prints values as a human readable string.
+func (s symbolTransform) String() string {
+	return fmt.Sprintf("{deltabits: %08x, findstate:%d outbits:%d}", s.deltaNbBits, s.deltaFindState, s.outBits)
+}
+
+// Histogram allows to populate the histogram and skip that step in the compression,
+// It otherwise allows to inspect the histogram when compression is done.
+// To indicate that you have populated the histogram call HistogramFinished
+// with the value of the highest populated symbol, as well as the number of entries
+// in the most populated entry. These are accepted at face value.
+// The returned slice will always be length 256.
+func (s *fseEncoder) Histogram() []uint32 {
+	return s.count[:]
+}
+
+// HistogramFinished can be called to indicate that the histogram has been populated.
+// maxSymbol is the index of the highest set symbol of the next data segment.
+// maxCount is the number of entries in the most populated entry.
+// These are accepted at face value.
+func (s *fseEncoder) HistogramFinished(maxSymbol uint8, maxCount int) {
+	s.maxCount = maxCount
+	s.symbolLen = uint16(maxSymbol) + 1
+	s.clearCount = maxCount != 0
+}
+
+// prepare will prepare and allocate scratch tables used for both compression and decompression.
+func (s *fseEncoder) prepare() (*fseEncoder, error) {
+	if s == nil {
+		s = &fseEncoder{}
+	}
+	s.useRLE = false
+	if s.clearCount && s.maxCount == 0 {
+		for i := range s.count {
+			s.count[i] = 0
+		}
+		s.clearCount = false
+	}
+	return s, nil
+}
+
+// allocCtable will allocate tables needed for compression.
+// If existing tables a re big enough, they are simply re-used.
+func (s *fseEncoder) allocCtable() {
+	tableSize := 1 << s.actualTableLog
+	// get tableSymbol that is big enough.
+	if cap(s.ct.tableSymbol) < tableSize {
+		s.ct.tableSymbol = make([]byte, tableSize)
+	}
+	s.ct.tableSymbol = s.ct.tableSymbol[:tableSize]
+
+	ctSize := tableSize
+	if cap(s.ct.stateTable) < ctSize {
+		s.ct.stateTable = make([]uint16, ctSize)
+	}
+	s.ct.stateTable = s.ct.stateTable[:ctSize]
+
+	if cap(s.ct.symbolTT) < 256 {
+		s.ct.symbolTT = make([]symbolTransform, 256)
+	}
+	s.ct.symbolTT = s.ct.symbolTT[:256]
+}
+
+// buildCTable will populate the compression table so it is ready to be used.
+func (s *fseEncoder) buildCTable() error {
+	tableSize := uint32(1 << s.actualTableLog)
+	highThreshold := tableSize - 1
+	var cumul [256]int16
+
+	s.allocCtable()
+	tableSymbol := s.ct.tableSymbol[:tableSize]
+	// symbol start positions
+	{
+		cumul[0] = 0
+		for ui, v := range s.norm[:s.symbolLen-1] {
+			u := byte(ui) // one less than reference
+			if v == -1 {
+				// Low proba symbol
+				cumul[u+1] = cumul[u] + 1
+				tableSymbol[highThreshold] = u
+				highThreshold--
+			} else {
+				cumul[u+1] = cumul[u] + v
+			}
+		}
+		// Encode last symbol separately to avoid overflowing u
+		u := int(s.symbolLen - 1)
+		v := s.norm[s.symbolLen-1]
+		if v == -1 {
+			// Low proba symbol
+			cumul[u+1] = cumul[u] + 1
+			tableSymbol[highThreshold] = byte(u)
+			highThreshold--
+		} else {
+			cumul[u+1] = cumul[u] + v
+		}
+		if uint32(cumul[s.symbolLen]) != tableSize {
+			return fmt.Errorf("internal error: expected cumul[s.symbolLen] (%d) == tableSize (%d)", cumul[s.symbolLen], tableSize)
+		}
+		cumul[s.symbolLen] = int16(tableSize) + 1
+	}
+	// Spread symbols
+	s.zeroBits = false
+	{
+		step := tableStep(tableSize)
+		tableMask := tableSize - 1
+		var position uint32
+		// if any symbol > largeLimit, we may have 0 bits output.
+		largeLimit := int16(1 << (s.actualTableLog - 1))
+		for ui, v := range s.norm[:s.symbolLen] {
+			symbol := byte(ui)
+			if v > largeLimit {
+				s.zeroBits = true
+			}
+			for nbOccurrences := int16(0); nbOccurrences < v; nbOccurrences++ {
+				tableSymbol[position] = symbol
+				position = (position + step) & tableMask
+				for position > highThreshold {
+					position = (position + step) & tableMask
+				} /* Low proba area */
+			}
+		}
+
+		// Check if we have gone through all positions
+		if position != 0 {
+			return errors.New("position!=0")
+		}
+	}
+
+	// Build table
+	table := s.ct.stateTable
+	{
+		tsi := int(tableSize)
+		for u, v := range tableSymbol {
+			// TableU16 : sorted by symbol order; gives next state value
+			table[cumul[v]] = uint16(tsi + u)
+			cumul[v]++
+		}
+	}
+
+	// Build Symbol Transformation Table
+	{
+		total := int16(0)
+		symbolTT := s.ct.symbolTT[:s.symbolLen]
+		tableLog := s.actualTableLog
+		tl := (uint32(tableLog) << 16) - (1 << tableLog)
+		for i, v := range s.norm[:s.symbolLen] {
+			switch v {
+			case 0:
+			case -1, 1:
+				symbolTT[i].deltaNbBits = tl
+				symbolTT[i].deltaFindState = total - 1
+				total++
+			default:
+				maxBitsOut := uint32(tableLog) - highBit(uint32(v-1))
+				minStatePlus := uint32(v) << maxBitsOut
+				symbolTT[i].deltaNbBits = (maxBitsOut << 16) - minStatePlus
+				symbolTT[i].deltaFindState = total - v
+				total += v
+			}
+		}
+		if total != int16(tableSize) {
+			return fmt.Errorf("total mismatch %d (got) != %d (want)", total, tableSize)
+		}
+	}
+	return nil
+}
+
+var rtbTable = [...]uint32{0, 473195, 504333, 520860, 550000, 700000, 750000, 830000}
+
+func (s *fseEncoder) setRLE(val byte) {
+	s.allocCtable()
+	s.actualTableLog = 0
+	s.ct.stateTable = s.ct.stateTable[:1]
+	s.ct.symbolTT[val] = symbolTransform{
+		deltaFindState: 0,
+		deltaNbBits:    0,
+	}
+	if debug {
+		println("setRLE: val", val, "symbolTT", s.ct.symbolTT[val])
+	}
+	s.rleVal = val
+	s.useRLE = true
+}
+
+// setBits will set output bits for the transform.
+// if nil is provided, the number of bits is equal to the index.
+func (s *fseEncoder) setBits(transform []byte) {
+	if s.reUsed || s.preDefined {
+		return
+	}
+	if s.useRLE {
+		if transform == nil {
+			s.ct.symbolTT[s.rleVal].outBits = s.rleVal
+			s.maxBits = s.rleVal
+			return
+		}
+		s.maxBits = transform[s.rleVal]
+		s.ct.symbolTT[s.rleVal].outBits = s.maxBits
+		return
+	}
+	if transform == nil {
+		for i := range s.ct.symbolTT[:s.symbolLen] {
+			s.ct.symbolTT[i].outBits = uint8(i)
+		}
+		s.maxBits = uint8(s.symbolLen - 1)
+		return
+	}
+	s.maxBits = 0
+	for i, v := range transform[:s.symbolLen] {
+		s.ct.symbolTT[i].outBits = v
+		if v > s.maxBits {
+			// We could assume bits always going up, but we play safe.
+			s.maxBits = v
+		}
+	}
+}
+
+// normalizeCount will normalize the count of the symbols so
+// the total is equal to the table size.
+// If successful, compression tables will also be made ready.
+func (s *fseEncoder) normalizeCount(length int) error {
+	if s.reUsed {
+		return nil
+	}
+	s.optimalTableLog(length)
+	var (
+		tableLog          = s.actualTableLog
+		scale             = 62 - uint64(tableLog)
+		step              = (1 << 62) / uint64(length)
+		vStep             = uint64(1) << (scale - 20)
+		stillToDistribute = int16(1 << tableLog)
+		largest           int
+		largestP          int16
+		lowThreshold      = (uint32)(length >> tableLog)
+	)
+	if s.maxCount == length {
+		s.useRLE = true
+		return nil
+	}
+	s.useRLE = false
+	for i, cnt := range s.count[:s.symbolLen] {
+		// already handled
+		// if (count[s] == s.length) return 0;   /* rle special case */
+
+		if cnt == 0 {
+			s.norm[i] = 0
+			continue
+		}
+		if cnt <= lowThreshold {
+			s.norm[i] = -1
+			stillToDistribute--
+		} else {
+			proba := (int16)((uint64(cnt) * step) >> scale)
+			if proba < 8 {
+				restToBeat := vStep * uint64(rtbTable[proba])
+				v := uint64(cnt)*step - (uint64(proba) << scale)
+				if v > restToBeat {
+					proba++
+				}
+			}
+			if proba > largestP {
+				largestP = proba
+				largest = i
+			}
+			s.norm[i] = proba
+			stillToDistribute -= proba
+		}
+	}
+
+	if -stillToDistribute >= (s.norm[largest] >> 1) {
+		// corner case, need another normalization method
+		err := s.normalizeCount2(length)
+		if err != nil {
+			return err
+		}
+		if debugAsserts {
+			err = s.validateNorm()
+			if err != nil {
+				return err
+			}
+		}
+		return s.buildCTable()
+	}
+	s.norm[largest] += stillToDistribute
+	if debugAsserts {
+		err := s.validateNorm()
+		if err != nil {
+			return err
+		}
+	}
+	return s.buildCTable()
+}
+
+// Secondary normalization method.
+// To be used when primary method fails.
+func (s *fseEncoder) normalizeCount2(length int) error {
+	const notYetAssigned = -2
+	var (
+		distributed  uint32
+		total        = uint32(length)
+		tableLog     = s.actualTableLog
+		lowThreshold = total >> tableLog
+		lowOne       = (total * 3) >> (tableLog + 1)
+	)
+	for i, cnt := range s.count[:s.symbolLen] {
+		if cnt == 0 {
+			s.norm[i] = 0
+			continue
+		}
+		if cnt <= lowThreshold {
+			s.norm[i] = -1
+			distributed++
+			total -= cnt
+			continue
+		}
+		if cnt <= lowOne {
+			s.norm[i] = 1
+			distributed++
+			total -= cnt
+			continue
+		}
+		s.norm[i] = notYetAssigned
+	}
+	toDistribute := (1 << tableLog) - distributed
+
+	if (total / toDistribute) > lowOne {
+		// risk of rounding to zero
+		lowOne = (total * 3) / (toDistribute * 2)
+		for i, cnt := range s.count[:s.symbolLen] {
+			if (s.norm[i] == notYetAssigned) && (cnt <= lowOne) {
+				s.norm[i] = 1
+				distributed++
+				total -= cnt
+				continue
+			}
+		}
+		toDistribute = (1 << tableLog) - distributed
+	}
+	if distributed == uint32(s.symbolLen)+1 {
+		// all values are pretty poor;
+		//   probably incompressible data (should have already been detected);
+		//   find max, then give all remaining points to max
+		var maxV int
+		var maxC uint32
+		for i, cnt := range s.count[:s.symbolLen] {
+			if cnt > maxC {
+				maxV = i
+				maxC = cnt
+			}
+		}
+		s.norm[maxV] += int16(toDistribute)
+		return nil
+	}
+
+	if total == 0 {
+		// all of the symbols were low enough for the lowOne or lowThreshold
+		for i := uint32(0); toDistribute > 0; i = (i + 1) % (uint32(s.symbolLen)) {
+			if s.norm[i] > 0 {
+				toDistribute--
+				s.norm[i]++
+			}
+		}
+		return nil
+	}
+
+	var (
+		vStepLog = 62 - uint64(tableLog)
+		mid      = uint64((1 << (vStepLog - 1)) - 1)
+		rStep    = (((1 << vStepLog) * uint64(toDistribute)) + mid) / uint64(total) // scale on remaining
+		tmpTotal = mid
+	)
+	for i, cnt := range s.count[:s.symbolLen] {
+		if s.norm[i] == notYetAssigned {
+			var (
+				end    = tmpTotal + uint64(cnt)*rStep
+				sStart = uint32(tmpTotal >> vStepLog)
+				sEnd   = uint32(end >> vStepLog)
+				weight = sEnd - sStart
+			)
+			if weight < 1 {
+				return errors.New("weight < 1")
+			}
+			s.norm[i] = int16(weight)
+			tmpTotal = end
+		}
+	}
+	return nil
+}
+
+// optimalTableLog calculates and sets the optimal tableLog in s.actualTableLog
+func (s *fseEncoder) optimalTableLog(length int) {
+	tableLog := uint8(maxEncTableLog)
+	minBitsSrc := highBit(uint32(length)) + 1
+	minBitsSymbols := highBit(uint32(s.symbolLen-1)) + 2
+	minBits := uint8(minBitsSymbols)
+	if minBitsSrc < minBitsSymbols {
+		minBits = uint8(minBitsSrc)
+	}
+
+	maxBitsSrc := uint8(highBit(uint32(length-1))) - 2
+	if maxBitsSrc < tableLog {
+		// Accuracy can be reduced
+		tableLog = maxBitsSrc
+	}
+	if minBits > tableLog {
+		tableLog = minBits
+	}
+	// Need a minimum to safely represent all symbol values
+	if tableLog < minEncTablelog {
+		tableLog = minEncTablelog
+	}
+	if tableLog > maxEncTableLog {
+		tableLog = maxEncTableLog
+	}
+	s.actualTableLog = tableLog
+}
+
+// validateNorm validates the normalized histogram table.
+func (s *fseEncoder) validateNorm() (err error) {
+	var total int
+	for _, v := range s.norm[:s.symbolLen] {
+		if v >= 0 {
+			total += int(v)
+		} else {
+			total -= int(v)
+		}
+	}
+	defer func() {
+		if err == nil {
+			return
+		}
+		fmt.Printf("selected TableLog: %d, Symbol length: %d\n", s.actualTableLog, s.symbolLen)
+		for i, v := range s.norm[:s.symbolLen] {
+			fmt.Printf("%3d: %5d -> %4d \n", i, s.count[i], v)
+		}
+	}()
+	if total != (1 << s.actualTableLog) {
+		return fmt.Errorf("warning: Total == %d != %d", total, 1<<s.actualTableLog)
+	}
+	for i, v := range s.count[s.symbolLen:] {
+		if v != 0 {
+			return fmt.Errorf("warning: Found symbol out of range, %d after cut", i)
+		}
+	}
+	return nil
+}
+
+// writeCount will write the normalized histogram count to header.
+// This is read back by readNCount.
+func (s *fseEncoder) writeCount(out []byte) ([]byte, error) {
+	if s.useRLE {
+		return append(out, s.rleVal), nil
+	}
+	if s.preDefined || s.reUsed {
+		// Never write predefined.
+		return out, nil
+	}
+
+	var (
+		tableLog  = s.actualTableLog
+		tableSize = 1 << tableLog
+		previous0 bool
+		charnum   uint16
+
+		// maximum header size plus 2 extra bytes for final output if bitCount == 0.
+		maxHeaderSize = ((int(s.symbolLen) * int(tableLog)) >> 3) + 3 + 2
+
+		// Write Table Size
+		bitStream = uint32(tableLog - minEncTablelog)
+		bitCount  = uint(4)
+		remaining = int16(tableSize + 1) /* +1 for extra accuracy */
+		threshold = int16(tableSize)
+		nbBits    = uint(tableLog + 1)
+		outP      = len(out)
+	)
+	if cap(out) < outP+maxHeaderSize {
+		out = append(out, make([]byte, maxHeaderSize*3)...)
+		out = out[:len(out)-maxHeaderSize*3]
+	}
+	out = out[:outP+maxHeaderSize]
+
+	// stops at 1
+	for remaining > 1 {
+		if previous0 {
+			start := charnum
+			for s.norm[charnum] == 0 {
+				charnum++
+			}
+			for charnum >= start+24 {
+				start += 24
+				bitStream += uint32(0xFFFF) << bitCount
+				out[outP] = byte(bitStream)
+				out[outP+1] = byte(bitStream >> 8)
+				outP += 2
+				bitStream >>= 16
+			}
+			for charnum >= start+3 {
+				start += 3
+				bitStream += 3 << bitCount
+				bitCount += 2
+			}
+			bitStream += uint32(charnum-start) << bitCount
+			bitCount += 2
+			if bitCount > 16 {
+				out[outP] = byte(bitStream)
+				out[outP+1] = byte(bitStream >> 8)
+				outP += 2
+				bitStream >>= 16
+				bitCount -= 16
+			}
+		}
+
+		count := s.norm[charnum]
+		charnum++
+		max := (2*threshold - 1) - remaining
+		if count < 0 {
+			remaining += count
+		} else {
+			remaining -= count
+		}
+		count++ // +1 for extra accuracy
+		if count >= threshold {
+			count += max // [0..max[ [max..threshold[ (...) [threshold+max 2*threshold[
+		}
+		bitStream += uint32(count) << bitCount
+		bitCount += nbBits
+		if count < max {
+			bitCount--
+		}
+
+		previous0 = count == 1
+		if remaining < 1 {
+			return nil, errors.New("internal error: remaining < 1")
+		}
+		for remaining < threshold {
+			nbBits--
+			threshold >>= 1
+		}
+
+		if bitCount > 16 {
+			out[outP] = byte(bitStream)
+			out[outP+1] = byte(bitStream >> 8)
+			outP += 2
+			bitStream >>= 16
+			bitCount -= 16
+		}
+	}
+
+	if outP+2 > len(out) {
+		return nil, fmt.Errorf("internal error: %d > %d, maxheader: %d, sl: %d, tl: %d, normcount: %v", outP+2, len(out), maxHeaderSize, s.symbolLen, int(tableLog), s.norm[:s.symbolLen])
+	}
+	out[outP] = byte(bitStream)
+	out[outP+1] = byte(bitStream >> 8)
+	outP += int((bitCount + 7) / 8)
+
+	if charnum > s.symbolLen {
+		return nil, errors.New("internal error: charnum > s.symbolLen")
+	}
+	return out[:outP], nil
+}
+
+// Approximate symbol cost, as fractional value, using fixed-point format (accuracyLog fractional bits)
+// note 1 : assume symbolValue is valid (<= maxSymbolValue)
+// note 2 : if freq[symbolValue]==0, @return a fake cost of tableLog+1 bits *
+func (s *fseEncoder) bitCost(symbolValue uint8, accuracyLog uint32) uint32 {
+	minNbBits := s.ct.symbolTT[symbolValue].deltaNbBits >> 16
+	threshold := (minNbBits + 1) << 16
+	if debugAsserts {
+		if !(s.actualTableLog < 16) {
+			panic("!s.actualTableLog < 16")
+		}
+		// ensure enough room for renormalization double shift
+		if !(uint8(accuracyLog) < 31-s.actualTableLog) {
+			panic("!uint8(accuracyLog) < 31-s.actualTableLog")
+		}
+	}
+	tableSize := uint32(1) << s.actualTableLog
+	deltaFromThreshold := threshold - (s.ct.symbolTT[symbolValue].deltaNbBits + tableSize)
+	// linear interpolation (very approximate)
+	normalizedDeltaFromThreshold := (deltaFromThreshold << accuracyLog) >> s.actualTableLog
+	bitMultiplier := uint32(1) << accuracyLog
+	if debugAsserts {
+		if s.ct.symbolTT[symbolValue].deltaNbBits+tableSize > threshold {
+			panic("s.ct.symbolTT[symbolValue].deltaNbBits+tableSize > threshold")
+		}
+		if normalizedDeltaFromThreshold > bitMultiplier {
+			panic("normalizedDeltaFromThreshold > bitMultiplier")
+		}
+	}
+	return (minNbBits+1)*bitMultiplier - normalizedDeltaFromThreshold
+}
+
+// Returns the cost in bits of encoding the distribution in count using ctable.
+// Histogram should only be up to the last non-zero symbol.
+// Returns an -1 if ctable cannot represent all the symbols in count.
+func (s *fseEncoder) approxSize(hist []uint32) uint32 {
+	if int(s.symbolLen) < len(hist) {
+		// More symbols than we have.
+		return math.MaxUint32
+	}
+	if s.useRLE {
+		// We will never reuse RLE encoders.
+		return math.MaxUint32
+	}
+	const kAccuracyLog = 8
+	badCost := (uint32(s.actualTableLog) + 1) << kAccuracyLog
+	var cost uint32
+	for i, v := range hist {
+		if v == 0 {
+			continue
+		}
+		if s.norm[i] == 0 {
+			return math.MaxUint32
+		}
+		bitCost := s.bitCost(uint8(i), kAccuracyLog)
+		if bitCost > badCost {
+			return math.MaxUint32
+		}
+		cost += v * bitCost
+	}
+	return cost >> kAccuracyLog
+}
+
+// maxHeaderSize returns the maximum header size in bits.
+// This is not exact size, but we want a penalty for new tables anyway.
+func (s *fseEncoder) maxHeaderSize() uint32 {
+	if s.preDefined {
+		return 0
+	}
+	if s.useRLE {
+		return 8
+	}
+	return (((uint32(s.symbolLen) * uint32(s.actualTableLog)) >> 3) + 3) * 8
+}
+
+// cState contains the compression state of a stream.
+type cState struct {
+	bw         *bitWriter
+	stateTable []uint16
+	state      uint16
+}
+
+// init will initialize the compression state to the first symbol of the stream.
+func (c *cState) init(bw *bitWriter, ct *cTable, first symbolTransform) {
+	c.bw = bw
+	c.stateTable = ct.stateTable
+	if len(c.stateTable) == 1 {
+		// RLE
+		c.stateTable[0] = uint16(0)
+		c.state = 0
+		return
+	}
+	nbBitsOut := (first.deltaNbBits + (1 << 15)) >> 16
+	im := int32((nbBitsOut << 16) - first.deltaNbBits)
+	lu := (im >> nbBitsOut) + int32(first.deltaFindState)
+	c.state = c.stateTable[lu]
+}
+
+// encode the output symbol provided and write it to the bitstream.
+func (c *cState) encode(symbolTT symbolTransform) {
+	nbBitsOut := (uint32(c.state) + symbolTT.deltaNbBits) >> 16
+	dstState := int32(c.state>>(nbBitsOut&15)) + int32(symbolTT.deltaFindState)
+	c.bw.addBits16NC(c.state, uint8(nbBitsOut))
+	c.state = c.stateTable[dstState]
+}
+
+// flush will write the tablelog to the output and flush the remaining full bytes.
+func (c *cState) flush(tableLog uint8) {
+	c.bw.flush32()
+	c.bw.addBits16NC(c.state, tableLog)
+}
diff --git a/vendor/github.com/klauspost/compress/zstd/fse_predefined.go b/vendor/github.com/klauspost/compress/zstd/fse_predefined.go
new file mode 100644
index 0000000..474cb77
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/fse_predefined.go
@@ -0,0 +1,158 @@
+// Copyright 2019+ Klaus Post. All rights reserved.
+// License information can be found in the LICENSE file.
+// Based on work by Yann Collet, released under BSD License.
+
+package zstd
+
+import (
+	"fmt"
+	"math"
+	"sync"
+)
+
+var (
+	// fsePredef are the predefined fse tables as defined here:
+	// https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#default-distributions
+	// These values are already transformed.
+	fsePredef [3]fseDecoder
+
+	// fsePredefEnc are the predefined encoder based on fse tables as defined here:
+	// https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#default-distributions
+	// These values are already transformed.
+	fsePredefEnc [3]fseEncoder
+
+	// symbolTableX contain the transformations needed for each type as defined in
+	// https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#the-codes-for-literals-lengths-match-lengths-and-offsets
+	symbolTableX [3][]baseOffset
+
+	// maxTableSymbol is the biggest supported symbol for each table type
+	// https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#the-codes-for-literals-lengths-match-lengths-and-offsets
+	maxTableSymbol = [3]uint8{tableLiteralLengths: maxLiteralLengthSymbol, tableOffsets: maxOffsetLengthSymbol, tableMatchLengths: maxMatchLengthSymbol}
+
+	// bitTables is the bits table for each table.
+	bitTables = [3][]byte{tableLiteralLengths: llBitsTable[:], tableOffsets: nil, tableMatchLengths: mlBitsTable[:]}
+)
+
+type tableIndex uint8
+
+const (
+	// indexes for fsePredef and symbolTableX
+	tableLiteralLengths tableIndex = 0
+	tableOffsets        tableIndex = 1
+	tableMatchLengths   tableIndex = 2
+
+	maxLiteralLengthSymbol = 35
+	maxOffsetLengthSymbol  = 30
+	maxMatchLengthSymbol   = 52
+)
+
+// baseOffset is used for calculating transformations.
+type baseOffset struct {
+	baseLine uint32
+	addBits  uint8
+}
+
+// fillBase will precalculate base offsets with the given bit distributions.
+func fillBase(dst []baseOffset, base uint32, bits ...uint8) {
+	if len(bits) != len(dst) {
+		panic(fmt.Sprintf("len(dst) (%d) != len(bits) (%d)", len(dst), len(bits)))
+	}
+	for i, bit := range bits {
+		if base > math.MaxInt32 {
+			panic("invalid decoding table, base overflows int32")
+		}
+
+		dst[i] = baseOffset{
+			baseLine: base,
+			addBits:  bit,
+		}
+		base += 1 << bit
+	}
+}
+
+var predef sync.Once
+
+func initPredefined() {
+	predef.Do(func() {
+		// Literals length codes
+		tmp := make([]baseOffset, 36)
+		for i := range tmp[:16] {
+			tmp[i] = baseOffset{
+				baseLine: uint32(i),
+				addBits:  0,
+			}
+		}
+		fillBase(tmp[16:], 16, 1, 1, 1, 1, 2, 2, 3, 3, 4, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16)
+		symbolTableX[tableLiteralLengths] = tmp
+
+		// Match length codes
+		tmp = make([]baseOffset, 53)
+		for i := range tmp[:32] {
+			tmp[i] = baseOffset{
+				// The transformation adds the 3 length.
+				baseLine: uint32(i) + 3,
+				addBits:  0,
+			}
+		}
+		fillBase(tmp[32:], 35, 1, 1, 1, 1, 2, 2, 3, 3, 4, 4, 5, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16)
+		symbolTableX[tableMatchLengths] = tmp
+
+		// Offset codes
+		tmp = make([]baseOffset, maxOffsetBits+1)
+		tmp[1] = baseOffset{
+			baseLine: 1,
+			addBits:  1,
+		}
+		fillBase(tmp[2:], 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30)
+		symbolTableX[tableOffsets] = tmp
+
+		// Fill predefined tables and transform them.
+		// https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#default-distributions
+		for i := range fsePredef[:] {
+			f := &fsePredef[i]
+			switch tableIndex(i) {
+			case tableLiteralLengths:
+				// https://github.com/facebook/zstd/blob/ededcfca57366461021c922720878c81a5854a0a/lib/decompress/zstd_decompress_block.c#L243
+				f.actualTableLog = 6
+				copy(f.norm[:], []int16{4, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1,
+					2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 2, 1, 1, 1, 1, 1,
+					-1, -1, -1, -1})
+				f.symbolLen = 36
+			case tableOffsets:
+				// https://github.com/facebook/zstd/blob/ededcfca57366461021c922720878c81a5854a0a/lib/decompress/zstd_decompress_block.c#L281
+				f.actualTableLog = 5
+				copy(f.norm[:], []int16{
+					1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1,
+					1, 1, 1, 1, 1, 1, 1, 1, -1, -1, -1, -1, -1})
+				f.symbolLen = 29
+			case tableMatchLengths:
+				//https://github.com/facebook/zstd/blob/ededcfca57366461021c922720878c81a5854a0a/lib/decompress/zstd_decompress_block.c#L304
+				f.actualTableLog = 6
+				copy(f.norm[:], []int16{
+					1, 4, 3, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1,
+					1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+					1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, -1, -1,
+					-1, -1, -1, -1, -1})
+				f.symbolLen = 53
+			}
+			if err := f.buildDtable(); err != nil {
+				panic(fmt.Errorf("building table %v: %v", tableIndex(i), err))
+			}
+			if err := f.transform(symbolTableX[i]); err != nil {
+				panic(fmt.Errorf("building table %v: %v", tableIndex(i), err))
+			}
+			f.preDefined = true
+
+			// Create encoder as well
+			enc := &fsePredefEnc[i]
+			copy(enc.norm[:], f.norm[:])
+			enc.symbolLen = f.symbolLen
+			enc.actualTableLog = f.actualTableLog
+			if err := enc.buildCTable(); err != nil {
+				panic(fmt.Errorf("building encoding table %v: %v", tableIndex(i), err))
+			}
+			enc.setBits(bitTables[i])
+			enc.preDefined = true
+		}
+	})
+}
diff --git a/vendor/github.com/klauspost/compress/zstd/hash.go b/vendor/github.com/klauspost/compress/zstd/hash.go
new file mode 100644
index 0000000..4a75206
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/hash.go
@@ -0,0 +1,77 @@
+// Copyright 2019+ Klaus Post. All rights reserved.
+// License information can be found in the LICENSE file.
+// Based on work by Yann Collet, released under BSD License.
+
+package zstd
+
+const (
+	prime3bytes = 506832829
+	prime4bytes = 2654435761
+	prime5bytes = 889523592379
+	prime6bytes = 227718039650203
+	prime7bytes = 58295818150454627
+	prime8bytes = 0xcf1bbcdcb7a56463
+)
+
+// hashLen returns a hash of the lowest l bytes of u for a size size of h bytes.
+// l must be >=4 and <=8. Any other value will return hash for 4 bytes.
+// h should always be <32.
+// Preferably h and l should be a constant.
+// FIXME: This does NOT get resolved, if 'mls' is constant,
+//  so this cannot be used.
+func hashLen(u uint64, hashLog, mls uint8) uint32 {
+	switch mls {
+	case 5:
+		return hash5(u, hashLog)
+	case 6:
+		return hash6(u, hashLog)
+	case 7:
+		return hash7(u, hashLog)
+	case 8:
+		return hash8(u, hashLog)
+	default:
+		return hash4x64(u, hashLog)
+	}
+}
+
+// hash3 returns the hash of the lower 3 bytes of u to fit in a hash table with h bits.
+// Preferably h should be a constant and should always be <32.
+func hash3(u uint32, h uint8) uint32 {
+	return ((u << (32 - 24)) * prime3bytes) >> ((32 - h) & 31)
+}
+
+// hash4 returns the hash of u to fit in a hash table with h bits.
+// Preferably h should be a constant and should always be <32.
+func hash4(u uint32, h uint8) uint32 {
+	return (u * prime4bytes) >> ((32 - h) & 31)
+}
+
+// hash4x64 returns the hash of the lowest 4 bytes of u to fit in a hash table with h bits.
+// Preferably h should be a constant and should always be <32.
+func hash4x64(u uint64, h uint8) uint32 {
+	return (uint32(u) * prime4bytes) >> ((32 - h) & 31)
+}
+
+// hash5 returns the hash of the lowest 5 bytes of u to fit in a hash table with h bits.
+// Preferably h should be a constant and should always be <64.
+func hash5(u uint64, h uint8) uint32 {
+	return uint32(((u << (64 - 40)) * prime5bytes) >> ((64 - h) & 63))
+}
+
+// hash6 returns the hash of the lowest 6 bytes of u to fit in a hash table with h bits.
+// Preferably h should be a constant and should always be <64.
+func hash6(u uint64, h uint8) uint32 {
+	return uint32(((u << (64 - 48)) * prime6bytes) >> ((64 - h) & 63))
+}
+
+// hash7 returns the hash of the lowest 7 bytes of u to fit in a hash table with h bits.
+// Preferably h should be a constant and should always be <64.
+func hash7(u uint64, h uint8) uint32 {
+	return uint32(((u << (64 - 56)) * prime7bytes) >> ((64 - h) & 63))
+}
+
+// hash8 returns the hash of u to fit in a hash table with h bits.
+// Preferably h should be a constant and should always be <64.
+func hash8(u uint64, h uint8) uint32 {
+	return uint32((u * prime8bytes) >> ((64 - h) & 63))
+}
diff --git a/vendor/github.com/klauspost/compress/zstd/history.go b/vendor/github.com/klauspost/compress/zstd/history.go
new file mode 100644
index 0000000..f783e32
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/history.go
@@ -0,0 +1,89 @@
+// Copyright 2019+ Klaus Post. All rights reserved.
+// License information can be found in the LICENSE file.
+// Based on work by Yann Collet, released under BSD License.
+
+package zstd
+
+import (
+	"github.com/klauspost/compress/huff0"
+)
+
+// history contains the information transferred between blocks.
+type history struct {
+	b             []byte
+	huffTree      *huff0.Scratch
+	recentOffsets [3]int
+	decoders      sequenceDecs
+	windowSize    int
+	maxSize       int
+	error         bool
+	dict          *dict
+}
+
+// reset will reset the history to initial state of a frame.
+// The history must already have been initialized to the desired size.
+func (h *history) reset() {
+	h.b = h.b[:0]
+	h.error = false
+	h.recentOffsets = [3]int{1, 4, 8}
+	if f := h.decoders.litLengths.fse; f != nil && !f.preDefined {
+		fseDecoderPool.Put(f)
+	}
+	if f := h.decoders.offsets.fse; f != nil && !f.preDefined {
+		fseDecoderPool.Put(f)
+	}
+	if f := h.decoders.matchLengths.fse; f != nil && !f.preDefined {
+		fseDecoderPool.Put(f)
+	}
+	h.decoders = sequenceDecs{}
+	if h.huffTree != nil {
+		if h.dict == nil || h.dict.litEnc != h.huffTree {
+			huffDecoderPool.Put(h.huffTree)
+		}
+	}
+	h.huffTree = nil
+	h.dict = nil
+	//printf("history created: %+v (l: %d, c: %d)", *h, len(h.b), cap(h.b))
+}
+
+func (h *history) setDict(dict *dict) {
+	if dict == nil {
+		return
+	}
+	h.dict = dict
+	h.decoders.litLengths = dict.llDec
+	h.decoders.offsets = dict.ofDec
+	h.decoders.matchLengths = dict.mlDec
+	h.recentOffsets = dict.offsets
+	h.huffTree = dict.litEnc
+}
+
+// append bytes to history.
+// This function will make sure there is space for it,
+// if the buffer has been allocated with enough extra space.
+func (h *history) append(b []byte) {
+	if len(b) >= h.windowSize {
+		// Discard all history by simply overwriting
+		h.b = h.b[:h.windowSize]
+		copy(h.b, b[len(b)-h.windowSize:])
+		return
+	}
+
+	// If there is space, append it.
+	if len(b) < cap(h.b)-len(h.b) {
+		h.b = append(h.b, b...)
+		return
+	}
+
+	// Move data down so we only have window size left.
+	// We know we have less than window size in b at this point.
+	discard := len(b) + len(h.b) - h.windowSize
+	copy(h.b, h.b[discard:])
+	h.b = h.b[:h.windowSize]
+	copy(h.b[h.windowSize-len(b):], b)
+}
+
+// append bytes to history without ever discarding anything.
+func (h *history) appendKeep(b []byte) {
+	h.b = append(h.b, b...)
+}
diff --git a/vendor/github.com/klauspost/compress/zstd/internal/xxhash/LICENSE.txt b/vendor/github.com/klauspost/compress/zstd/internal/xxhash/LICENSE.txt
new file mode 100644
index 0000000..24b5306
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/internal/xxhash/LICENSE.txt
@@ -0,0 +1,22 @@
+Copyright (c) 2016 Caleb Spare
+
+MIT License
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice shall be
+included in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
diff --git a/vendor/github.com/klauspost/compress/zstd/internal/xxhash/README.md b/vendor/github.com/klauspost/compress/zstd/internal/xxhash/README.md
new file mode 100644
index 0000000..69aa3bb
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/internal/xxhash/README.md
@@ -0,0 +1,58 @@
+# xxhash
+
+VENDORED: Go to [github.com/cespare/xxhash](https://github.com/cespare/xxhash) for original package.
+
+
+[![GoDoc](https://godoc.org/github.com/cespare/xxhash?status.svg)](https://godoc.org/github.com/cespare/xxhash)
+[![Build Status](https://travis-ci.org/cespare/xxhash.svg?branch=master)](https://travis-ci.org/cespare/xxhash)
+
+xxhash is a Go implementation of the 64-bit
+[xxHash](http://cyan4973.github.io/xxHash/) algorithm, XXH64. This is a
+high-quality hashing algorithm that is much faster than anything in the Go
+standard library.
+
+This package provides a straightforward API:
+
+```
+func Sum64(b []byte) uint64
+func Sum64String(s string) uint64
+type Digest struct{ ... }
+    func New() *Digest
+```
+
+The `Digest` type implements hash.Hash64. Its key methods are:
+
+```
+func (*Digest) Write([]byte) (int, error)
+func (*Digest) WriteString(string) (int, error)
+func (*Digest) Sum64() uint64
+```
+
+This implementation provides a fast pure-Go implementation and an even faster
+assembly implementation for amd64.
+
+## Benchmarks
+
+Here are some quick benchmarks comparing the pure-Go and assembly
+implementations of Sum64.
+
+| input size | purego | asm |
+| --- | --- | --- |
+| 5 B   |  979.66 MB/s |  1291.17 MB/s  |
+| 100 B | 7475.26 MB/s | 7973.40 MB/s  |
+| 4 KB  | 17573.46 MB/s | 17602.65 MB/s |
+| 10 MB | 17131.46 MB/s | 17142.16 MB/s |
+
+These numbers were generated on Ubuntu 18.04 with an Intel i7-8700K CPU using
+the following commands under Go 1.11.2:
+
+```
+$ go test -tags purego -benchtime 10s -bench '/xxhash,direct,bytes'
+$ go test -benchtime 10s -bench '/xxhash,direct,bytes'
+```
+
+## Projects using this package
+
+- [InfluxDB](https://github.com/influxdata/influxdb)
+- [Prometheus](https://github.com/prometheus/prometheus)
+- [FreeCache](https://github.com/coocood/freecache)
diff --git a/vendor/github.com/klauspost/compress/zstd/internal/xxhash/xxhash.go b/vendor/github.com/klauspost/compress/zstd/internal/xxhash/xxhash.go
new file mode 100644
index 0000000..426b9ca
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/internal/xxhash/xxhash.go
@@ -0,0 +1,238 @@
+// Package xxhash implements the 64-bit variant of xxHash (XXH64) as described
+// at http://cyan4973.github.io/xxHash/.
+// THIS IS VENDORED: Go to github.com/cespare/xxhash for original package.
+
+package xxhash
+
+import (
+	"encoding/binary"
+	"errors"
+	"math/bits"
+)
+
+const (
+	prime1 uint64 = 11400714785074694791
+	prime2 uint64 = 14029467366897019727
+	prime3 uint64 = 1609587929392839161
+	prime4 uint64 = 9650029242287828579
+	prime5 uint64 = 2870177450012600261
+)
+
+// NOTE(caleb): I'm using both consts and vars of the primes. Using consts where
+// possible in the Go code is worth a small (but measurable) performance boost
+// by avoiding some MOVQs. Vars are needed for the asm and also are useful for
+// convenience in the Go code in a few places where we need to intentionally
+// avoid constant arithmetic (e.g., v1 := prime1 + prime2 fails because the
+// result overflows a uint64).
+var (
+	prime1v = prime1
+	prime2v = prime2
+	prime3v = prime3
+	prime4v = prime4
+	prime5v = prime5
+)
+
+// Digest implements hash.Hash64.
+type Digest struct {
+	v1    uint64
+	v2    uint64
+	v3    uint64
+	v4    uint64
+	total uint64
+	mem   [32]byte
+	n     int // how much of mem is used
+}
+
+// New creates a new Digest that computes the 64-bit xxHash algorithm.
+func New() *Digest {
+	var d Digest
+	d.Reset()
+	return &d
+}
+
+// Reset clears the Digest's state so that it can be reused.
+func (d *Digest) Reset() {
+	d.v1 = prime1v + prime2
+	d.v2 = prime2
+	d.v3 = 0
+	d.v4 = -prime1v
+	d.total = 0
+	d.n = 0
+}
+
+// Size always returns 8 bytes.
+func (d *Digest) Size() int { return 8 }
+
+// BlockSize always returns 32 bytes.
+func (d *Digest) BlockSize() int { return 32 }
+
+// Write adds more data to d. It always returns len(b), nil.
+func (d *Digest) Write(b []byte) (n int, err error) {
+	n = len(b)
+	d.total += uint64(n)
+
+	if d.n+n < 32 {
+		// This new data doesn't even fill the current block.
+		copy(d.mem[d.n:], b)
+		d.n += n
+		return
+	}
+
+	if d.n > 0 {
+		// Finish off the partial block.
+		copy(d.mem[d.n:], b)
+		d.v1 = round(d.v1, u64(d.mem[0:8]))
+		d.v2 = round(d.v2, u64(d.mem[8:16]))
+		d.v3 = round(d.v3, u64(d.mem[16:24]))
+		d.v4 = round(d.v4, u64(d.mem[24:32]))
+		b = b[32-d.n:]
+		d.n = 0
+	}
+
+	if len(b) >= 32 {
+		// One or more full blocks left.
+		nw := writeBlocks(d, b)
+		b = b[nw:]
+	}
+
+	// Store any remaining partial block.
+	copy(d.mem[:], b)
+	d.n = len(b)
+
+	return
+}
+
+// Sum appends the current hash to b and returns the resulting slice.
+func (d *Digest) Sum(b []byte) []byte {
+	s := d.Sum64()
+	return append(
+		b,
+		byte(s>>56),
+		byte(s>>48),
+		byte(s>>40),
+		byte(s>>32),
+		byte(s>>24),
+		byte(s>>16),
+		byte(s>>8),
+		byte(s),
+	)
+}
+
+// Sum64 returns the current hash.
+func (d *Digest) Sum64() uint64 {
+	var h uint64
+
+	if d.total >= 32 {
+		v1, v2, v3, v4 := d.v1, d.v2, d.v3, d.v4
+		h = rol1(v1) + rol7(v2) + rol12(v3) + rol18(v4)
+		h = mergeRound(h, v1)
+		h = mergeRound(h, v2)
+		h = mergeRound(h, v3)
+		h = mergeRound(h, v4)
+	} else {
+		h = d.v3 + prime5
+	}
+
+	h += d.total
+
+	i, end := 0, d.n
+	for ; i+8 <= end; i += 8 {
+		k1 := round(0, u64(d.mem[i:i+8]))
+		h ^= k1
+		h = rol27(h)*prime1 + prime4
+	}
+	if i+4 <= end {
+		h ^= uint64(u32(d.mem[i:i+4])) * prime1
+		h = rol23(h)*prime2 + prime3
+		i += 4
+	}
+	for i < end {
+		h ^= uint64(d.mem[i]) * prime5
+		h = rol11(h) * prime1
+		i++
+	}
+
+	h ^= h >> 33
+	h *= prime2
+	h ^= h >> 29
+	h *= prime3
+	h ^= h >> 32
+
+	return h
+}
+
+const (
+	magic         = "xxh\x06"
+	marshaledSize = len(magic) + 8*5 + 32
+)
+
+// MarshalBinary implements the encoding.BinaryMarshaler interface.
+func (d *Digest) MarshalBinary() ([]byte, error) {
+	b := make([]byte, 0, marshaledSize)
+	b = append(b, magic...)
+	b = appendUint64(b, d.v1)
+	b = appendUint64(b, d.v2)
+	b = appendUint64(b, d.v3)
+	b = appendUint64(b, d.v4)
+	b = appendUint64(b, d.total)
+	b = append(b, d.mem[:d.n]...)
+	b = b[:len(b)+len(d.mem)-d.n]
+	return b, nil
+}
+
+// UnmarshalBinary implements the encoding.BinaryUnmarshaler interface.
+func (d *Digest) UnmarshalBinary(b []byte) error {
+	if len(b) < len(magic) || string(b[:len(magic)]) != magic {
+		return errors.New("xxhash: invalid hash state identifier")
+	}
+	if len(b) != marshaledSize {
+		return errors.New("xxhash: invalid hash state size")
+	}
+	b = b[len(magic):]
+	b, d.v1 = consumeUint64(b)
+	b, d.v2 = consumeUint64(b)
+	b, d.v3 = consumeUint64(b)
+	b, d.v4 = consumeUint64(b)
+	b, d.total = consumeUint64(b)
+	copy(d.mem[:], b)
+	b = b[len(d.mem):]
+	d.n = int(d.total % uint64(len(d.mem)))
+	return nil
+}
+
+func appendUint64(b []byte, x uint64) []byte {
+	var a [8]byte
+	binary.LittleEndian.PutUint64(a[:], x)
+	return append(b, a[:]...)
+}
+
+func consumeUint64(b []byte) ([]byte, uint64) {
+	x := u64(b)
+	return b[8:], x
+}
+
+func u64(b []byte) uint64 { return binary.LittleEndian.Uint64(b) }
+func u32(b []byte) uint32 { return binary.LittleEndian.Uint32(b) }
+
+func round(acc, input uint64) uint64 {
+	acc += input * prime2
+	acc = rol31(acc)
+	acc *= prime1
+	return acc
+}
+
+func mergeRound(acc, val uint64) uint64 {
+	val = round(0, val)
+	acc ^= val
+	acc = acc*prime1 + prime4
+	return acc
+}
+
+func rol1(x uint64) uint64  { return bits.RotateLeft64(x, 1) }
+func rol7(x uint64) uint64  { return bits.RotateLeft64(x, 7) }
+func rol11(x uint64) uint64 { return bits.RotateLeft64(x, 11) }
+func rol12(x uint64) uint64 { return bits.RotateLeft64(x, 12) }
+func rol18(x uint64) uint64 { return bits.RotateLeft64(x, 18) }
+func rol23(x uint64) uint64 { return bits.RotateLeft64(x, 23) }
+func rol27(x uint64) uint64 { return bits.RotateLeft64(x, 27) }
+func rol31(x uint64) uint64 { return bits.RotateLeft64(x, 31) }
diff --git a/vendor/github.com/klauspost/compress/zstd/internal/xxhash/xxhash_amd64.go b/vendor/github.com/klauspost/compress/zstd/internal/xxhash/xxhash_amd64.go
new file mode 100644
index 0000000..35318d7
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/internal/xxhash/xxhash_amd64.go
@@ -0,0 +1,13 @@
+// +build !appengine
+// +build gc
+// +build !purego
+
+package xxhash
+
+// Sum64 computes the 64-bit xxHash digest of b.
+//
+//go:noescape
+func Sum64(b []byte) uint64
+
+//go:noescape
+func writeBlocks(*Digest, []byte) int
diff --git a/vendor/github.com/klauspost/compress/zstd/internal/xxhash/xxhash_amd64.s b/vendor/github.com/klauspost/compress/zstd/internal/xxhash/xxhash_amd64.s
new file mode 100644
index 0000000..2c9c535
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/internal/xxhash/xxhash_amd64.s
@@ -0,0 +1,215 @@
+// +build !appengine
+// +build gc
+// +build !purego
+
+#include "textflag.h"
+
+// Register allocation:
+// AX	h
+// CX	pointer to advance through b
+// DX	n
+// BX	loop end
+// R8	v1, k1
+// R9	v2
+// R10	v3
+// R11	v4
+// R12	tmp
+// R13	prime1v
+// R14	prime2v
+// R15	prime4v
+
+// round reads from and advances the buffer pointer in CX.
+// It assumes that R13 has prime1v and R14 has prime2v.
+#define round(r) \
+	MOVQ  (CX), R12 \
+	ADDQ  $8, CX    \
+	IMULQ R14, R12  \
+	ADDQ  R12, r    \
+	ROLQ  $31, r    \
+	IMULQ R13, r
+
+// mergeRound applies a merge round on the two registers acc and val.
+// It assumes that R13 has prime1v, R14 has prime2v, and R15 has prime4v.
+#define mergeRound(acc, val) \
+	IMULQ R14, val \
+	ROLQ  $31, val \
+	IMULQ R13, val \
+	XORQ  val, acc \
+	IMULQ R13, acc \
+	ADDQ  R15, acc
+
+// func Sum64(b []byte) uint64
+TEXT ·Sum64(SB), NOSPLIT, $0-32
+	// Load fixed primes.
+	MOVQ ·prime1v(SB), R13
+	MOVQ ·prime2v(SB), R14
+	MOVQ ·prime4v(SB), R15
+
+	// Load slice.
+	MOVQ b_base+0(FP), CX
+	MOVQ b_len+8(FP), DX
+	LEAQ (CX)(DX*1), BX
+
+	// The first loop limit will be len(b)-32.
+	SUBQ $32, BX
+
+	// Check whether we have at least one block.
+	CMPQ DX, $32
+	JLT  noBlocks
+
+	// Set up initial state (v1, v2, v3, v4).
+	MOVQ R13, R8
+	ADDQ R14, R8
+	MOVQ R14, R9
+	XORQ R10, R10
+	XORQ R11, R11
+	SUBQ R13, R11
+
+	// Loop until CX > BX.
+blockLoop:
+	round(R8)
+	round(R9)
+	round(R10)
+	round(R11)
+
+	CMPQ CX, BX
+	JLE  blockLoop
+
+	MOVQ R8, AX
+	ROLQ $1, AX
+	MOVQ R9, R12
+	ROLQ $7, R12
+	ADDQ R12, AX
+	MOVQ R10, R12
+	ROLQ $12, R12
+	ADDQ R12, AX
+	MOVQ R11, R12
+	ROLQ $18, R12
+	ADDQ R12, AX
+
+	mergeRound(AX, R8)
+	mergeRound(AX, R9)
+	mergeRound(AX, R10)
+	mergeRound(AX, R11)
+
+	JMP afterBlocks
+
+noBlocks:
+	MOVQ ·prime5v(SB), AX
+
+afterBlocks:
+	ADDQ DX, AX
+
+	// Right now BX has len(b)-32, and we want to loop until CX > len(b)-8.
+	ADDQ $24, BX
+
+	CMPQ CX, BX
+	JG   fourByte
+
+wordLoop:
+	// Calculate k1.
+	MOVQ  (CX), R8
+	ADDQ  $8, CX
+	IMULQ R14, R8
+	ROLQ  $31, R8
+	IMULQ R13, R8
+
+	XORQ  R8, AX
+	ROLQ  $27, AX
+	IMULQ R13, AX
+	ADDQ  R15, AX
+
+	CMPQ CX, BX
+	JLE  wordLoop
+
+fourByte:
+	ADDQ $4, BX
+	CMPQ CX, BX
+	JG   singles
+
+	MOVL  (CX), R8
+	ADDQ  $4, CX
+	IMULQ R13, R8
+	XORQ  R8, AX
+
+	ROLQ  $23, AX
+	IMULQ R14, AX
+	ADDQ  ·prime3v(SB), AX
+
+singles:
+	ADDQ $4, BX
+	CMPQ CX, BX
+	JGE  finalize
+
+singlesLoop:
+	MOVBQZX (CX), R12
+	ADDQ    $1, CX
+	IMULQ   ·prime5v(SB), R12
+	XORQ    R12, AX
+
+	ROLQ  $11, AX
+	IMULQ R13, AX
+
+	CMPQ CX, BX
+	JL   singlesLoop
+
+finalize:
+	MOVQ  AX, R12
+	SHRQ  $33, R12
+	XORQ  R12, AX
+	IMULQ R14, AX
+	MOVQ  AX, R12
+	SHRQ  $29, R12
+	XORQ  R12, AX
+	IMULQ ·prime3v(SB), AX
+	MOVQ  AX, R12
+	SHRQ  $32, R12
+	XORQ  R12, AX
+
+	MOVQ AX, ret+24(FP)
+	RET
+
+// writeBlocks uses the same registers as above except that it uses AX to store
+// the d pointer.
+
+// func writeBlocks(d *Digest, b []byte) int
+TEXT ·writeBlocks(SB), NOSPLIT, $0-40
+	// Load fixed primes needed for round.
+	MOVQ ·prime1v(SB), R13
+	MOVQ ·prime2v(SB), R14
+
+	// Load slice.
+	MOVQ arg1_base+8(FP), CX
+	MOVQ arg1_len+16(FP), DX
+	LEAQ (CX)(DX*1), BX
+	SUBQ $32, BX
+
+	// Load vN from d.
+	MOVQ arg+0(FP), AX
+	MOVQ 0(AX), R8   // v1
+	MOVQ 8(AX), R9   // v2
+	MOVQ 16(AX), R10 // v3
+	MOVQ 24(AX), R11 // v4
+
+	// We don't need to check the loop condition here; this function is
+	// always called with at least one block of data to process.
+blockLoop:
+	round(R8)
+	round(R9)
+	round(R10)
+	round(R11)
+
+	CMPQ CX, BX
+	JLE  blockLoop
+
+	// Copy vN back to d.
+	MOVQ R8, 0(AX)
+	MOVQ R9, 8(AX)
+	MOVQ R10, 16(AX)
+	MOVQ R11, 24(AX)
+
+	// The number of bytes written is CX minus the old base pointer.
+	SUBQ arg1_base+8(FP), CX
+	MOVQ CX, ret+32(FP)
+
+	RET
diff --git a/vendor/github.com/klauspost/compress/zstd/internal/xxhash/xxhash_other.go b/vendor/github.com/klauspost/compress/zstd/internal/xxhash/xxhash_other.go
new file mode 100644
index 0000000..4a5a821
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/internal/xxhash/xxhash_other.go
@@ -0,0 +1,76 @@
+// +build !amd64 appengine !gc purego
+
+package xxhash
+
+// Sum64 computes the 64-bit xxHash digest of b.
+func Sum64(b []byte) uint64 {
+	// A simpler version would be
+	//   d := New()
+	//   d.Write(b)
+	//   return d.Sum64()
+	// but this is faster, particularly for small inputs.
+
+	n := len(b)
+	var h uint64
+
+	if n >= 32 {
+		v1 := prime1v + prime2
+		v2 := prime2
+		v3 := uint64(0)
+		v4 := -prime1v
+		for len(b) >= 32 {
+			v1 = round(v1, u64(b[0:8:len(b)]))
+			v2 = round(v2, u64(b[8:16:len(b)]))
+			v3 = round(v3, u64(b[16:24:len(b)]))
+			v4 = round(v4, u64(b[24:32:len(b)]))
+			b = b[32:len(b):len(b)]
+		}
+		h = rol1(v1) + rol7(v2) + rol12(v3) + rol18(v4)
+		h = mergeRound(h, v1)
+		h = mergeRound(h, v2)
+		h = mergeRound(h, v3)
+		h = mergeRound(h, v4)
+	} else {
+		h = prime5
+	}
+
+	h += uint64(n)
+
+	i, end := 0, len(b)
+	for ; i+8 <= end; i += 8 {
+		k1 := round(0, u64(b[i:i+8:len(b)]))
+		h ^= k1
+		h = rol27(h)*prime1 + prime4
+	}
+	if i+4 <= end {
+		h ^= uint64(u32(b[i:i+4:len(b)])) * prime1
+		h = rol23(h)*prime2 + prime3
+		i += 4
+	}
+	for ; i < end; i++ {
+		h ^= uint64(b[i]) * prime5
+		h = rol11(h) * prime1
+	}
+
+	h ^= h >> 33
+	h *= prime2
+	h ^= h >> 29
+	h *= prime3
+	h ^= h >> 32
+
+	return h
+}
+
+func writeBlocks(d *Digest, b []byte) int {
+	v1, v2, v3, v4 := d.v1, d.v2, d.v3, d.v4
+	n := len(b)
+	for len(b) >= 32 {
+		v1 = round(v1, u64(b[0:8:len(b)]))
+		v2 = round(v2, u64(b[8:16:len(b)]))
+		v3 = round(v3, u64(b[16:24:len(b)]))
+		v4 = round(v4, u64(b[24:32:len(b)]))
+		b = b[32:len(b):len(b)]
+	}
+	d.v1, d.v2, d.v3, d.v4 = v1, v2, v3, v4
+	return n - len(b)
+}
diff --git a/vendor/github.com/klauspost/compress/zstd/internal/xxhash/xxhash_safe.go b/vendor/github.com/klauspost/compress/zstd/internal/xxhash/xxhash_safe.go
new file mode 100644
index 0000000..6f3b0cb
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/internal/xxhash/xxhash_safe.go
@@ -0,0 +1,11 @@
+package xxhash
+
+// Sum64String computes the 64-bit xxHash digest of s.
+func Sum64String(s string) uint64 {
+	return Sum64([]byte(s))
+}
+
+// WriteString adds more data to d. It always returns len(s), nil.
+func (d *Digest) WriteString(s string) (n int, err error) {
+	return d.Write([]byte(s))
+}
diff --git a/vendor/github.com/klauspost/compress/zstd/seqdec.go b/vendor/github.com/klauspost/compress/zstd/seqdec.go
new file mode 100644
index 0000000..1dd39e6
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/seqdec.go
@@ -0,0 +1,492 @@
+// Copyright 2019+ Klaus Post. All rights reserved.
+// License information can be found in the LICENSE file.
+// Based on work by Yann Collet, released under BSD License.
+
+package zstd
+
+import (
+	"errors"
+	"fmt"
+	"io"
+)
+
+type seq struct {
+	litLen   uint32
+	matchLen uint32
+	offset   uint32
+
+	// Codes are stored here for the encoder
+	// so they only have to be looked up once.
+	llCode, mlCode, ofCode uint8
+}
+
+func (s seq) String() string {
+	if s.offset <= 3 {
+		if s.offset == 0 {
+			return fmt.Sprint("litLen:", s.litLen, ", matchLen:", s.matchLen+zstdMinMatch, ", offset: INVALID (0)")
+		}
+		return fmt.Sprint("litLen:", s.litLen, ", matchLen:", s.matchLen+zstdMinMatch, ", offset:", s.offset, " (repeat)")
+	}
+	return fmt.Sprint("litLen:", s.litLen, ", matchLen:", s.matchLen+zstdMinMatch, ", offset:", s.offset-3, " (new)")
+}
+
+type seqCompMode uint8
+
+const (
+	compModePredefined seqCompMode = iota
+	compModeRLE
+	compModeFSE
+	compModeRepeat
+)
+
+type sequenceDec struct {
+	// decoder keeps track of the current state and updates it from the bitstream.
+	fse    *fseDecoder
+	state  fseState
+	repeat bool
+}
+
+// init the state of the decoder with input from stream.
+func (s *sequenceDec) init(br *bitReader) error {
+	if s.fse == nil {
+		return errors.New("sequence decoder not defined")
+	}
+	s.state.init(br, s.fse.actualTableLog, s.fse.dt[:1<<s.fse.actualTableLog])
+	return nil
+}
+
+// sequenceDecs contains all 3 sequence decoders and their state.
+type sequenceDecs struct {
+	litLengths   sequenceDec
+	offsets      sequenceDec
+	matchLengths sequenceDec
+	prevOffset   [3]int
+	hist         []byte
+	dict         []byte
+	literals     []byte
+	out          []byte
+	windowSize   int
+	maxBits      uint8
+}
+
+// initialize all 3 decoders from the stream input.
+func (s *sequenceDecs) initialize(br *bitReader, hist *history, literals, out []byte) error {
+	if err := s.litLengths.init(br); err != nil {
+		return errors.New("litLengths:" + err.Error())
+	}
+	if err := s.offsets.init(br); err != nil {
+		return errors.New("offsets:" + err.Error())
+	}
+	if err := s.matchLengths.init(br); err != nil {
+		return errors.New("matchLengths:" + err.Error())
+	}
+	s.literals = literals
+	s.hist = hist.b
+	s.prevOffset = hist.recentOffsets
+	s.maxBits = s.litLengths.fse.maxBits + s.offsets.fse.maxBits + s.matchLengths.fse.maxBits
+	s.windowSize = hist.windowSize
+	s.out = out
+	s.dict = nil
+	if hist.dict != nil {
+		s.dict = hist.dict.content
+	}
+	return nil
+}
+
+// decode sequences from the stream with the provided history.
+func (s *sequenceDecs) decode(seqs int, br *bitReader, hist []byte) error {
+	startSize := len(s.out)
+	// Grab full sizes tables, to avoid bounds checks.
+	llTable, mlTable, ofTable := s.litLengths.fse.dt[:maxTablesize], s.matchLengths.fse.dt[:maxTablesize], s.offsets.fse.dt[:maxTablesize]
+	llState, mlState, ofState := s.litLengths.state.state, s.matchLengths.state.state, s.offsets.state.state
+
+	for i := seqs - 1; i >= 0; i-- {
+		if br.overread() {
+			printf("reading sequence %d, exceeded available data\n", seqs-i)
+			return io.ErrUnexpectedEOF
+		}
+		var ll, mo, ml int
+		if br.off > 4+((maxOffsetBits+16+16)>>3) {
+			// inlined function:
+			// ll, mo, ml = s.nextFast(br, llState, mlState, ofState)
+
+			// Final will not read from stream.
+			var llB, mlB, moB uint8
+			ll, llB = llState.final()
+			ml, mlB = mlState.final()
+			mo, moB = ofState.final()
+
+			// extra bits are stored in reverse order.
+			br.fillFast()
+			mo += br.getBits(moB)
+			if s.maxBits > 32 {
+				br.fillFast()
+			}
+			ml += br.getBits(mlB)
+			ll += br.getBits(llB)
+
+			if moB > 1 {
+				s.prevOffset[2] = s.prevOffset[1]
+				s.prevOffset[1] = s.prevOffset[0]
+				s.prevOffset[0] = mo
+			} else {
+				// mo = s.adjustOffset(mo, ll, moB)
+				// Inlined for rather big speedup
+				if ll == 0 {
+					// There is an exception though, when current sequence's literals_length = 0.
+					// In this case, repeated offsets are shifted by one, so an offset_value of 1 means Repeated_Offset2,
+					// an offset_value of 2 means Repeated_Offset3, and an offset_value of 3 means Repeated_Offset1 - 1_byte.
+					mo++
+				}
+
+				if mo == 0 {
+					mo = s.prevOffset[0]
+				} else {
+					var temp int
+					if mo == 3 {
+						temp = s.prevOffset[0] - 1
+					} else {
+						temp = s.prevOffset[mo]
+					}
+
+					if temp == 0 {
+						// 0 is not valid; input is corrupted; force offset to 1
+						println("temp was 0")
+						temp = 1
+					}
+
+					if mo != 1 {
+						s.prevOffset[2] = s.prevOffset[1]
+					}
+					s.prevOffset[1] = s.prevOffset[0]
+					s.prevOffset[0] = temp
+					mo = temp
+				}
+			}
+			br.fillFast()
+		} else {
+			ll, mo, ml = s.next(br, llState, mlState, ofState)
+			br.fill()
+		}
+
+		if debugSequences {
+			println("Seq", seqs-i-1, "Litlen:", ll, "mo:", mo, "(abs) ml:", ml)
+		}
+
+		if ll > len(s.literals) {
+			return fmt.Errorf("unexpected literal count, want %d bytes, but only %d is available", ll, len(s.literals))
+		}
+		size := ll + ml + len(s.out)
+		if size-startSize > maxBlockSize {
+			return fmt.Errorf("output (%d) bigger than max block size", size)
+		}
+		if size > cap(s.out) {
+			// Not enough size, which can happen under high volume block streaming conditions
+			// but could be if destination slice is too small for sync operations.
+			// over-allocating here can create a large amount of GC pressure so we try to keep
+			// it as contained as possible
+			used := len(s.out) - startSize
+			addBytes := 256 + ll + ml + used>>2
+			// Clamp to max block size.
+			if used+addBytes > maxBlockSize {
+				addBytes = maxBlockSize - used
+			}
+			s.out = append(s.out, make([]byte, addBytes)...)
+			s.out = s.out[:len(s.out)-addBytes]
+		}
+		if ml > maxMatchLen {
+			return fmt.Errorf("match len (%d) bigger than max allowed length", ml)
+		}
+
+		// Add literals
+		s.out = append(s.out, s.literals[:ll]...)
+		s.literals = s.literals[ll:]
+		out := s.out
+
+		if mo == 0 && ml > 0 {
+			return fmt.Errorf("zero matchoff and matchlen (%d) > 0", ml)
+		}
+
+		if mo > len(s.out)+len(hist) || mo > s.windowSize {
+			if len(s.dict) == 0 {
+				return fmt.Errorf("match offset (%d) bigger than current history (%d)", mo, len(s.out)+len(hist))
+			}
+
+			// we may be in dictionary.
+			dictO := len(s.dict) - (mo - (len(s.out) + len(hist)))
+			if dictO < 0 || dictO >= len(s.dict) {
+				return fmt.Errorf("match offset (%d) bigger than current history (%d)", mo, len(s.out)+len(hist))
+			}
+			end := dictO + ml
+			if end > len(s.dict) {
+				out = append(out, s.dict[dictO:]...)
+				mo -= len(s.dict) - dictO
+				ml -= len(s.dict) - dictO
+			} else {
+				out = append(out, s.dict[dictO:end]...)
+				mo = 0
+				ml = 0
+			}
+		}
+
+		// Copy from history.
+		// TODO: Blocks without history could be made to ignore this completely.
+		if v := mo - len(s.out); v > 0 {
+			// v is the start position in history from end.
+			start := len(s.hist) - v
+			if ml > v {
+				// Some goes into current block.
+				// Copy remainder of history
+				out = append(out, s.hist[start:]...)
+				mo -= v
+				ml -= v
+			} else {
+				out = append(out, s.hist[start:start+ml]...)
+				ml = 0
+			}
+		}
+		// We must be in current buffer now
+		if ml > 0 {
+			start := len(s.out) - mo
+			if ml <= len(s.out)-start {
+				// No overlap
+				out = append(out, s.out[start:start+ml]...)
+			} else {
+				// Overlapping copy
+				// Extend destination slice and copy one byte at the time.
+				out = out[:len(out)+ml]
+				src := out[start : start+ml]
+				// Destination is the space we just added.
+				dst := out[len(out)-ml:]
+				dst = dst[:len(src)]
+				for i := range src {
+					dst[i] = src[i]
+				}
+			}
+		}
+		s.out = out
+		if i == 0 {
+			// This is the last sequence, so we shouldn't update state.
+			break
+		}
+
+		// Manually inlined, ~ 5-20% faster
+		// Update all 3 states at once. Approx 20% faster.
+		nBits := llState.nbBits() + mlState.nbBits() + ofState.nbBits()
+		if nBits == 0 {
+			llState = llTable[llState.newState()&maxTableMask]
+			mlState = mlTable[mlState.newState()&maxTableMask]
+			ofState = ofTable[ofState.newState()&maxTableMask]
+		} else {
+			bits := br.getBitsFast(nBits)
+			lowBits := uint16(bits >> ((ofState.nbBits() + mlState.nbBits()) & 31))
+			llState = llTable[(llState.newState()+lowBits)&maxTableMask]
+
+			lowBits = uint16(bits >> (ofState.nbBits() & 31))
+			lowBits &= bitMask[mlState.nbBits()&15]
+			mlState = mlTable[(mlState.newState()+lowBits)&maxTableMask]
+
+			lowBits = uint16(bits) & bitMask[ofState.nbBits()&15]
+			ofState = ofTable[(ofState.newState()+lowBits)&maxTableMask]
+		}
+	}
+
+	// Add final literals
+	s.out = append(s.out, s.literals...)
+	return nil
+}
+
+// update states, at least 27 bits must be available.
+func (s *sequenceDecs) update(br *bitReader) {
+	// Max 8 bits
+	s.litLengths.state.next(br)
+	// Max 9 bits
+	s.matchLengths.state.next(br)
+	// Max 8 bits
+	s.offsets.state.next(br)
+}
+
+var bitMask [16]uint16
+
+func init() {
+	for i := range bitMask[:] {
+		bitMask[i] = uint16((1 << uint(i)) - 1)
+	}
+}
+
+// update states, at least 27 bits must be available.
+func (s *sequenceDecs) updateAlt(br *bitReader) {
+	// Update all 3 states at once. Approx 20% faster.
+	a, b, c := s.litLengths.state.state, s.matchLengths.state.state, s.offsets.state.state
+
+	nBits := a.nbBits() + b.nbBits() + c.nbBits()
+	if nBits == 0 {
+		s.litLengths.state.state = s.litLengths.state.dt[a.newState()]
+		s.matchLengths.state.state = s.matchLengths.state.dt[b.newState()]
+		s.offsets.state.state = s.offsets.state.dt[c.newState()]
+		return
+	}
+	bits := br.getBitsFast(nBits)
+	lowBits := uint16(bits >> ((c.nbBits() + b.nbBits()) & 31))
+	s.litLengths.state.state = s.litLengths.state.dt[a.newState()+lowBits]
+
+	lowBits = uint16(bits >> (c.nbBits() & 31))
+	lowBits &= bitMask[b.nbBits()&15]
+	s.matchLengths.state.state = s.matchLengths.state.dt[b.newState()+lowBits]
+
+	lowBits = uint16(bits) & bitMask[c.nbBits()&15]
+	s.offsets.state.state = s.offsets.state.dt[c.newState()+lowBits]
+}
+
+// nextFast will return new states when there are at least 4 unused bytes left on the stream when done.
+func (s *sequenceDecs) nextFast(br *bitReader, llState, mlState, ofState decSymbol) (ll, mo, ml int) {
+	// Final will not read from stream.
+	ll, llB := llState.final()
+	ml, mlB := mlState.final()
+	mo, moB := ofState.final()
+
+	// extra bits are stored in reverse order.
+	br.fillFast()
+	mo += br.getBits(moB)
+	if s.maxBits > 32 {
+		br.fillFast()
+	}
+	ml += br.getBits(mlB)
+	ll += br.getBits(llB)
+
+	if moB > 1 {
+		s.prevOffset[2] = s.prevOffset[1]
+		s.prevOffset[1] = s.prevOffset[0]
+		s.prevOffset[0] = mo
+		return
+	}
+	// mo = s.adjustOffset(mo, ll, moB)
+	// Inlined for rather big speedup
+	if ll == 0 {
+		// There is an exception though, when current sequence's literals_length = 0.
+		// In this case, repeated offsets are shifted by one, so an offset_value of 1 means Repeated_Offset2,
+		// an offset_value of 2 means Repeated_Offset3, and an offset_value of 3 means Repeated_Offset1 - 1_byte.
+		mo++
+	}
+
+	if mo == 0 {
+		mo = s.prevOffset[0]
+		return
+	}
+	var temp int
+	if mo == 3 {
+		temp = s.prevOffset[0] - 1
+	} else {
+		temp = s.prevOffset[mo]
+	}
+
+	if temp == 0 {
+		// 0 is not valid; input is corrupted; force offset to 1
+		println("temp was 0")
+		temp = 1
+	}
+
+	if mo != 1 {
+		s.prevOffset[2] = s.prevOffset[1]
+	}
+	s.prevOffset[1] = s.prevOffset[0]
+	s.prevOffset[0] = temp
+	mo = temp
+	return
+}
+
+func (s *sequenceDecs) next(br *bitReader, llState, mlState, ofState decSymbol) (ll, mo, ml int) {
+	// Final will not read from stream.
+	ll, llB := llState.final()
+	ml, mlB := mlState.final()
+	mo, moB := ofState.final()
+
+	// extra bits are stored in reverse order.
+	br.fill()
+	if s.maxBits <= 32 {
+		mo += br.getBits(moB)
+		ml += br.getBits(mlB)
+		ll += br.getBits(llB)
+	} else {
+		mo += br.getBits(moB)
+		br.fill()
+		// matchlength+literal length, max 32 bits
+		ml += br.getBits(mlB)
+		ll += br.getBits(llB)
+
+	}
+	mo = s.adjustOffset(mo, ll, moB)
+	return
+}
+
+func (s *sequenceDecs) adjustOffset(offset, litLen int, offsetB uint8) int {
+	if offsetB > 1 {
+		s.prevOffset[2] = s.prevOffset[1]
+		s.prevOffset[1] = s.prevOffset[0]
+		s.prevOffset[0] = offset
+		return offset
+	}
+
+	if litLen == 0 {
+		// There is an exception though, when current sequence's literals_length = 0.
+		// In this case, repeated offsets are shifted by one, so an offset_value of 1 means Repeated_Offset2,
+		// an offset_value of 2 means Repeated_Offset3, and an offset_value of 3 means Repeated_Offset1 - 1_byte.
+		offset++
+	}
+
+	if offset == 0 {
+		return s.prevOffset[0]
+	}
+	var temp int
+	if offset == 3 {
+		temp = s.prevOffset[0] - 1
+	} else {
+		temp = s.prevOffset[offset]
+	}
+
+	if temp == 0 {
+		// 0 is not valid; input is corrupted; force offset to 1
+		println("temp was 0")
+		temp = 1
+	}
+
+	if offset != 1 {
+		s.prevOffset[2] = s.prevOffset[1]
+	}
+	s.prevOffset[1] = s.prevOffset[0]
+	s.prevOffset[0] = temp
+	return temp
+}
+
+// mergeHistory will merge history.
+func (s *sequenceDecs) mergeHistory(hist *sequenceDecs) (*sequenceDecs, error) {
+	for i := uint(0); i < 3; i++ {
+		var sNew, sHist *sequenceDec
+		switch i {
+		default:
+			// same as "case 0":
+			sNew = &s.litLengths
+			sHist = &hist.litLengths
+		case 1:
+			sNew = &s.offsets
+			sHist = &hist.offsets
+		case 2:
+			sNew = &s.matchLengths
+			sHist = &hist.matchLengths
+		}
+		if sNew.repeat {
+			if sHist.fse == nil {
+				return nil, fmt.Errorf("sequence stream %d, repeat requested, but no history", i)
+			}
+			continue
+		}
+		if sNew.fse == nil {
+			return nil, fmt.Errorf("sequence stream %d, no fse found", i)
+		}
+		if sHist.fse != nil && !sHist.fse.preDefined {
+			fseDecoderPool.Put(sHist.fse)
+		}
+		sHist.fse = sNew.fse
+	}
+	return hist, nil
+}
diff --git a/vendor/github.com/klauspost/compress/zstd/seqenc.go b/vendor/github.com/klauspost/compress/zstd/seqenc.go
new file mode 100644
index 0000000..8014174
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/seqenc.go
@@ -0,0 +1,114 @@
+// Copyright 2019+ Klaus Post. All rights reserved.
+// License information can be found in the LICENSE file.
+// Based on work by Yann Collet, released under BSD License.
+
+package zstd
+
+import "math/bits"
+
+type seqCoders struct {
+	llEnc, ofEnc, mlEnc    *fseEncoder
+	llPrev, ofPrev, mlPrev *fseEncoder
+}
+
+// swap coders with another (block).
+func (s *seqCoders) swap(other *seqCoders) {
+	*s, *other = *other, *s
+}
+
+// setPrev will update the previous encoders to the actually used ones
+// and make sure a fresh one is in the main slot.
+func (s *seqCoders) setPrev(ll, ml, of *fseEncoder) {
+	compareSwap := func(used *fseEncoder, current, prev **fseEncoder) {
+		// We used the new one, more current to history and reuse the previous history
+		if *current == used {
+			*prev, *current = *current, *prev
+			c := *current
+			p := *prev
+			c.reUsed = false
+			p.reUsed = true
+			return
+		}
+		if used == *prev {
+			return
+		}
+		// Ensure we cannot reuse by accident
+		prevEnc := *prev
+		prevEnc.symbolLen = 0
+	}
+	compareSwap(ll, &s.llEnc, &s.llPrev)
+	compareSwap(ml, &s.mlEnc, &s.mlPrev)
+	compareSwap(of, &s.ofEnc, &s.ofPrev)
+}
+
+func highBit(val uint32) (n uint32) {
+	return uint32(bits.Len32(val) - 1)
+}
+
+var llCodeTable = [64]byte{0, 1, 2, 3, 4, 5, 6, 7,
+	8, 9, 10, 11, 12, 13, 14, 15,
+	16, 16, 17, 17, 18, 18, 19, 19,
+	20, 20, 20, 20, 21, 21, 21, 21,
+	22, 22, 22, 22, 22, 22, 22, 22,
+	23, 23, 23, 23, 23, 23, 23, 23,
+	24, 24, 24, 24, 24, 24, 24, 24,
+	24, 24, 24, 24, 24, 24, 24, 24}
+
+// Up to 6 bits
+const maxLLCode = 35
+
+// llBitsTable translates from ll code to number of bits.
+var llBitsTable = [maxLLCode + 1]byte{
+	0, 0, 0, 0, 0, 0, 0, 0,
+	0, 0, 0, 0, 0, 0, 0, 0,
+	1, 1, 1, 1, 2, 2, 3, 3,
+	4, 6, 7, 8, 9, 10, 11, 12,
+	13, 14, 15, 16}
+
+// llCode returns the code that represents the literal length requested.
+func llCode(litLength uint32) uint8 {
+	const llDeltaCode = 19
+	if litLength <= 63 {
+		// Compiler insists on bounds check (Go 1.12)
+		return llCodeTable[litLength&63]
+	}
+	return uint8(highBit(litLength)) + llDeltaCode
+}
+
+var mlCodeTable = [128]byte{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
+	16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
+	32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 36, 36, 37, 37, 37, 37,
+	38, 38, 38, 38, 38, 38, 38, 38, 39, 39, 39, 39, 39, 39, 39, 39,
+	40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40,
+	41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41,
+	42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42,
+	42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42}
+
+// Up to 6 bits
+const maxMLCode = 52
+
+// mlBitsTable translates from ml code to number of bits.
+var mlBitsTable = [maxMLCode + 1]byte{
+	0, 0, 0, 0, 0, 0, 0, 0,
+	0, 0, 0, 0, 0, 0, 0, 0,
+	0, 0, 0, 0, 0, 0, 0, 0,
+	0, 0, 0, 0, 0, 0, 0, 0,
+	1, 1, 1, 1, 2, 2, 3, 3,
+	4, 4, 5, 7, 8, 9, 10, 11,
+	12, 13, 14, 15, 16}
+
+// note : mlBase = matchLength - MINMATCH;
+// because it's the format it's stored in seqStore->sequences
+func mlCode(mlBase uint32) uint8 {
+	const mlDeltaCode = 36
+	if mlBase <= 127 {
+		// Compiler insists on bounds check (Go 1.12)
+		return mlCodeTable[mlBase&127]
+	}
+	return uint8(highBit(mlBase)) + mlDeltaCode
+}
+
+func ofCode(offset uint32) uint8 {
+	// A valid offset will always be > 0.
+	return uint8(bits.Len32(offset) - 1)
+}
diff --git a/vendor/github.com/klauspost/compress/zstd/snappy.go b/vendor/github.com/klauspost/compress/zstd/snappy.go
new file mode 100644
index 0000000..9d9d1d5
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/snappy.go
@@ -0,0 +1,435 @@
+// Copyright 2019+ Klaus Post. All rights reserved.
+// License information can be found in the LICENSE file.
+// Based on work by Yann Collet, released under BSD License.
+
+package zstd
+
+import (
+	"encoding/binary"
+	"errors"
+	"hash/crc32"
+	"io"
+
+	"github.com/golang/snappy"
+	"github.com/klauspost/compress/huff0"
+)
+
+const (
+	snappyTagLiteral = 0x00
+	snappyTagCopy1   = 0x01
+	snappyTagCopy2   = 0x02
+	snappyTagCopy4   = 0x03
+)
+
+const (
+	snappyChecksumSize = 4
+	snappyMagicBody    = "sNaPpY"
+
+	// snappyMaxBlockSize is the maximum size of the input to encodeBlock. It is not
+	// part of the wire format per se, but some parts of the encoder assume
+	// that an offset fits into a uint16.
+	//
+	// Also, for the framing format (Writer type instead of Encode function),
+	// https://github.com/google/snappy/blob/master/framing_format.txt says
+	// that "the uncompressed data in a chunk must be no longer than 65536
+	// bytes".
+	snappyMaxBlockSize = 65536
+
+	// snappyMaxEncodedLenOfMaxBlockSize equals MaxEncodedLen(snappyMaxBlockSize), but is
+	// hard coded to be a const instead of a variable, so that obufLen can also
+	// be a const. Their equivalence is confirmed by
+	// TestMaxEncodedLenOfMaxBlockSize.
+	snappyMaxEncodedLenOfMaxBlockSize = 76490
+)
+
+const (
+	chunkTypeCompressedData   = 0x00
+	chunkTypeUncompressedData = 0x01
+	chunkTypePadding          = 0xfe
+	chunkTypeStreamIdentifier = 0xff
+)
+
+var (
+	// ErrSnappyCorrupt reports that the input is invalid.
+	ErrSnappyCorrupt = errors.New("snappy: corrupt input")
+	// ErrSnappyTooLarge reports that the uncompressed length is too large.
+	ErrSnappyTooLarge = errors.New("snappy: decoded block is too large")
+	// ErrSnappyUnsupported reports that the input isn't supported.
+	ErrSnappyUnsupported = errors.New("snappy: unsupported input")
+
+	errUnsupportedLiteralLength = errors.New("snappy: unsupported literal length")
+)
+
+// SnappyConverter can read SnappyConverter-compressed streams and convert them to zstd.
+// Conversion is done by converting the stream directly from Snappy without intermediate
+// full decoding.
+// Therefore the compression ratio is much less than what can be done by a full decompression
+// and compression, and a faulty Snappy stream may lead to a faulty Zstandard stream without
+// any errors being generated.
+// No CRC value is being generated and not all CRC values of the Snappy stream are checked.
+// However, it provides really fast recompression of Snappy streams.
+// The converter can be reused to avoid allocations, even after errors.
+type SnappyConverter struct {
+	r     io.Reader
+	err   error
+	buf   []byte
+	block *blockEnc
+}
+
+// Convert the Snappy stream supplied in 'in' and write the zStandard stream to 'w'.
+// If any error is detected on the Snappy stream it is returned.
+// The number of bytes written is returned.
+func (r *SnappyConverter) Convert(in io.Reader, w io.Writer) (int64, error) {
+	initPredefined()
+	r.err = nil
+	r.r = in
+	if r.block == nil {
+		r.block = &blockEnc{}
+		r.block.init()
+	}
+	r.block.initNewEncode()
+	if len(r.buf) != snappyMaxEncodedLenOfMaxBlockSize+snappyChecksumSize {
+		r.buf = make([]byte, snappyMaxEncodedLenOfMaxBlockSize+snappyChecksumSize)
+	}
+	r.block.litEnc.Reuse = huff0.ReusePolicyNone
+	var written int64
+	var readHeader bool
+	{
+		var header []byte
+		var n int
+		header, r.err = frameHeader{WindowSize: snappyMaxBlockSize}.appendTo(r.buf[:0])
+
+		n, r.err = w.Write(header)
+		if r.err != nil {
+			return written, r.err
+		}
+		written += int64(n)
+	}
+
+	for {
+		if !r.readFull(r.buf[:4], true) {
+			// Add empty last block
+			r.block.reset(nil)
+			r.block.last = true
+			err := r.block.encodeLits(r.block.literals, false)
+			if err != nil {
+				return written, err
+			}
+			n, err := w.Write(r.block.output)
+			if err != nil {
+				return written, err
+			}
+			written += int64(n)
+
+			return written, r.err
+		}
+		chunkType := r.buf[0]
+		if !readHeader {
+			if chunkType != chunkTypeStreamIdentifier {
+				println("chunkType != chunkTypeStreamIdentifier", chunkType)
+				r.err = ErrSnappyCorrupt
+				return written, r.err
+			}
+			readHeader = true
+		}
+		chunkLen := int(r.buf[1]) | int(r.buf[2])<<8 | int(r.buf[3])<<16
+		if chunkLen > len(r.buf) {
+			println("chunkLen > len(r.buf)", chunkType)
+			r.err = ErrSnappyUnsupported
+			return written, r.err
+		}
+
+		// The chunk types are specified at
+		// https://github.com/google/snappy/blob/master/framing_format.txt
+		switch chunkType {
+		case chunkTypeCompressedData:
+			// Section 4.2. Compressed data (chunk type 0x00).
+			if chunkLen < snappyChecksumSize {
+				println("chunkLen < snappyChecksumSize", chunkLen, snappyChecksumSize)
+				r.err = ErrSnappyCorrupt
+				return written, r.err
+			}
+			buf := r.buf[:chunkLen]
+			if !r.readFull(buf, false) {
+				return written, r.err
+			}
+			//checksum := uint32(buf[0]) | uint32(buf[1])<<8 | uint32(buf[2])<<16 | uint32(buf[3])<<24
+			buf = buf[snappyChecksumSize:]
+
+			n, hdr, err := snappyDecodedLen(buf)
+			if err != nil {
+				r.err = err
+				return written, r.err
+			}
+			buf = buf[hdr:]
+			if n > snappyMaxBlockSize {
+				println("n > snappyMaxBlockSize", n, snappyMaxBlockSize)
+				r.err = ErrSnappyCorrupt
+				return written, r.err
+			}
+			r.block.reset(nil)
+			r.block.pushOffsets()
+			if err := decodeSnappy(r.block, buf); err != nil {
+				r.err = err
+				return written, r.err
+			}
+			if r.block.size+r.block.extraLits != n {
+				printf("invalid size, want %d, got %d\n", n, r.block.size+r.block.extraLits)
+				r.err = ErrSnappyCorrupt
+				return written, r.err
+			}
+			err = r.block.encode(nil, false, false)
+			switch err {
+			case errIncompressible:
+				r.block.popOffsets()
+				r.block.reset(nil)
+				r.block.literals, err = snappy.Decode(r.block.literals[:n], r.buf[snappyChecksumSize:chunkLen])
+				if err != nil {
+					return written, err
+				}
+				err = r.block.encodeLits(r.block.literals, false)
+				if err != nil {
+					return written, err
+				}
+			case nil:
+			default:
+				return written, err
+			}
+
+			n, r.err = w.Write(r.block.output)
+			if r.err != nil {
+				return written, err
+			}
+			written += int64(n)
+			continue
+		case chunkTypeUncompressedData:
+			if debug {
+				println("Uncompressed, chunklen", chunkLen)
+			}
+			// Section 4.3. Uncompressed data (chunk type 0x01).
+			if chunkLen < snappyChecksumSize {
+				println("chunkLen < snappyChecksumSize", chunkLen, snappyChecksumSize)
+				r.err = ErrSnappyCorrupt
+				return written, r.err
+			}
+			r.block.reset(nil)
+			buf := r.buf[:snappyChecksumSize]
+			if !r.readFull(buf, false) {
+				return written, r.err
+			}
+			checksum := uint32(buf[0]) | uint32(buf[1])<<8 | uint32(buf[2])<<16 | uint32(buf[3])<<24
+			// Read directly into r.decoded instead of via r.buf.
+			n := chunkLen - snappyChecksumSize
+			if n > snappyMaxBlockSize {
+				println("n > snappyMaxBlockSize", n, snappyMaxBlockSize)
+				r.err = ErrSnappyCorrupt
+				return written, r.err
+			}
+			r.block.literals = r.block.literals[:n]
+			if !r.readFull(r.block.literals, false) {
+				return written, r.err
+			}
+			if snappyCRC(r.block.literals) != checksum {
+				println("literals crc mismatch")
+				r.err = ErrSnappyCorrupt
+				return written, r.err
+			}
+			err := r.block.encodeLits(r.block.literals, false)
+			if err != nil {
+				return written, err
+			}
+			n, r.err = w.Write(r.block.output)
+			if r.err != nil {
+				return written, err
+			}
+			written += int64(n)
+			continue
+
+		case chunkTypeStreamIdentifier:
+			if debug {
+				println("stream id", chunkLen, len(snappyMagicBody))
+			}
+			// Section 4.1. Stream identifier (chunk type 0xff).
+			if chunkLen != len(snappyMagicBody) {
+				println("chunkLen != len(snappyMagicBody)", chunkLen, len(snappyMagicBody))
+				r.err = ErrSnappyCorrupt
+				return written, r.err
+			}
+			if !r.readFull(r.buf[:len(snappyMagicBody)], false) {
+				return written, r.err
+			}
+			for i := 0; i < len(snappyMagicBody); i++ {
+				if r.buf[i] != snappyMagicBody[i] {
+					println("r.buf[i] != snappyMagicBody[i]", r.buf[i], snappyMagicBody[i], i)
+					r.err = ErrSnappyCorrupt
+					return written, r.err
+				}
+			}
+			continue
+		}
+
+		if chunkType <= 0x7f {
+			// Section 4.5. Reserved unskippable chunks (chunk types 0x02-0x7f).
+			println("chunkType <= 0x7f")
+			r.err = ErrSnappyUnsupported
+			return written, r.err
+		}
+		// Section 4.4 Padding (chunk type 0xfe).
+		// Section 4.6. Reserved skippable chunks (chunk types 0x80-0xfd).
+		if !r.readFull(r.buf[:chunkLen], false) {
+			return written, r.err
+		}
+	}
+}
+
+// decodeSnappy writes the decoding of src to dst. It assumes that the varint-encoded
+// length of the decompressed bytes has already been read.
+func decodeSnappy(blk *blockEnc, src []byte) error {
+	//decodeRef(make([]byte, snappyMaxBlockSize), src)
+	var s, length int
+	lits := blk.extraLits
+	var offset uint32
+	for s < len(src) {
+		switch src[s] & 0x03 {
+		case snappyTagLiteral:
+			x := uint32(src[s] >> 2)
+			switch {
+			case x < 60:
+				s++
+			case x == 60:
+				s += 2
+				if uint(s) > uint(len(src)) { // The uint conversions catch overflow from the previous line.
+					println("uint(s) > uint(len(src)", s, src)
+					return ErrSnappyCorrupt
+				}
+				x = uint32(src[s-1])
+			case x == 61:
+				s += 3
+				if uint(s) > uint(len(src)) { // The uint conversions catch overflow from the previous line.
+					println("uint(s) > uint(len(src)", s, src)
+					return ErrSnappyCorrupt
+				}
+				x = uint32(src[s-2]) | uint32(src[s-1])<<8
+			case x == 62:
+				s += 4
+				if uint(s) > uint(len(src)) { // The uint conversions catch overflow from the previous line.
+					println("uint(s) > uint(len(src)", s, src)
+					return ErrSnappyCorrupt
+				}
+				x = uint32(src[s-3]) | uint32(src[s-2])<<8 | uint32(src[s-1])<<16
+			case x == 63:
+				s += 5
+				if uint(s) > uint(len(src)) { // The uint conversions catch overflow from the previous line.
+					println("uint(s) > uint(len(src)", s, src)
+					return ErrSnappyCorrupt
+				}
+				x = uint32(src[s-4]) | uint32(src[s-3])<<8 | uint32(src[s-2])<<16 | uint32(src[s-1])<<24
+			}
+			if x > snappyMaxBlockSize {
+				println("x > snappyMaxBlockSize", x, snappyMaxBlockSize)
+				return ErrSnappyCorrupt
+			}
+			length = int(x) + 1
+			if length <= 0 {
+				println("length <= 0 ", length)
+
+				return errUnsupportedLiteralLength
+			}
+			//if length > snappyMaxBlockSize-d || uint32(length) > len(src)-s {
+			//	return ErrSnappyCorrupt
+			//}
+
+			blk.literals = append(blk.literals, src[s:s+length]...)
+			//println(length, "litLen")
+			lits += length
+			s += length
+			continue
+
+		case snappyTagCopy1:
+			s += 2
+			if uint(s) > uint(len(src)) { // The uint conversions catch overflow from the previous line.
+				println("uint(s) > uint(len(src)", s, len(src))
+				return ErrSnappyCorrupt
+			}
+			length = 4 + int(src[s-2])>>2&0x7
+			offset = uint32(src[s-2])&0xe0<<3 | uint32(src[s-1])
+
+		case snappyTagCopy2:
+			s += 3
+			if uint(s) > uint(len(src)) { // The uint conversions catch overflow from the previous line.
+				println("uint(s) > uint(len(src)", s, len(src))
+				return ErrSnappyCorrupt
+			}
+			length = 1 + int(src[s-3])>>2
+			offset = uint32(src[s-2]) | uint32(src[s-1])<<8
+
+		case snappyTagCopy4:
+			s += 5
+			if uint(s) > uint(len(src)) { // The uint conversions catch overflow from the previous line.
+				println("uint(s) > uint(len(src)", s, len(src))
+				return ErrSnappyCorrupt
+			}
+			length = 1 + int(src[s-5])>>2
+			offset = uint32(src[s-4]) | uint32(src[s-3])<<8 | uint32(src[s-2])<<16 | uint32(src[s-1])<<24
+		}
+
+		if offset <= 0 || blk.size+lits < int(offset) /*|| length > len(blk)-d */ {
+			println("offset <= 0 || blk.size+lits < int(offset)", offset, blk.size+lits, int(offset), blk.size, lits)
+
+			return ErrSnappyCorrupt
+		}
+
+		// Check if offset is one of the recent offsets.
+		// Adjusts the output offset accordingly.
+		// Gives a tiny bit of compression, typically around 1%.
+		if false {
+			offset = blk.matchOffset(offset, uint32(lits))
+		} else {
+			offset += 3
+		}
+
+		blk.sequences = append(blk.sequences, seq{
+			litLen:   uint32(lits),
+			offset:   offset,
+			matchLen: uint32(length) - zstdMinMatch,
+		})
+		blk.size += length + lits
+		lits = 0
+	}
+	blk.extraLits = lits
+	return nil
+}
+
+func (r *SnappyConverter) readFull(p []byte, allowEOF bool) (ok bool) {
+	if _, r.err = io.ReadFull(r.r, p); r.err != nil {
+		if r.err == io.ErrUnexpectedEOF || (r.err == io.EOF && !allowEOF) {
+			r.err = ErrSnappyCorrupt
+		}
+		return false
+	}
+	return true
+}
+
+var crcTable = crc32.MakeTable(crc32.Castagnoli)
+
+// crc implements the checksum specified in section 3 of
+// https://github.com/google/snappy/blob/master/framing_format.txt
+func snappyCRC(b []byte) uint32 {
+	c := crc32.Update(0, crcTable, b)
+	return c>>15 | c<<17 + 0xa282ead8
+}
+
+// snappyDecodedLen returns the length of the decoded block and the number of bytes
+// that the length header occupied.
+func snappyDecodedLen(src []byte) (blockLen, headerLen int, err error) {
+	v, n := binary.Uvarint(src)
+	if n <= 0 || v > 0xffffffff {
+		return 0, 0, ErrSnappyCorrupt
+	}
+
+	const wordSize = 32 << (^uint(0) >> 32 & 1)
+	if wordSize == 32 && v > 0x7fffffff {
+		return 0, 0, ErrSnappyTooLarge
+	}
+	return int(v), n, nil
+}
diff --git a/vendor/github.com/klauspost/compress/zstd/zip.go b/vendor/github.com/klauspost/compress/zstd/zip.go
new file mode 100644
index 0000000..e35a0a2
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/zip.go
@@ -0,0 +1,120 @@
+// Copyright 2019+ Klaus Post. All rights reserved.
+// License information can be found in the LICENSE file.
+
+package zstd
+
+import (
+	"errors"
+	"io"
+	"sync"
+)
+
+// ZipMethodWinZip is the method for Zstandard compressed data inside Zip files for WinZip.
+// See https://www.winzip.com/win/en/comp_info.html
+const ZipMethodWinZip = 93
+
+// ZipMethodPKWare is the method number used by PKWARE to indicate Zstandard compression.
+// See https://pkware.cachefly.net/webdocs/APPNOTE/APPNOTE-6.3.7.TXT
+const ZipMethodPKWare = 20
+
+var zipReaderPool sync.Pool
+
+// newZipReader cannot be used since we would leak goroutines...
+func newZipReader(r io.Reader) io.ReadCloser {
+	dec, ok := zipReaderPool.Get().(*Decoder)
+	if ok {
+		dec.Reset(r)
+	} else {
+		d, err := NewReader(r, WithDecoderConcurrency(1), WithDecoderLowmem(true))
+		if err != nil {
+			panic(err)
+		}
+		dec = d
+	}
+	return &pooledZipReader{dec: dec}
+}
+
+type pooledZipReader struct {
+	mu  sync.Mutex // guards Close and Read
+	dec *Decoder
+}
+
+func (r *pooledZipReader) Read(p []byte) (n int, err error) {
+	r.mu.Lock()
+	defer r.mu.Unlock()
+	if r.dec == nil {
+		return 0, errors.New("Read after Close")
+	}
+	dec, err := r.dec.Read(p)
+
+	return dec, err
+}
+
+func (r *pooledZipReader) Close() error {
+	r.mu.Lock()
+	defer r.mu.Unlock()
+	var err error
+	if r.dec != nil {
+		err = r.dec.Reset(nil)
+		zipReaderPool.Put(r.dec)
+		r.dec = nil
+	}
+	return err
+}
+
+type pooledZipWriter struct {
+	mu  sync.Mutex // guards Close and Read
+	enc *Encoder
+}
+
+func (w *pooledZipWriter) Write(p []byte) (n int, err error) {
+	w.mu.Lock()
+	defer w.mu.Unlock()
+	if w.enc == nil {
+		return 0, errors.New("Write after Close")
+	}
+	return w.enc.Write(p)
+}
+
+func (w *pooledZipWriter) Close() error {
+	w.mu.Lock()
+	defer w.mu.Unlock()
+	var err error
+	if w.enc != nil {
+		err = w.enc.Close()
+		zipReaderPool.Put(w.enc)
+		w.enc = nil
+	}
+	return err
+}
+
+// ZipCompressor returns a compressor that can be registered with zip libraries.
+// The provided encoder options will be used on all encodes.
+func ZipCompressor(opts ...EOption) func(w io.Writer) (io.WriteCloser, error) {
+	var pool sync.Pool
+	return func(w io.Writer) (io.WriteCloser, error) {
+		enc, ok := pool.Get().(*Encoder)
+		if ok {
+			enc.Reset(w)
+		} else {
+			var err error
+			enc, err = NewWriter(w, opts...)
+			if err != nil {
+				return nil, err
+			}
+		}
+		return &pooledZipWriter{enc: enc}, nil
+	}
+}
+
+// ZipDecompressor returns a decompressor that can be registered with zip libraries.
+// See ZipCompressor for example.
+func ZipDecompressor() func(r io.Reader) io.ReadCloser {
+	return func(r io.Reader) io.ReadCloser {
+		d, err := NewReader(r, WithDecoderConcurrency(1), WithDecoderLowmem(true))
+		if err != nil {
+			panic(err)
+		}
+		return d.IOReadCloser()
+	}
+}
diff --git a/vendor/github.com/klauspost/compress/zstd/zstd.go b/vendor/github.com/klauspost/compress/zstd/zstd.go
new file mode 100644
index 0000000..1ba308c
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/zstd.go
@@ -0,0 +1,146 @@
+// Package zstd provides decompression of zstandard files.
+//
+// For advanced usage and examples, go to the README: https://github.com/klauspost/compress/tree/master/zstd#zstd
+package zstd
+
+import (
+	"bytes"
+	"encoding/binary"
+	"errors"
+	"log"
+	"math"
+	"math/bits"
+)
+
+// enable debug printing
+const debug = false
+
+// Enable extra assertions.
+const debugAsserts = debug || false
+
+// print sequence details
+const debugSequences = false
+
+// print detailed matching information
+const debugMatches = false
+
+// force encoder to use predefined tables.
+const forcePreDef = false
+
+// zstdMinMatch is the minimum zstd match length.
+const zstdMinMatch = 3
+
+// Reset the buffer offset when reaching this.
+const bufferReset = math.MaxInt32 - MaxWindowSize
+
+var (
+	// ErrReservedBlockType is returned when a reserved block type is found.
+	// Typically this indicates wrong or corrupted input.
+	ErrReservedBlockType = errors.New("invalid input: reserved block type encountered")
+
+	// ErrCompressedSizeTooBig is returned when a block is bigger than allowed.
+	// Typically this indicates wrong or corrupted input.
+	ErrCompressedSizeTooBig = errors.New("invalid input: compressed size too big")
+
+	// ErrBlockTooSmall is returned when a block is too small to be decoded.
+	// Typically returned on invalid input.
+	ErrBlockTooSmall = errors.New("block too small")
+
+	// ErrMagicMismatch is returned when a "magic" number isn't what is expected.
+	// Typically this indicates wrong or corrupted input.
+	ErrMagicMismatch = errors.New("invalid input: magic number mismatch")
+
+	// ErrWindowSizeExceeded is returned when a reference exceeds the valid window size.
+	// Typically this indicates wrong or corrupted input.
+	ErrWindowSizeExceeded = errors.New("window size exceeded")
+
+	// ErrWindowSizeTooSmall is returned when no window size is specified.
+	// Typically this indicates wrong or corrupted input.
+	ErrWindowSizeTooSmall = errors.New("invalid input: window size was too small")
+
+	// ErrDecoderSizeExceeded is returned if decompressed size exceeds the configured limit.
+	ErrDecoderSizeExceeded = errors.New("decompressed size exceeds configured limit")
+
+	// ErrUnknownDictionary is returned if the dictionary ID is unknown.
+	// For the time being dictionaries are not supported.
+	ErrUnknownDictionary = errors.New("unknown dictionary")
+
+	// ErrFrameSizeExceeded is returned if the stated frame size is exceeded.
+	// This is only returned if SingleSegment is specified on the frame.
+	ErrFrameSizeExceeded = errors.New("frame size exceeded")
+
+	// ErrCRCMismatch is returned if CRC mismatches.
+	ErrCRCMismatch = errors.New("CRC check failed")
+
+	// ErrDecoderClosed will be returned if the Decoder was used after
+	// Close has been called.
+	ErrDecoderClosed = errors.New("decoder used after Close")
+
+	// ErrDecoderNilInput is returned when a nil Reader was provided
+	// and an operation other than Reset/DecodeAll/Close was attempted.
+	ErrDecoderNilInput = errors.New("nil input provided as reader")
+)
+
+func println(a ...interface{}) {
+	if debug {
+		log.Println(a...)
+	}
+}
+
+func printf(format string, a ...interface{}) {
+	if debug {
+		log.Printf(format, a...)
+	}
+}
+
+// matchLenFast does matching, but will not match the last up to 7 bytes.
+func matchLenFast(a, b []byte) int {
+	endI := len(a) & (math.MaxInt32 - 7)
+	for i := 0; i < endI; i += 8 {
+		if diff := load64(a, i) ^ load64(b, i); diff != 0 {
+			return i + bits.TrailingZeros64(diff)>>3
+		}
+	}
+	return endI
+}
+
+// matchLen returns the maximum length.
+// a must be the shortest of the two.
+// The function also returns whether all bytes matched.
+func matchLen(a, b []byte) int {
+	b = b[:len(a)]
+	for i := 0; i < len(a)-7; i += 8 {
+		if diff := load64(a, i) ^ load64(b, i); diff != 0 {
+			return i + (bits.TrailingZeros64(diff) >> 3)
+		}
+	}
+
+	checked := (len(a) >> 3) << 3
+	a = a[checked:]
+	b = b[checked:]
+	for i := range a {
+		if a[i] != b[i] {
+			return i + checked
+		}
+	}
+	return len(a) + checked
+}
+
+func load3232(b []byte, i int32) uint32 {
+	return binary.LittleEndian.Uint32(b[i:])
+}
+
+func load6432(b []byte, i int32) uint64 {
+	return binary.LittleEndian.Uint64(b[i:])
+}
+
+func load64(b []byte, i int) uint64 {
+	return binary.LittleEndian.Uint64(b[i:])
+}
+
+type byter interface {
+	Bytes() []byte
+	Len() int
+}
+
+var _ byter = &bytes.Buffer{}