| // Package lz4 implements reading and writing lz4 compressed data (a frame), |
| // as specified in http://fastcompression.blogspot.fr/2013/04/lz4-streaming-format-final.html. |
| // |
| // Although the block level compression and decompression functions are exposed and are fully compatible |
| // with the lz4 block format definition, they are low level and should not be used directly. |
| // For a complete description of an lz4 compressed block, see: |
| // http://fastcompression.blogspot.fr/2011/05/lz4-explained.html |
| // |
| // See https://github.com/Cyan4973/lz4 for the reference C implementation. |
| // |
| package lz4 |
| |
| const ( |
| // Extension is the LZ4 frame file name extension |
| Extension = ".lz4" |
| // Version is the LZ4 frame format version |
| Version = 1 |
| |
| frameMagic uint32 = 0x184D2204 |
| frameSkipMagic uint32 = 0x184D2A50 |
| |
| // The following constants are used to setup the compression algorithm. |
| minMatch = 4 // the minimum size of the match sequence size (4 bytes) |
| winSizeLog = 16 // LZ4 64Kb window size limit |
| winSize = 1 << winSizeLog |
| winMask = winSize - 1 // 64Kb window of previous data for dependent blocks |
| compressedBlockFlag = 1 << 31 |
| compressedBlockMask = compressedBlockFlag - 1 |
| |
| // hashLog determines the size of the hash table used to quickly find a previous match position. |
| // Its value influences the compression speed and memory usage, the lower the faster, |
| // but at the expense of the compression ratio. |
| // 16 seems to be the best compromise for fast compression. |
| hashLog = 16 |
| htSize = 1 << hashLog |
| |
| mfLimit = 8 + minMatch // The last match cannot start within the last 12 bytes. |
| ) |
| |
| // map the block max size id with its value in bytes: 64Kb, 256Kb, 1Mb and 4Mb. |
| const ( |
| blockSize64K = 64 << 10 |
| blockSize256K = 256 << 10 |
| blockSize1M = 1 << 20 |
| blockSize4M = 4 << 20 |
| ) |
| |
| var ( |
| bsMapID = map[byte]int{4: blockSize64K, 5: blockSize256K, 6: blockSize1M, 7: blockSize4M} |
| bsMapValue = map[int]byte{blockSize64K: 4, blockSize256K: 5, blockSize1M: 6, blockSize4M: 7} |
| ) |
| |
| // Header describes the various flags that can be set on a Writer or obtained from a Reader. |
| // The default values match those of the LZ4 frame format definition |
| // (http://fastcompression.blogspot.com/2013/04/lz4-streaming-format-final.html). |
| // |
| // NB. in a Reader, in case of concatenated frames, the Header values may change between Read() calls. |
| // It is the caller responsibility to check them if necessary. |
| type Header struct { |
| BlockChecksum bool // Compressed blocks checksum flag. |
| NoChecksum bool // Frame checksum flag. |
| BlockMaxSize int // Size of the uncompressed data block (one of [64KB, 256KB, 1MB, 4MB]). Default=4MB. |
| Size uint64 // Frame total size. It is _not_ computed by the Writer. |
| CompressionLevel int // Compression level (higher is better, use 0 for fastest compression). |
| done bool // Header processed flag (Read or Write and checked). |
| } |