khenaidoo | 59ce9dd | 2019-11-11 13:05:32 -0500 | [diff] [blame] | 1 | package clockwork |
| 2 | |
| 3 | import ( |
| 4 | "sync" |
| 5 | "time" |
| 6 | ) |
| 7 | |
| 8 | // Clock provides an interface that packages can use instead of directly |
| 9 | // using the time module, so that chronology-related behavior can be tested |
| 10 | type Clock interface { |
| 11 | After(d time.Duration) <-chan time.Time |
| 12 | Sleep(d time.Duration) |
| 13 | Now() time.Time |
| 14 | } |
| 15 | |
| 16 | // FakeClock provides an interface for a clock which can be |
| 17 | // manually advanced through time |
| 18 | type FakeClock interface { |
| 19 | Clock |
| 20 | // Advance advances the FakeClock to a new point in time, ensuring any existing |
| 21 | // sleepers are notified appropriately before returning |
| 22 | Advance(d time.Duration) |
| 23 | // BlockUntil will block until the FakeClock has the given number of |
| 24 | // sleepers (callers of Sleep or After) |
| 25 | BlockUntil(n int) |
| 26 | } |
| 27 | |
| 28 | // NewRealClock returns a Clock which simply delegates calls to the actual time |
| 29 | // package; it should be used by packages in production. |
| 30 | func NewRealClock() Clock { |
| 31 | return &realClock{} |
| 32 | } |
| 33 | |
| 34 | // NewFakeClock returns a FakeClock implementation which can be |
| 35 | // manually advanced through time for testing. The initial time of the |
| 36 | // FakeClock will be an arbitrary non-zero time. |
| 37 | func NewFakeClock() FakeClock { |
| 38 | // use a fixture that does not fulfill Time.IsZero() |
| 39 | return NewFakeClockAt(time.Date(1984, time.April, 4, 0, 0, 0, 0, time.UTC)) |
| 40 | } |
| 41 | |
| 42 | // NewFakeClockAt returns a FakeClock initialised at the given time.Time. |
| 43 | func NewFakeClockAt(t time.Time) FakeClock { |
| 44 | return &fakeClock{ |
| 45 | time: t, |
| 46 | } |
| 47 | } |
| 48 | |
| 49 | type realClock struct{} |
| 50 | |
| 51 | func (rc *realClock) After(d time.Duration) <-chan time.Time { |
| 52 | return time.After(d) |
| 53 | } |
| 54 | |
| 55 | func (rc *realClock) Sleep(d time.Duration) { |
| 56 | time.Sleep(d) |
| 57 | } |
| 58 | |
| 59 | func (rc *realClock) Now() time.Time { |
| 60 | return time.Now() |
| 61 | } |
| 62 | |
| 63 | type fakeClock struct { |
| 64 | sleepers []*sleeper |
| 65 | blockers []*blocker |
| 66 | time time.Time |
| 67 | |
| 68 | l sync.RWMutex |
| 69 | } |
| 70 | |
| 71 | // sleeper represents a caller of After or Sleep |
| 72 | type sleeper struct { |
| 73 | until time.Time |
| 74 | done chan time.Time |
| 75 | } |
| 76 | |
| 77 | // blocker represents a caller of BlockUntil |
| 78 | type blocker struct { |
| 79 | count int |
| 80 | ch chan struct{} |
| 81 | } |
| 82 | |
| 83 | // After mimics time.After; it waits for the given duration to elapse on the |
| 84 | // fakeClock, then sends the current time on the returned channel. |
| 85 | func (fc *fakeClock) After(d time.Duration) <-chan time.Time { |
| 86 | fc.l.Lock() |
| 87 | defer fc.l.Unlock() |
| 88 | now := fc.time |
| 89 | done := make(chan time.Time, 1) |
| 90 | if d.Nanoseconds() == 0 { |
| 91 | // special case - trigger immediately |
| 92 | done <- now |
| 93 | } else { |
| 94 | // otherwise, add to the set of sleepers |
| 95 | s := &sleeper{ |
| 96 | until: now.Add(d), |
| 97 | done: done, |
| 98 | } |
| 99 | fc.sleepers = append(fc.sleepers, s) |
| 100 | // and notify any blockers |
| 101 | fc.blockers = notifyBlockers(fc.blockers, len(fc.sleepers)) |
| 102 | } |
| 103 | return done |
| 104 | } |
| 105 | |
| 106 | // notifyBlockers notifies all the blockers waiting until the |
| 107 | // given number of sleepers are waiting on the fakeClock. It |
| 108 | // returns an updated slice of blockers (i.e. those still waiting) |
| 109 | func notifyBlockers(blockers []*blocker, count int) (newBlockers []*blocker) { |
| 110 | for _, b := range blockers { |
| 111 | if b.count == count { |
| 112 | close(b.ch) |
| 113 | } else { |
| 114 | newBlockers = append(newBlockers, b) |
| 115 | } |
| 116 | } |
| 117 | return |
| 118 | } |
| 119 | |
| 120 | // Sleep blocks until the given duration has passed on the fakeClock |
| 121 | func (fc *fakeClock) Sleep(d time.Duration) { |
| 122 | <-fc.After(d) |
| 123 | } |
| 124 | |
| 125 | // Time returns the current time of the fakeClock |
| 126 | func (fc *fakeClock) Now() time.Time { |
| 127 | fc.l.RLock() |
| 128 | t := fc.time |
| 129 | fc.l.RUnlock() |
| 130 | return t |
| 131 | } |
| 132 | |
| 133 | // Advance advances fakeClock to a new point in time, ensuring channels from any |
| 134 | // previous invocations of After are notified appropriately before returning |
| 135 | func (fc *fakeClock) Advance(d time.Duration) { |
| 136 | fc.l.Lock() |
| 137 | defer fc.l.Unlock() |
| 138 | end := fc.time.Add(d) |
| 139 | var newSleepers []*sleeper |
| 140 | for _, s := range fc.sleepers { |
| 141 | if end.Sub(s.until) >= 0 { |
| 142 | s.done <- end |
| 143 | } else { |
| 144 | newSleepers = append(newSleepers, s) |
| 145 | } |
| 146 | } |
| 147 | fc.sleepers = newSleepers |
| 148 | fc.blockers = notifyBlockers(fc.blockers, len(fc.sleepers)) |
| 149 | fc.time = end |
| 150 | } |
| 151 | |
| 152 | // BlockUntil will block until the fakeClock has the given number of sleepers |
| 153 | // (callers of Sleep or After) |
| 154 | func (fc *fakeClock) BlockUntil(n int) { |
| 155 | fc.l.Lock() |
| 156 | // Fast path: current number of sleepers is what we're looking for |
| 157 | if len(fc.sleepers) == n { |
| 158 | fc.l.Unlock() |
| 159 | return |
| 160 | } |
| 161 | // Otherwise, set up a new blocker |
| 162 | b := &blocker{ |
| 163 | count: n, |
| 164 | ch: make(chan struct{}), |
| 165 | } |
| 166 | fc.blockers = append(fc.blockers, b) |
| 167 | fc.l.Unlock() |
| 168 | <-b.ch |
| 169 | } |