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/*
* Copyright 2018-present Open Networking Foundation
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package flow
import (
"context"
"sync"
ofp "github.com/opencord/voltha-protos/v5/go/openflow_13"
)
// Cache hides all low-level locking & synchronization related to flow state updates
type Cache struct {
// this lock protects the flows map, it does not protect individual flows
lock sync.RWMutex
flows map[uint64]*chunk
}
// chunk keeps a flow and the lock for this flow
type chunk struct {
// this lock is used to synchronize all access to the flow, and also to the "deleted" variable
lock sync.Mutex
deleted bool
flow *ofp.OfpFlowStats
}
func NewCache() *Cache {
return &Cache{
flows: make(map[uint64]*chunk),
}
}
// LockOrCreate locks this flow if it exists, or creates a new flow if it does not.
// In the case of flow creation, the provided "flow" must not be modified afterwards.
func (cache *Cache) LockOrCreate(ctx context.Context, flow *ofp.OfpFlowStats) (*Handle, bool, error) {
// try to use read lock instead of full lock if possible
if handle, have := cache.Lock(flow.Id); have {
return handle, false, nil
}
cache.lock.Lock()
entry, have := cache.flows[flow.Id]
if !have {
entry := &chunk{flow: flow}
cache.flows[flow.Id] = entry
entry.lock.Lock()
cache.lock.Unlock()
return &Handle{loader: cache, chunk: entry}, true, nil
}
cache.lock.Unlock()
entry.lock.Lock()
if entry.deleted {
entry.lock.Unlock()
return cache.LockOrCreate(ctx, flow)
}
return &Handle{loader: cache, chunk: entry}, false, nil
}
// Lock acquires the lock for this flow, and returns a handle which can be used to access the flow until it's unlocked.
// This handle ensures that the flow cannot be accessed if the lock is not held.
// Returns false if the flow is not present.
// TODO: consider accepting a ctx and aborting the lock attempt on cancellation
func (cache *Cache) Lock(id uint64) (*Handle, bool) {
cache.lock.RLock()
entry, have := cache.flows[id]
cache.lock.RUnlock()
if !have {
return nil, false
}
entry.lock.Lock()
if entry.deleted {
entry.lock.Unlock()
return cache.Lock(id)
}
return &Handle{loader: cache, chunk: entry}, true
}
// Handle is allocated for each Lock() call, all modifications are made using it, and it is invalidated by Unlock()
// This enforces correct Lock()-Usage()-Unlock() ordering.
type Handle struct {
loader *Cache
chunk *chunk
}
// GetReadOnly returns an *ofp.OfpFlowStats which MUST NOT be modified externally, but which is safe to keep indefinitely
func (h *Handle) GetReadOnly() *ofp.OfpFlowStats {
return h.chunk.flow
}
// Update updates an existing flow in cache.
// The provided "flow" must not be modified afterwards.
func (h *Handle) Update(ctx context.Context, flow *ofp.OfpFlowStats) error {
h.chunk.flow = flow
return nil
}
// Delete removes the flow from the cache
func (h *Handle) Delete(ctx context.Context) error {
h.chunk.deleted = true
h.loader.lock.Lock()
delete(h.loader.flows, h.chunk.flow.Id)
h.loader.lock.Unlock()
h.Unlock()
return nil
}
// Unlock releases the lock on the flow
func (h *Handle) Unlock() {
if h.chunk != nil {
h.chunk.lock.Unlock()
h.chunk = nil // attempting to access the flow through this handle in future will panic
}
}
// ListIDs returns a snapshot of all the managed flow IDs
// TODO: iterating through flows safely is expensive now, since all flows are stored & locked separately
// should avoid this where possible
func (cache *Cache) ListIDs() map[uint64]struct{} {
cache.lock.RLock()
defer cache.lock.RUnlock()
// copy the IDs so caller can safely iterate
ret := make(map[uint64]struct{}, len(cache.flows))
for id := range cache.flows {
ret[id] = struct{}{}
}
return ret
}