Stephane Barbarie | 260a563 | 2019-02-26 16:12:49 -0500 | [diff] [blame] | 1 | // Copyright 2018 The etcd Authors |
| 2 | // |
| 3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
| 4 | // you may not use this file except in compliance with the License. |
| 5 | // You may obtain a copy of the License at |
| 6 | // |
| 7 | // http://www.apache.org/licenses/LICENSE-2.0 |
| 8 | // |
| 9 | // Unless required by applicable law or agreed to in writing, software |
| 10 | // distributed under the License is distributed on an "AS IS" BASIS, |
| 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 12 | // See the License for the specific language governing permissions and |
| 13 | // limitations under the License. |
| 14 | |
| 15 | package balancer |
| 16 | |
| 17 | import "google.golang.org/grpc/connectivity" |
| 18 | |
| 19 | // connectivityStateEvaluator gets updated by addrConns when their |
| 20 | // states transition, based on which it evaluates the state of |
| 21 | // ClientConn. |
| 22 | type connectivityStateEvaluator struct { |
| 23 | numReady uint64 // Number of addrConns in ready state. |
| 24 | numConnecting uint64 // Number of addrConns in connecting state. |
| 25 | numTransientFailure uint64 // Number of addrConns in transientFailure. |
| 26 | } |
| 27 | |
| 28 | // recordTransition records state change happening in every subConn and based on |
| 29 | // that it evaluates what aggregated state should be. |
| 30 | // It can only transition between Ready, Connecting and TransientFailure. Other states, |
| 31 | // Idle and Shutdown are transitioned into by ClientConn; in the beginning of the connection |
| 32 | // before any subConn is created ClientConn is in idle state. In the end when ClientConn |
| 33 | // closes it is in Shutdown state. |
| 34 | // |
| 35 | // recordTransition should only be called synchronously from the same goroutine. |
| 36 | func (cse *connectivityStateEvaluator) recordTransition(oldState, newState connectivity.State) connectivity.State { |
| 37 | // Update counters. |
| 38 | for idx, state := range []connectivity.State{oldState, newState} { |
| 39 | updateVal := 2*uint64(idx) - 1 // -1 for oldState and +1 for new. |
| 40 | switch state { |
| 41 | case connectivity.Ready: |
| 42 | cse.numReady += updateVal |
| 43 | case connectivity.Connecting: |
| 44 | cse.numConnecting += updateVal |
| 45 | case connectivity.TransientFailure: |
| 46 | cse.numTransientFailure += updateVal |
| 47 | } |
| 48 | } |
| 49 | |
| 50 | // Evaluate. |
| 51 | if cse.numReady > 0 { |
| 52 | return connectivity.Ready |
| 53 | } |
| 54 | if cse.numConnecting > 0 { |
| 55 | return connectivity.Connecting |
| 56 | } |
| 57 | return connectivity.TransientFailure |
| 58 | } |