blob: 87f87c538e16361a1122dd2fa3bbf4e719cc3b94 [file] [log] [blame]
package goraph
import (
"bytes"
"encoding/json"
"fmt"
"io"
"sync"
)
// ID is unique identifier.
type ID interface {
// String returns the string ID.
String() string
}
type StringID string
func (s StringID) String() string {
return string(s)
}
// Node is vertex. The ID must be unique within the graph.
type Node interface {
// ID returns the ID.
ID() ID
String() string
}
type node struct {
id string
}
var nodeCnt uint64
func NewNode(id string) Node {
return &node{
id: id,
}
}
func (n *node) ID() ID {
return StringID(n.id)
}
func (n *node) String() string {
return n.id
}
// Edge connects between two Nodes.
type Edge interface {
Source() Node
Target() Node
Weight() float64
String() string
}
// edge is an Edge from Source to Target.
type edge struct {
src Node
tgt Node
wgt float64
}
func NewEdge(src, tgt Node, wgt float64) Edge {
return &edge{
src: src,
tgt: tgt,
wgt: wgt,
}
}
func (e *edge) Source() Node {
return e.src
}
func (e *edge) Target() Node {
return e.tgt
}
func (e *edge) Weight() float64 {
return e.wgt
}
func (e *edge) String() string {
return fmt.Sprintf("%s -- %.3f -→ %s\n", e.src, e.wgt, e.tgt)
}
type EdgeSlice []Edge
func (e EdgeSlice) Len() int { return len(e) }
func (e EdgeSlice) Less(i, j int) bool { return e[i].Weight() < e[j].Weight() }
func (e EdgeSlice) Swap(i, j int) { e[i], e[j] = e[j], e[i] }
// Graph describes the methods of graph operations.
// It assumes that the identifier of a Node is unique.
// And weight values is float64.
type Graph interface {
// Init initializes a Graph.
Init()
// GetNodeCount returns the total number of nodes.
GetNodeCount() int
// GetNode finds the Node. It returns nil if the Node
// does not exist in the graph.
GetNode(id ID) Node
// GetNodes returns a map from node ID to
// empty struct value. Graph does not allow duplicate
// node ID or name.
GetNodes() map[ID]Node
// AddNode adds a node to a graph, and returns false
// if the node already existed in the graph.
AddNode(nd Node) bool
// DeleteNode deletes a node from a graph.
// It returns true if it got deleted.
// And false if it didn't get deleted.
DeleteNode(id ID) bool
// AddEdge adds an edge from nd1 to nd2 with the weight.
// It returns error if a node does not exist.
AddEdge(id1, id2 ID, weight float64) error
// ReplaceEdge replaces an edge from id1 to id2 with the weight.
ReplaceEdge(id1, id2 ID, weight float64) error
// DeleteEdge deletes an edge from id1 to id2.
DeleteEdge(id1, id2 ID) error
// GetWeight returns the weight from id1 to id2.
GetWeight(id1, id2 ID) (float64, error)
// GetSources returns the map of parent Nodes.
// (Nodes that come towards the argument vertex.)
GetSources(id ID) (map[ID]Node, error)
// GetTargets returns the map of child Nodes.
// (Nodes that go out of the argument vertex.)
GetTargets(id ID) (map[ID]Node, error)
// String describes the Graph.
String() string
}
// graph is an internal default graph type that
// implements all methods in Graph interface.
type graph struct {
mu sync.RWMutex // guards the following
// idToNodes stores all nodes.
idToNodes map[ID]Node
// nodeToSources maps a Node identifer to sources(parents) with edge weights.
nodeToSources map[ID]map[ID]float64
// nodeToTargets maps a Node identifer to targets(children) with edge weights.
nodeToTargets map[ID]map[ID]float64
}
// newGraph returns a new graph.
func newGraph() *graph {
return &graph{
idToNodes: make(map[ID]Node),
nodeToSources: make(map[ID]map[ID]float64),
nodeToTargets: make(map[ID]map[ID]float64),
//
// without this
// panic: assignment to entry in nil map
}
}
// NewGraph returns a new graph.
func NewGraph() Graph {
return newGraph()
}
func (g *graph) Init() {
// (X) g = newGraph()
// this only updates the pointer
//
//
// (X) *g = *newGraph()
// assignment copies lock value
g.idToNodes = make(map[ID]Node)
g.nodeToSources = make(map[ID]map[ID]float64)
g.nodeToTargets = make(map[ID]map[ID]float64)
}
func (g *graph) GetNodeCount() int {
g.mu.RLock()
defer g.mu.RUnlock()
return len(g.idToNodes)
}
func (g *graph) GetNode(id ID) Node {
g.mu.RLock()
defer g.mu.RUnlock()
return g.idToNodes[id]
}
func (g *graph) GetNodes() map[ID]Node {
g.mu.RLock()
defer g.mu.RUnlock()
return g.idToNodes
}
func (g *graph) unsafeExistID(id ID) bool {
_, ok := g.idToNodes[id]
return ok
}
func (g *graph) AddNode(nd Node) bool {
g.mu.Lock()
defer g.mu.Unlock()
if g.unsafeExistID(nd.ID()) {
return false
}
id := nd.ID()
g.idToNodes[id] = nd
return true
}
func (g *graph) DeleteNode(id ID) bool {
g.mu.Lock()
defer g.mu.Unlock()
if !g.unsafeExistID(id) {
return false
}
delete(g.idToNodes, id)
delete(g.nodeToTargets, id)
for _, smap := range g.nodeToTargets {
delete(smap, id)
}
delete(g.nodeToSources, id)
for _, smap := range g.nodeToSources {
delete(smap, id)
}
return true
}
func (g *graph) AddEdge(id1, id2 ID, weight float64) error {
g.mu.Lock()
defer g.mu.Unlock()
if !g.unsafeExistID(id1) {
return fmt.Errorf("%s does not exist in the graph.", id1)
}
if !g.unsafeExistID(id2) {
return fmt.Errorf("%s does not exist in the graph.", id2)
}
if _, ok := g.nodeToTargets[id1]; ok {
if v, ok2 := g.nodeToTargets[id1][id2]; ok2 {
g.nodeToTargets[id1][id2] = v + weight
} else {
g.nodeToTargets[id1][id2] = weight
}
} else {
tmap := make(map[ID]float64)
tmap[id2] = weight
g.nodeToTargets[id1] = tmap
}
if _, ok := g.nodeToSources[id2]; ok {
if v, ok2 := g.nodeToSources[id2][id1]; ok2 {
g.nodeToSources[id2][id1] = v + weight
} else {
g.nodeToSources[id2][id1] = weight
}
} else {
tmap := make(map[ID]float64)
tmap[id1] = weight
g.nodeToSources[id2] = tmap
}
return nil
}
func (g *graph) ReplaceEdge(id1, id2 ID, weight float64) error {
g.mu.Lock()
defer g.mu.Unlock()
if !g.unsafeExistID(id1) {
return fmt.Errorf("%s does not exist in the graph.", id1)
}
if !g.unsafeExistID(id2) {
return fmt.Errorf("%s does not exist in the graph.", id2)
}
if _, ok := g.nodeToTargets[id1]; ok {
g.nodeToTargets[id1][id2] = weight
} else {
tmap := make(map[ID]float64)
tmap[id2] = weight
g.nodeToTargets[id1] = tmap
}
if _, ok := g.nodeToSources[id2]; ok {
g.nodeToSources[id2][id1] = weight
} else {
tmap := make(map[ID]float64)
tmap[id1] = weight
g.nodeToSources[id2] = tmap
}
return nil
}
func (g *graph) DeleteEdge(id1, id2 ID) error {
g.mu.Lock()
defer g.mu.Unlock()
if !g.unsafeExistID(id1) {
return fmt.Errorf("%s does not exist in the graph.", id1)
}
if !g.unsafeExistID(id2) {
return fmt.Errorf("%s does not exist in the graph.", id2)
}
if _, ok := g.nodeToTargets[id1]; ok {
if _, ok := g.nodeToTargets[id1][id2]; ok {
delete(g.nodeToTargets[id1], id2)
}
}
if _, ok := g.nodeToSources[id2]; ok {
if _, ok := g.nodeToSources[id2][id1]; ok {
delete(g.nodeToSources[id2], id1)
}
}
return nil
}
func (g *graph) GetWeight(id1, id2 ID) (float64, error) {
g.mu.RLock()
defer g.mu.RUnlock()
if !g.unsafeExistID(id1) {
return 0, fmt.Errorf("%s does not exist in the graph.", id1)
}
if !g.unsafeExistID(id2) {
return 0, fmt.Errorf("%s does not exist in the graph.", id2)
}
if _, ok := g.nodeToTargets[id1]; ok {
if v, ok := g.nodeToTargets[id1][id2]; ok {
return v, nil
}
}
return 0.0, fmt.Errorf("there is no edge from %s to %s", id1, id2)
}
func (g *graph) GetSources(id ID) (map[ID]Node, error) {
g.mu.RLock()
defer g.mu.RUnlock()
if !g.unsafeExistID(id) {
return nil, fmt.Errorf("%s does not exist in the graph.", id)
}
rs := make(map[ID]Node)
if _, ok := g.nodeToSources[id]; ok {
for n := range g.nodeToSources[id] {
rs[n] = g.idToNodes[n]
}
}
return rs, nil
}
func (g *graph) GetTargets(id ID) (map[ID]Node, error) {
g.mu.RLock()
defer g.mu.RUnlock()
if !g.unsafeExistID(id) {
return nil, fmt.Errorf("%s does not exist in the graph.", id)
}
rs := make(map[ID]Node)
if _, ok := g.nodeToTargets[id]; ok {
for n := range g.nodeToTargets[id] {
rs[n] = g.idToNodes[n]
}
}
return rs, nil
}
func (g *graph) String() string {
g.mu.RLock()
defer g.mu.RUnlock()
buf := new(bytes.Buffer)
for id1, nd1 := range g.idToNodes {
nmap, _ := g.GetTargets(id1)
for id2, nd2 := range nmap {
weight, _ := g.GetWeight(id1, id2)
fmt.Fprintf(buf, "%s -- %.3f -→ %s\n", nd1, weight, nd2)
}
}
return buf.String()
}
// NewGraphFromJSON returns a new Graph from a JSON file.
// Here's the sample JSON data:
//
// {
// "graph_00": {
// "S": {
// "A": 100,
// "B": 14,
// "C": 200
// },
// "A": {
// "S": 15,
// "B": 5,
// "D": 20,
// "T": 44
// },
// "B": {
// "S": 14,
// "A": 5,
// "D": 30,
// "E": 18
// },
// "C": {
// "S": 9,
// "E": 24
// },
// "D": {
// "A": 20,
// "B": 30,
// "E": 2,
// "F": 11,
// "T": 16
// },
// "E": {
// "B": 18,
// "C": 24,
// "D": 2,
// "F": 6,
// "T": 19
// },
// "F": {
// "D": 11,
// "E": 6,
// "T": 6
// },
// "T": {
// "A": 44,
// "D": 16,
// "F": 6,
// "E": 19
// }
// },
// }
//
func NewGraphFromJSON(rd io.Reader, graphID string) (Graph, error) {
js := make(map[string]map[string]map[string]float64)
dec := json.NewDecoder(rd)
for {
if err := dec.Decode(&js); err == io.EOF {
break
} else if err != nil {
return nil, err
}
}
if _, ok := js[graphID]; !ok {
return nil, fmt.Errorf("%s does not exist", graphID)
}
gmap := js[graphID]
g := newGraph()
for id1, mm := range gmap {
nd1 := g.GetNode(StringID(id1))
if nd1 == nil {
nd1 = NewNode(id1)
if ok := g.AddNode(nd1); !ok {
return nil, fmt.Errorf("%s already exists", nd1)
}
}
for id2, weight := range mm {
nd2 := g.GetNode(StringID(id2))
if nd2 == nil {
nd2 = NewNode(id2)
if ok := g.AddNode(nd2); !ok {
return nil, fmt.Errorf("%s already exists", nd2)
}
}
g.ReplaceEdge(nd1.ID(), nd2.ID(), weight)
}
}
return g, nil
}