| package nbi |
| |
| import ( |
| "context" |
| "github.com/opencord/voltha/ponsim/v2/common" |
| "github.com/opencord/voltha/protos/go/bal" |
| ) |
| |
| // TODO: fix BAL function parameters and returns |
| |
| type BalHandler struct { |
| } |
| |
| func NewBalHandler() *BalHandler { |
| var handler *BalHandler |
| handler = &BalHandler{} |
| return handler |
| } |
| |
| func (handler *BalHandler) BalApiInit( |
| ctx context.Context, |
| request *bal.BalInit, |
| ) (*bal.BalErr, error) { |
| common.Logger().Info("BalApiInit Called", ctx, request) |
| return &bal.BalErr{Err: bal.BalErrno_BAL_ERR_OK}, nil |
| } |
| |
| func (handler *BalHandler) BalApiFinish( |
| ctx context.Context, |
| request *bal.BalCfg, |
| ) (*bal.BalErr, error) { |
| common.Logger().Info("BalApiFinish Called", ctx, request) |
| return &bal.BalErr{Err: bal.BalErrno_BAL_ERR_OK}, nil |
| } |
| |
| func (handler *BalHandler) BalCfgSet( |
| ctx context.Context, |
| request *bal.BalCfg, |
| ) (*bal.BalErr, error) { |
| common.Logger().Info("BalCfgSet Called", ctx, request) |
| return &bal.BalErr{Err: bal.BalErrno_BAL_ERR_OK}, nil |
| } |
| |
| func (handler *BalHandler) BalCfgClear( |
| ctx context.Context, |
| request *bal.BalKey, |
| ) (*bal.BalErr, error) { |
| common.Logger().Info("BalCfgClear Called", ctx, request) |
| return &bal.BalErr{Err: bal.BalErrno_BAL_ERR_OK}, nil |
| } |
| |
| func (handler *BalHandler) BalCfgGet( |
| ctx context.Context, |
| request *bal.BalKey, |
| ) (*bal.BalCfg, error) { |
| common.Logger().Info("BalCfgGet Called", ctx, request) |
| return &bal.BalCfg{}, nil |
| } |
| |
| func (handler *BalHandler) BalApiReboot( |
| ctx context.Context, |
| request *bal.BalReboot, |
| ) (*bal.BalErr, error) { |
| common.Logger().Info("BalApiReboot Called", ctx, request) |
| return &bal.BalErr{Err: bal.BalErrno_BAL_ERR_OK}, nil |
| } |
| |
| func (handler *BalHandler) BalApiHeartbeat( |
| ctx context.Context, |
| request *bal.BalHeartbeat, |
| ) (*bal.BalRebootState, error) { |
| common.Logger().Info("BalApiHeartbeat Called", ctx, request) |
| return &bal.BalRebootState{}, nil |
| } |
| |
| func (handler *BalHandler) BalCfgStatGet( |
| ctx context.Context, |
| request *bal.BalInterfaceKey, |
| ) (*bal.BalInterfaceStat, error) { |
| common.Logger().Info("BalCfgStatGet Called", ctx, request) |
| return &bal.BalInterfaceStat{}, nil |
| } |