| /* |
| * Copyright (c) 2016-present, Yann Collet, Facebook, Inc. |
| * All rights reserved. |
| * |
| * This source code is licensed under both the BSD-style license (found in the |
| * LICENSE file in the root directory of this source tree) and the GPLv2 (found |
| * in the COPYING file in the root directory of this source tree). |
| * You may select, at your option, one of the above-listed licenses. |
| */ |
| |
| #ifndef POOL_H |
| #define POOL_H |
| |
| #if defined (__cplusplus) |
| extern "C" { |
| #endif |
| |
| |
| #include <stddef.h> /* size_t */ |
| #define ZSTD_STATIC_LINKING_ONLY /* ZSTD_customMem */ |
| #include "zstd.h" |
| |
| typedef struct POOL_ctx_s POOL_ctx; |
| |
| /*! POOL_create() : |
| * Create a thread pool with at most `numThreads` threads. |
| * `numThreads` must be at least 1. |
| * The maximum number of queued jobs before blocking is `queueSize`. |
| * @return : POOL_ctx pointer on success, else NULL. |
| */ |
| POOL_ctx* POOL_create(size_t numThreads, size_t queueSize); |
| |
| POOL_ctx* POOL_create_advanced(size_t numThreads, size_t queueSize, |
| ZSTD_customMem customMem); |
| |
| /*! POOL_free() : |
| * Free a thread pool returned by POOL_create(). |
| */ |
| void POOL_free(POOL_ctx* ctx); |
| |
| /*! POOL_resize() : |
| * Expands or shrinks pool's number of threads. |
| * This is more efficient than releasing + creating a new context, |
| * since it tries to preserve and re-use existing threads. |
| * `numThreads` must be at least 1. |
| * @return : 0 when resize was successful, |
| * !0 (typically 1) if there is an error. |
| * note : only numThreads can be resized, queueSize remains unchanged. |
| */ |
| int POOL_resize(POOL_ctx* ctx, size_t numThreads); |
| |
| /*! POOL_sizeof() : |
| * @return threadpool memory usage |
| * note : compatible with NULL (returns 0 in this case) |
| */ |
| size_t POOL_sizeof(POOL_ctx* ctx); |
| |
| /*! POOL_function : |
| * The function type that can be added to a thread pool. |
| */ |
| typedef void (*POOL_function)(void*); |
| |
| /*! POOL_add() : |
| * Add the job `function(opaque)` to the thread pool. `ctx` must be valid. |
| * Possibly blocks until there is room in the queue. |
| * Note : The function may be executed asynchronously, |
| * therefore, `opaque` must live until function has been completed. |
| */ |
| void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque); |
| |
| |
| /*! POOL_tryAdd() : |
| * Add the job `function(opaque)` to thread pool _if_ a worker is available. |
| * Returns immediately even if not (does not block). |
| * @return : 1 if successful, 0 if not. |
| */ |
| int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque); |
| |
| |
| #if defined (__cplusplus) |
| } |
| #endif |
| |
| #endif |