blob: 09f8849edebb95133bb736d43c94a06747cd6f93 [file] [log] [blame]
package codec
import (
"fmt"
"io"
)
// Buffer is a reader and a writer that wraps a slice of bytes and also
// provides API for decoding and encoding the protobuf binary format.
//
// Its operation is similar to that of a bytes.Buffer: writing pushes
// data to the end of the buffer while reading pops data from the head
// of the buffer. So the same buffer can be used to both read and write.
type Buffer struct {
buf []byte
index int
// tmp is used when another byte slice is needed, such as when
// serializing messages, since we need to know the length before
// we can write the length prefix; by caching this, including
// after it is grown by serialization operations, we reduce the
// number of allocations needed
tmp []byte
deterministic bool
}
// NewBuffer creates a new buffer with the given slice of bytes as the
// buffer's initial contents.
func NewBuffer(buf []byte) *Buffer {
return &Buffer{buf: buf}
}
// SetDeterministic sets this buffer to encode messages deterministically. This
// is useful for tests. But the overhead is non-zero, so it should not likely be
// used outside of tests. When true, map fields in a message must have their
// keys sorted before serialization to ensure deterministic output. Otherwise,
// values in a map field will be serialized in map iteration order.
func (cb *Buffer) SetDeterministic(deterministic bool) {
cb.deterministic = deterministic
}
// IsDeterministic returns whether or not this buffer is configured to encode
// messages deterministically.
func (cb *Buffer) IsDeterministic() bool {
return cb.deterministic
}
// Reset resets this buffer back to empty. Any subsequent writes/encodes
// to the buffer will allocate a new backing slice of bytes.
func (cb *Buffer) Reset() {
cb.buf = []byte(nil)
cb.index = 0
}
// Bytes returns the slice of bytes remaining in the buffer. Note that
// this does not perform a copy: if the contents of the returned slice
// are modified, the modifications will be visible to subsequent reads
// via the buffer.
func (cb *Buffer) Bytes() []byte {
return cb.buf[cb.index:]
}
// String returns the remaining bytes in the buffer as a string.
func (cb *Buffer) String() string {
return string(cb.Bytes())
}
// EOF returns true if there are no more bytes remaining to read.
func (cb *Buffer) EOF() bool {
return cb.index >= len(cb.buf)
}
// Skip attempts to skip the given number of bytes in the input. If
// the input has fewer bytes than the given count, io.ErrUnexpectedEOF
// is returned and the buffer is unchanged. Otherwise, the given number
// of bytes are skipped and nil is returned.
func (cb *Buffer) Skip(count int) error {
if count < 0 {
return fmt.Errorf("proto: bad byte length %d", count)
}
newIndex := cb.index + count
if newIndex < cb.index || newIndex > len(cb.buf) {
return io.ErrUnexpectedEOF
}
cb.index = newIndex
return nil
}
// Len returns the remaining number of bytes in the buffer.
func (cb *Buffer) Len() int {
return len(cb.buf) - cb.index
}
// Read implements the io.Reader interface. If there are no bytes
// remaining in the buffer, it will return 0, io.EOF. Otherwise,
// it reads max(len(dest), cb.Len()) bytes from input and copies
// them into dest. It returns the number of bytes copied and a nil
// error in this case.
func (cb *Buffer) Read(dest []byte) (int, error) {
if cb.index == len(cb.buf) {
return 0, io.EOF
}
copied := copy(dest, cb.buf[cb.index:])
cb.index += copied
return copied, nil
}
var _ io.Reader = (*Buffer)(nil)
// Write implements the io.Writer interface. It always returns
// len(data), nil.
func (cb *Buffer) Write(data []byte) (int, error) {
cb.buf = append(cb.buf, data...)
return len(data), nil
}
var _ io.Writer = (*Buffer)(nil)