| /* |
| * |
| * Copyright 2017 gRPC authors. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| */ |
| |
| // See internal/backoff package for the backoff implementation. This file is |
| // kept for the exported types and API backward compatibility. |
| |
| package grpc |
| |
| import ( |
| "time" |
| |
| "google.golang.org/grpc/backoff" |
| ) |
| |
| // DefaultBackoffConfig uses values specified for backoff in |
| // https://github.com/grpc/grpc/blob/master/doc/connection-backoff.md. |
| // |
| // Deprecated: use ConnectParams instead. Will be supported throughout 1.x. |
| var DefaultBackoffConfig = BackoffConfig{ |
| MaxDelay: 120 * time.Second, |
| } |
| |
| // BackoffConfig defines the parameters for the default gRPC backoff strategy. |
| // |
| // Deprecated: use ConnectParams instead. Will be supported throughout 1.x. |
| type BackoffConfig struct { |
| // MaxDelay is the upper bound of backoff delay. |
| MaxDelay time.Duration |
| } |
| |
| // ConnectParams defines the parameters for connecting and retrying. Users are |
| // encouraged to use this instead of the BackoffConfig type defined above. See |
| // here for more details: |
| // https://github.com/grpc/grpc/blob/master/doc/connection-backoff.md. |
| // |
| // # Experimental |
| // |
| // Notice: This type is EXPERIMENTAL and may be changed or removed in a |
| // later release. |
| type ConnectParams struct { |
| // Backoff specifies the configuration options for connection backoff. |
| Backoff backoff.Config |
| // MinConnectTimeout is the minimum amount of time we are willing to give a |
| // connection to complete. |
| MinConnectTimeout time.Duration |
| } |