khenaidoo | ab1f7bd | 2019-11-14 14:00:27 -0500 | [diff] [blame] | 1 | // Copyright 2013 The Gorilla WebSocket Authors. All rights reserved. |
| 2 | // Use of this source code is governed by a BSD-style |
| 3 | // license that can be found in the LICENSE file. |
| 4 | |
| 5 | // Package websocket implements the WebSocket protocol defined in RFC 6455. |
| 6 | // |
| 7 | // Overview |
| 8 | // |
| 9 | // The Conn type represents a WebSocket connection. A server application calls |
| 10 | // the Upgrader.Upgrade method from an HTTP request handler to get a *Conn: |
| 11 | // |
| 12 | // var upgrader = websocket.Upgrader{ |
| 13 | // ReadBufferSize: 1024, |
| 14 | // WriteBufferSize: 1024, |
| 15 | // } |
| 16 | // |
| 17 | // func handler(w http.ResponseWriter, r *http.Request) { |
| 18 | // conn, err := upgrader.Upgrade(w, r, nil) |
| 19 | // if err != nil { |
| 20 | // log.Println(err) |
| 21 | // return |
| 22 | // } |
| 23 | // ... Use conn to send and receive messages. |
| 24 | // } |
| 25 | // |
| 26 | // Call the connection's WriteMessage and ReadMessage methods to send and |
| 27 | // receive messages as a slice of bytes. This snippet of code shows how to echo |
| 28 | // messages using these methods: |
| 29 | // |
| 30 | // for { |
| 31 | // messageType, p, err := conn.ReadMessage() |
| 32 | // if err != nil { |
| 33 | // return |
| 34 | // } |
| 35 | // if err := conn.WriteMessage(messageType, p); err != nil { |
| 36 | // return err |
| 37 | // } |
| 38 | // } |
| 39 | // |
| 40 | // In above snippet of code, p is a []byte and messageType is an int with value |
| 41 | // websocket.BinaryMessage or websocket.TextMessage. |
| 42 | // |
| 43 | // An application can also send and receive messages using the io.WriteCloser |
| 44 | // and io.Reader interfaces. To send a message, call the connection NextWriter |
| 45 | // method to get an io.WriteCloser, write the message to the writer and close |
| 46 | // the writer when done. To receive a message, call the connection NextReader |
| 47 | // method to get an io.Reader and read until io.EOF is returned. This snippet |
| 48 | // shows how to echo messages using the NextWriter and NextReader methods: |
| 49 | // |
| 50 | // for { |
| 51 | // messageType, r, err := conn.NextReader() |
| 52 | // if err != nil { |
| 53 | // return |
| 54 | // } |
| 55 | // w, err := conn.NextWriter(messageType) |
| 56 | // if err != nil { |
| 57 | // return err |
| 58 | // } |
| 59 | // if _, err := io.Copy(w, r); err != nil { |
| 60 | // return err |
| 61 | // } |
| 62 | // if err := w.Close(); err != nil { |
| 63 | // return err |
| 64 | // } |
| 65 | // } |
| 66 | // |
| 67 | // Data Messages |
| 68 | // |
| 69 | // The WebSocket protocol distinguishes between text and binary data messages. |
| 70 | // Text messages are interpreted as UTF-8 encoded text. The interpretation of |
| 71 | // binary messages is left to the application. |
| 72 | // |
| 73 | // This package uses the TextMessage and BinaryMessage integer constants to |
| 74 | // identify the two data message types. The ReadMessage and NextReader methods |
| 75 | // return the type of the received message. The messageType argument to the |
| 76 | // WriteMessage and NextWriter methods specifies the type of a sent message. |
| 77 | // |
| 78 | // It is the application's responsibility to ensure that text messages are |
| 79 | // valid UTF-8 encoded text. |
| 80 | // |
| 81 | // Control Messages |
| 82 | // |
| 83 | // The WebSocket protocol defines three types of control messages: close, ping |
| 84 | // and pong. Call the connection WriteControl, WriteMessage or NextWriter |
| 85 | // methods to send a control message to the peer. |
| 86 | // |
| 87 | // Connections handle received close messages by sending a close message to the |
| 88 | // peer and returning a *CloseError from the the NextReader, ReadMessage or the |
| 89 | // message Read method. |
| 90 | // |
| 91 | // Connections handle received ping and pong messages by invoking callback |
| 92 | // functions set with SetPingHandler and SetPongHandler methods. The callback |
| 93 | // functions are called from the NextReader, ReadMessage and the message Read |
| 94 | // methods. |
| 95 | // |
| 96 | // The default ping handler sends a pong to the peer. The application's reading |
| 97 | // goroutine can block for a short time while the handler writes the pong data |
| 98 | // to the connection. |
| 99 | // |
| 100 | // The application must read the connection to process ping, pong and close |
| 101 | // messages sent from the peer. If the application is not otherwise interested |
| 102 | // in messages from the peer, then the application should start a goroutine to |
| 103 | // read and discard messages from the peer. A simple example is: |
| 104 | // |
| 105 | // func readLoop(c *websocket.Conn) { |
| 106 | // for { |
| 107 | // if _, _, err := c.NextReader(); err != nil { |
| 108 | // c.Close() |
| 109 | // break |
| 110 | // } |
| 111 | // } |
| 112 | // } |
| 113 | // |
| 114 | // Concurrency |
| 115 | // |
| 116 | // Connections support one concurrent reader and one concurrent writer. |
| 117 | // |
| 118 | // Applications are responsible for ensuring that no more than one goroutine |
| 119 | // calls the write methods (NextWriter, SetWriteDeadline, WriteMessage, |
| 120 | // WriteJSON, EnableWriteCompression, SetCompressionLevel) concurrently and |
| 121 | // that no more than one goroutine calls the read methods (NextReader, |
| 122 | // SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler) |
| 123 | // concurrently. |
| 124 | // |
| 125 | // The Close and WriteControl methods can be called concurrently with all other |
| 126 | // methods. |
| 127 | // |
| 128 | // Origin Considerations |
| 129 | // |
| 130 | // Web browsers allow Javascript applications to open a WebSocket connection to |
| 131 | // any host. It's up to the server to enforce an origin policy using the Origin |
| 132 | // request header sent by the browser. |
| 133 | // |
| 134 | // The Upgrader calls the function specified in the CheckOrigin field to check |
| 135 | // the origin. If the CheckOrigin function returns false, then the Upgrade |
| 136 | // method fails the WebSocket handshake with HTTP status 403. |
| 137 | // |
| 138 | // If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail |
| 139 | // the handshake if the Origin request header is present and not equal to the |
| 140 | // Host request header. |
| 141 | // |
| 142 | // An application can allow connections from any origin by specifying a |
| 143 | // function that always returns true: |
| 144 | // |
| 145 | // var upgrader = websocket.Upgrader{ |
| 146 | // CheckOrigin: func(r *http.Request) bool { return true }, |
| 147 | // } |
| 148 | // |
| 149 | // The deprecated package-level Upgrade function does not perform origin |
| 150 | // checking. The application is responsible for checking the Origin header |
| 151 | // before calling the Upgrade function. |
| 152 | // |
| 153 | // Compression EXPERIMENTAL |
| 154 | // |
| 155 | // Per message compression extensions (RFC 7692) are experimentally supported |
| 156 | // by this package in a limited capacity. Setting the EnableCompression option |
| 157 | // to true in Dialer or Upgrader will attempt to negotiate per message deflate |
| 158 | // support. |
| 159 | // |
| 160 | // var upgrader = websocket.Upgrader{ |
| 161 | // EnableCompression: true, |
| 162 | // } |
| 163 | // |
| 164 | // If compression was successfully negotiated with the connection's peer, any |
| 165 | // message received in compressed form will be automatically decompressed. |
| 166 | // All Read methods will return uncompressed bytes. |
| 167 | // |
| 168 | // Per message compression of messages written to a connection can be enabled |
| 169 | // or disabled by calling the corresponding Conn method: |
| 170 | // |
| 171 | // conn.EnableWriteCompression(false) |
| 172 | // |
| 173 | // Currently this package does not support compression with "context takeover". |
| 174 | // This means that messages must be compressed and decompressed in isolation, |
| 175 | // without retaining sliding window or dictionary state across messages. For |
| 176 | // more details refer to RFC 7692. |
| 177 | // |
| 178 | // Use of compression is experimental and may result in decreased performance. |
| 179 | package websocket |